"WCSraces"
{

//  Format:
//  "number"                                   // unique ID !!
//  {
//    "name"              "race name"          // The name of the race, keep it short
//    "author"            "your name"          // Who coded this race (can be empty or 0)
//    "shortdescription"  "text"               // you can give a SHORT description, shows in changerace, or "0"
//    "required_level"    "number"             // Minimum level required to choose this race (can be 0, also see config file !!)
//    "maximum_level"     "number"             // Maximum level possible to choose this race (can be 0, also see config file !!)
//    "allow_only"        "<steam/ip> <admins>"// Allow only the given Steam-IDs to choose the race (can be 0, also see config !!)
//    "teamlimit"         "number"             // You can limit the race to X for each team. Set 0 to disable
//    "restrict_shop"			"<name/id>"          // which item cannot be bought by that race, eg. <bootspeed> or whole category <cat_2>
//    "restrict_map"      "<mapname>"          //
//    "preloadcmd"        "code"               // The commands executed on server start, eg. used to create variables
//    "player_spawn_cmd"  "code"               // Command is executed for players of this race, on spawning
//    "round_start_cmd"   "code"               // Command is executed every round-start for all players
//    "round_end_cmd"     "code"               // Command is executed every round-end for all players
//    "numberofskills"    "number"             // How many skills does this race have ?
//    "numberoflevels"    "number"             // Until which level can players go ?
//    "skillnames"        "name1|name2|..."    // the name of the skills, divided by |
//    "skilldescr"        "text1|text2|..."    // description of the skills, divided by |
//    "skillcfg"          "cfg1|cfg2|..."      // The config it checks on, divided by |, valid are: player_death, player_kill, player_attacker, player_victim, player_spawn, player_say, player_ultimate
//    "skill1_setting"    "set1|set2|..."      // Setting for each skill, used for set variables/skill strength
//    "skill1_cmd"        "code"               // Code to execute for skill 1
//    "skill1_sfx"        "code"               // Effects code to execute for skill 1
//    "skill2_setting"    "set1|set2|..."      // Setting for each skill, used for set variables/skill strength
//    "skill2_cmd"        "code"               // Code to execute for skill 2
//    "skill2_sfx"        "code"               // Effects code to execute for skill 2
//    "skill3_setting"    "set1|set2|..."      // Setting for each skill, used for set variables/skill strength
//    "skill3_cmd"        "code"               // Code to execute for skill 3
//    "skill3_sfx"        "code"               // Effects code to execute for skill 3
//    "skill4_setting"    "set1|set2|..."      // Setting for each skill, used for set variables/skill strength
//    "skill4_cmd"        "code"               // Code to execute for skill 4
//    "skill4_sfx"        "code"               // Effects to execute for skill 4
//    "ultimate_cooldown" "time"               // Cooldow time for the LAST skill (if setting is player_ultimate) should be > 0 !
//    "racealias_anythng" "code"               // create a new alias, good to avoid alot of "if(server_var(wcs_rand) = 1) then ...."
//  }
//
// variables like wcs_x1, wcs_y1, wcs_z1, wcs_x2, wcs_y2, wcs_z2, wcs_rand, wcs_health, wcs_dmg already EXISTS and don't have to be initialized
// for the ultimate, DON'T use event_var(userid), use server_var(wcs_userid) instead !

  "1"
  {
    "name"              "wcs_lng_r_undead"
    "author"            "Kryptonite [WCS team]"
    "shortdescription"  "wcs_lng_r_undead_descr"
    "required_level"    "0"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "restrict_shop"			"<blowup><bootspeed20>"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "8"
    "skillnames"        "wcs_lng_r_undead_skilln"
    "skilldescr"        "wcs_lng_r_undead_skilld"
    "skillcfg"          "player_attacker|player_spawn|player_spawn|player_death"

    "skill1_setting"    "es_xset wcs_divider 8;es_xset wcs_alpha 50|es_xset wcs_divider 7;es_xset wcs_alpha 70|es_xset wcs_divider 6;es_xset wcs_alpha 90|es_xset wcs_divider 5;es_xset wcs_alpha 110|es_xset wcs_divider 4.5;es_xset wcs_alpha 130|es_xset wcs_divider 4;es_xset wcs_alpha 150|es_xset wcs_divider 3.5;es_xset wcs_alpha 170|es_xset wcs_divider 3;es_xset wcs_alpha 190"
    "racealias_uds1"    "es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es_format wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es_format wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
    "skill1_cmd"        "if (server_var(wcs_dice) <= 60) then racealias_uds1"
    "skill1_sfx"        "if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"

    "skill2_setting"    "es_xset wcs_speed 1.08;es_xset wcs_alpha 50|es_xset wcs_speed 1.12;es_xset wcs_alpha 70|es_xset wcs_speed 1.16;es_xset wcs_alpha 90|es_xset wcs_speed 1.20;es_xset wcs_alpha 110|es_xset wcs_speed 1.24;es_xset wcs_alpha 130|es_xset wcs_speed 1.28;es_xset wcs_alpha 150|es_xset wcs_speed 1.32;es_xset wcs_alpha 170|es_xset wcs_speed 1.36;es_xset wcs_alpha 190"
    "skill2_cmd"        "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

    "skill3_setting"    "es_xset wcs_gravity 0.92|es_xset wcs_gravity 0.84|es_xset wcs_gravity 0.76|es_xset wcs_gravity 0.68|es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.52|es_xset wcs_gravity 0.44|es_xset wcs_gravity 0.36"
    "skill3_cmd"        "es_delayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es_keysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"

    "skill4_setting"    "es_xset wcs_chance 20;es_xset wcs_magnitude 80;es_xset wcs_radius 120|es_xset wcs_chance 30;es_xset wcs_magnitude 80;es_xset wcs_radius 120|es_xset wcs_chance 40;es_xset wcs_magnitude 90;es_xset wcs_radius 140|es_xset wcs_chance 45;es_xset wcs_magnitude 100;es_xset wcs_radius 160|es_xset wcs_chance 50;es_xset wcs_magnitude 110;es_xset wcs_radius 170|es_xset wcs_chance 55;es_xset wcs_magnitude 120;es_xset wcs_radius 170|es_xset wcs_chance 60;es_xset wcs_magnitude 120;es_xset wcs_radius 180|es_xset wcs_chance 70;es_xset wcs_magnitude 130;es_xset wcs_radius 180"
    "skill4_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
    "skill4_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"
    "ultimate_cooldown" "0"
  }

  "2"
  {
    "name"              "wcs_lng_r_humana"
    "author"            "Kryptonite [WCS team]"
    "shortdescription"  "wcs_lng_r_humana_descr"
    "required_level"    "0"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "restrict_shop"			"0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "8"
    "skillnames"        "wcs_lng_r_humana_skilln"
    "skilldescr"        "wcs_lng_r_humana_skilld"
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_ultimate"

    "skill1_setting"    "es_xset wcs_invis 150;es_xset wcs_alpha 50|es_xset wcs_invis 140;es_xset wcs_alpha 60|es_xset wcs_invis 130;es_xset wcs_alpha 70|es_xset wcs_invis 120;es_xset wcs_alpha 80|es_xset wcs_invis 110;es_xset wcs_alpha 90|es_xset wcs_invis 100;es_xset wcs_alpha 100|es_xset wcs_invis 90;es_xset wcs_alpha 60|es_xset wcs_invis 80;es_xset wcs_alpha 120"
    "skill1_cmd"        "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"

    "skill2_setting"    "es_xset wcs_addhealth 15;es_xset wcs_alpha 50|es_xset wcs_addhealth 20;es_xset wcs_alpha 60|es_xset wcs_addhealth 25;es_xset wcs_alpha 70|es_xset wcs_addhealth 30;es_xset wcs_alpha 80|es_xset wcs_addhealth 35;es_xset wcs_alpha 90|es_xset wcs_addhealth 40;es_xset wcs_alpha 100|es_xset wcs_addhealth 45;es_xset wcs_alpha 110|es_xset wcs_addhealth 50;es_xset wcs_alpha 120"
    "skill2_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

    "skill3_setting"    "es_xset wcs_chance 15|es_xset wcs_chance 18|es_xset wcs_chance 21|es_xset wcs_chance 24|es_xset wcs_chance 27|es_xset wcs_chance 30|es_xset wcs_chance 31|es_xset wcs_chance 32"
    "racealias_ha3a"    "es est_Freeze event_var(userid) 1;es_delayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es_format wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    // "racealias_ha3b"    "es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es_delayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es_format wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    "skill3_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ha3a"
    "skill3_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"

    "skill4_setting"    "es_xset wcs_range 600;es_xset wcs_fadetimer 1|es_xset wcs_range 660;es_xset wcs_fadetimer 0.9|es_xset wcs_range 720;es_xset wcs_fadetimer 0.8|es_xset wcs_range 780;es_xset wcs_fadetimer 0.7|es_xset wcs_range 840;es_xset wcs_fadetimer 0.6|es_xset wcs_range 920;es_xset wcs_fadetimer 0.5|es_xset wcs_range 1000;es_xset wcs_fadetimer 0.5|es_xset wcs_range 1080;es_xset wcs_fadetimer 0.5"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
    "skill4_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1"
    "ultimate_cooldown" "10|9|8|6|4|3|2|0"
  }

  "3"
  {
    "name"              "wcs_lng_r_orc"
    "author"            "Kryptonite [WCS team]"
    "shortdescription"  "wcs_lng_r_orc_descr"
    "required_level"    "0"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "restrict_shop"			"<gloves><respawn>"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "if (server_var(wcs_gamestarted) = 0) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 1"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "8"
    "skillnames"        "wcs_lng_r_orc_skilln"
    "skilldescr"        "wcs_lng_r_orc_skilld"
    "skillcfg"          "player_attacker|player_attacker|player_death|player_ultimate"

    "skill1_setting"    "es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4"
    "racealias_oh1"     "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill1_cmd"        "if (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_oh1"
    "skill1_sfx"        "if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

    "skill2_setting"    "es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 1.0|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4"
    "racealias_oh2"     "es_set wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es_math wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng wcs_lng_r_critgren;es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
    "skill2_cmd"        "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_oh2"
    "skill2_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/crystal_beam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.7 3 200"

    "skill3_setting"    "es_xset wcs_chance 15|es_xset wcs_chance 25|es_xset wcs_chance 35|es_xset wcs_chance 45|es_xset wcs_chance 55|es_xset wcs_chance 65|es_xset wcs_chance 75|es_xset wcs_chance 80"
    "racealias_oh3"     "es_keysetvalue WCSuserdata event_var(userid) reincarnation 1;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_keygetvalue wcs_tmp WCSuserdata event_var(userid) vengeance;if (server_var(wcs_tmp) = 1) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 0;if (server_var(wcs_tmp) = 1) then es_xdelayed 4 est_spawn event_var(userid);if (server_var(wcs_tmp) = 1) then es_xdelayed 4.1 est_god event_var(userid) 1;if (server_var(wcs_tmp) = 1) then es_xdelayed 6.5 wcs_removefx god event_var(userid);if (server_var(wcs_tmp) = 1) then es_xdelayed 5.5 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);wcs_getlanguage wcs_lng wcs_lng_r_respawned;if (server_var(wcs_tmp) = 1) then es_xdelayed 4 es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_oh3"
    "skill3_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_Fade event_var(userid) 0 6 0 0 0 0 240;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150"

    "skill4_setting"    "es_xset wcs_maxtargets 2;es_xset wcs_radius 400|es_xset wcs_maxtargets 2;es_xset wcs_radius 450|es_xset wcs_maxtargets 2;es_xset wcs_radius 500|es_xset wcs_maxtargets 3;es_xset wcs_radius 550|es_xset wcs_maxtargets 3;es_xset wcs_radius 600|es_xset wcs_maxtargets 3;es_xset wcs_radius 650|es_xset wcs_maxtargets 4;es_xset wcs_radius 700|es_xset wcs_maxtargets 4;es_xset wcs_radius 750"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_chain"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "30"
  }

  "4"
  {
    "name"              "wcs_lng_r_nightelves"
    "author"            "Kryptonite [WCS team]"
    "shortdescription"  "wcs_lng_r_nightelves_descr"
    "required_level"    "0"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "es_xset wcs_target 0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "8"
    "skillnames"        "wcs_lng_r_nightelves_skilln"
    "skilldescr"        "wcs_lng_r_nightelves_skilld"
    "skillcfg"          "player_victim|player_victim|player_attacker|player_ultimate"

    "skill1_setting"    "es_xset wcs_chance 5|es_xset wcs_chance 9|es_xset wcs_chance 13|es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
    "racealias_ne1"     "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne1"
    "skill1_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"

    "skill2_setting"    "es_xset wcs_chance 15;es_xset wcs_divider 10|es_xset wcs_chance 20;es_xset wcs_divider 8|es_xset wcs_chance 25;es_xset wcs_divider 7|es_xset wcs_chance 30;es_xset wcs_divider 6|es_xset wcs_chance 35;es_xset wcs_divider 5|es_xset wcs_chance 40;es_xset wcs_divider 4|es_xset wcs_chance 45;es_xset wcs_divider 4|es_xset wcs_chance 50;es_xset wcs_divider 3"
    "racealias_ne2"     "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_mirrordamage;esnq est_csay event_var(userid) server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(attacker) server_var(wcs_dmg) server_var(wcs_lng)"
    "skill2_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne2"
    "skill2_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 20 200 200 255"

    "skill3_setting"    "es_xset wcs_multiplier 0.1|es_xset wcs_multiplier 0.15|es_xset wcs_multiplier 0.2|es_xset wcs_multiplier 0.2|es_xset wcs_multiplier 0.3|es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.6"
    "racealias_ne3"     "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill3_cmd"        "if (server_var(wcs_dice) <= 30) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_ne3"
    "skill3_sfx"        "if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 200 20 20 255"

    "skill4_setting"    "es_xset wcs_radius 250;es_xset wcs_freezetime 3|es_xset wcs_radius 300;es_xset wcs_freezetime 4|es_xset wcs_radius 350;es_xset wcs_freezetime 5|es_xset wcs_radius 400;es_xset wcs_freezetime 6|es_xset wcs_radius 450;es_xset wcs_freezetime 7|es_xset wcs_radius 500;es_xset wcs_freezetime 8|es_xset wcs_radius 550;es_xset wcs_freezetime 9|es_xset wcs_radius 600;es_xset wcs_freezetime 10"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_roots"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "30"
  }

  "5"
  {
    "name"              "wcs_lng_r_bloodm"
    "author"            "Kryptonite [WCS team]"
    "shortdescription"  "wcs_lng_r_bloodm_descr"
    "required_level"    "0"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "es_xset wcs_target 0;es_xset wcs_team 0;es_xset wcs_team2 0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "6"
    "skillnames"        "wcs_lng_r_bloodm_skilln"
    "skilldescr"        "wcs_lng_r_bloodm_skilld"
    "skillcfg"          "player_spawn|player_attacker|player_attacker|player_attacker|player_ultimate"

    "skill1_setting"    "es_xset wcs_chance 15|es_xset wcs_chance 30|es_xset wcs_chance 45|es_xset wcs_chance 60|es_xset wcs_chance 75|es_xset wcs_chance 90"
    "racealias_bm1"     "es_xset wcs_phoenix 0;es_keygetvalue wcs_phoenix WCStmp phoenix event_var(es_userteam);es_xmath wcs_phoenix + 1;es_keysetvalue WCStmp phoenix event_var(es_userteam) server_var(wcs_phoenix);wcs_getlanguage wcs_lng wcs_lng_r_phoenix;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bm1"
    "skill1_sfx"        "0"

    "skill2_setting"    "es_xset wcs_time 1.0|es_xset wcs_time 1.4|es_xset wcs_time 1.8|es_xset wcs_time 2.2|es_xset wcs_time 2.6|es_xset wcs_time 3.0"
    "racealias_bm2"     "es est_drug event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_banished;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username) server_var(wcs_time);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
    "skill2_cmd"        "if (server_var(wcs_dice) <= 30) then racealias_bm2"
    "skill2_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 40;es_math wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 0 50 255 255 150;es_math wcs_z1 + 40;es_math wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 0 255 255 150"
    
    "skill3_setting"    "es_xset wcs_money 20|es_xset wcs_money 50|es_xset wcs_money 80|es_xset wcs_money 110|es_xset wcs_money 140|es_xset wcs_money 170"
    "racealias_bm3"     "es_getmoney wcs_cash event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_stolemoney;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_money) event_var(es_username);if (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(attacker) #multi server_var(wcs_lng);if (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(userid) #multi server_var(wcs_lng);if (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(attacker) + server_var(wcs_money);if (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(userid) - server_var(wcs_money)"
    "skill3_cmd"        "if (server_var(wcs_dice) <= 30) then racealias_bm3"
    "skill3_sfx"        "if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 40;es_math wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"

    "skill4_setting"    "es_xset wcs_chance 10;es_xset wcs_time 1|es_xset wcs_chance 15;es_xset wcs_time 1.5|es_xset wcs_chance 20;es_xset wcs_time 2|es_xset wcs_chance 25;es_xset wcs_time 2.5|es_xset wcs_chance 30;es_xset wcs_time 3|es_xset wcs_chance 30;es_xset wcs_time 3.5"
    "racealias_bm4"     "es est_gethealth wcs_health event_var(userid);es_set wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
    "skill4_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
    "skill4_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 10;es_math wcs_z2 + 10;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
    
    "skill5_setting"    "es_xset wcs_hpmana 15|es_xset wcs_hpmana 17|es_xset wcs_hpmana 19|es_xset wcs_hpmana 21|es_xset wcs_hpmana 23|es_xset wcs_hpmana 25"
    "skill5_cmd"        "es_getmoney wcs_money server_var(wcs_userid);if (server_var(wcs_money) >= 100) then est_cash server_var(wcs_userid) - 100;if (server_var(wcs_money) >= 100) then est_Health server_var(wcs_userid) + server_var(wcs_hpmana);wcs_getlanguage wcs_lng wcs_lng_r_sacrificemana;if (server_var(wcs_money) >= 100) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng) server_var(wcs_hpmana) HP."
    "skill5_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 50;if (server_var(wcs_money) >= 100) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
    "ultimate_cooldown" "15"
  }

"6"                                  
  {
    "name"              "Ying Yang"          
    "author"            "Damakex"          
    "shortdescription"  "Find you balance."              
    "required_level"    "60"             
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0"             
    "preloadcmd"        "0"              
    "player_spawn_cmd"  "0"               
    "round_start_cmd"   "0"              
    "round_end_cmd"     "0"               
    "numberofskills"    "3"             
    "numberoflevels"    "10"             
    "skillnames"        "Balance Of Dark|Balanace Of Light|Balance"    
    "skilldescr"        "Blinds your enemy for two to five seconds depending on your skill level.|You provide your team whit 10-30 more health.|Lets you a small portion of health."    
    "skillcfg"          "player_attacker|player_spawn|player_ultimate"
    
    "skill1_setting" 	"es_xsetinfo wcs_time 3|es_xsetinfo wcs_time 4|es_xsetinfo wcs_time 5|es_xsetinfo wcs_time 6|es_xsetinfo wcs_time 7|es_xsetinfo wcs_time 8|es_xsetinfo wcs_time 9|es_xsetinfo wcs_time 10|es_xsetinfo wcs_time 11|es_xsetinfo wcs_time 12"
    "racealias_yy1" 	"es est_Fade event_var(victim) 0 0 0 255 server_var(wcs_time)"
    "skill1_cmd" 	"es es_xif (server_var(wcs_dice) <= 30) then racealias_yy1;es_tell event_var(attacker)#multi #greenBalance Of Dark God: You have blinded event_var(es_username) for server_var(wcs_time).;es_tell event_var(victim) #multi #lightgreenBalance Of Dark God: You have been blinded by event_var(es_attackername) for server_var(wcs_time)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 8 6 100 155 255 255;es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 50 20 255 255;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 0 0 255 255;racealias_bod1"
    "racealias_bod1" 	"es_xmath wcs_y1 + 50;es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 50 20 255 255;es_xmath wcs_y1 - 100;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 0 0 255 255;es est_playplayer event_var(userid) weapons/hegrenade/explode4.wav"
    
   "skill2_setting"    "es_xsetinfo wcs_teamhp 10;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_teamhp 20;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_teamhp 25;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_teamhp 30;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_teamhp 35;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_teamhp 40;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_teamhp 45;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_teamhp 50;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_teamhp 55;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_teamhp 60;es_xsetinfo wcs_alpha 140"
   "skill2_cmd"        "es es_xif (server_var(wcs_team) = 2) then es est_Healthadd #T!C server_var(wcs_teamhp);es es_xif (server_var(wcs_team) = 3) then es est_Healthadd #C!T server_var(wcs_teamhp); es_tell event_var(userid)#multi #LightgreenBalanace Of Light God: Your team gained #GreenHP"
   "skill2_sfx"        "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3 est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150"

   "skill3_setting"    "es_xsetinfo wcs_hpmana 15|es_xsetinfo wcs_hpmana 17|es_xsetinfo wcs_hpmana 19|es_xsetinfo wcs_hpmana 21|es_xsetinfo wcs_hpmana 23|es_xsetinfo wcs_hpmana 25|es_xsetinfo wcs_hpmana 27|es_xsetinfo wcs_hpmana 29|es_xsetinfo wcs_hpmana 30|es_xsetinfo wcs_hpmana 35"
   "skill3_cmd"        "es es_xgetmoney wcs_money server_var(wcs_userid);es es_xif (server_var(wcs_money) >= 100) then est_cash server_var(wcs_userid) - 100;es es_xif (server_var(wcs_money) >= 100) then est_Health server_var(wcs_userid) + server_var(wcs_hpmana);es es_xif (server_var(wcs_money) >= 100) then es_tell server_var(wcs_userid)#multi #lightgreenBalance God: #greenYou get some healt but its cost."
  "skill3_sfx"         "es est_effect 4 #a 0 sprites/tp_beam001.vmt server_var(wcs_userid) 3 3 3 50 255 0 25 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 340;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 550 100 5 750 200 0 155 115 100 200 30"
   
   "ultimate_cooldown" "25"
 }

  "7"
  {
    "name"              "wcs_lng_r_archmage"
    "author"            "Fast.Food"
    "shortdescription"  "wcs_lng_r_archmage_descr"
    "required_level"    "70"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "6"
    "skillnames"        "wcs_lng_r_archmage_skilln"
    "skilldescr"        "wcs_lng_r_archmage_skilld"
    "skillcfg"          "player_attacker|player_spawn|player_spawn|player_ultimate"

    "skill1_setting"    "es_xset wcs_shaketime 3|es_xset wcs_shaketime 3|es_xset wcs_shaketime 4|es_xset wcs_shaketime 5|es_xset wcs_shaketime 5|es_xset wcs_shaketime 6"
    "skill1_cmd"        "if (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;wcs_getlanguage wcs_lng wcs_lng_r_shaked;if (server_var(wcs_dice) <= 25) then est_csay event_var(userid) event_var(es_attackername): server_var(wcs_lng);if (server_var(wcs_dice) <= 25) then est_csay event_var(attacker) server_var(wcs_lng) event_var(es_username)"
    "skill1_sfx"        "if (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 25) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 0 255 0 255"

    "skill2_setting"    "es_xset wcs_speed 1.05|es_xset wcs_speed 1.1|es_xset wcs_speed 1.15|es_xset wcs_speed 1.2|es_xset wcs_speed 1.25|es_xset wcs_speed 1.3"
    "skill2_cmd"        "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es_keysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_velocity;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
    
    "skill3_setting"    "es_xset wcs_chance 30;es_xset wcs_weapon weapon_deagle|es_xset wcs_chance 40;es_xset wcs_weapon weapon_deagle|es_xset wcs_chance 50;es_xset wcs_weapon weapon_deagle|es_xset wcs_chance 30;es_xset wcs_weapon weapon_m4a1|es_xset wcs_chance 40;es_xset wcs_weapon weapon_ak47|es_xset wcs_chance 50;es_xset wcs_weapon weapon_m4a1"
    "racealias_arw1"    "if (server_var(wcs_weapon) = weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;if (server_var(wcs_weapon) != weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es_delayed 1 est_Give event_var(userid) server_var(wcs_weapon);wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "racealias_arw2"    "if (server_var(wcs_weapon) = weapon_colt) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;if (server_var(wcs_weapon) = weapon_bazooka) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es_delayed 1 est_Give event_var(userid) server_var(wcs_weapon);if (server_var(wcs_weapon) = weapon_colt) then est_SetAmmo event_var(userid) 2 50;if (server_var(wcs_weapon) = weapon_bazooka) then est_SetAmmo event_var(userid) 1 10;wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xset wcs_weapon weapon_colt;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xset wcs_weapon weapon_bazooka;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_arw1;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_arw2"
    "skill3_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
    
    "skill4_setting"    "es_xset wcs_bonushp 5|es_xset wcs_bonushp 6|es_xset wcs_bonushp 7|es_xset wcs_bonushp 8|es_xset wcs_bonushp 9|es_xset wcs_bonushp 10"
    "racealias_lift0"   "es est_Jetpack server_var(wcs_userid) 1;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es_math wcs_health + server_var(wcs_bonushp);wcs_getlanguage wcs_lng wcs_lng_r_liftoff;es_format wcs_lng server_var(wcs_lng) server_var(wcs_bonushp);es_tell server_var(wcs_userid) #multi server_var(wcs_lng)"
    "racealias_lift1"   "es est_Jetpack server_var(wcs_userid) 0;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es_math wcs_health - server_var(wcs_bonushp)"
    "skill4_cmd"        "es est_gethealth wcs_health server_var(wcs_userid);es_xset wcs_jetpack 0;es_keygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;if (server_var(wcs_jetpack) = 0) then racealias_lift0;if (server_var(wcs_jetpack) = 1) then racealias_lift1;if (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
    "skill4_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
    "ultimate_cooldown" "4|4|3|3|2|1"
  }

  "8"
  {
    "name"              "wcs_lng_r_shadowh"
    "author"            "Kryptonite [WCS team]"
    "shortdescription"  "wcs_lng_r_shadowh_descr"
    "required_level"    "80"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "restrict_shop"     "<ring><immortal4>"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "wcs_lng_r_shadowh_skilln"
    "skilldescr"        "wcs_lng_r_shadowh_skilld"
    "skillcfg"          "player_spawn|player_attacker|player_spawn|player_ultimate"

    "skill1_setting"    "es_xset wcs_hp 7;es_xset wcs_time 15;es_xset wcs_waves 10;es_xset wcs_radius 150|es_xset wcs_hp 9;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 180|es_xset wcs_hp 11;es_xset wcs_time 15;es_xset wcs_waves 14;es_xset wcs_radius 200|es_xset wcs_hp 13;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 220|es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250"
    "skill1_cmd"        "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)"
    "skill1_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"

    "skill2_setting"    "es_xset wcs_speed 0.75;es_xset wcs_duration 2|es_xset wcs_speed 0.65;es_xset wcs_duration 3|es_xset wcs_speed 0.60;es_xset wcs_duration 4|es_xset wcs_speed 0.55;es_xset wcs_duration 5|es_xset wcs_speed 0.55;es_xset wcs_duration 6"
    "racealias_sh2"     "es est_speed event_var(userid) server_var(wcs_speed);es_delayed server_var(wcs_duration) wcs_removefx speed event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_slowdown;es_tell event_var(attacker) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username).;es_tell event_var(userid) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username)."
    "skill2_cmd"        "if (server_var(wcs_dice) <= 30) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_sh2"
    "skill2_sfx"        "if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255"

    // params are duration, damage and radius
    "skill3_setting"    "es_xset wcs_count 1;es_xset wcs_params 10_12_200|es_xset wcs_count 1;es_xset wcs_params 12_14_220|es_xset wcs_count 2;es_xset wcs_params 14_16_240|es_xset wcs_count 2;es_xset wcs_params 14_18_260|es_xset wcs_count 3;es_xset wcs_params 14_20_280"
    "skill3_cmd"        "es_keysetvalue WCSuserdata event_var(userid) ability warden;es_keysetvalue WCSuserdata event_var(userid) ability_count server_var(wcs_count);es_keysetvalue WCSuserdata event_var(userid) ability_parameter server_var(wcs_params);es_keysetvalue WCSuserdata event_var(userid) ability_cooldown 3"
    "skill3_sfx"        "0"

    "skill4_setting"    "es_xset wcs_duration 2.0|es_xset wcs_duration 2.4|es_xset wcs_duration 2.8|es_xset wcs_duration 2.9|es_xset wcs_duration 3.0"
    "skill4_cmd"        "wcs_getlanguage wcs_lng wcs_lng_r_immortal;es_format wcs_lng server_var(wcs_lng) server_var(wcs_duration);es_tell server_var(wcs_userid) #multi server_var(wcs_lng);es est_god server_var(wcs_userid) 1;es_delayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es_xmath wcs_duration - 1;wcs_getlanguage wcs_lng wcs_lng_r_mortal;es_delayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
    "skill4_sfx"        "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
    "ultimate_cooldown" "30"
  }

  "9"
  {
    "name"              "wcs_lng_r_warden"
    "author"            "Kryptonite [WCS team]"
    "shortdescription"  "wcs_lng_r_warden_descr"
    "required_level"    "90"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "restrict_shop"			"<mole>"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "if (server_var(wcs_gamestarted) = 0) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 1"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "wcs_lng_r_warden_skilln"
    "skilldescr"        "wcs_lng_r_warden_skilld"
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_death"

    "skill1_setting"    "es_xset wcs_chance 30|es_xset wcs_chance 32|es_xset wcs_chance 34|es_xset wcs_chance 37|es_xset wcs_chance 40"
    "skill1_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 1 wcs_mole_activate event_var(userid)"
    "skill1_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 1 100"

    "skill2_setting"    "es_xset wcs_chance 50|es_xset wcs_chance 55|es_xset wcs_chance 60|es_xset wcs_chance 65|es_xset wcs_chance 70"
    "skill2_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xkeysetvalue WCSuserdata event_var(userid) ulti_immunity 1;wcs_getlanguage wcs_lng wcs_lng_r_ultiimmunity;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 40 2 10 10 1 0 255 100 255 1"

    "skill3_setting"    "es_xset wcs_chance 13|es_xset wcs_chance 18|es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 33"
    "racealias_wd3"     "es wcs_dealdamage event_var(attacker) event_var(userid) 10;wcs_getlanguage wcs_lng wcs_lng_r_shadowstrike;esnq est_csay event_var(attacker) +8 server_var(wcs_lng);esnq est_csay event_var(userid) 8 server_var(wcs_lng)"
    "skill3_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_wd3"
    "skill3_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 10 10 255 255 0 255"

    "skill4_setting"    "es_xrand wcs_health 20 40|es_xrand wcs_health 35 50|es_xrand wcs_health 50 80|es_xrand wcs_health 70 90|es_xrand wcs_health 85 100"
    "racealias_wd4"     "es_keysetvalue WCSuserdata event_var(userid) reincarnation 1;es_keysetvalue WCSuserdata event_var(userid) vengeance 0;es_delayed 2 est_spawn event_var(userid);es_delayed 2.2 est_sethealth event_var(userid) server_var(wcs_health);wcs_getlanguage wcs_lng wcs_lng_r_vengeance;es_format wcs_lng server_var(wcs_lng) server_var(wcs_health);es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_cmd"        "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) vengeance;if (server_var(wcs_tmp) = 1) then racealias_wd4"
    "skill4_sfx"        "if (server_var(wcs_tmp) = 1) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_tmp) = 1) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;if (server_var(wcs_tmp) = 1) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 5 255"
    "ultimate_cooldown" "0"
  }

"10"                                   
  {
    "name"              "Terminator"          
    "author"            "Damakex[Race?s Coder]"          
    "shortdescription"  "Machine in future.."               
    "required_level"    "100"             
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0"             
    "preloadcmd"        "0"               
    "player_spawn_cmd"  "es_give event_var(userid) weapon_deagle;esnq est_csay event_var(userid)Welcome year 2007...You mission kill all enemys!"               
    "round_start_cmd"   "0"               
    "round_end_cmd"     "0"               
    "numberofskills"    "4"             
    "numberoflevels"    "8"             
    "skillnames"        "Laser Bullets|Metallic Skin|Organic Skin|Short Curt"    
    "skilldescr"        "You gun coming in future and bullets are laser(Extra damage).|Regenation some you healt back.|You skin change a enemy skin.|When you die you body explosion."    
    "skillcfg"          "player_attacker|player_victim|player_spawn|player_death"      
   "skill1_setting"    "es_xsetinfo wcs_multiplier 0.1;es_xsetinfo wcs_red 255;es_xsetinfo wcs_green 0;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.15;es_xsetinfo wcs_red 125;es_xsetinfo wcs_green 125;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.2;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.25;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 125;es_xsetinfo wcs_blue 125|es_xsetinfo wcs_multiplier 0.3;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 0;es_xsetinfo wcs_blue 255|es_xsetinfo wcs_multiplier 0.4;es_xsetinfo wcs_red 230;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 47"
    "racealias_laser1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) You made + server_var(wcs_dmg) whit your laser;esnq est_csay event_var(userid) took + server_var(wcs_dmg) from a laser"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= 100) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then es_xif (server_var(wcs_alive) = 1) then racealias_laser1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 server_var(wcs_red) server_var(wcs_green) server_var(wcs_blue) 255"

    "skill2_setting"    "es_xsetinfo wcs_dmgdivide 7|es_xsetinfo wcs_dmgdivide 6|es_xsetinfo wcs_dmgdivide 5|es_xsetinfo wcs_dmgdivide 4"
    "skill2_cmd"        "es_xsetinfo wc_dmg1 event_var(dmg_health);es_xmath wc_dmg1 / server_var(wcs_dmgdivide);es es_xdelayed 1 est_Health event_var(userid) + server_var(wc_dmg1);es es_xdelayed 2 est_Health event_var(userid) + server_var(wc_dmg1);es es_xdelayed 3 est_Health event_var(userid) + server_var(wc_dmg1)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"

   "skill3_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 36|es_xsetinfo wcs_chance 60"      
    "skill3_cmd"        "es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/t_phoenix;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/ct_urban;es_tell event_var(userid) #multi #lightgreenOrganic skin activated."               
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 188 8 188 288"               

    "skill4_setting"    "es_xsetinfo wcs_chance 20;es_xsetinfo wcs_magnitude 80;es_xsetinfo wcs_radius 50|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_magnitude 80;es_xsetinfo wcs_radius 70|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_magnitude 90;es_xsetinfo wcs_radius 90|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_magnitude 100;es_xsetinfo wcs_radius 100|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_magnitude 110;es_xsetinfo wcs_radius 110|es_xsetinfo wcs_chance 55;es_xsetinfo wcs_magnitude 120;es_xsetinfo wcs_radius 120|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_magnitude 120;es_xsetinfo wcs_radius 130|es_xsetinfo wcs_chance 70;es_xsetinfo wcs_magnitude 200;es_xsetinfo wcs_radius 150"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 150 155 300"
    "ultimate_cooldown" "0"
}

"11"                                  
  {
    "name"              "Berzeker"          
    "author"            "Damakex"          
    "shortdescription"  "Drop weapon|Confuse enemy|extra damage|Speed&healt 30sec|"               
    "required_level"    "100"             
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0"             
    "preloadcmd"        "0"               
    "player_spawn_cmd"  "es wcs_givexp event_var(userid) 10 0 0;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10 1.2 255;es_xmath wcs_y1 + 150;es est_effect 11 #a 0 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10 1.2 255"
    "round_start_cmd"   "0"               
    "round_end_cmd"     "0"               
    "numberofskills"    "4"             
    "numberoflevels"    "4"             
    "skillnames"        "Redemption|Confuser|Frenzy|Berzeker"   
    "skilldescr"        "Every time you are shot the attacker could drop his gun.|When you attack someone you have a shake him.|You can randomly do extra damage|You go nuts and you gain speed and health."    
    "skillcfg"          "player_attacker|player_attacker|player_attacker|player_ultimate"
    
    "skill1_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 36|es_xsetinfo wcs_chance 40"
    "racealias_fp1"     "es est_DropWeapon event_var(userid) 1;wcs_getlanguage wcs_lng wcs_lng_r_dropweapon;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_xtell event_var(victim) #multi #lightreenRedemption drop your weapon!(wcs_lng);es_xtell event_var(attacker) #multi #greenYou forced to drop his weapon."
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_fp1"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.3 45 45 233"
     
    "skill2_setting"    "es_xsetinfo wcs_shaketime 3|es_xsetinfo wcs_shaketime 5|es_xsetinfo wcs_shaketime 6|es_xsetinfo wcs_shaketime 7|es_xsetinfo wcs_shaketime 9"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 25) then est_Shake event_var(victim) server_var(wcs_shaketime) 20 100;event_var(es_attackername) event_var(es_username);es_tell event_var(victim) multi #Green :Enemy confused you!;es_tell event_var(attacker) multi #Green :Your force confused your enemy"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 934 821 123 41 "
    
    "skill3_setting" 	"es_xsetinfo wcs_chance 15;es_xsetinfo wcs_dmg 2|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_dmg 4|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_dmg 6|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_dmg 8"
    "racealias_berzeker3" "es est_physpush event_var(userid) 0 0 300;server_var(wcs_dmg);es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(attacker)#multi #greenYou have used frenzy on server_var(wcs_dmg)dmg;es_tell event_var(userid)#multi #lightgreen You have been frenzy by event_var(es_attackername)."
    "skill3_cmd" 	"es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_berzeker3"
    "skill3_sfx" 	"es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 25 0 255 200"
      
     "skill4_setting"    "es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 6|es_xsetinfo wcs_duration 7|es_xsetinfo wcs_duration 8|es_xsetinfo wcs_duration 10"
    "skill4_cmd"        "es_tell server_var(wcs_userid)#multi #lightgreenBerzeker is #greenactivated!;es est_NoClip server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) est_NoClip server_var(wcs_userid) 0;es_tell event_var(userid)#multi #greenBerzeker #lightgreenactivated!;es es_xdelayed server_var(wcs_duration) es_tell event_var(userid)#multi :#lightgreenBerzeker is #greenno more!;es_xmath wcs_duration - 2;es es_xdelayed server_var(wcs_duration) es_tell event_var(userid)#multi #lightgreenBerzeker is #greenno more in #lightgreen2 sec."
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
    "ultimate_cooldown" "30"
 }

  "12"
  {
    "name"              "wcs_lng_r_crypt"
    "author"            "Kryptonite [WCS team]"
    "shortdescription"  "wcs_lng_r_crypt_descr"
    "required_level"    "100"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "2"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es_keygetvalue wcs_armor WCSuserdata event_var(userid) spikearmor;if (server_var(wcs_armor) > 0) then es_xdelayed 1 es_xgive event_var(userid) item_assaultsuit;if (server_var(wcs_armor) > 0) then es_xdelayed 1 est_Armor event_var(userid) + server_var(wcs_armor);if (server_var(wcs_armor) > 0) then wcs_getlanguage wcs_lng wcs_lng_r_spikearmor;if (server_var(wcs_armor) > 0) then es_xtell event_var(userid) #multi server_var(wcs_lng) #green server_var(wcs_armor);es_delayed 5 es_xkeysetvalue WCSuserdata event_var(userid) spikearmor 0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "wcs_lng_r_crypt_skilln"
    "skilldescr"        "wcs_lng_r_crypt_skilld"
    "skillcfg"          "player_attacker|player_victim|player_attacker|player_ultimate"

    "skill1_setting"    "es_xset wcs_chance 10|es_xset wcs_chance 16|es_xset wcs_chance 22|es_xset wcs_chance 26|es_xset wcs_chance 33"
    "racealias_cl1"     "es est_physpush event_var(userid) 0 0 300;es est_shake event_var(userid) 1 10 10;wcs_getlanguage wcs_lng wcs_lng_r_distort;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(attacker) #multi server_var(wcs_lng);es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_cl1"
    "skill1_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 25 0 255 200"
    
    "skill2_setting"    "es_xset wcs_chance 20;es_xset wcs_multiplier 0.10;es_xset wcs_armor 10|es_xset wcs_chance 25;es_xset wcs_multiplier 0.13;es_xset wcs_armor 30|es_xset wcs_chance 30;es_xset wcs_multiplier 0.15;es_xset wcs_armor 60|es_xset wcs_chance 35;es_xset wcs_multiplier 0.17;es_xset wcs_armor 80|es_xset wcs_chance 40;es_xset wcs_multiplier 0.20;es_xset wcs_armor 100"
    "racealias_cl2"     "es_keysetvalue WCSuserdata event_var(userid) spikearmor server_var(wcs_armor);es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_mirrordamage;esnq est_csay event_var(attacker) server_var(wcs_dmg) server_var(wcs_lng);es est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill2_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_tmp event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then es_xif (server_var(wcs_tmp) = 1) then racealias_cl2"
    "skill2_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 50 0 255 200"

    "skill3_setting"    "es_xset wcs_chance 20;es_xset wcs_dmg 5|es_xset wcs_chance 25;es_xset wcs_dmg 8|es_xset wcs_chance 28;es_xset wcs_dmg 11|es_xset wcs_chance 30;es_xset wcs_dmg 13|es_xset wcs_chance 33;es_xset wcs_dmg 15"
    "racealias_cl3"     "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_beetles;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username) server_var(wcs_dmg);es_tell event_var(attacker) #multi server_var(wcs_lng);es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_cl3"
    "skill3_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 55 90 255 100"
    
    "skill4_setting"    "es_xset wcs_armor 10|es_xset wcs_armor 15|es_xset wcs_armor 20|es_xset wcs_armor 25|es_xset wcs_armor 30"
    "racealias_cl4b"    "es est_GetHealth wcs_health server_var(wcs_userid);if (server_var(wcs_health) <= 125) then est_Health server_var(wcs_userid) + 25;es est_GetArmor wcs_health server_var(wcs_userid);es_math wcs_health + server_var(wcs_armor);if (server_var(wcs_health) <= 200) then est_Armor server_var(wcs_userid) + server_var(wcs_armor);es est_GetArmor wcs_tmp server_var(wcs_player);if (server_var(wcs_tmp) >= server_var(wcs_armor)) then est_Armor server_var(wcs_player) - server_var(wcs_armor)"
    "racealias_cl4"     "es_getplayername wcs_name server_var(wcs_player);es_getplayername wcs_tmp2 server_var(wcs_userid);es wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) 25;es est_shake server_var(wcs_player) 1 10 10;wcs_getlanguage wcs_lng wcs_lng_r_swarm;es_format wcs_lng server_var(wcs_lng) server_var(wcs_tmp2) server_var(wcs_name) server_var(wcs_armor);es_tell server_var(wcs_userid) #multi server_var(wcs_lng);es_tell server_var(wcs_player) #multi server_var(wcs_lng);racealias_cl4b"
    "racealias_cl4chk"  "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata server_var(wcs_player) ulti_immunity;if (server_var(wcs_tmp) = 1) then wcs_getlanguage wcs_lng wcs_lng_ulti_immunity_a;if (server_var(wcs_tmp) = 1) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);if (server_var(wcs_tmp) = 1) then wcs_getlanguage wcs_lng wcs_lng_ulti_immunity_v;if (server_var(wcs_tmp) = 1) then es_xtell server_var(wcs_player) #multi server_var(wcs_lng);if (server_var(wcs_tmp) = 0) then racealias_cl4"
    "skill4_cmd"        "es_xset wcs_player 0;if (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;if (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es_exists ex userid server_var(wcs_player);if (server_var(ex) = 1) then racealias_cl4chk"
    "skill4_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 60 100 0.8 0 200 100 200 1"
    "ultimate_cooldown" "20"
  }
  
  "13"
  {
    "name"              "wcs_lng_r_suc"
    "author"            "Kryptonite [WCS team]"
    "shortdescription"  "wcs_lng_r_suc_descr"
    "required_level"    "100"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "3"
    "restrict_shop"     "<longjump>"
    "preloadcmd"        "es_xset wcs_sucxp 0;es_xset wcs_skulls 0;es_xset wcs_skulls_amount 0"
    "player_spawn_cmd"  "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) skulls;wcs_getlanguage wcs_lng wcs_lng_r_skulls;es_format wcs_lng server_var(wcs_lng) server_var(wcs_tmp);es_tell event_var(userid) #multi server_var(wcs_lng)"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "3"
    "skillnames"        "wcs_lng_r_suc_skilln"
    "skilldescr"        "wcs_lng_r_suc_skilld"
    "skillcfg"          "player_attacker|player_attacker|player_spawn|player_spawn|player_ultimate"

    "skill1_setting"    "es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.75|es_xset wcs_multiplier 0.9"
    "racealias_succu1"  "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es_tell event_var(attacker) #multi server_var(wcs_lng);es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_cmd"        "if (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_succu1"
    "skill1_sfx"        "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;if (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"

    "skill2_setting"    "es_xset wcs_multiplier 0.2;es_xrand wcs_sucxp 5 10|es_xset wcs_multiplier 0.3;es_xrand wcs_sucxp 10 15|es_xset wcs_multiplier 0.4;es_xrand wcs_sucxp 15 20"
    "racealias_sk_add"  "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(attacker) skulls;if (server_var(wcs_tmp) = 0) then es_xset wcs_tmp 0;es_xmath wcs_tmp + 1;es_keysetvalue WCSuserdata event_var(attacker) skulls server_var(wcs_tmp)"
    "racealias_succu2"  "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es wcs_givexp event_var(attacker) server_var(wcs_sucxp) 0 0;racealias_sk_add;wcs_getlanguage wcs_lng wcs_lng_r_flamestrikea;es_format wcs_lng server_var(wcs_lng) event_var(es_username) server_var(wcs_sucxp);es_tell event_var(attacker) #multi server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_flamestrikev;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername);es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_cmd"        "if (server_var(wcs_dice) <= 30) then racealias_succu2"
    "skill2_sfx"        "if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 30) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 200 0 255"

    "skill3_setting"    "es_xset wcs_hp 2;es_xrand wcs_money 5 10|es_xset wcs_hp 3;es_xrand wcs_money 10 15|es_xset wcs_hp 4;es_xrand wcs_money 15 20"
    "racealias_succu3"  "es_math wcs_hp * server_var(wcs_skulls);es_math wcs_money * server_var(wcs_skulls);if (server_var(wcs_hp) > 80) then es_xset wcs_hp 80;es est_health event_var(userid) + server_var(wcs_hp);es est_cash event_var(userid) + server_var(wcs_money);wcs_getlanguage wcs_lng wcs_lng_r_skullspawn;es_format wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_money) server_var(wcs_skulls);es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_cmd"        "es_keygetvalue wcs_skulls WCSuserdata event_var(userid) skulls;if (server_var(wcs_skulls) > 0) then racealias_succu3"
    "skill3_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
    
    "skill4_setting"    "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4"
    "skill4_cmd"        "es_keysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
    
    "skill5_setting"    "es_xset wcs_skulls_amount 1;es_xset wcs_invis 200;es_xset wcs_gravity 0.8;es_xset wcs_health 20|es_xset wcs_skulls_amount 2;es_xset wcs_invis 150;es_xset wcs_gravity 0.7;es_xset wcs_health 30|es_xset wcs_skulls_amount 2;es_xset wcs_invis 100;es_xset wcs_gravity 0.6;es_xset wcs_health 40|es_xset wcs_skulls_amount 3;es_xset wcs_invis 80;es_xset wcs_gravity 0.5;es_xset wcs_health 50"
    "racealias_succu5"  "es_math wcs_skulls - server_var(wcs_skulls_amount);es_keysetvalue WCSuserdata server_var(wcs_userid) skulls server_var(wcs_skulls);es est_gethealth wcs_hp server_var(wcs_userid);es_math wcs_hp + server_var(wcs_health);if (server_var(wcs_hp) <= 200) then est_sethealth server_var(wcs_userid) server_var(wcs_hp);es est_SetGravity server_var(wcs_userid) server_var(wcs_gravity);es est_setplayercolor server_var(wcs_userid) 255 255 255 server_var(wcs_invis) 1;es_xmath wcs_invis float;es_xmath wcs_invis / -2.55;es_xmath wcs_invis + 100;es est_rounddecimal wcs_invis server_var(wcs_invis) 0;es_xkeysetvalue WCSuserdata server_var(wcs_userid) invisp server_var(wcs_invis);wcs_getlanguage wcs_lng wcs_lng_r_transform;es_format wcs_lng server_var(wcs_lng) server_var(wcs_skulls_amount);es_tell server_var(wcs_userid) #multi server_var(wcs_lng)"
    "skill5_cmd"        "es_keygetvalue wcs_skulls WCSuserdata server_var(wcs_userid) skulls;wcs_getlanguage wcs_lng wcs_lng_r_noskulls;if (server_var(wcs_skulls) < server_var(wcs_skulls_amount)) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng) server_var(wcs_skulls_amount);if (server_var(wcs_skulls) < server_var(wcs_skulls_amount)) then wcs_ultinotexec 1;if (server_var(wcs_skulls) >= server_var(wcs_skulls_amount)) then racealias_succu5"
    "skill5_sfx"        "es_keygetvalue wcs_skulls WCSuserdata server_var(wcs_userid) skulls;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);if (server_var(wcs_skulls) >= server_var(wcs_skulls_amount)) then est_effect 11 #a 0 sprites/yelflare1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
    "ultimate_cooldown" "5"
  }
  
  "14"
  {
    "name"              "Chameleon"
    "author"            "Kryptonite/soundn3ko"
    "shortdescription"  "random skills every round !"
    "required_level"    "100"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "es_xset wcs_c_player 0;es_xset wcs_c_playern 0;es_xset wcs_c_spawn 6|health|speed|longjump|gravity|mole|regeneration;es_xset wcs_c_attack 5|extradmg|burn|freeze|blind|leechhealth;es_xset wcs_c_victim 4|evade|mirrordmg|slowdown|invisibility;es_xset wcs_c_death 4|explode|respawn|healteam|mana;es_xset wcs_c_ultimate 5|entangleroots|chainlightning|teleport|powerup|fly"
    "player_spawn_cmd"  "wcs_getlanguage wcs_lng wcs_lng_r_chamspawn;es_xset wcs_scounter 1;es_set wcs_counter server_var(wcs_c_spawn);racealias_cm_spwn1;es_xmath wcs_scounter + 1;es_set wcs_counter server_var(wcs_c_attack);racealias_cm_spwn;es_xmath wcs_scounter + 1;es_set wcs_counter server_var(wcs_c_victim);racealias_cm_spwn;es_xmath wcs_scounter + 1;es_set wcs_counter server_var(wcs_c_death);racealias_cm_spwn;es_xmath wcs_scounter + 1;es_set wcs_counter server_var(wcs_c_ultimate);racealias_cm_spwn;es_format wcs_lng %1%2 server_var(wcs_lng) server_var(wcs_c_player);es_tell event_var(userid) #multi server_var(wcs_lng);es_keysetvalue WCSuserdata event_var(userid) chameleon server_var(wcs_c_playern);if (server_var(wcs_gamestarted) = 0) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 1"
    "racealias_cm_spwn1" "es_token wcs_tmp server_var(wcs_counter) 1 |;es_rand wcs_rand 1 server_var(wcs_tmp);es_set wcs_c_playern server_var(wcs_rand);es_xmath wcs_rand + 1;es_token wcs_tmp2 server_var(wcs_counter) server_var(wcs_rand) |;es_format wcs_c_player #green%1 server_var(wcs_tmp2)"
    "racealias_cm_spwn" "es_token wcs_tmp server_var(wcs_counter) 1 |;es_rand wcs_rand 1 server_var(wcs_tmp);es_format wcs_c_playern %1|%2 server_var(wcs_c_playern) server_var(wcs_rand);es_xmath wcs_rand + 1;es_token wcs_tmp2 server_var(wcs_counter) server_var(wcs_rand) |;es_format wcs_c_player %1%2%3 server_var(wcs_c_player) server_var(wcs_space) server_var(wcs_tmp2)"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Spawn Powers|Attacking Powers|Victim Powers|Death Powers|Ultimate Powers"
    "skilldescr"        "50-90% chance of spawning with either HP, speed, longjump, lowgravity, mole or regeneration|33% chance of extra damage, burning, freezing, blinding or leeching health|33% chance to evade, mirror damage, slowdown attacker or get invisibility|30-70% chance on death to explode, respawn, give team some health or gain mana|80% chance to mimic roots, teleport, chain lightning, health boost or fly"
    "skillcfg"          "player_spawn|player_attacker|player_victim|player_death|player_ultimate"
    
    "skill1_setting"    "es_xset wcs_chance 50|es_xset wcs_chance 60|es_xset wcs_chance 70|es_xset wcs_chance 80|es_xset wcs_chance 90"
    "racealias_cham_sp" "if (server_var(wcs_tmp) = 1) then est_Health event_var(userid) + 70;if (server_var(wcs_tmp) = 2) then est_speed event_var(userid) 1.3;if (server_var(wcs_tmp) = 3) then es_xkeysetvalue WCSuserdata event_var(userid) longjump 1.15;if (server_var(wcs_tmp) = 4) then es_xdelayed 2 est_SetGravity event_var(userid) 0.8;if (server_var(wcs_tmp) = 5) then es_xdelayed 1 wcs_mole_activate event_var(userid);if (server_var(wcs_tmp) = 6) then es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;if (server_var(wcs_tmp) = 6) then es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);if (server_var(wcs_tmp) = 6) then wcs_regeneration event_var(userid) 3 4 150 15 0"
    "skill1_cmd"        "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) chameleon;es_token wcs_tmp server_var(wcs_tmp) 1 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_cham_sp;wcs_getlanguage wcs_lng wcs_lng_r_chamnospawn;if (server_var(wcs_dice) > server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_sfx"        "0"

    "skill2_setting"    "es_xset wcs_damage 5;es_xset wcs_hp 3|es_xset wcs_damage 6;es_xset wcs_hp 4|es_xset wcs_damage 7;es_xset wcs_hp 5|es_xset wcs_damage 8;es_xset wcs_hp 6|es_xset wcs_damage 9;es_xset wcs_hp 7"
    "racealias_cham_at" "if (server_var(wcs_tmp) = 1) then wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);if (server_var(wcs_tmp) = 1) then est_csay event_var(attacker) + server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) dmg;if (server_var(wcs_tmp) = 2) then est_burn event_var(userid) 2;if (server_var(wcs_tmp) = 3) then est_freeze event_var(userid) 1;if (server_var(wcs_tmp) = 3) then es_xdelayed 1 wcs_removefx freeze event_var(userid);if (server_var(wcs_tmp) = 4) then est_fade event_var(userid) 0 0.2 0.3 255 255 255 200;if (server_var(wcs_tmp) = 5) then est_health event_var(attacker) + server_var(wcs_hp)"
    "skill2_cmd"        "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(attacker) chameleon;es_token wcs_tmp server_var(wcs_tmp) 2 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= 33) then racealias_cham_at"
    "skill2_sfx"        "0"

    "skill3_setting"    "es_xset wcs_speed 0.9;es_xset wcs_invis 120;es_xset wcs_multiplier 0.1|es_xset wcs_speed 0.85;es_xset wcs_invis 110;es_xset wcs_multiplier 0.2|es_xset wcs_speed 0.8;es_xset wcs_invis 105;es_xset wcs_multiplier 0.25|es_xset wcs_speed 0.75;es_xset wcs_invis 100;es_xset wcs_multiplier 0.3|es_xset wcs_speed 0.7;es_xset wcs_invis 95;es_xset wcs_multiplier 0.35"
    "racealias_cham_vi" "if (server_var(wcs_tmp) = 1) then est_health event_var(userid) + event_var(dmg_health);if (server_var(wcs_tmp) = 2) then es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_tmp) = 2) then es_xmath wcs_dmg * server_var(wcs_multiplier);if (server_var(wcs_tmp) = 2) then wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);if (server_var(wcs_tmp) = 2) then wcs_getlanguage wcs_lng wcs_lng_mirrordamage;if (server_var(wcs_tmp) = 2) then es_xtell event_var(userid) #multi #green server_var(wcs_dmg) #lightgreen server_var(wcs_lng);racealias_cham_vi2"
    "racealias_cham_vi2" "if (server_var(wcs_tmp) = 3) then est_speed event_var(attacker) server_var(wcs_speed);if (server_var(wcs_tmp) = 3) then es_xdelayed 2 wcs_removefx speed event_var(attacker);if (server_var(wcs_tmp) = 4) then est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1"
    "skill3_cmd"        "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) chameleon;es_token wcs_tmp server_var(wcs_tmp) 3 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= 33) then racealias_cham_vi"
    "skill3_sfx"        "0"

    "skill4_setting"    "es_xset wcs_magnitude 80;es_xset wcs_radius 120;es_xset wcs_hp 5;es_xset wcs_cash 400|es_xset wcs_magnitude 85;es_xset wcs_radius 140;es_xset wcs_hp 8;es_xset wcs_cash 500|es_xset wcs_magnitude 88;es_xset wcs_radius 160;es_xset wcs_hp 11;es_xset wcs_cash 600|es_xset wcs_magnitude 90;es_xset wcs_radius 180;es_xset wcs_hp 13;es_xset wcs_cash 700|es_xset wcs_magnitude 92;es_xset wcs_radius 195;es_xset wcs_hp 15;es_xset wcs_cash 800"
    "racealias_cham_de" "if (server_var(wcs_tmp) = 1) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide;if (server_var(wcs_tmp) = 2) then es_xkeygetvalue wcs_tmp2 WCSuserdata event_var(userid) vengeance;if (server_var(wcs_tmp) = 2) then es_xif (server_var(wcs_tmp2) = 1) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 0;if (server_var(wcs_tmp) = 2) then if (server_var(wcs_tmp2) = 1) then es_xdelayed 4 est_spawn event_var(userid);es_getplayerteam wcs_team event_var(userid);if (server_var(wcs_team) = 2) then es_xset wcs_team #t!d;if (server_var(wcs_team) = 3) then es_xset wcs_team #c!d;racealias_cham_de2"
    "racealias_cham_de2" "if (server_var(wcs_tmp) = 3) then est_health server_var(wcs_team) + server_var(wcs_hp);if (server_var(wcs_tmp) = 3) then wcs_getlanguage wcs_lng wcs_lng_r_chamteam;if (server_var(wcs_tmp) = 3) then est_msg server_var(wcs_team) server_var(wcs_lng);if (server_var(wcs_tmp) = 5) then est_cash event_var(userid) + server_var(wcs_cash)"
    "skill4_cmd"        "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) chameleon;es_token wcs_tmp server_var(wcs_tmp) 4 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_cham_de;wcs_getlanguage wcs_lng wcs_lng_r_chamnodeath;if (server_var(wcs_dice) > server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx"        "0"
    
    "skill5_setting"    "es_xset wcs_range 600;es_xset wcs_fadetimer 1;es_xset wcs_maxtargets 2;es_xset wcs_radius 400;es_xset wcs_freezetime 3;es_xset wcs_hp 20|es_xset wcs_range 650;es_xset wcs_fadetimer 0.9;es_xset wcs_maxtargets 2;es_xset wcs_radius 450;es_xset wcs_freezetime 3.5;es_xset wcs_hp 25|es_xset wcs_range 700;es_xset wcs_fadetimer 0.8;es_xset wcs_maxtargets 3;es_xset wcs_radius 500;es_xset wcs_freezetime 3.8 ;es_xset wcs_hp 28|es_xset wcs_range 720;es_xset wcs_fadetimer 0.7;es_xset wcs_maxtargets 3;es_xset wcs_radius 520;es_xset wcs_freezetime 4;es_xset wcs_hp 30|es_xset wcs_range 740;es_xset wcs_fadetimer 0.6;es_xset wcs_maxtargets 4;es_xset wcs_radius 540;es_xset wcs_freezetime 4.2;es_xset wcs_hp 35"
    "racealias_cham_ul" "if (server_var(wcs_tmp) = 1) then es_xdoblock wcs/WCSultimates/wcs_ulti_roots;if (server_var(wcs_tmp) = 2) then es_xdoblock wcs/WCSultimates/wcs_ulti_chain;if (server_var(wcs_tmp) = 3) then es_xdoblock wcs/WCSultimates/wcs_ulti_teleport;if (server_var(wcs_tmp) = 4) then est_health server_var(wcs_userid) + server_var(wcs_hp);es_xset wcs_jetpack 0;if (server_var(wcs_tmp) = 5) then es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;if (server_var(wcs_tmp) = 5) then es_xif (server_var(wcs_jetpack) = 0) then racealias_cham_l0;if (server_var(wcs_tmp) = 5) then es_xif (server_var(wcs_jetpack) = 1) then racealias_cham_l1"
    "racealias_cham_l0" "es est_Jetpack server_var(wcs_userid) 1;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 1"
    "racealias_cham_l1" "es est_Jetpack server_var(wcs_userid) 0;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 0"
    "skill5_cmd"        "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata server_var(wcs_userid) chameleon;es_token wcs_tmp server_var(wcs_tmp) 5 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= 80) then racealias_cham_ul;wcs_getlanguage wcs_lng wcs_lng_r_chamnoultimate;if (server_var(wcs_dice) > 80) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);if (server_var(wcs_dice) > 80) then es_xset wcs_ultinotexec 1"
    "skill5_sfx"        "0"
    "ultimate_cooldown" "15"
  }

"15"
   {
    "name"              "Spider Man"
    "author"            "HOLLIDAY"
    "required_level"    "200"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Spider sense|Agility|Web-shooters|Weblines"
    "skilldescr"        "Chance of evading shots|Long jump and Speed|Shoot enemy and entagle them in your web|use your Weblines to travel"
    "skillcfg"          "player_victim|player_spawn|player_attacker|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 30"
    "racealias_spider1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_spider1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"

    "skill2_setting"    "es_xsetinfo wcs_multiplier 1.2;es_xsetinfo wcs_speed 1.1|es_xsetinfo wcs_multiplier 1.3;es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_multiplier 1.4;es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_multiplier 1.5;es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_multiplier 2.6;es_xsetinfo wcs_speed 1.4"
    "skill2_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 70 3 30 100 0 255 100 100 255 10"
    
    "skill3_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 31"
    "racealias_spider4" "es est_freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es_xtell event_var(userid) #multi #greenyou got cought in #lightgreen event_var(es_attackername) #greenweb;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(attacker) #multi #green you cought #lightgreen event_var(es_username) #green in your web"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_spider4"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_Effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 0.1 0.1 255 0 0 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 40 50 1 40 10 0 10 10 10 255 0"

    "skill4_setting"    "es_xsetinfo wcs_web 0.5|es_xsetinfo wcs_web 0.7|es_xsetinfo wcs_web 1.1|es_xsetinfo wcs_web 1.3|es_xsetinfo wcs_web 1.7"
    "skill4_cmd"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 Effects\bluespark.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
    "ultimate_cooldown" "0"

}

"16"                                  
  {
    "name"              "Assasin"          
    "author"            "Damakex(Race?s Coder)"          
    "shortdescription"  "Knife dmg|Visible shot|More speed|Invisible short time."              
    "required_level"    "200"             
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0"             
    "preloadcmd"        "0"              
    "player_spawn_cmd"  "0"               
    "round_start_cmd"   "0"              
    "round_end_cmd"     "0"               
    "numberofskills"    "4"             
    "numberoflevels"    "4"             
    "skillnames"        "Blade Mastery|Virtuous shot|Endurance|Stealth"    
    "skilldescr"        "Increases knife damage.|You turn other people visible when you shoot them.|You become harder to kill because of your speed.|No one can see you or your weapon."    
    "skillcfg"          "player_attacker|player_attacker|player_spawn|player_ultimate"
    
    "skill1_setting"    "es_xsetinfo wcs_multiplier 0.25|es_xsetinfo wcs_multiplier 0.40|es_xsetinfo wcs_multiplier 0.60|es_xsetinfo wcs_multiplier 0.80"    
    "racealias_blade"   "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es_tell event_var(userid)#multi #LightgreenBlade mastery #lightgreenhit enemy;es_xtell event_var(victim) #multi #lightgreenYou got hit #greenBlade mastery"    
    "skill1_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_blade"          "skill1_sfx"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/redglow2.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)0.5 1 1 211" 
 
    "skill2_setting" "es_xsetinfo wcs_multiplier 1.4|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.8|es_xsetinfo wcs_multiplier 2.0"
    "racealias_virtuous" "es wcs_setfx invis event_var(userid) = 255 0;if (server_var(wcs_tmp) != 0);es_tell event_var(userid)#multi #greenAnti Invisible Slap God: #lightgreenEnemy anti invisible slap destoroy you invisible.;es_tell event_var(attacker)#multi #greenAnti Invisible Slap: #lightgreenDestoroyed enemy invisible."
    "skill2_cmd" "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_virtuous;es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) invisp"
    "skill2_sfx" "es es_xif (server_var(wcs_dice) <= 15) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then es est_effect 11 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 15) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 10 55 155 255 150;es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 255 255 155 150"
   
    "skill3_setting"    "es_xset wcs_speed 1.24;es_xset wcs_alpha 130|es_xset wcs_speed 1.28;es_xset wcs_alpha 150|es_xset wcs_speed 1.32;es_xset wcs_alpha 170|es_xset wcs_speed 1.36;es_xset wcs_alpha 190"
    "skill3_cmd"        "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es_tell event_var(userid)#multi #lightgreenEndurance #greenActivated."
    "skill3_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
   
    "skill4_setting"    "es_xsetinfo wcs_duration 3.5|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 4.5|es_xsetinfo wcs_duration 7" 
    "skill4_cmd"        "es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xdelayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xtell server_var(wcs_userid) #multi #greenYou are now invisible for #lightgreen server_var(wcs_duration) seconds!;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #lightgreenYou are no longer #greeninvisible!"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 155 255 1"
    "ultimate_cooldown" "20"      
}

"17"
  {
    "name"              "Marine Class"
    "author"            "[UG] Sek. NovaKiller DK Surfer"
    "required_level"    "200"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "8"
    "skillnames"        "Gun|Aim Training|Hot Spot|Artillery"
    "skilldescr"        "You got 50%-75% of spawning whit a MP5Navy/Famas/M4A1/M249|You know where to aim and can make 15%-120% extra dmg by 15%-50% chance|You got 10%-80% of makeing a beacon around enemy|You can hit an enemy from everywhere whit a artillery cannon and gain 30 hp."
    "skillcfg"          "player_spawn|player_attacker|player_attacker|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 50;es_xsetinfo wcs_weapon weapon_mp5navy|es_xsetinfo wcs_chance 75;es_xsetinfo wcs_weapon weapon_mp5navy|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_weapon weapon_famas|es_xsetinfo wcs_chance 75;es_xsetinfo wcs_weapon weapon_famas|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_weapon weapon_m4a1|es_xsetinfo wcs_chance 75;es_xsetinfo wcs_weapon weapon_m4a1|es_xsetinfo wcs_chance 75;es_xsetinfo wcs_weapon weapon_m249|es_xsetinfo wcs_chance 75;es_xsetinfo wcs_weapon weapon_m249"
    "racealias_mc1a"    "es es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 1 est_Give event_var(userid) server_var(wcs_weapon);wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es es_xtell event_var(userid) #multi #Lightgreen : You training have made you get a better #Green MACHINE GUN"
    "racealias_mc1b"    "es es_xif (server_var(wcs_weapon) = weapon_colt) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_weapon) = weapon_bazooka) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 1 est_Give event_var(userid) server_var(wcs_weapon);es es_xif (server_var(wcs_weapon) = weapon_colt) then est_SetAmmo event_var(userid) 2 50;es es_xif (server_var(wcs_weapon) = weapon_bazooka) then est_SetAmmo event_var(userid) 1 10;wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es es_xtell event_var(userid) #multi #Lightgreen : You training have made you get a better #Green MACHINE GUN"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xsetinfo wcs_weapon weapon_colt;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xsetinfo wcs_weapon weapon_bazooka;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_mc1a;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_mc1b"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 69 132 112 1"
   
    "skill2_setting"    "es_xsetinfo wcs_multiplier 0.15;es_xsetinfo wcs_chance 15|es_xsetinfo wcs_multiplier 0.30;es_xsetinfo wcs_chance 20|es_xsetinfo wcs_multiplier 0.45;es_xsetinfo wcs_chance 25|es_xsetinfo wcs_multiplier 0.60;es_xsetinfo wcs_chance 30|es_xsetinfo wcs_multiplier 0.75;es_xsetinfo wcs_chance 35|es_xsetinfo wcs_multiplier 0.90;es_xsetinfo wcs_chance 40|es_xsetinfo wcs_multiplier 1.05;es_xsetinfo wcs_chance 45|es_xsetinfo wcs_multiplier 1.20;es_xsetinfo wcs_chance 50"
    "racealias_mc2"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_mc2"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 133 177 155 255"

    "skill3_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80"
    "racealias_mc3"     "es ma_beacon event_var(userid) 1;es es_xtell event_var(attacker) #multi #Lightgreen : You have #Green beaconed enemy;es es_xtell event_var(userid) #multi #Lightgreen : OMG!! You got #Green beaconed. #Lightgreen Hideing wont help."
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_mc3"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 132 143 189 255"

    "skill4_setting"    "es_xset wcs_armor 10;es_xset health 10|es_xset wcs_armor 15;es_xset health 13|es_xset wcs_armor 20;es_xset health 15|es_xset wcs_armor 25;es_xset health 18|es_xset wcs_armor 30;es_xset health 21|es_xset wcs_armor 35;es_xset health 25|es_xset wcs_armor 40;es_xset health 27|es_xset wcs_armor 45;es_xset health 30"
    "racealias_cl4bh"   "es est_GetHealth wcs_health server_var(wcs_userid);if (server_var(wcs_health) <= 125) then est_Health server_var(wcs_userid) + 25;es est_GetArmor wcs_health server_var(wcs_userid);es_math wcs_health + server_var(wcs_armor);if (server_var(wcs_health) <= 200) then est_Armor server_var(wcs_userid) + server_var(wcs_armor);es est_GetArmor wcs_tmp server_var(wcs_player);if (server_var(wcs_tmp) >= server_var(wcs_armor)) then est_Armor server_var(wcs_player) - server_var(wcs_armor)"
    "racealias_cl41"    "es_getplayername wcs_name server_var(wcs_player);es_getplayername wcs_tmp2 server_var(wcs_userid);es wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) servar_var(health);es est_shake server_var(wcs_player) 1 10 10;wcs_getlanguage wcs_lng wcs_lng_r_artillery;es_format wcs_lng server_var(wcs_lng) server_var(wcs_tmp2) server_var(wcs_name) server_var(health)  server_var(wcs_armor);es_tell server_var(wcs_userid) #multi server_var(wcs_lng);es_tell server_var(wcs_player) #multi server_var(wcs_lng);racealias_cl4bh"
    "racealias_cl4c"    "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata server_var(wcs_player) ulti_immunity;if (server_var(wcs_tmp) = 1) then wcs_getlanguage wcs_lng wcs_lng_ulti_immunity_a;if (server_var(wcs_tmp) = 1) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);if (server_var(wcs_tmp) = 1) then wcs_getlanguage wcs_lng wcs_lng_ulti_immunity_v;if (server_var(wcs_tmp) = 1) then es_xtell server_var(wcs_player) #multi server_var(wcs_lng);if (server_var(wcs_tmp) = 0) then racealias_cl41"
    "skill4_cmd"        "es_xset wcs_player 0;if (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;if (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es_exists ex userid server_var(wcs_player);if (server_var(ex) = 1) then racealias_cl4c"
    "skill4_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 60 100 0.8 0 200 100 200 1"
    "ultimate_cooldown" "30"
  }
  
  "18"
 {
   "name"              "King Headcrab"
   "author"            "Sol | Pikachu/modified by [H.F.M.]Rasmus{Chef}"
   "required_level"    "200"
   "maximum_level"     "0"
   "allow_only"        "0"
   "teamlimit"         "0"
   "preloadcmd"        "0"
   "player_spawn_cmd"  "es es_xdelayed 2.5 est_setplayercolor server_var(wcs_userid) 255 255 255 255 255;es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xdelayed 1.3 est_UnRestrict event_var(userid) weapon_c4;es es_xdelayed 1.4 est_UnRestrict event_var(userid);es es_xdelayed 1.5 est_UnRestrict event_var(userid) weapon_knife;es es_xdelayed 2.1 est_give event_var(userid) weapon_knife;es es_xkeysetvalue WCSuserdata event_var(userid) longjump 1.2;wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) headcrab;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) headcrabblack;es est_SetHealth event_var(userid) 50;es_est playplayer event_var(userid) weapons\stinger_fire1.wav"
   "round_start_cmd"   "0"
   "round_end_cmd"     "0"
   "numberofskills"    "3"
   "numberoflevels"    "4"
   "skillnames"        "Pounce|Four Legs|live longer"
   "skilldescr"        "Low Grav|Run Speed|more health"
   "skillcfg"          "player_spawn|player_spawn|player_spawn"

   "skill1_setting"    "es_xsetinfo wcs_gravity 0.90|es_xsetinfo wcs_gravity 0.80|es_xsetinfo wcs_gravity 0.70|es_xsetinfo wcs_gravity 0.60"
   "skill1_cmd"        "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"

   "skill2_setting"    "es_xsetinfo wcs_speed 1.125|es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_speed 1.5"
   "skill2_cmd"        "es es_xdelayed 0.5 est_speed event_var(userid) server_var(wcs_speed)"
   "skill2_sfx"        "0"
   
   "skill3_setting"    "es_xsetinfo wcs_addhealth 15;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 20;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 30;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 40;es_xsetinfo wcs_alpha 80"
   "skill3_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
   "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
 
 }

   "19"
   {
    "name"              "Athena"
    "author"            "HOLLIDAY"
    "required_level"    "200"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Athena's Realm|Athena's Spear|Necalace of Immunity|Golden Helmet|Gorgon's head"
    "skilldescr"        "Do extra damage|Strike Enemy With Athena's Spear|Immune to enemy Ultimates|Almost Immune to headshots|Medusa's gaze"
    "skillcfg"          "player_attacker|player_attacker|player_spawn|player_victim|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_multiplier 1.2;es_xsetinfo wcs_chance 12|es_xsetinfo wcs_multiplier 1.3;es_xsetinfo wcs_chance 18|es_xsetinfo wcs_multiplier 1.4;es_xsetinfo wcs_chance 22|es_xsetinfo wcs_multiplier 1.5;es_xsetinfo wcs_chance 28|es_xsetinfo wcs_multiplier 1.6;es_xsetinfo wcs_chance 33"
    "racealias_athena1" "es es_xsetinfo wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 20;es es_xtell event_var(userid) #multi #lightgreenAthena's Realm;es es_xtell event_var(attacker) #multi #green Athena's Realm;racealias_athenax"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_athena1"
    "racealias_athenax" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 105 155 255 50"
    "skill1_sfx"        "0" 
   
    "skill2_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 33"
    "racealias_then1"   "es wcs_dealdamage event_var(attacker) event_var(userid) 6;es es_xtell event_var(userid) #multi #lightgreenYou have been hit by #greenAthena's Spear;es es_xtell event_var(attacker) #multi #lightgreenYou hit event_var(es_username) With #greenAthena's Spear;racealias_athen2"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_then1"
    "racealias_athen2"  "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 200 0 255 255"
    "skill2_sfx"        "0"
    
    "skill3_setting"    "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 99"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_immune3"
    "racealias_immune3" "es_xkeysetvalue WCSuserdata event_var(userid) ulti_immunity 1;wcs_getlanguage wcs_lng wcs_lng_r_ultiimmunity;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_aimmune3"
    "racealias_aimmune3""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 155 5 155 255"

    "skill4_setting"    "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 99"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(hitgroup) = 1) then racealias_athead4"
    "racealias_athead4" "es est_health event_var(userid) + event_var(dmg_health);es es_xif (event_var(hitgroup) = 1) then wcs_getlanguage wcs_lng wcs_lng_s_helmea;es es_xif (event_var(hitgroup) = 1) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx"        "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 2 2 4 10 115 0 255 205"

    "skill5_setting"    "es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 550|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 600|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 650|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 700|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 750"
    "skill5_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_gaze"
    "skill5_sfx"        "0"
    "ultimate_cooldown" "20"
   }
 
"20"                                  
 {
    "name"              "Tauren Shaman"        
    "author"            "[UG] Sek. NovaKiller DK Surfer"          
    "required_level"    "300"             
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0"             
    "preloadcmd"        "0"              
    "player_spawn_cmd"  "es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_scout;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.8 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_deagle;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_glock;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_usp;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_p228;es es_xdelayed 1.9 est_give event_var (userid) weapon_scout;es es_xdelayed 2.0 est_setclipammo event_var(userid) 1 100"               
    "round_start_cmd"   "0"               
    "round_end_cmd"     "0"               
    "numberofskills"    "4"             
    "numberoflevels"    "4"             
    "skillnames"        "Aura of Strength|Weapons Master|Wounds healer|Nature Power"    
    "skilldescr"        "You provide your team whit 10-30 more health|You get 10-40 XP and 20-100 money if you get a scout hit|When you receive damage, some of it is healed immediately|Hide in the shadows.5sec"    
    "skillcfg"          "player_spawn|player_attacker|player_victim|player_ultimate"      
    
    "skill1_setting"    "es_xsetinfo wcs_teamhp 10;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_teamhp 20;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_teamhp 25;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_teamhp 30;es_xsetinfo wcs_alpha 80"
    "skill1_cmd"        "es es_xif (server_var(wcs_team) = 2) then es ma_givehealth #T server_var(wcs_teamhp);es es_xif (server_var(wcs_team) = 3) then es ma_givehealth #CT server_var(wcs_teamhp);es es_xtell event_var(userid) #multi #Lightgreen : Your team gained #Green server_var(wcs_teamhp) HP"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
    
    "skill2_setting"    "es_xrand wcs_shamxp 10 15;es_xrand wcs_shamcash 20 30|es_xrand wcs_shamxp 15 20;es_xrand wcs_shamcash 30 45|es_xrand wcs_shamxp 20 25;es_xrand wcs_shamcash 45 60|es_xrand wcs_shamxp 30 40;es_xrand wcs_shamcash 75 100"
    "racealias_shaman2" "es est_cashadd event_var(userid) server_var(wcs_shamcash);es wcs_givexp event_var(attacker) server_var(wcs_shamxp) 0 0;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username) server_var(wcs_sucxp);es es_xtell event_var(attacker) #Lightgreen : You gained #Green server_var(wcs_shamxp) XP #Lightgreen and #Green server_var(wcs_shamcash) $$ #Lightgreen for a scout hit;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);es es_xtell event_var(userid) #multi #Lightgreen : You got hit by a scout. You gave enemy #Green XP #Lightgreen and #Green $$"
    "skill2_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_scout)) then racealias_shaman2"
    "skill2_sfx"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_scout)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (event_var(weapon) in server_var(wcs_wpn_scout)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_scout)) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 200 0 255"
    
    "skill3_setting"    "es_xsetinfo wcs_dmgdivide 7|es_xsetinfo wcs_dmgdivide 6|es_xsetinfo wcs_dmgdivide 5|es_xsetinfo wcs_dmgdivide 4"
    "skill3_cmd"        "es_xsetinfo wc_dmg1 event_var(dmg_health);es_xmath wc_dmg1 / server_var(wcs_dmgdivide);es_xdelayed 1 ma_givehealth event_var(userid) server_var(wc_dmg1);es_xdelayed 2 ma_givehealth event_var(userid) server_var(wc_dmg1);es_xdelayed 3 ma_givehealth event_var(userid) server_var(wc_dmg1)"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"

    "skill4_setting"    "es_xsetinfo wcs_duration 2;es_xsetinfo wcs_gravity 0.80;es_xsetinfo wcs_invis 200|es_xsetinfo wcs_duration 4;es_xsetinfo wcs_gravity 0.60;es_xsetinfo wcs_invis 160|es_xsetinfo wcs_duration 7;es_xsetinfo wcs_gravity 0.40;es_xsetinfo wcs_invis 100|es_xsetinfo wcs_duration 10;es_xsetinfo wcs_gravity 0.20;es_xsetinfo wcs_invis 50" 
    "skill4_cmd"        "es est_setgravity server_var(userid) server_var(wcs_gravity);es est_setplayercolor server_var(wcs_userid) 255 255 255 server_var(wcs_invis) 1;es es_xdelayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xdelayed server_var(wcs_duration) est_setgravity server_var(userid) 1.0;es es_xtell event_var(userid)#Green : Nature Powers is activated for server_var(wcs_duration) second(s)!;es es_xdelayed server_var(wcs_duration);es es_xtell event_var(userid)#Green : Your Nature Powers is disappered" 
    "skill4_sfx"        "0" 
    "ultimate_cooldown" "20" 
 
 }

"21"                                  
  {
    "name"              "Spy(glock or usp only.)"          
    "author"            "Damakex(Race?s Coder)"          
    "shortdescription"  "Drug enemies|Poison enemy|Disguise in spawn.|Teleport you saved place."              
    "required_level"    "300"             
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0"             
    "preloadcmd"        "0"              
    "player_spawn_cmd"  "es es_xdelayed 1.8 est_unrestrict event_var(userid) c4;es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xdelayed 1.5 est_UnRestrict event_var(userid) weapon_usp;es es_xdelayed 1.5 est_UnRestrict event_var(userid) weapon_glock;es es_xdelayed 1.9 est_give event_var(userid) weapon_usp"               
    "round_start_cmd"   "0"              
    "round_end_cmd"     "0"               
    "numberofskills"    "4"             
    "numberoflevels"    "4"             
    "skillnames"        "Drugger|Poison bullet|Disguiser|Transport(Not works every map.)"    
    "skilldescr"        "Your usp and glock drug the enemy.|Your Usp and Glock poison the enemy.|You looks like your opponent.|Press ultimate to save your location, press ultimate again to teleport to your saved location."    
    "skillcfg"          "player_attacker|player_attacker|player_spawn|player_ultimate"
   
    "skill1_setting" "es_xsetinfo wcs_time 1.8|es_xsetinfo wcs_time 2.2|es_xsetinfo wcs_time 2.6|es_xsetinfo wcs_time 3.0"
    "racealias_drug1" "es est_drug event_var(userid) server_var(wcs_time);es_tell event_var(userid)#greenDrugger #lightgreengive some drink to enemy."
    "skill1_cmd" "es es_xif (server_var(wcs_dice) <= 30) then racealias_drug1"
    "skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 25 252 25 25 150;es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 255 25 25 150"
     
    "skill2_setting"    "es_xsetinfo wcs_poison 2|es_xsetinfo wcs_poison 3|es_xsetinfo wcs_poison 3|es_xsetinfo wcs_poison 4|es_xsetinfo wcs_poison 4"
    "racealias_poison2" "es es_xdelayed 1 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poison);es es_xdelayed 1 es_tell event_var(userid) #multi #lightgreenYou got hit by#green event_var(es_attackername)'s Poison bullet;es_xdelayed 3 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poison);es es_xdelayed 5 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poison)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 50) then racealias_poison2;es es_xif (server_var(wcs_dice) <= 50) then es_tell event_var(attacker) #multi #lightgreenYou have #greenpoisoned event_var(es_username) #lightgreen!!"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= 50) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 50) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/greenspit1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 5 9 155 155 155 255"

    "skill3_setting"    "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 75"
    "racealias_dsg1"   "es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/t_phoenix;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/ct_urban;es es_xif(server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/german_assault;es es_xif(server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/american_assault;es_tell event_var(userid)#multi #greenYou looks like the #lightgreenENEMY."
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_dsg1"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/fireburst.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 129 145 252 200" 
     
    "skill4_setting"    "es_xsetinfo wcs_time 5|es_xsetinfo wcs_time 4|es_xsetinfo wcs_time 3|es_xsetinfo wcs_time 2"
    "racealias_lr"      "es es_xgetplayerlocation sh_x1 sh_y1 sh_z1 server_var(wcs_userid);es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es_tell server_var(wcs_userid) #multi #lightgreenYou have created a #greenPortal #lightgreenpress ultimate again to #greenTeleport #lightgreen to this location"
    "racealias_lx"      "es est_teleport server_var(wcs_userid) server_var(sh_x1) server_var(sh_y1) server_var(sh_z1);es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es es_tell server_var(wcs_userid) #multi #lightgreenYou have #greenTeleported #lightgreento your saved location"
    "skill4_cmd"        "es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_lr;es es_xif (server_var(wcs_freeze) = 1) then racealias_lx"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "0"
    }
  
  "22"
  {
    "name"              "wcs_lng_r_predator"
    "author"            "Kryptonite/Fast.Food"
    "shortdescription"  "wcs_lng_r_predator_descr"
    "required_level"    "300"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "2"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es wcs_restrict event_var(userid) knife;if (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_fp_dods;es wcs_givexp event_var(userid) 10 0 0"
    "racealias_fp_dods" "es_delayed 0.7 est_removeweapon event_var(userid) 3;es_delayed 0.8 est_removeweapon event_var(userid) 4;es_delayed 1.4 est_unrestrict event_var(userid) weapon_spade"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "6"
    "numberoflevels"    "4"
    "skillnames"        "wcs_lng_r_predator_skilln"
    "skilldescr"        "wcs_lng_r_predator_skilld"
    "skillcfg"          "player_spawn|player_spawn|player_spawn|player_attacker|player_attacker|player_death"

    "skill1_setting"    "es_xset wcs_speed 1.45;es_xset wcs_hp 25|es_xset wcs_speed 1.5;es_xset wcs_hp 30|es_xset wcs_speed 1.55;es_xset wcs_hp 35|es_xset wcs_speed 1.6;es_xset wcs_hp 40"
    "skill1_cmd"        "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es_keysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es_math wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);wcs_getlanguage wcs_lng wcs_lng_r_berserk;es_format wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_speed);es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"

    // changed
    "skill2_setting"    "es_xset wcs_invis 60|es_xset wcs_invis 50|es_xset wcs_invis 40|es_xset wcs_invis 30"
    "skill2_cmd"        "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_cloakinvis;es_tell event_var(userid) #multi server_var(wcs_lng);es_xmath wcs_invis float;es_xmath wcs_invis / -2.55;es_xmath wcs_invis + 100;es est_rounddecimal wcs_invis server_var(wcs_invis) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_invis)"
    "skill2_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 25 255 0"

    "skill3_setting"    "es_xset wcs_gravity 0.7|es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.5|es_xset wcs_gravity 0.4"
    "skill3_cmd"        "es_delayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es_keysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 200 25 255 0"
    
    "skill4_setting"    "es_xset wcs_chance 30|es_xset wcs_chance 33|es_xset wcs_chance 36|es_xset wcs_chance 40"
    "racealias_fp4"     "es est_DropWeapon event_var(userid) 1;wcs_getlanguage wcs_lng wcs_lng_r_dropweapon;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
    "skill4_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_fp4"
    "skill4_sfx"        "0"
    
    "skill5_setting"    "es_xset wcs_chance 20;es_xset wcs_time 2|es_xset wcs_chance 25;es_xset wcs_time 2.5|es_xset wcs_chance 30;es_xset wcs_time 3|es_xset wcs_chance 35;es_xset wcs_time 3.5"
    "racealias_fp5"     "es est_gethealth wcs_health event_var(userid);es_set wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;if (server_var(wcs_health) <= server_var(wcs_damage)) then es_xif (server_var(wcs_damage) > 0) then wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);if (server_var(wcs_health) <= server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_burningblade;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(userid) #multi server_var(wcs_lng);es_tell event_var(attacker) #multi server_var(wcs_lng)"
    "skill5_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_fp5"
    "skill5_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"

    "skill6_setting"    "es_xset wcs_chance 20;es_xset wcs_magnitude 110;es_xset wcs_radius 170|es_xset wcs_chance 27;es_xset wcs_magnitude 120;es_xset wcs_radius 180|es_xset wcs_chance 33;es_xset wcs_magnitude 120;es_xset wcs_radius 190|es_xset wcs_chance 40;es_xset wcs_magnitude 130;es_xset wcs_radius 200"
    "skill6_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
    "skill6_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1"
    "ultimate_cooldown" "0"
  }

"23"                                  
  {
    "name"              "Spy Hunter"          
    "author"            "Damakex(Race?s Coder)"          
    "shortdescription"  "More dmg.|More healt start.|Evade shots.|Invisible or disguise."              
    "required_level"    "300"             
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0"             
    "preloadcmd"        "0"              
    "player_spawn_cmd"  "0"               
    "round_start_cmd"   "0"              
    "round_end_cmd"     "0"               
    "numberofskills"    "4"             
    "numberoflevels"    "4"             
    "skillnames"        "Hunter|Tree hugger|Mega dodge|Hide"    
    "skilldescr"        "Make greater damage you enemies units.|Increase how much health you start with.|Evade an incredible amount of bullets|You are master hide in shadows and change you form."    
    "skillcfg"   "player_attacker|player_spawn|player_victim|player_ultimate"
   
    "skill1_setting"    "es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 2.4"
    "racealias_hunt1"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_hunt1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 155 255 255"

     "skill2_setting"    "es_xset wcs_addhealth 35;es_xset wcs_alpha 90|es_xset wcs_addhealth 40;es_xset wcs_alpha 100|es_xset wcs_addhealth 45;es_xset wcs_alpha 110|es_xset wcs_addhealth 50;es_xset wcs_alpha 120"
    "skill2_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);es_tell event_var(userid)#multi #greenTree hugger #lightreenadd you server_var(wcs_addhealth)!"
    "skill2_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

     "skill3_setting"    "es_xset wcs_chance 24|es_xset wcs_chance 26|es_xset wcs_chance 29|es_xset wcs_chance 33"
    "racealias_md3"     "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_md1"
    "skill3_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 3 433 433 433 433"
    
    "skill4_setting"    "es_xsetinfo wcs_duration 3.5|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 4.5|es_xsetinfo wcs_duration 7" 
    "racealias_invi"    "es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es_tell event_var(userid)#multi #lightgreenYou are now invisible for #greenserver_var(wcs_duration)seconds!"
    "racealias_dis"    "es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/t_phoenix;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/ct_urban;es_tell event_var(userid)#multi #greenYou are now disguise for server_var(wcs_duration) seconds!"
     "skill4_cmd" "es es_xif (server_var(wcs_dice) <= 10) <= server_var(wcs_duration)) then racealias_invi;if es es_xif (server_var(wcs_dice) <= 11) <= server_var(wcs_duration)) then racealias_dis"
"skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 155 255 1"
   "ultimate_cooldown" "25"
}

"24"
  {
    "name"              "The Escaper"
    "author"            "Copy/paste & edited by: [H.F.M.]Rasmus{Chef}"
    "required_level"    "300"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_setplayercolor server_var(wcs_userid) 255 255 255 220 1;es est_emitsound event_var(userid) bot/owned.wav 0.5"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "8"
    "skillnames"        "Freezing Escape|Fast Escape|Emergency|Hiding As The Enemy|Wierd Smoke"
    "skilldescr"        "When You Get Shot You Will Freeze Enemys In X Range|Run Faster When Shot|When Health Drops To X Amount You Will Gain Health|Look Like The Enemy|Make Smoke"
    "skillcfg"          "player_victim|player_victim|player_victim|player_spawn|player_ultimate"
    
    "skill1_setting"    "es_xsetinfo wcs_radius 300;es_xsetinfo wcs_freezetime 3|es_xsetinfo wcs_radius 400;es_xsetinfo wcs_freezetime 4|es_xsetinfo wcs_radius 500;es_xsetinfo wcs_freezetime 5|es_xsetinfo wcs_radius 550;es_xsetinfo wcs_freezetime 6|es_xsetinfo wcs_radius 600;es_xsetinfo wcs_freezetime 7|es_xsetinfo wcs_radius 650;es_xsetinfo wcs_freezetime 8|es_xsetinfo wcs_radius 700;es_xsetinfo wcs_freezetime 9|es_xsetinfo wcs_radius 700;es_xsetinfo wcs_freezetime 10"
    "skill1_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_roots"
    "skill1_sfx"        "0"
    
    "skill2_setting"    "es_xsetinfo wcs_speed 1.15|es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_speed 1.45|es_xsetinfo wcs_speed 1.6|es_xsetinfo wcs_speed 1.65|es_xsetinfo wcs_speed 1.70|es_xsetinfo wcs_speed 1.75|es_xsetinfo wcs_speed 1.90"
    "skill2_cmd"        "es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed 3 es est_speed event_var(userid) 1.00"
    "skill2_sfx"        "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
    
    "skill3_setting"    "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_hp 10|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_hp 20|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_hp 30|es_xsetinfo wcs_chance 33;es_xsetinfo wcs_hp 40|es_xsetinfo wcs_chance 38;es_xsetinfo wcs_hp 50|es_xsetinfo wcs_chance 42;es_xsetinfo wcs_hp 50|es_xsetinfo wcs_chance 48;es_xsetinfo wcs_hp 55|es_xsetinfo wcs_chance 55;es_xsetinfo wcs_hp 60"
    "racealias_knifebt3""es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) > 10) then racealias_knifebt4"
    "racealias_knifebt4""es es_delayed 6 est_healthadd event_var(userid) server_var(wcs_hp);es es_delayed 2 est_playplayer event_var(userid) npc/vort/health_charge.wav;es est_playplayer event_var(userid) hl1/fvox/health_dropping.wav;es es_delayed 5 est_playplayer event_var(userid) hl1/fvox/power_restored.wav"
    "skill3_cmd"        "es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) < 50) then racealias_knifebt3;es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) = 0) then est_playplayer event_var(userid) hl1/fvox/flatline.wav"
    "skill3_sfx"        "0"
        
    "skill4_setting"    "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 80"
    "racealias_nova4"   "es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/t_phoenix;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/ct_urban;es es_xif(server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/german_assault;es es_xif(server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/american_assault;es es_sexec event_var(userid) say_team I am disgused and look like the ENEMY. Don't shoot at me."
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_nova4"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/fireburst.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 129 145 252 200"

    "skill5_setting"    "es_xsetinfo wcs_delay 5|es_xsetinfo wcs_delay 5|es_xsetinfo wcs_delay 4|es_xsetinfo wcs_delay 4|es_xsetinfo wcs_delay 3|es_xsetinfo wcs_delay 3|es_xsetinfo wcs_delay 2|es_xsetinfo wcs_delay 1"
    "skill5_cmd"        "es es_delayed server_var(wcs_delay) es_fire server_var(wcs_userid) !self DispatchEffect Smoke;es es_delayed server_var(wcs_delay) est_playplayer server_var(wcs_userid) weapons/smokegrenade/sg_explode.wav"
    "skill5_sfx"        "0"
    "ultimate_cooldown" "30"
    
  }
  
  
"25"
  {
    "name"              "Nemesis"
    "author"            "=[LSS]= OmegaNemesis28"
    "shortdescription"  "Umbrella created monster by the NE-T Virus"
    "required_level"    "400"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xif (server_var(wcs_gamestarted) = 0) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 1"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "6"
    "numberoflevels"    "5"
    "skillnames"        "Tough Flesh|Regeneration|Recreation|Infection|Speed Injection|Finishing Blow"
    "skilldescr"        "Thick and infected flesh gives you extra HP|Your cells regenerate, healing your HP|Even after being blown to shit, you will come back|Chance you'll infect someone with the NE-T Virus|Extra Speed|Internal bomb explodes after death"
    "skillcfg"          "player_spawn|player_spawn|player_death|player_attacker|player_spawn|player_death"

    "skill1_setting"    "es_xsetinfo wcs_addhealth 40;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 70;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 90;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_addhealth 100;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_addhealth 105;es_xsetinfo wcs_alpha 130"
    "skill1_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);es es_xtell event_var(userid) #multi #greenMagic m3: #lightgreenYou have more HP"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

    "skill2_setting"    "es_xsetinfo wcs_hp 5;es_xsetinfo wcs_time 6;es_xsetinfo wcs_waves 10;es_xsetinfo wcs_radius 150|es_xsetinfo wcs_hp 10;es_xsetinfo wcs_time 8;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 180|es_xsetinfo wcs_hp 15;es_xsetinfo wcs_time 8;es_xsetinfo wcs_waves 14;es_xsetinfo wcs_radius 200|es_xsetinfo wcs_hp 20;es_xsetinfo wcs_time 7;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 220|es_xsetinfo wcs_hp 25;es_xsetinfo wcs_time 7;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 250"
    "skill2_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 server_var(wcs_waves) server_var(wcs_radius)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"

    "skill3_setting"    "es_xrand wcs_health 20 40|es_xrand wcs_health 35 50|es_xrand wcs_health 50 80|es_xrand wcs_health 70 90|es_xrand wcs_health 85 100"
    "racealias_lk1"     "es es_xkeysetvalue WCSuserdata event_var(userid) reincarnation 1;es es_xkeysetvalue WCSuserdata event_var(userid) Ocarina 0;es es_xdelayed 2 est_spawn event_var(userid);es es_xdelayed 2.2 est_sethealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid) #multi #greenMagic m3: #lightgreenChance to respawn."
    "skill3_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) Recreation;es es_xif (server_var(wcs_tmp) = 1) then racealias_lk1"
    "skill3_sfx"        "es es_xif (server_var(wcs_tmp) = 1) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_tmp) = 1) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es es_xif (server_var(wcs_tmp) = 1) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 5 255"

    "skill4_setting"    "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then ma_timebomb event_var(userid);es es_xtell event_var(attacker) #green Infected event_var(es_username);es es_xtell event_var(userid) #green You have been infected by event_var(es_attackername)"
    "skill4_fx"         "0"

    "skill5_setting"    "es_xsetinfo wcs_speed 0.5;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.0;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.10;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.25;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 1.45;es_xsetinfo wcs_alpha 130"
    "skill5_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es es_xtell event_var(userid) #multi #greenMagic m3: #lightgreenYour speed has increased."
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

    "skill6_setting"    "es_xsetinfo wcs_chance 30;es_xsetinfo wcs_magnitude 80;es_xsetinfo wcs_radius 120|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_magnitude 80;es_xsetinfo wcs_radius 120|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_magnitude 90;es_xsetinfo wcs_radius 140|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_magnitude 100;es_xsetinfo wcs_radius 160|es_xsetinfo wcs_chance 70;es_xsetinfo wcs_magnitude 140;es_xsetinfo wcs_radius 200"
    "skill6_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
    "skill6_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"
    "ultimate_cooldown" "0"
    
    }

"26"                                  
  {
    "name"              "Mercenary"          
    "author"            "Damakex(Race?s Coder)"          
    "shortdescription"  "Leeched hp.|More hp.|Summon pistols.|Choose you primary weapon"              
    "required_level"    "400"             
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0"             
    "preloadcmd"        "0"              
    "player_spawn_cmd"  "0"               
    "round_start_cmd"   "0"              
    "round_end_cmd"     "0"               
    "numberofskills"    "4"             
    "numberoflevels"    "4"             
    "skillnames"        "Life Drain|Bullet Proof Vest|Pistol Reincarnation|Primary Weapons Locker"    
    "skilldescr"        "Absorb life from your enemy.|Increase how much health you start with.|Change you get another pistols.|Choose you primary weapon in locker."    
   "skillcfg"   "player_attacker|player_spawn|player_spawn|player_spawn"
     "skill1_setting"    "es_xset wcs_divider 4.5;es_xset wcs_alpha 130|es_xset wcs_divider 4;es_xset wcs_alpha 150|es_xset wcs_divider 3.5;es_xset wcs_alpha 170|es_xset wcs_divider 3;es_xset wcs_alpha 190"
   "racealias_lf1"    "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);esnq est_csay event_var(userid)Life drain leeched enemy server_var(wcs_dmg)hp!"   
   "skill1_cmd"        "if (server_var(wcs_dice) <= 60) then racealias_lf1"
   "skill1_sfx"        "if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
   
    "skill2_setting"    "es_xset wcs_addhealth 40;es_xset wcs_alpha 90|es_xset wcs_addhealth 45;es_xset wcs_alpha 100|es_xset wcs_addhealth 50;es_xset wcs_alpha 110|es_xset wcs_addhealth 55;es_xset wcs_alpha 120"
    "skill2_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);es_tell event_var(userid)#multi #greenBullet Proof Vest #lightreenadd you server_var(wcs_addhealth)!"
    "skill2_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
    
     "skill3_setting"    "es_xset wcs_chance 50;es_xset wcs_weapon weapon_fiveseven|es_xset wcs_chance 30;es_xset wcs_weapon weapon_p228|es_xset wcs_chance 40;es_xset wcs_weapon weapon_deagle|es_xset wcs_chance 50;es_xset wcs_weapon weapon_elite"
    "racealias_pr1"    "if (server_var(wcs_weapon) = weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;if (server_var(wcs_weapon) != weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es_delayed 1 est_Give event_var(userid) server_var(wcs_weapon);es_tell event_var(userid)#multi #lightgreenPistol Reincarnation give you server_var(wcs_weapon)."
     "skill3_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_pr1"
    "skill3_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
   
    "skill4_setting"    "es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 47|es_xsetinfo wcs_chance 62"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_wmenu"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take22"
    "racealias_take22"  "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take222"
    "racealias_take222" "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1"
    
}

"27"
    {
    "name"              "Takeno, Samurai General"
    "author"            "UV.fox.Bios"
    "shortdescription"  "KNIFE ONLY."
    "required_level"    "400"
    "allow_only"        "0"
    "maximum_level"     "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 0.5 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_fp_css;es es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_fp_dods;es wcs_givexp event_var(userid) 10 0 0"
    "racealias_fp_css"  "es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_smokegrenade;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_flashbang;es es_xdelayed 1.9 es_give event_var(userid) weapon_knife"
    "racealias_fp_dods" "es es_xdelayed 0.7 est_removeweapon event_var(userid) 3;es es_xdelayed 0.8 est_removeweapon event_var(userid) 4;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_spade;es es_xdelayed 2.0 est_setplayercolor server_var(wcs_userid) 255 255 255 0 1"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "8"
    "numberoflevels"    "4"
    "skillnames"        "Samurai Deception|War Monger|Buddah's Prayer|Bushido|Speed of the Snake|Hiding Tactics|Katana|Meditation"
    "skilldescr"        "You weave magic around you to make yourself invisible when shot.|You steal money from the local populations to fund your wars.|Reduce your gravity to 20%|Chance to disarm enemy of his Primary and Secondary Weapons|You run faster and gain HP|You become slightly invisible.|Katanas are brutal weapons of war.|Focus to become invisible."
    "skillcfg"          "player_spawn|player_spawn|player_spawn|player_attacker|player_spawn|player_spawn|player_attacker|player_ultimate"
  
    "skill1_setting"    "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 99"
    "racealias_sg3"     "es est_setplayercolor event_var(userid) 15 0 255 0 1;es es_delayed 0.5 est_setplayercolor event_var(userid) 15 0 255 10 1;es es_delayed 1 est_setplayercolor event_var(userid) 15 0 255 25 1;es es_delayed 1.5 est_setplayercolor event_var(userid) 15 0 255 35 1;es es_delayed 2 est_setplayercolor event_var(userid) 15 0 255 60 1;es es_delayed 2.5 est_setplayercolor event_var(userid) 15 0 255 80 1;es es_delayed 3 est_setplayercolor event_var(userid) 15 0 255 115 1;es es_delayed 3.5 est_setplayercolor event_var(userid) 15 0 255 135 1;es es_delayed 4 est_setplayercolor event_var(userid) 15 0 255 165 1;es es_delayed 4.5 est_setplayercolor event_var(userid) 15 0 255 185 1;es es_delayed 5 est_setplayercolor event_var(userid) 155 155 255 200 1;es es_delayed 5.5 est_setplayercolor event_var(userid) 105 105 255 225 1;es es_delayed 6 est_setplayercolor event_var(userid) 255 255 255 225 1"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_playplayer event_var(userid) weapons/physcannon/energy_sing_flyby2.wav;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_sg3"
    "skill1_sfx"        "0"

    "skill2_setting"    "es_xsetinfo wcs_money 750;es_xsetinfo wcs_chance 75|es_xsetinfo wcs_money 1500;es_xsetinfo wcs_chance 85|es_xsetinfo wcs_money 2250;es_xsetinfo wcs_chance 95|es_xsetinfo wcs_money 3000;es_xsetinfo wcs_chance 100"
    "racealias_ng1"     "es est_cashadd event_var(userid) server_var(wcs_money);es es_xtell event_var(userid) #multi #Lightgreen : The Bank granted you #Green server_var(wcs_money) cash"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_ng1"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"

    "skill3_setting"    "es_xsetinfo wcs_gravity 0.5|es_xsetinfo wcs_gravity 0.4|es_xsetinfo wcs_gravity 0.3|es_xsetinfo wcs_gravity 0.2"
    "skill3_cmd"        "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);es es_xtell event_var(userid) #multi #lightgreen: #greenLevitation #lightgreenactivated"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 200 25 255 0"
         
    "skill4_setting"    "es_xrand wcs_rand 1 64|es_xrand wcs_rand 1 32|es_xrand wcs_rand 1 16|es_xrand wcs_rand 1 8"
    "racealias_kjj4"    "es est_DropWeapon event_var(userid) 1;es est_DropWeapon event_var(userid) 2;es est_DropWeapon event_var(userid) 4;es es_xtell event_var(userid) #multi #lightgreen: #green event_var(es_attackername) #lightgreenforced you to #greendrop #lightgreenyour weapons;es es_xtell event_var(attacker) #multi #lightgreen: You forced #green event_var(es_username) #lightgreento #greendrop #lightgreenhis weapons"
    "skill4_cmd"        "es est_playplayer event_var(userid) common/bass.wav;es es_xif (server_var(wcs_rand) < 4) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) < 4) then es_xif (server_var(wcs_alive) = 1) then racealias_kjj4"
    "skill4_sfx"        "0"

    "skill5_setting"    "es_xsetinfo wcs_speed 1.15;es_xsetinfo wcs_hp 25|es_xsetinfo wcs_speed 1.2;es_xsetinfo wcs_hp 30|es_xsetinfo wcs_speed 1.3;es_xsetinfo wcs_hp 35|es_xsetinfo wcs_speed 1.4;es_xsetinfo wcs_hp 40"
    "skill5_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);wcs_getlanguage wcs_lng wcs_lng_r_berserk;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_speed);es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"

    "skill6_setting"    "es_xsetinfo wcs_invis 148;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_invis 128;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_invis 112;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_invis 83;es_xsetinfo wcs_alpha 120"
    "skill6_cmd"        "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill6_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"

    "skill7_setting"    "es_xsetinfo wcs_multiplier 1|es_xsetinfo wcs_multiplier 1.2|es_xsetinfo wcs_multiplier 1.4|es_xsetinfo wcs_multiplier 1.8"
    "racealias_tsg1"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill7_cmd"        "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_tsg1"
    "skill7_sfx"        "0"

    "skill8_setting"    "es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 7"
    "skill8_cmd"        "es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es est_csay server_var(wcs_userid) You are now invisible for server_var(wcs_duration) second(s)!;es_delayed server_var(wcs_duration) est_csay server_var(wcs_userid) You are no longer invisible!"
    "skill8_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1"
    "ultimate_cooldown"  "15"

}

"28"
   {
    "name"              "Malachai"
    "author"            "HOLLIDAY"
    "required_level"    "400"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_removeweapon event_var(userid) 1;es est_playplayer event_var(userid) npc/ichthyosaur/water_growl5.wav"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "p90 ammo|Upgrade|impostor|Reset"
    "skilldescr"        "Spawn an p90 with up to a 200 clip|get an upgrade for each kill|Disguies your self as the enemy|Give up your Upgrades and Respawn"
    "skillcfg"          "player_spawn|player_attacker|player_spawn|player_ultimate"
 
    "skill1_setting"    "es_xsetinfo wcs_ammo 60;es_xsetinfo wcs_chance 20|es_xsetinfo wcs_ammo 90;es_xsetinfo wcs_chance 30|es_xsetinfo wcs_ammo 120;es_xsetinfo wcs_chance 40|es_xsetinfo wcs_ammo 200;es_xsetinfo wcs_chance 99"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bloody11"
    "racealias_bloody11""es es_cexec event_var(userid) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.1 es_cexec event_var(userid) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.3 es_cexec event_var(userid) r_screenoverlay effects/mh_blood3.vmt;es_delayed 0.5 es_cexec event_var(userid) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.6 es_cexec event_var(userid) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.8 es_cexec event_var(userid) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.9 es_cexec event_var(userid) r_screenoverlay 0;racealias_bloody21"
    "racealias_bloody21""es es_delayed 1 est_give event_var(userid) weapon_p90;es es_delayed 1.1 est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xtell event_var(userid) you spawned an p90 with a server_var(wcs_ammo) clip"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 100 3 40 20 0 14 0 41 255 5"

    "skill2_setting"    "es_xsetinfo wcs_ammo 60|es_xsetinfo wcs_ammo 90|es_xsetinfo wcs_ammo 120|es_xsetinfo wcs_ammo 200"
    "skill2_cmd"        "es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) = 0) then es es_xif (event_var(weapon) = p90) then  racealias_bloody22;es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) = 0) then es es_xif (event_var(weapon) = ak47) then  racealias_bloody32;es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) = 0) then es es_xif (event_var(weapon) = m4a1) then  racealias_bloody42;es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) = 0) then racealias_bloody12"
    "racealias_bloody42""es es_xif (server_var(wcs_dice) <= 50) then es est_healthadd event_var(attacker) 15;es es_xif (server_var(wcs_dice) >= 50) then es est_speed event_var(attacker) 1.4;es es_xif (server_var(wcs_dice) <= 50) then es_xtell event_var(attacker) you have gained 15 hp;es es_xif (server_var(wcs_dice) >= 50) then es_xtell evnt_var(attacker) you have gained speed"
    "racealias_bloody12""es es_cexec event_var(attacker) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.1 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.3 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood3.vmt;es_delayed 0.5 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.6 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.8 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.9 es_cexec event_var(attacker) r_screenoverlay 0"
    "racealias_bloody32""es est_dropweapon event_var(attacker) 1;es est_give event_var(attacker) weapon_m4a1;es est_setclipammo event_var(attacker) 1 server_var(wcs_ammo);es es_xtell event_var(attacker) you spawned an m4a1 with a server_var(wcs_ammo) clip"
    "racealias_bloody22""es est_dropweapon event_var(attacker) 1;es est_give event_var(attacker) weapon_ak47;es est_setclipammo event_var(attacker) 1 server_var(wcs_ammo);es es_xtell event_var(attacker) you spawned an ak47 with a server_var(wcs_ammo) clip"
    "skill2_sfx"        "es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) = 0) then racealias_blodysfx2"
    "racealias_blodysfx2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 100 3 40 20 0 114 50 411 255 5"
    
    "skill3_setting"    "es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 33"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 1 wcs_mole_activate event_var(userid)"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 sprites/reticle.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 20 255"

    "skill4_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 33"
    "skill4_cmd"        "es est_spawn server_var(wcs_userid) 1"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 sprites/reticle.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 20 255"
    "ultimate_cooldown" "45"
    
    }

"29"
   {
    "name"              "Shadow Of The Void"
    "author"            "HOLLIDAY"
    "required_level"    "400"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) ambient\machines\wall_move5.wav"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Ultimate Immunity|Deaths Shadow|Fading Black|Into the Void"
    "skilldescr"        "Immune To Enemy Ultimates|Do Extra Damage|Blind The Enemy|Black Hole"
    "skillcfg"          "player_spawn|player_attacker|player_attacker|player_death"

    "skill1_setting"    "es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 70"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xkeysetvalue WCSuserdata event_var(userid) ulti_immunity 1;wcs_getlanguage wcs_lng wcs_lng_r_ultiimmunity;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"

    "skill2_setting"    "es_xsetinfo wcs_damage 3;es_xsetinfo wcs_chance 13|es_xsetinfo wcs_damage 7;es_xsetinfo wcs_chance 18|es_xsetinfo wcs_damage 9;es_xsetinfo wcs_chance 22|es_xsetinfo wcs_damage 13;es_xsetinfo wcs_chance 33"
    "racealias_nib1"    "es est_playplayer event_var(userid) ambient\explosions\explode_9.wav;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker) server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) additional damage"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nib1"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_voidsh2"
    "racealias_voidsh2" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"

    "skill3_setting"    "es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33"
    "racealias_shadow33""es est_fade event_var(userid) 0 0.3 0.3 25 25 25 250;es es_xtell event_var(userid) #multi #lightgreenYou have been Blinded by event_var(es_attackername);es es_xtell event_var(userid) #multi #lightgreenYou have blinded #green event_var(es_username)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_shadow33"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_shadow03"
    "racealias_shadow03""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"

    "skill4_setting"    "es_xsetinfo wcs_duration 2;es_xsetinfo wcs_chance 20|es_xsetinfo wcs_duration 4;es_xsetinfo wcs_chance 25|es_xsetinfo wcs_duration 6;es_xsetinfo wcs_chance 33|es_xsetinfo wcs_duration 8;es_xsetinfo wcs_chance 38"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_blackhl4"
    "racealias_blackhl4""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 175;es est_Effect 10 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 500 8 400 400 0 155 155 155 255 10;es_xmath wcs_z1 + 20;es est_effect 11 #a 0 sprites/physcannon_bluecore1b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 8 3 255;es est_playplayer event_var(userid) ambient\explosions\explode_6.wav;es est_blackhole_size 50;es est_blackhole_gravity 500;es es_xdelayed 2 est_BlackHole server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10;es es_xtell event_var(userid) : You have created a black hole!"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "0"
   }

"30"
   {
    "name"              "Unholy Entity"
    "author"            "HOLLIDAY"
    "required_level"    "500"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) ambient/atmosphere/cave_hit5.wav"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Swift|Bury|Vapiric Ammunition|Avenge|Possessor"
    "skilldescr"        "Run Fast|Bury your enemy Alive half way under ground|Your weapons get sronger when your hit|Call apon a teammate to avenge your death|trade places with a randome enemy"
    "skillcfg"          "player_spawn|player_attacker|player_victim|player_death|player_ultimate"
   
    "skill1_setting"    "es_xsetinfo wcs_speed 1.20|es_xsetinfo wcs_speed 1.24|es_xsetinfo wcs_speed 1.18|es_xsetinfo wcs_speed 1.22|es_xsetinfo wcs_speed 1.32"
    "skill1_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 overlays/shorewave001a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"

    "skill2_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 19|es_xsetinfo wcs_chance 22"
    "racealias_unk2"    "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 80;es es_xmath wcs_z2 - 40;es est_teleport event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"
    "racealias_bsfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 70;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 70;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
    "racealias_gsfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 50;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 50;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
    "racealias_qsfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 140;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 170;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 170;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
    "racealias_usfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 1140;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 13 12 3 215 11 167 255;es_xmath wcs_y1 + 5;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 3;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_unk2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bsfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gsfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_qsfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_usfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) :You have been buried.;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(attacker) :you have buried your enemy."
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bsfx2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
   
    "skill3_setting"    "es_xsetinfo wcs_damage 35;es_xsetinfo wcs_chance 50|es_xsetinfo wcs_damage 40;es_xsetinfo wcs_chance 55|es_xsetinfo wcs_damage 45;es_xsetinfo wcs_chance 50|es_xsetinfo wcs_damage 50;es_xsetinfo wcs_chance 65|es_xsetinfo wcs_damage 75;es_xsetinfo wcs_chance 70"
    "racealias_frzw3"   "es est_GetPrimary wcs_tmp event_var(userid);then est_modplayerweapon event_var(userid) server_var(wcs_tmp) server_var(wcs_damage);es est_setplayercolor event_var(userid) 15 50 5 10 1;es es_delayed 1 est_setplayercolor event_var(userid) 10 100 5 25 1;es es_delayed 1.5 est_setplayercolor event_var(userid) 15 250 55 35 1;es es_delayed 2 est_setplayercolor event_var(userid) 155 60 15 60 1;es es_delayed 2.5 est_setplayercolor event_var(userid) 165 222 255 80 1;es es_delayed 3 est_setplayercolor event_var(userid) 15 255 255 115 1;es es_delayed 4.5 est_setplayercolor event_var(userid) 85 40 25 135 1;es es_delayed 5 est_setplayercolor event_var(userid) 65 65 95 165 1;es es_delayed 7 est_setplayercolor event_var(userid) 55 55 255 200 1;es es_delayed 8.5 est_setplayercolor event_var(userid) 15 110 25 225 1;es es_delayed 6 est_setplayercolor event_var(userid) 255 255 255 225 1"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_playplayer event_var(userid) weapons/underwater_explode3.wav;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_frzw3"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 4 #a 0 models/effects/comball_sphere.vmt event_var(userid) 2 5 10 7 100 155 255 255;es est_effect 4 #a 0 effects/ar2_altfire1.vmt event_var(userid) 2 10 15 7 100 155 255 255;"
    
    "skill4_setting"    "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 99"
    "racealias_xdth4"   "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_player);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es es_delayed 6 est_teleport server_var(wcs_player) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es_xtell server_var(wcs_player) #multi #lightgreenA teammate has been #greenslayed, #lightgreenyou have been summuned to avenge his death;es es_xtell event_var(userid) #multi #lightgreenYou call apon #green server_var(wcs_name) #lightgreento Avenge your Death"
    "racealias_zdth4"   "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_xdth4"
    "racealias_vdth4"   "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_zdth4"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_vdth4"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/ar2_altfire1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"
   
    "skill5_setting"    "es_xrand wcs_dmg 5 15|es_xrand wcs_dmg 7 18|es_xrand wcs_dmg 8 19|es_xrand wcs_dmg 10 21"
    "racealias_ftw5"    "es est_playplayer server_var(wcs_userid) ambient/atmosphere/cave_hit5.wav;es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_player);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es es_delayed 3 est_teleport server_var(wcs_player) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_delayed 3 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xtell server_var(wcs_userid) #multi #lightgreenYou will trade places with #green server_var(wcs_name) #lightgreenin three seconds;es es_xgetplayername wcs_name1 server_var(wcs_userid);es es_xtell server_var(wcs_player) :you will trade places with server_var(wcs_name1) in three seconds"
    "skill5_cmd"        "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_ftw5"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/ar2_altfire1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1;es est_effect 10 #a 0 cs_havana/pupil_l.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"
    "ultimate_cooldown" "25" 
   
   }

"31"
  {
    "name"              "Wolwerine"
    "author"            "Copy/paste & edited by: [H.F.M.]Rasmus{Chef}"
    "shortdescription"  "no ultimate"
    "required_level"    "500"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.8 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 2.0 est_give event_var (userid) weapon_knife:es es_xdelayed 1 est_Speed event_var(userid) 1.6"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "6"
    "skillnames"        "Claws Of The Woolf|Health Of The Woolf|Speed Of The Woolf|Cry Of The Woolf"
    "skilldescr"        "You Strike Much Harder With Knife|You Regenerate Pretty Fast|You Get Faster|Gives You Extra HP"
    "skillcfg"          "player_attacker|player_spawn|player_spawn|player_spawn"
   
    "skill1_setting"    "es_xsetinfo wcs_multiplier 0.35|es_xsetinfo wcs_multiplier 0.50|es_xsetinfo wcs_multiplier 0.65|es_xsetinfo wcs_multiplier 0.80|es_xsetinfo wcs_multiplier 0.95|es_xsetinfo wcs_multiplier 1.10"
    "racealias_Wolwerine"  "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es es_xtell event_var(attacker) #multi #greenYour Claws #lightgreenDid Extra Damage"
    "skill1_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_succu1"
    "skill1_sfx"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"

    "skill2_setting"    "es_xsetinfo wcs_hp 5;es_xsetinfo wcs_time 2;es_xsetinfo wcs_waves 10;es_xsetinfo wcs_radius 150|es_xsetinfo wcs_hp 7;es_xsetinfo wcs_time 2.5;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 180|es_xsetinfo wcs_hp 9;es_xsetinfo wcs_time 3;es_xsetinfo wcs_waves 14;es_xsetinfo wcs_radius 200|es_xsetinfo wcs_hp 10;es_xsetinfo wcs_time 3.5;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 220|es_xsetinfo wcs_hp 11;es_xsetinfo wcs_time 4;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 250|es_xsetinfo wcs_hp 12;es_xsetinfo wcs_time 4.5;es_xsetinfo wcs_waves 14;es_xsetinfo wcs_radius 280"
    "skill2_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 120 server_var(wcs_waves) server_var(wcs_radius)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"

    "skill3_setting"	"es_xset wcs_speed 1.2|es_xset wcs_speed 1.4|es_xset wcs_speed 1.5|es_xset wcs_speed 1.6|es_xset wcs_speed 1.7|es_xset wcs_speed 1.8"
    "skill3_cmd"	"es es_xdelayed 0.5 est_speed event_var(userid) server_var(wcs_speed);es es_xkeygetvalue wcs_level WCSuserdata server_var(wcs_userid) "level";es es_xif (server_var(level) <= 10 then est_Speed event_var(userid) 2"
    "skill3_sfx"	"0"    

    "skill4_setting"    "es_xsetinfo wcs_addhealth 10;es_xsetinfo wcs_alpha 45|es_xsetinfo wcs_addhealth 15;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 20;es_xsetinfo wcs_alpha 55|es_xsetinfo wcs_addhealth 25;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 30;es_xsetinfo wcs_alpha 65|es_xsetinfo wcs_addhealth 40;es_xsetinfo wcs_alpha 75"
    "skill4_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
    
    }

"32"                                  
  {
    "name"              "Blood Lord"          
    "author"            "Damakex(Race?s Coder)"          
    "shortdescription"  "Leech hp.|More hp.|Invisibly.|Block bullets."              
    "required_level"    "500"             
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0"             
    "preloadcmd"        "0"              
    "player_spawn_cmd"  "0"               
    "round_start_cmd"   "0"              
    "round_end_cmd"     "0"               
    "numberofskills"    "4"             
    "numberoflevels"    "4"             
    "skillnames"        "Bloodlust|Enchantment|Invisibility|Blood Shield"    
    "skilldescr"        "Sap your opponent's life.|Begin the round with extra life.|You begin to blend in with your environment.|Hich change block bullets enemy bloods and you."    
   "skillcfg"   "player_attacker|player_spawn|player_spawn|player_ultimate"
   "skill1_setting"    "es_xset wcs_divider 4.5;es_xset wcs_alpha 130|es_xset wcs_divider 4;es_xset wcs_alpha 150|es_xset wcs_divider 3.5;es_xset wcs_alpha 170|es_xset wcs_divider 3;es_xset wcs_alpha 190"
   "racealias_bl1"    "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);esnq est_csay event_var(userid)Bloodlust leeched enemy server_var(wcs_dmg)hp!"   
   "skill1_cmd"        "if (server_var(wcs_dice) <= 60) then racealias_bl1"
   "skill1_sfx"        "if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
   
    "skill2_setting"    "es_xset wcs_addhealth 35;es_xset wcs_alpha 90|es_xset wcs_addhealth 40;es_xset wcs_alpha 100|es_xset wcs_addhealth 45;es_xset wcs_alpha 110|es_xset wcs_addhealth 50;es_xset wcs_alpha 120"
    "skill2_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);es_tell server_var(userid)#multi #greenEnchantment #lightreenadd you server_var(wcs_addhealth)!"
    "skill2_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

    "skill3_setting" "es_xsetinfo wcs_invis 90;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_invis 80;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_invis 70;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_invis 60;es_xsetinfo wcs_alpha 110"
    "skill3_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;es_tell server_var(userid)#multi #lightgreenInvisibility are set now server_var(wcs_invis)%"
    "skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 90 60 3 300 100 0 211 211 10 12 10"

      "skill4_setting"    "es_xset wcs_duration 2.4|es_xset wcs_duration 2.8|es_xset wcs_duration 2.9|es_xset wcs_duration 3.0"
     "skill4_cmd"        "es_tell server_var(wcs_userid)#multi #lightgreenBlood Shield activated server_var(wcs_duration)!;es est_god server_var(wcs_userid) 1;es_delayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es_xmath wcs_duration - 1"
    "skill4_sfx"        "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
    "ultimate_cooldown" "30"
  }

"33"
  {
    "name"              "Vagabond"
    "author"            "HOLLIDAY"
    "required_level"    "500"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) ambient/atmosphere/cave_hit2.wav;es_delayed 1 est_RestrictAll event_var(userid);es_delayed 1.1 es est_UnRestrict event_var(userid) weapon_knife;es es_delayed 1.5 est_give event_var(userid) weapon_knife;es es_delayed 1.5 est_UnRestrict event_var(userid) weapon_scout;es es_delayed 1.6 est_give event_var(userid) weapon_scout;es es_delayed 1.5 est_UnRestrict event_var(userid) weapon_c4;es es_delayed 1.6 est_UnRestrict event_var(userid) weapon_usp"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Flickering Shadows|Adrinaline|Scout|Levitation|Complete Invisibility"
    "skilldescr"        "Flickering Invisibility|Speed|xtra scout dmg|Levitation|Teleport and Become Completly invisible when not moving(can't move)"
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 42"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es ma_renderfx event_var(userid) 16;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 editor/phys_ballsocket.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 5 100"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);;es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255"

    "skill2_setting"    "es_xsetinfo wcs_speed 1.20|es_xsetinfo wcs_speed 1.24|es_xsetinfo wcs_speed 1.28|es_xsetinfo wcs_speed 1.42|es_xsetinfo wcs_speed 1.66"
    "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"

    "skill3_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 44|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75"
    "racealias_vag3"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xtell event_var(attacker) #multi #greenScout: #lightgreenDid Extra Damage"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = scout) then racealias_vag3"
    "racealias_vbondfx3""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_x1 + 1500;es est_Effect 3 #a 3.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255;es_xmath wcs_y1 + 1750;es est_Effect 3 #a 4 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255;es_xmath wcs_x1 + 2000;es est_Effect 3 #a 4.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255;racealias_vgondfx3"
    "racealias_vgondfx3""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_y1 + 750;es est_Effect 3 #a 1.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255;es_xmath wcs_y1 + 1000;es est_Effect 3 #a 2.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255;es_xmath wcs_x1 + 1250;es est_Effect 3 #a 3 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255;racealias_vagafx3"
    "racealias_vagafx3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 5;es est_Effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255;es_xmath wcs_y1 + 250;es est_Effect 3 #a 0.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255;es_xmath wcs_y1 + 500;es est_Effect 3 #a 1 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = scout) then racealias_vbondfx3"

    "skill4_setting"    "es_xsetinfo wcs_gravity 0.68|es_xsetinfo wcs_gravity 0.6|es_xsetinfo wcs_gravity 0.52|es_xsetinfo wcs_gravity 0.44|es_xsetinfo wcs_gravity 0.26"
    "skill4_cmd"        "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/640_logo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"

    "skill5_setting"    "es_xsetinfo wcs_range 700;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 800;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1000;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1300;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1900;es_xsetinfo wcs_fadetimer 0"
    "racealias_l0l"     "es est_playplayer server_var(wcs_userid) weapons/physcannon/physcannon_claws_open.wav;es est_give server_var(wcs_userid) weapon_usp;es_xdoblock wcs/WCSultimates/wcs_ulti_teleport;es es_delayed 1 est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou have teleported and you are now #greenFrozen Invisible #lightgreenpress ultimate again to become visible"
    "racealias_l1l"     "es est_playplayer server_var(wcs_userid) weapons/physcannon/physcannon_claws_close.wav;es est_removeweapon server_var(wcs_userid) 2;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0"
    "skill5_cmd"        "es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_l0l;es es_xif (server_var(wcs_freeze) = 1) then racealias_l1l"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.5 255"
    "ultimate_cooldown" "0"
   
   }
  
  "34"
  {
    "name"              "The Risen"
    "author"            "Polis"
    "shortdescription"  "An Infected Organism"
    "required_level"    "500"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "restrict_shop"			"<blowup><bootspeed20><longjump>"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es wcs_restrict event_var(userid) knife;es est_speed server_var(wcs_userid) 0.7;es est_playplayer server_var(wcs_userid) wcs\zombie\zombie3.wav;es es_xif (server_var(wcs_gamestarted) = 0) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 1;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/ics/zombielunatic/urban;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/ics/zombieterror_v2/zh_terror001;es es_xtell server_var(wcs_userid) #multi #lightgreenYour decaying #greenbody #lightgreenmoves slower than most."
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "6"
    "skillnames"        "Infected Flesh|Infectious Bite|Ravenous Hunger|Rise from the Grave|Ferocious Dash"
    "skilldescr"        "Your calloused flesh provides you with great protection|Your bite can turn other players into zombies!|When you kill someone you consume their flesh for health|Zombies are hard to kill.|Your ferociousness allows you to dash for a short time -5seconds to be exact"
    "skillcfg"          "player_spawn|player_attacker|player_kill|player_death|player_ultimate"

    "skill1_setting"	"es_xset wcs_zomhealth 1000|es_xset wcs_zomhealth 1100|es_xset wcs_zomhealth 1250|es_xset wcs_zomhealth 1500|es_xset wcs_zomhealth 1750|es_xset wcs_zomhealth 2000"
    "skill1_cmd"	"es est_health event_var(userid) + server_var(wcs_zomhealth);es es_xtell server_var(wcs_userid) #multi #lightgreenYour #greeninfected flesh #lightgreenis hard to penetrate!!"
    "skill1_sfx"	"es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es est_effect 7 #a 0.2 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_xmath wcs_x1 + 15;es est_effect 7 #a 0.6 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es est_effect 7 #a 0.8 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"

    "skill2_setting"	"es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 45|es_xset wcs_chance 50|es_xset wcs_chance 55|es_xset wcs_chance 60"
    "racealias_zi1"	"es es_xdelayed 1 wcs_dealdamage event_var(attacker) event_var(userid) 5;es es_xdelayed 1 es_xtell event_var(userid) #multi #lightgreen You have been INFECTED #green by event_var(es_attackername) 's Infectious Bite!  You have 5 seconds till full transformation!;es es_xdelayed 3 wcs_dealdamage event_var(attacker) event_var(userid) 5;es es_xdelayed 5 wcs_dealdamage event_var(attacker) event_var(userid) 5;es es_xdelayed 5 es_xif (server_var(wcs_alive) = 1) then est_speed event_var(userid) 0.8;es es_xdelayed 5 es_xif (server_var(wcs_alive) = 1) then es_xtell event_var(userid) #multi #lightgreenYour #greentransformation is #lightgreenCOMPLETE!!;es es_xdelayed 5 es_xif (server_var(wcs_alive) = 1) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/ics/zombielunatic/urban;es es_xdelayed 5 es_xif (server_var(wcs_alive) = 1) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/ics/zombieterror_v2/zh_terror001"
    "skill2_cmd"	"if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(attacker) #multi #lightgreen You have #green infected event_var(es_username) #lightgreen !!;if (server_var(wcs_dice) <= server_var(wcs_chance)) es_xdoblock wcs/WCSultimates/wcs_env_blood;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_zi1
    "skill2_sfx"        "0"

    "skill3_setting"	"es_xset wcs_addhealth 10|es_xset wcs_addhealth 20|es_xset wcs_addhealth 30|es_xset wcs_addhealth 40|es_xset wcs_addhealth 50|es_xset wcs_addhealth 60"
    "skill3_cmd"	"es es_xdoblock wcs/WCSultimates/wcs_env_blood1;es est_health event_var(attacker) + server_var(wcs_addhealth);es es_xtell event_var(attacker) #multi #lightgreenGained#green server_var(wcs_addhealth) health #lightgreenconsuming flesh."
    "skill3_sfx"	"0"

    "skill4_setting"     "es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 30|es_xset wcs_chance 35|es_xset wcs_chance 40"
    "racealias_zs3"      "es es_xkeysetvalue wcsuserdata event_var(userid) reincarnation 1;es es_xkeygetvalue wcs_tmp wcsuserdata event_var(userid) vengeance;es es_xif (server_var(wcs_tmp) = 1) then es_xkeysetvalue wcsuserdata event_var(userid) vengeance 0;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4 est_spawn event_var(userid);es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4.1 est_god event_var(userid) 1;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 6.5 wcs_removefx god event_var(userid);es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 5.5;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4 es_xtell event_var(userid) #multi #lightgreenYou have risen from the grave!"
    "skill4_cmd"         "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_zs3"
    "skill4_sfx"         "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance) then es_xdelayed 3 est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150"

    "skill5_setting"	"es_xset wcs_speed 0.9|es_xset wcs_speed 1.0|es_xset wcs_speed 1.1|es_xset wcs_speed 1.2|es_xset wcs_speed 1.3|es_xset wcs_speed 1.4"
    "skill5_cmd"	"es est_playplayer server_var(wcs_userid) wcs\zombie\zombie3.wav;es est_speed server_var(wcs_userid) server_var(wcs_speed);es es_xtell server_var(wcs_userid) #multi #lightgreenYou have #greenactivated ferocious dash for #lightgreen5 seconds.;es es_xdelayed 5 est_speed server_var(wcs_userid) 0.7;es es_xdelayed 5 es_xtell server_var(wcs_userid) #multi #lightgreenYour #greenferocious dash #lightgreenhas worn off."
    "skill5_sfx"	"es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
    "ultimate_cooldown" "20"

  }

"35"                                  
  {
    "name"              "Magican"          
    "author"            "Damakex(Race?s Coder)"          
    "shortdescription"  "Immobile enemy.|2x Flashbang.|Rege hp|Fly"              
    "required_level"    "600"             
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0"             
    "preloadcmd"        "0"              
    "player_spawn_cmd"  "0"               
    "round_start_cmd"   "0"              
    "round_end_cmd"     "0"               
    "numberofskills"    "4"             
    "numberoflevels"    "4"             
    "skillnames"        "Ice Spell|Magic|Regenation|Fly Spell"    
    "skilldescr"        "When you shoot someone you have a chance of rendering them immobile for a certain ammount of time .|Yuo flashbang lighting longer.|5% chance to heal 1-5 HP /n2 extra hp when 20 lower hp/nOnly when get hit.|You can fly any place where you want."    
   "skillcfg"   "player_attacker|player_attacker|player_victim|player_ultimate"
   "skill1_setting"    "es_xset wcs_chance 15|es_xset wcs_chance 18|es_xset wcs_chance 21|es_xset wcs_chance 24|es_xset wcs_chance 27|es_xset wcs_chance 30|es_xset wcs_chance 31|es_xset wcs_chance 32"
    "racealias_ice1a"    "es est_Freeze event_var(userid) 1;es_delayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);esnq est_csay event_var(attacker)Ice Spell freezing enemy."
    "skill1_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ice1a"
    "skill1_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 6.9 35"
    
    "skill3_setting" "es_xsetinfo wcs_flashupg 1.15;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_flashupg 1.30;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_flashupg 1.45;es_xsetinfo wcs_alpha 90|ees_xsetinfo wcs_flashupg 1.60;es_xsetinfo wcs_alpha 110"
   "skill3_cmd" "es_xsetinfo wcs_flasheffect 1;es es_xkeysetvalue WCSuserdata event_var(userid) flash_target attacker;es es_xkeysetvalue WCSuserdata event_var(userid) flash_target 0;es es_xkeysetvalue WCSuserdata event_var(userid) flash_duration server_var(wcs_flashupg);es es_xkeysetvalue WCSuserdata event_var(userid) flash_alpha 0;es_tell event_var(userid) #multi #LightgreenMagic hit enemy now he cant see!"
   "skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/blueglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 163 54 57 255"
   
    "skill4_setting"    "es_xsetinfo wcs_regain 1|es_xsetinfo wcs_regain 2|es_xsetinfo wcs_regain 3|es_xsetinfo wcs_regain 4|es_xsetinfo wcs_regain 5"
    "racealias_rege4"    "es est_GetHealth wcs_health event_var(userid);es es_xif (server_var(wcs_health) < 80) then es_xmath server_var(wcs_regain) + 2;es es_xif (server_var(wcs_health) < 60) then es_xmath server_var(wcs_regain) + 2;es es_xif (server_var(wcs_health) < 40) then es_xmath server_var(wcs_regain) + 2;es es_xif (server_var(wcs_health) < 20) then es_xmath server_var(wcs_regain) + 2;es es_xdelayed 1 est_Health event_var(userid) + event_var(wcs_regain);es_tell event_var(userid) #multi #GreenRegenation healt.."
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= 35) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 35) then es_xif (server_var(wcs_alive) = 1) then racealias_rege4"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= 35) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es es_xif (server_var(wcs_dice) <= 35) then est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 90 0.5 50 30 0 0 0 255 255 1"
    
     "skill5_setting"    "es_xset wcs_bonushp 5|es_xset wcs_bonushp 6|es_xset wcs_bonushp 7|es_xset wcs_bonushp 8|es_xset wcs_bonushp 9|es_xset wcs_bonushp 10"
    "racealias_lift0"   "es est_Jetpack server_var(wcs_userid) 1;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es_math wcs_health + server_var(wcs_bonushp);wcs_getlanguage wcs_lng wcs_lng_r_liftoff;es_format wcs_lng server_var(wcs_lng) server_var(wcs_bonushp);es_tell server_var(wcs_userid)#greenFly spell!"
    "racealias_lift1"   "es est_Jetpack server_var(wcs_userid) 0;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es_math wcs_health - server_var(wcs_bonushp)"
    "skill5_cmd"        "es est_gethealth wcs_health server_var(wcs_userid);es_xset wcs_jetpack 0;es_keygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;if (server_var(wcs_jetpack) = 0) then racealias_lift0;if (server_var(wcs_jetpack) = 1) then racealias_lift1;if (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
    "skill5_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
        "ultimate_cooldown" "0"
  }

"36"
   {
    "name"              "Raiden"
    "author"            "HOLLIDAY"
    "required_level"    "600"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Fighting Thunder|Thundrbolt|Staff|Thunder God|Raidens Realm"
    "skilldescr"        "Do More Damage With guns and grenades|Release a bolt of thunder|Do more damage|Shake enemy|Destroy anyone who passes through Raidens Realm"
    "skillcfg"          "player_attacker|player_attacker|player_attacker|player_attacker|player_spawn"
   
    "skill1_setting"    "es_xsetinfo wcs_multiplier 1.1|es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.45|es_xsetinfo wcs_multiplier 1.6"
    "racealias_rdn1"    "es es_xsetinfo wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng wcs_lng_r_critgren;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
    "skill1_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_rdn1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 1.8 175 175 255 255 1"
                   
    "skill2_setting"    "es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 2.4"
    "racealias_rai1"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_rai1"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 155 255 255"

    "skill3_setting"    "es_xsetinfo wcs_multiplier 1.2|es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.4|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.8"
    "racealias_den1"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_den1"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 50 20 255 255"
       
    "skill4_setting"    "es_xsetinfo wcs_shaketime 3|es_xsetinfo wcs_shaketime 4|es_xsetinfo wcs_shaketime 5|es_xsetinfo wcs_shaketime 5|es_xsetinfo wcs_shaketime 6"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;es es_xtell event_var(userid) Thunder God;es es_xtell event_var(attacker) Thunder God"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 25) then est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 0 0 255 255"
    
    "skill5_setting"    "es_xsetinfo wcs_count 1;es_xsetinfo wcs_params 14_10_75|es_xsetinfo wcs_count 1;es_xsetinfo wcs_params 50_12_100|es_xsetinfo wcs_count 2;es_xsetinfo wcs_params 100_14_125|es_xsetinfo wcs_count 3;es_xsetinfo wcs_params 120_17_150|es_xsetinfo wcs_count 4;es_xsetinfo wcs_params 150_20_155"
    "skill5_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) ability warden;es es_xkeysetvalue WCSuserdata event_var(userid) ability_count server_var(wcs_count);es es_xkeysetvalue WCSuserdata event_var(userid) ability_parameter server_var(wcs_params)"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 1.8 175 175 255 255 1"
    
    }
   
"37"
  {
    "name"              "Rapscallion"
    "author"            "HOLLIDAY"
    "required_level"    "600"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) ambient/atmosphere/cave_hit6.wav;es_delayed 1 est_RestrictAll event_var(userid);es_delayed 1.1 es est_UnRestrict event_var(userid) weapon_knife;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.5 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 2 est_giveitem event_var(userid) weapon_knife"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Flickering Shadows|Adrinaline|Blade|Levitation|Complete Invisibility"
    "skilldescr"        "Flickering Invisibility|Speed|Extra knife dmg|Levitation|Become Completly invisible when not moving"
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 38|es_xsetinfo wcs_chance 42"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es ma_render_fx event_var(userid) 13;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 editor/phys_ballsocket.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 5 100"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"

    "skill2_setting"    "es_xsetinfo wcs_speed 1.20|es_xsetinfo wcs_speed 1.24|es_xsetinfo wcs_speed 1.28|es_xsetinfo wcs_speed 1.42|es_xsetinfo wcs_speed 1.66"
    "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"

    "skill3_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 44|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75"
    "racealias_ar3"     "es est_playplayer event_var(userid) npc/roller/mine/rmine_blades_out2.wav;es es_xsetinfo wcs_dmg event_var(dmg_health);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xtell event_var(attacker) #multi #greenBlades: #lightgreenDid Extra Damage"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 1) then es_xif (event_var(weapon) = knife) then racealias_ar3"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 8 #a 0 effects/bluespark.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"  

    "skill4_setting"    "es_xsetinfo wcs_gravity 0.68|es_xsetinfo wcs_gravity 0.6|es_xsetinfo wcs_gravity 0.52|es_xsetinfo wcs_gravity 0.44|es_xsetinfo wcs_gravity 0.26"
    "skill4_cmd"        "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"

    "skill5_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 99"
    "racealias_l0"      "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav;es est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou are now #greenFrozen Invisible #lightgreenpess ultimate again to become visible"
    "racealias_l1"      "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es_delayed 1.3 ma_renderfx server_var(wcs_userid) 13"
    "skill5_cmd"        "es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_l0;es es_xif (server_var(wcs_freeze) = 1) then racealias_l1"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 90 0.5 50 30 0 155 115 100 200 1"
    "ultimate_cooldown" "0"
   
   }
   
"38"
  {
    "name"              "Mr Electric"
    "author"            "[Oddity]TeacherCreature"
    "required_level"    "600"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es ma_render_fx event_var(userid) 13;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 editor/phys_ballsocket.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 5 100"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Shocker|Electricity Bounce|Unstable Electric Armor|Lightning Strike"
    "skilldescr"        "Electric Blast into Enemies|Move at the speed of Electricity|Electric Armor sends you bouncing|Lightning is the ultimate form of Natural Electricty"
    "skillcfg"          "player_attacker|player_spawn|player_victim|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_shaketime 1|es_xsetinfo wcs_shaketime 2|es_xsetinfo wcs_shaketime 3|es_xsetinfo wcs_shaketime 4"
    "racealias_shk1"    "es est_playplayer event_var(userid) ambient\levels\citadel\weapon_disintegrate1.wav;es est_physpush event_var(userid) 0 0 300;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 0 300 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 300 0 0"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= 33) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;es es_xif (server_var(wcs_dice) <= 33) then racealias_shk1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 33) then est_Effect 3 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 5 255 255 255 255;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 33) then es es_delayed 2 est_Effect 3 #a 0 models/props_lab/airlock_laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 15 25 255 255 255 255"

    "skill2_setting"    "es_xsetinfo wcs_gravity 0.92;es_xsetinfo wcs_multiplier 3.1|es_xsetinfo wcs_gravity 0.84;es_xsetinfo wcs_multiplier 3.2|es_xsetinfo wcs_gravity 0.76;es_xsetinfo wcs_multiplier 3.3|es_xsetinfo wcs_gravity 0.68;es_xsetinfo wcs_multiplier 3.4"
    "skill2_cmd"        "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"

    "skill3_setting"    "es_xsetinfo wcs_chance 15;es_xsetinfo wcs_duration 2.5|es_xsetinfo wcs_chance 22;es_xsetinfo wcs_duration 3|es_xsetinfo wcs_chance 38;es_xsetinfo wcs_duration 3.5|es_xsetinfo wcs_chance 47;es_xsetinfo wcs_duration 4"
    "racealias_victim"  "es est_playplayer event_var(userid) weapons\explode3.wav;es est_physpush event_var(userid) 0 0 300;es es_delayed 0.2 est_physpush event_var(userid) 900 0 0;es est_setplayercolor event_var(userid) 255 255 255 0 1;es es_delayed server_var(wcs_duration) est_setplayercolor event_var(userid) 255 255 255 255 1"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_victim"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 90 0.5 50 30 0 155 115 100 200 1"
  
    "skill4_setting"    "es_xsetinfo wcs_armor 10|es_xsetinfo wcs_armor 15|es_xsetinfo wcs_armor 20|es_xsetinfo wcs_armor 25"
    "racealias_shk4b"   "es est_GetHealth wcs_health server_var(wcs_userid);es es_xif (server_var(wcs_health) <= 175) then est_Health server_var(wcs_userid) + 25;es est_GetArmor wcs_health server_var(wcs_userid);es es_xmath wcs_health + server_var(wcs_armor);es es_xif (server_var(wcs_health) <= 200) then est_Armor server_var(wcs_userid) + server_var(wcs_armor);es est_GetArmor wcs_tmp server_var(wcs_player);es es_xif (server_var(wcs_tmp) >= server_var(wcs_armor)) then est_Armor server_var(wcs_player) - server_var(wcs_armor)"
    "racealias_shk4"    "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayername wcs_tmp2 server_var(wcs_userid);es wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) 25;es est_shake server_var(wcs_player) 1 10 10;es es_xtell server_var(wcs_name) #green server_var(wcs_userid) shocked you for server_var(wcs_armor) damage.;es es_xtell server_var(wcs_userid) #green You shocked server_var(wcs_name) for server_var(wcs_armor) damage;racealias_cl4b"
    "skill4_cmd"        "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_shk4"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 60 100 0.8 155 115 100 200 1"
    "ultimate_cooldown" "20"
  
  }
  
"39"
  {
    "name" "Laser Light Show"
    "author" "=[LSS]= Soldier62994"
    "shortdescription" "Credits - HOLLIDAY and NovaKiller"
    "required_level" "600"
    "maximum_level" "40"
    "allow_only" "0"
    "teamlimit" "0"
    "preloadcmd" "0"
    "player_spawn_cmd" "es est_setplayercolor server_var(wcs_userid) 255 55 0 155 1"
    "round_start_cmd" "0"
    "round_end_cmd" "0"
    "numberofskills" "6"
    "numberoflevels" "5"
    "skillnames" "Laser Shot|Laser Launcher|Laser Shock|Laser Fast|Laser Bullet|Laser Shield"
    "skilldescr" "Extra Damage|Launch Up Enemies|Freeze Enemies|Move Really Fast and Jump High|Laser Bullets|Shield Yourself"
    "skillcfg" "player_attacker|player_attacker|player_attacker|player_spawn|player_ultimate"

    "skill1_setting" "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75"
    "racealias_gen" "es wcs_dealdamage event_var(attacker) event_var(userid) 15;esnq est_csay event_var(attacker) Laser Shot;esnq est_csay event_var(userid) Laser Shot"
    "skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_gen"
    "skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);est_effect 10 #a 0 sprites/flatflame.vmt server_var;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

    "skill2_setting" "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 70"
    "racealias_doc" "es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 500 0 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 0 0 500;es es_delayed 1.5 est_freeze event_var(userid) 1;es es_delayed 1.7 est_freeze event_var(userid) 0;es es_delayed 1.9 est_physpush event_var(userid) 0 500 0;es es_delayed 2.1 est_freeze event_var(userid) 1;es es_delayed 2.3 est_freeze event_var(userid) 0;es es_xtell event_var(attacker) #multi #greenm3: #lightgreenLaunched your enemy"
    "racealias_holli" "es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 0 500 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 500 0 0;es es_xtell event_var(attacker) #multi #greenm3: #lightgreenLaunched your enemy"
    "racealias_sfx0" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_Effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 5 10 255 0 0 255;es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 5 5 250 255;es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 255 5 5 255"
    "racealias_sfx1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2.5 2.5 255;es est_effect 10 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 150 90 3 80 60 0 250 150 170 200 3;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 1620;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 10 20 255 55 55 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 90;es est_effect 10 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 150 90 3 80 60 0 250 150 200 200 3"
    "skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_doc;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_holli"
    "skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_sfx0;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_sfx1"

    "skill3_setting" "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50"
    "racealias_ice3" "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    "racealias_ice3" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    "skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ice3"
    "skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 55 155 2 400 200 1 55 0 155 200 1"

    "skill4_setting" "es_xsetinfo wcs_gravity 0.68;es_xsetinfo wcs_speed 1.24;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_gravity 0.6;es_xsetinfo wcs_speed 1.28;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_gravity 0.52;es_xsetinfo wcs_speed 1.32;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_gravity 0.44;es_xsetinfo wcs_speed 1.36;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_gravity 0.36;es_xsetinfo wcs_speed 1.40;es_xsetinfo wcs_alpha 190"
    "skill4_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity)."
    "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 10 50 1 100 0 25 255 3"

    "skill5_setting" "es_xsetinfo wcs_multiplier 0.05;es_xsetinfo wcs_red 255;es_xsetinfo wcs_green 5;es_xsetinfo wcs_blue 25|es_xsetinfo wcs_multiplier 1;es_xsetinfo wcs_red 255;es_xsetinfo wcs_green 5;es_xsetinfo wcs_blue 25|es_xsetinfo wcs_multiplier 1.50;es_xsetinfo wcs_red 255;es_xsetinfo wcs_green 50;es_xsetinfo wcs_blue 25"
    "racealias_nc1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) You made + server_var(wcs_dmg) whith your laser;esnq est_csay event_var(userid) took + server_var(wcs_dmg) from a laser"
    "skill5_cmd" "es es_xif (server_var(wcs_dice) <= 100) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then es_xif (server_var(wcs_alive) = 1) then racealias_nc1"
    "skill5_sfx" "es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 server_var(wcs_red) server_var(wcs_green) server_var(wcs_blue) 255"

    "skill6_setting" "es_xsetinfo wcs_duration 1|es_xsetinfo wcs_duration 1.5|es_xsetinfo wcs_duration 2.1|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 3.5"
    "skill6_cmd" "es est_freeze server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) est_freeze server_var(wcs_userid) 0;es est_god server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es_xmath wcs_duration - 1;wcs_getlanguage wcs_lng wcs_lng_r_mortal;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
    "skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_duration) 1.5 255"
    "ultimate_cooldown" "30"
    
    }

"40"                                 
 {
    "name"              "Alien"          
    "author"            "Damakex[Race?s Coder]"          
    "shortdescription"  "Powerfull hunter.."               
    "required_level"    "700"            
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0"             
    "preloadcmd"        "0"               
     "player_spawn_cmd"  "es es_xdelayed 1.8 est_unrestrict event_var(userid) c4;es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xdelayed 1.5 est_UnRestrict event_var(userid) weapon_knife;es es_xdelayed 1.9 est_give event_var(userid) weapon_knife;es es_xkeysetvalue WCSuserdata event_var(userid) longjump 1.2;wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "round_start_cmd"   "0"              
    "round_end_cmd"     "0"              
    "numberofskills"    "5"             
    "numberoflevels"    "8"             
    "skillnames"        "Poison Claws|Alien Skin|Toxic Tail|Claws Slash|Hiding In Shadows"    
    "skilldescr"        "You have a chance of hurling a poisoned claws at the enemy.|You skin are very strong and you got more additional health.|You tail catch up you enemy slowing him some seconds.|You claws are very strong and destoroy enemy gun.|You goth invisible some seconds."   
    "skillcfg"          "player_attacker|player_spawn|player_attacker|player_attacker|player_ultimate"      
    
    "skill1_setting"    "es_xsetinfo wcs_poisen 1|es_xsetinfo wcs_poisen 2|es_xsetinfo wcs_poisen 3|es_xsetinfo wcs_poisen 4|es_xsetinfo wcs_poisen 6|es_xsetinfo wcs_poisen 7|es_xsetinfo wcs_poisen 8|es_xsetinfo wcs_poisen 9"      
    "racealias_alien2"	"es es_xdelayed 1 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poisen);es es_xdelayed 1 es_tell event_var(userid) #lightgreenYou got hit by#green event_var(es_attackername) 's Poison Claws es_xdelayed 3 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poisen);es es_xdelayed 5 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poisen)"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= 10) then racealias_alien2;es es_xif (server_var(wcs_dice) <= 10) then es_tell event_var(attacker) #multi #lightgreenYou have #greenpoisoned event_var(es_username) #lightgreen!!"
    "skill1_sfx" 	"es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 150 50 0 55 55 15 255 10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 72 157 3 175 75 0 75 0 255 255 50"
    
     "skill2_setting"   "es_xsetinfo wcs_addhealth 120;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 140;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 160;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 200;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 240;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_addhealth 290;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_addhealth 300;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_addhealth 400;es_xsetinfo wcs_alpha 120"
    "skill2_cmd"        "es est_GetHealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_addhealth);es est_SetHealth event_var(userid) server_var(wcs_health);es_tell event_var(userid)#multi #lightgreenAlien #greenSkin  #lightgreenActivated."
    "skill2_sfx" 	"es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"
    
    "skill3_setting"    "es_xsetinfo wcs_speed 0.75;es_xsetinfo wcs_duration 2|es_xsetinfo wcs_speed 0.65;es_xsetinfo wcs_duration 3|es_xsetinfo wcs_speed 0.60;es_xsetinfo wcs_duration 4|es_xsetinfo wcs_speed 0.55;es_xsetinfo wcs_duration 5|es_xsetinfo wcs_speed 0.55;es_xsetinfo wcs_duration 6"
    "racealias_ali2"     "es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) wcs_removefx speed event_var(userid);es_tell event_var(attacker)#multi #lightgreenPoison tail #greenslowed down #lightgreenenemy;es_tell event_var(userid)#multi #lightgreengot slowed down by #greenevent_var(es_attackername) 's #lightgreenPoison tail."
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_ali2"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10 1 255;es_xmath wcs_y1 + 100;es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10 1 255"
  
    "skill4_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 36|es_xsetinfo wcs_chance 60"
    "racealias_ie4"     "es est_DropWeapon event_var(userid) 1;es_tell event_var(userid)#multi #lightgreenyour attacker forced you #greento drop your #lightgreenweapon;es es_csay event_var(attacker)You forced event_var(es_username) to drop his weapon."
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ie4"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 50 20 255 255"

    "skill5_setting"    "es_xsetinfo wcs_duration 1|es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 2.5|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 3.5|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 4.5|es_xsetinfo wcs_duration 7" 
    "skill5_cmd"        "es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xtell server_var(wcs_userid) #multi #greenYou are now invisible for server_var(wcs_duration) seconds!;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #lightgreenYou are no longer ninvisible!"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 155 255 1"
    "ultimate_cooldown" "20"
  
}

"41"
  {
    "name"              "Automaton"
    "author"            "HOLLIDAY"
    "required_level"    "700"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_restrictall event_var(userid);es es_delayed 0.2 est_unrestrict event_var(userid) weapon_knife;es es_delayed 0.5 est_give event_var(userid) weapon_knife;es est_playplayer event_var(userid) ambient/levels/labs/teleport_weird_voices1.wav;es est_playplayer event_var(userid) ambient/levels/citadel/strange_talk1.wav;es es_delayed 5 est_playplayer event_var(userid) hl1/fvox/automedic_on.wav"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Weapon disintegrate|Confiscate|Automatic medic system|Automatic Target System"
    "skilldescr"        "Disintegrate the attackers weapons apon your death|Take the enemies weapon|Automaticaly restore your hp or a chance to get the attackers gun|Auto Aim"
    "skillcfg"          "player_death|player_attacker|player_victim|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 14|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 38"
    "racealias_btknife1""es est_stripplayer event_var(attacker) 1;es es_delayed 0.5 est_give event_var(attacker) weapon_knife"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_btknife1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 85;es est_effect 11 #a 0 sprites/640_train.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"

    "skill2_setting"    "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_duration 3|es_xsetinfo wcs_chance 15;es_xsetinfo wcs_duration 5|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_duration 7|es_xsetinfo wcs_chance 35;es_xsetinfo wcs_duration 9|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_duration 10"
    "racealias_fzd2"    "es est_getprimary wcs_tmp event_var(userid);es est_getsecondary wcs_tmp1 event_var(userid);es es_delayed 0.2 est_DropWeapon event_var(userid) 1;es es_delayed 0.3 est_DropWeapon event_var(userid) 2;es es_delayed 0.2 est_unrestrict event_var(attacker) server_var(wcs_tmp);es es_delayed 0.2 est_unrestrict event_var(attacker) server_var(wcs_tmp1);es es_delayed server_var(wcs_duration) est_restrict event_var(attacker) server_var(wcs_tmp);es es_delayed server_var(wcs_duration) est_restrict event_var(attacker) server_var(wcs_tmp1);es es_delayed server_var(wcs_duration) est_playplayer event_var(attacker) hl1/fvox/ammo_depleted.wav"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = knife) then racealias_fzd2"
    "skill2_sfx"        "es est_effect 4 #a 0 sprites/tp_beam001.vmt event_var(userid) 2 5 10 20 100 155 255 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"

    "skill3_setting"    "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_hp 10|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_hp 20|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_hp 30|es_xsetinfo wcs_chance 33;es_xsetinfo wcs_hp 40|es_xsetinfo wcs_chance 38;es_xsetinfo wcs_hp 50"
    "racealias_knifebt3""es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) > 10) then racealias_knifebt4"
    "racealias_knifebt4""es es_delayed 6 est_healthadd event_var(userid) server_var(wcs_hp);es es_delayed 2 est_playplayer event_var(userid) npc/vort/health_charge.wav;es est_playplayer event_var(userid) hl1/fvox/health_dropping.wav;es es_delayed 5 est_playplayer event_var(userid) hl1/fvox/power_restored.wav"
    "skill3_cmd"        "es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) > 50) then racealias_knifebt5;es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) < 50) then racealias_knifebt3;es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) = 0) then est_playplayer event_var(userid) hl1/fvox/flatline.wav"
    "racealias_knifebt5""es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_knifebtt"
    "racealias_knifebtt""es est_getprimary wcs_tmp2 event_var(attacker);es est_unrestrict event_var(userid) server_var(wcs_tmp2);es es_delayed 0.2 est_give event_var(userid) server_var(wcs_tmp2);es es_delayed server_var(wcs_duration) est_restrict event_var(userid) server_var(wcs_tmp2);es est_playplayer event_var(userid) npc/combine_gunship/attack_start2.wav;es est_playplayer event_var(attacker) npc/combine_gunship/attack_start2.wav"
    "racealias_knifebt6""es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) > 10) then racealias_knifebt7"
    "racealias_knifebt7""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 1920;es_xmath wcs_z2 + 20;es es_delayed 2 est_Effect 3 #a 4 effects/bluelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 6 20 40 255 10 25 255"
    "skill3_sfx"        "es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) < 50) then racealias_knifebt6"

    "skill4_setting"    "es_xsetinfo wcs_maxtargets 1;es_xsetinfo wcs_radius 500;es_xsetinfo wcs_stab 2|es_xsetinfo wcs_maxtargets 1;es_xsetinfo wcs_radius 550;es_xsetinfo wcs_stab 2|es_xsetinfo wcs_maxtargets 1;es_xsetinfo wcs_radius 750;es_xsetinfo wcs_stab 3|es_xsetinfo wcs_maxtargets 1;es_xsetinfo wcs_radius 950;es_xsetinfo wcs_stab 4|es_xsetinfo wcs_maxtargets 1;es_xsetinfo wcs_radius 1120;es_xsetinfo wcs_stab 5"
    "skill4_cmd"        "es es_xdoblock wcs/WCSultimates/wcs_ulti_aim;es est_unrestrict server_var(wcs_userid) weapon_sg550;es es_delayed 0.1 est_give server_var(wcs_userid) weapon_sg550;es est_modplayerweapon server_var(wcs_userid) sg550 9000;es es_delayed server_var(wcs_stab) est_restrict server_var(wcs_userid) weapon_sg550"
    "skill4_sfx"        "0"
   
   }
    
"42"
  {
    "name"              "Crazy hound"
    "author"            "[H.F.M.]Rasmus{Chef}"
    "required_level"    "700"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xdelayed 1.3 est_UnRestrict event_var(userid) weapon_c4;es es_xdelayed 1.4 est_UnRestrict event_var(userid);es es_xdelayed 1.5 est_UnRestrict event_var(userid) weapon_knife;es es_xdelayed 2.1 est_give event_var(userid) weapon_knife;es es_xkeysetvalue WCSuserdata event_var(userid) longjump 1.2;wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng);es est_playplayer event_var(userid) weapons\stinger_fire1.wav;es est_SetHealth event_var(userid) 50"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Strong legs|Four Legs|claws of the hound|additional blood|skills of the chameleon"
    "skilldescr"        "Low Gravity|more speed|more knife damage|more health|get a little invis"
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_spawn|player_spawn"

    "skill1_setting"    "es_xsetinfo wcs_gravity 0.85|es_xsetinfo wcs_gravity 0.75|es_xsetinfo wcs_gravity 0.65|es_xsetinfo wcs_gravity 0.55|es_xsetinfo wcs_gravity 0.45"
    "skill1_cmd"        "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"

    "skill2_setting"    "es_xsetinfo wcs_speed 1.35|es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_speed 1.7|es_xsetinfo wcs_speed 1.85"
    "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"

    "skill3_setting"    "es_xset wcs_multiplier 0.3|es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 0.9|es_xset wcs_multiplier 1.125"
    "racealias_crazyH"  "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg2;es_format wcs_lng server_var(wcs_lng) server_var(wcs_dmg) event_var(es_username);es_tell event_var(attacker) #multi server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg3;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg);es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_cmd"        "if (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_crazyH"
    "skill3_sfx"        "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;if (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"

    "skill4_setting"    "es_xsetinfo wcs_addhealth 30;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 40;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 50;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 75;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 100;es_xsetinfo wcs_alpha 90"
    "skill4_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

    "skill5_setting"    "es_xset crabinvis 200|es_xset invis 175|es_xset crabinvis 150|es_xset crabinvis 130|es_xset crabinvis 110|es_xset crabinvis 100|es_xset crabinvis 80|es_xset crabinvis 50"
    "skill5_cmd"        "es es_xdelayed 1 est_setplayercolor event_var(userid) 255 255 255 server_var(crabinvis) 1"
    "skill5_sfx"        "0"

   }

"43"
  {
    "name"              "Sniper Class"
    "author"            "[UG] Sek. NovaKiller DK Surfer"
    "required_level"    "700"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_scout;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_awp;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.8 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_deagle;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_glock;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_usp;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_p228"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "6"
    "skillnames"        "Sniper|Camouflage|Random Medkit|Stamania"
    "skilldescr"        "You got 75%-100% of spawning whit a Scout/AWP|You will get camouflaged at spawn so you are harder too see|You got 80% chance of getting 50%-75% of the dmg you do back as HP|Gain 150% more speed, 70% lower gravity and 60% longer jumps for 2.50-10.00 seconds"
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 75;es_xsetinfo wcs_weapon weapon_scout|es_xsetinfo wcs_chance 90;es_xsetinfo wcs_weapon weapon_scout|es_xsetinfo wcs_chance 100;es_xsetinfo wcs_weapon weapon_scout|es_xsetinfo wcs_chance 75;es_xsetinfo wcs_weapon weapon_awp|es_xsetinfo wcs_chance 90;es_xsetinfo wcs_weapon weapon_awp|es_xsetinfo wcs_chance 100;es_xsetinfo wcs_weapon weapon_awp"
    "racealias_sc1a"    "es es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 2 est_Give event_var(userid) server_var(wcs_weapon);wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es es_xtell event_var(userid) #multi #Lightgreen : You have gained a #Green SNIPER"
    "racealias_sc1b"    "es es_xif (server_var(wcs_weapon) = weapon_colt) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_weapon) = weapon_bazooka) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 2 est_Give event_var(userid) server_var(wcs_weapon);es es_xif (server_var(wcs_weapon) = weapon_colt) then est_SetAmmo event_var(userid) 2 50;es es_xif (server_var(wcs_weapon) = weapon_bazooka) then est_SetAmmo event_var(userid) 1 10;wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es es_xtell event_var(userid) #multi #Lightgreen : You have gained a #Green SNIPER"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xsetinfo wcs_weapon weapon_colt;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xsetinfo wcs_weapon weapon_bazooka;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_sc1a;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_sc1b"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 75 255 123 1"
  
    "skill2_setting"    "es_xsetinfo wcs_invis 100;es_xsetinfo wcs_alpha 20|es_xsetinfo wcs_invis 90;es_xsetinfo wcs_alpha 30|es_xsetinfo wcs_invis 80;es_xsetinfo wcs_alpha 40|es_xsetinfo wcs_invis 70;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_invis 60;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_invis 50;es_xsetinfo wcs_alpha 70"
    "skill2_cmd"        "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi #Lightgreen : You are now #Green camouflaged"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 200 255 178 server_var(wcs_alpha)"

    "skill3_setting"    "es_xsetinfo wcs_divider 5;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_divider 4.5;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_divider 4.2;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_divider 4;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_divider 3.7;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 3.45;es_xsetinfo wcs_alpha 150"
    "racealias_sc3"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 80) then racealias_sc3"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 80) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 80) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 80) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 45 0 160 server_var(wcs_alpha)"

    "skill4_setting"    "es_xsetinfo wcs_time 3.0|es_xsetinfo wcs_time 5.0|es_xsetinfo wcs_time 7.0|es_xsetinfo wcs_time 9.0|es_xsetinfo wcs_time 10.0|es_xsetinfo wcs_time 12.0"
    "skill4_cmd"        "es est_speed server_var(wcs_userid) 2.0;es es_xdelayed server_var(wcs_time) est_speed server_var(wcs_userid) 1.00;es est_SetGravity server_var(wcs_userid) 0.30;es es_xdelayed server_var(wcs_time) est_SetGravity server_var(wcs_userid) 1.0;es es_xkeysetvalue WCSuserdata event_var(userid) longjump 1.60;es es_xdelayed server_var(wcs_time) es_xkeysetvalue WCSuserdata event_var(userid) longjump 1.00"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 50 200 20 20 255"
    "ultimate_cooldown" "10"
  
  }

"44"
  {
    "name"              "The Rising Scoutsman"
    "author"            "Copy/paste & edited by:[H.F.M.]Rasmus{Chef}"
    "required_level"    "700"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xdelayed 1 es_RestrictAll event_var(userid);es es_xdelayed 1.2 es_UnRestrict event_var (userid) weapon_glock;es es_xdelayed 1.2 es_UnRestrict event_var (userid) weapon_usp;es es_xdelayed 1.2 es_UnRestrict event_var (userid) weapon_p228;es es_xdelayed 1.2 es_UnRestrict event_var (userid) weapon_deagle;es es_xdelayed 1.2 es_UnRestrict event_var (userid) weapon_fiveseven;es es_xdelayed 1.2 es_UnRestrict event_var (userid) weapon_scout;es es_xdelayed 1.2 es_UnRestrict event_var (userid) weapon_hegrenade;es es_xdelayed 1.2 es_UnRestrict event_var (userid) weapon_knife;es es_xdelayed 1.2 es_UnRestrict event_var (userid) weapon_c4;es es_xdelayed 1.2 es_UnRestrict event_var (userid) item_defuser;es es_xdelayed 1.3 es_UnRestrict event_var (userid) weapon_m4a1;es est_give event_var (userid) weapon_scout;es es_xdelayed 1.5 est_setclipammo event_var(userid) 100 150"
    "numberofskills"    "4"
    "numberoflevels"    "6"
    "skillnames"        "A Scoutsmans Training|A Scoutsman Has Friends|Disguise Of The Scoutsman|The Flying Scoutsman"
    "skilldescr"        "You Might Do Extra Damage|Your Friends Might Avenge Your Death|Become More Invisible|You Can Fly & Get Some HP"
    "skillcfg"          "player_attacker|player_death|player_spawn|player_ultimate"
    
    "skill1_setting"    "es_xsetinfo wcs_multiplier 0.25;es_xsetinfo wcs_chance 15|es_xsetinfo wcs_multiplier 0.45;es_xsetinfo wcs_chance 20|es_xsetinfo wcs_multiplier 0.75;es_xsetinfo wcs_chance 25|es_xsetinfo wcs_multiplier 1.05;es_xsetinfo wcs_chance 30|es_xsetinfo wcs_multiplier 1.15;es_xsetinfo wcs_chance 40|es_xsetinfo wcs_multiplier 1.50;es_xsetinfo wcs_chance 50"
    "racealias_mc1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_mc2"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 133 177 155 255"
    
    "skill2_setting"    "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 85|es_xsetinfo wcs_chance 90|es_xserinfo wcs_chance 100"
    "racealias_xdth4"   "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_player);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es es_delayed 6 est_teleport server_var(wcs_player) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es_xtell server_var(wcs_player) #multi #lightgreenA teammate has been #greenslayed, #lightgreenyou have been summuned to avenge his death;es es_xtell event_var(userid) #multi #lightgreenYou call apon #green server_var(wcs_name) #lightgreento Avenge your Death"
    "racealias_zdth4"   "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_xdth4"
    "racealias_vdth4"   "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_zdth4"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_vdth4"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/ar2_altfire1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"
    
    "skill3_setting"    "es_xsetinfo wcs_invis 100;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_invis 90;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_invis 80;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_invis 70;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_invis 60;es_xsetinfo wcs_alpha 135|es_xsetinfo wcs_invis 50;es_xsetinfo wcs_alpha 160"
    "skill3_cmd"        "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi #Lightgreen : You Are Now #Green Harder To See"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 200 255 178 server_var(wcs_alpha)"

    "skill4_setting"    "es_xsetinfo wcs_bonushp 10|es_xsetinfo wcs_bonushp 15|es_xsetinfo wcs_bonushp 20|es_xsetinfo wcs_bonushp 25|es_xsetinfo wcs_bonushp 30|es_xsetinfo wcs_bonushp 40"
    "racealias_lift0"   "es est_Jetpack server_var(wcs_userid) 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es est_removeweapon server_var(wcs_userid) 1;es est_give server_var(wcs_userid) weapon_m4a1;es est_setplayercolor event_var(userid) 100 250 50 0 1;es es_xmath wcs_health + server_var(wcs_bonushp);wcs_getlanguage wcs_lng wcs_lng_r_liftoff;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_bonushp);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
    "racealias_lift1"   "es est_Jetpack server_var(wcs_userid) 0;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es est_removeweapon server_var(wcs_userid) 1;es est_give server_var(wcs_userid) weapon_scout;es es_xmath wcs_health - server_var(wcs_bonushp)"
    "skill4_cmd"        "es est_gethealth wcs_health server_var(wcs_userid);es_xsetinfo wcs_jetpack 0;es es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;es es_xif (server_var(wcs_jetpack) = 0) then racealias_lift0;es es_xif (server_var(wcs_jetpack) = 1) then racealias_lift1;es es_xif (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
    "ultimate_cooldown" "3"
  
  }
  
"45"
  {
    "name"              "Guardian"
    "author"            "SladeWolf"
    "shortdescription"  "This Race Is Knife Only!!!"
    "required_level"    "800"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 0.5 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_fp_css;es es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_fp_dods;es wcs_givexp event_var(userid) 10 0 0"
    "racealias_fp_css"  "es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_smokegrenade;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_flashbang;es es_xdelayed 1.9 es_give event_var(userid) weapon_knife"
    "racealias_fp_dods" "es es_xdelayed 0.7 est_removeweapon event_var(userid) 3;es es_xdelayed 0.8 est_removeweapon event_var(userid) 4;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_spade"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "4"
    "skillnames"        "Heartless Rage|Invisibility|LongJump|Ice Blade|Respawn|Heal"
    "skilldescr"        "Health and speed|Invisiblity|Long Jump|Freezes Enemys When Using Knife|Respawn you and your Team when dead|Heal"
    "skillcfg"          "player_spawn|player_spawn|player_spawnplayer_attacker|player_death|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_speed 1.55;es_xsetinfo wcs_hp 20|es_xsetinfo wcs_speed 1.65;es_xsetinfo wcs_hp 40|es_xsetinfo wcs_speed 1.75;es_xsetinfo wcs_hp 60|es_xsetinfo wcs_speed 1.85;es_xsetinfo wcs_hp 80|es_xsetinfo wcs_speed 1.95;es_xsetinfo wcs_hp 100"
    "skill1_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);wcs_getlanguage wcs_lng wcs_lng_r_berserk;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_speed);es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"

    "skill2_setting"    "es_xsetinfo wcs_invis 80;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_invis 70;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_invis 60;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_invis 50;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_invis 40;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_invis 30;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_invis 20;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_invis 5;es_xsetinfo wcs_alpha 125"
    "skill2_cmd"        "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;es es_xtell event_var(userid) : Invisibility set."
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
      
    "skill3_setting"    "es_xsetinfo wcs_multiplier 1.2|es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.4|es_xsetinfo wcs_multiplier 1.5"
    "skill3_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"

    "skill4_setting"    "es_xsetinfo wcs_ice 1|es_xsetinfo wcs_ice 2|es_xsetinfo wcs_ice 3|es_xsetinfo wcs_ice 4|es_xsetinfo wcs_ice 5|es_xsetinfo wcs_ice 6"
    "skill4_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then es est_freeze event_var(userid) 1;es es_xdelayed server_var(wcs_ice) wcs_removefx freeze event_var(userid)"
    "skill4_sfx"        "0"

    "skill5_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 90"
    "racealias_bm1"     "es_xsetinfo wcs_phoenix 0;es es_xkeygetvalue wcs_phoenix WCStmp phoenix event_var(es_userteam);es_xmath wcs_phoenix + 1;es es_xkeysetvalue WCStmp phoenix event_var(es_userteam) server_var(wcs_phoenix);wcs_getlanguage wcs_lng wcs_lng_r_phoenix;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill5_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bm1"
    "skill5_sfx"        "0"

    "skill6_setting"    "es_xsetinfo wcs_hpmana 15|es_xsetinfo wcs_hpmana 17|es_xsetinfo wcs_hpmana 19|es_xsetinfo wcs_hpmana 21"
    "skill6_cmd"        "es es_xgetmoney wcs_money server_var(wcs_userid);es es_xif (server_var(wcs_money) >= 100) then est_cash server_var(wcs_userid) - 100;es es_xif (server_var(wcs_money) >= 100) then est_Health server_var(wcs_userid) + server_var(wcs_hpmana);wcs_getlanguage wcs_lng wcs_lng_r_sacrificemana;es es_xif (server_var(wcs_money) >= 100) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng) server_var(wcs_hpmana) HP."
    "skill6_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 50;es es_xif (server_var(wcs_money) >= 100) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
    "ultimate_cooldown" "15"
  
  }
  
"46"
  {
    "name"              "[Oddity]Drug Pusher"
    "author"            "[Oddity]TeacherCreature"
    "required_level"    "800"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "2"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "8"
    "skillnames"        "Drugs|Run From the Cops|Get Paid|Take a Hit"
    "skilldescr"        "Inject your victim with drugs|Speed from always running from cops|Dealing for Money|Make your attacker take a hit of some drugs"
    "skillcfg"          "player_attacker|player_spawn|player_attacker|player_victim"

    "skill1_setting"    "es_xsetinfo wcs_time 1.0|es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_time 2.0|es_xsetinfo wcs_time 2.3|es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_time 2.8|es_xsetinfo wcs_time 3.0|es_xsetinfo wcs_time 3.5"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then ma_drug event_var(userid) 1;es es_xdelayed server_var(wcs_time) ma_drug event_var(userid) 0;es es_xtell event_var(attacker) #green Drugged event_var(es_username);es es_xtell event_var(userid) #green Drugged by event_var(es_attackername)"
    "skill1_sfx"        "0"

    "skill2_setting"    "es_xsetinfo wcs_speed 1.08;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.12;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.16;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.20;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 1.24;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_speed 1.28;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_speed 1.32;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_speed 1.36;es_xsetinfo wcs_alpha 190"
    "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

    "skill3_setting"    "es_xsetinfo wcs_money 10|es_xsetinfo wcs_money 30|es_xsetinfo wcs_money 50|es_xsetinfo wcs_money 70|es_xsetinfo wcs_money 90|es_xsetinfo wcs_money 110|es_xsetinfo wcs_money 130|es_xsetinfo wcs_money 150"
    "racealias_dp3"     "es es_xgetmoney wcs_cash event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_stolemoney;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_money) event_var(es_username);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(attacker) + server_var(wcs_money);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(userid) - server_var(wcs_money)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then racealias_dp3"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"
  
    "skill4_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80"
    "racealias_dp4"	    "es ma_drug event_var(attacker) 1;es es_xdelayed 2.0 ma_drug event_var(attacker) 0;es es_xtell event_var(userid) #green drugged event_var(es_attackername);es es_xtell event_var(attacker) #green Forced to take a hit by event_var(es_username)"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_dp4"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 20 200 200 255"
   
  }

"47"                                  
  {
    "name"              "Daylight Hunter"          
    "author"            "Damakex(Race?s Coder)"          
    "shortdescription"  "Blind enemies.|More healt team.|Burning enemy.|Sunhole."              
    "required_level"    "800"             
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0"             
    "preloadcmd"        "0"              
    "player_spawn_cmd"  "0"               
    "round_start_cmd"   "0"              
    "round_end_cmd"     "0"               
    "numberofskills"    "4"             
    "numberoflevels"    "4"             
    "skillnames"        "Light Aura|Light Pulse|Sunlight|Sunhole"    
    "skilldescr"        "Blinds your enemy for x seconds depending on your skill level.|You provide your team 5-10 more health when you kill enemy.|Set fire you enemy 30-50% change.|Created sunhole a 1-5 seconds."    
    "skillcfg"   	"player_attacker|player_kill|player_attacker|player_ultimate"
     
    "skill1_setting" 	"es_xsetinfo wcs_time 5|es_xsetinfo wcs_time 6|es_xsetinfo wcs_time 7|es_xsetinfo wcs_time 8"
    "racealias_la1" 	"es est_Fade event_var(userid)0 5 8 000 0 0 000 server_var(wcs_time)"
    "skill1_cmd" 	"es es_xif (server_var(wcs_dice) <= 30) then racealias_la1;es_tell event_var(attacker)#multi #greenLight Aura: You have blinded event_var(es_username) a server_var(wcs_time).;es_tell event_var(userid)#multi #lightgreenLight Aura: You have been blinded by event_var(es_attackername)a event_var(wcs_time)"
    "skill1_sfx" 	"es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255"
   
    "skill2_setting"    "es_xsetinfo wcs_teamhp 5;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_teamhp 7;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_teamhp 8;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_teamhp 10;es_xsetinfo wcs_alpha 80"
    "skill2_cmd"        "es es_xif (server_var(wcs_team) = 2) then es est_Healthadd #T!C server_var(wcs_teamhp);es es_xif (server_var(wcs_team) = 3) then es est_Healthadd #C!T server_var(wcs_teamhp); es_tell event_var(userid)#multi #LightgreenYour team gained event_var(wcs_teamhp)#GreenHP"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
  
    "skill3_setting"    "es_xset wcs_chance 30;es_xset wcs_time 2|es_xset wcs_chance 25;es_xset wcs_time 2.5|es_xset wcs_chance 40;es_xset wcs_time 3|es_xset wcs_chance 50;es_xset wcs_time 3.5"
    "racealias_sun3"     "es est_gethealth wcs_health event_var(userid);es_set wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es_tell event_var(attacker)#multi #greenYou have burn event_var(es_username) a server_var(wcs_time).;es_tell event_var(userid)#multi #lightgreenSunlight have been burned by event_var(es_attackername) a event_var(wcs_time)."
    "skill3_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_sun3"
    "skill3_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 10;es_math wcs_z2 + 10;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
    
    "skill4_setting"    "es_xsetinfo wcs_duration 1|es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4"
    "skill4_cmd"        "es es_xdelayed 2 est_BlackHole server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_duration);es_tell event_var(userid)#multi #greenYou created sun hole *Note: Run!*"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 500 10 400 400 0 155 155 155 255 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physcannon_bluecore1b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10 3 255"
    "ultimate_cooldown" "30"  
}

"48"
  {
    "name"              "Jihad Joe"
    "author"            "[Oddity]TeacherCreature"
    "required_level"    "800"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "2"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 0.5 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_jj_css;es es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_jj_dods;es wcs_givexp event_var(userid) 10 0 0"
    "racealias_jj_css"  "es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_glock;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_usp;es es_xdelayed 1.9 es_give event_var(userid) weapon_knife;es es_xdelayed 1.9 es_give event_var(userid) weapon_hegrenade"
    "racealias_jj_dods" "es es_xdelayed 0.7 est_removeweapon event_var(userid) 3;es es_xdelayed 0.8 est_removeweapon event_var(userid) 4;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_spade"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Bombs|Create Bomb(You need this)|Fanatacism|NAPALM|Suicide Bomber"
    "skilldescr"        "Critical grenade|Endless Grenades|Devotion to mecca|This is for allah!"
    "skillcfg"          "player_attacker|player_spawn|player_spawn|player_attacker|player_death"

    "skill1_setting"    "es_xsetinfo wcs_multiplier 0.2|es_xsetinfo wcs_multiplier 0.4|es_xsetinfo wcs_multiplier 0.6|es_xsetinfo wcs_multiplier 0.8|es_xsetinfo wcs_multiplier 1.0|es_xsetinfo wcs_multiplier 1.2|es_xsetinfo wcs_multiplier 1.4|es_xsetinfo wcs_multiplier 1.6"
    "racealias_oh2"     "es es_xsetinfo wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng wcs_lng_r_critgren;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
    "skill1_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_oh2"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/crystal_beam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.7 3 200"

	"skill2_setting"    "es_xsetinfo wcs_tmp4 20|es_xsetinfo wcs_tmp4 17|es_xsetinfo wcs_tmp4 14|es_xsetinfo wcs_tmp4 11|es_xsetinfo wcs_tmp4 8"
    "racealias_jj11"    "es_keygetvalue wcs_round WCSuserdata server_var(wcs_tmp2) aura_round;if (server_var(wcs_roundcounter) = server_var(wcs_round)) then es_xdelayed server_var(wcs_tmp4) wcs_dalias racealias_jj12 server_var(wcs_tmp2) 1 1"
    "racealias_jj12"    "es_getplayerprop wcs_dead server_var(wcs_tmp2) CCSPlayer.baseclass.pl.deadflag;if (server_var(wcs_dead) = 0) then racealias_jj13;racealias_jj11"
    "racealias_jj13"    "es es_xgetplayername wcs_name server_var(wcs_targetid);es es_delayed 0.6 es_give server_var(wcs_tmp2) weapon_hegrenade"
    "skill2_cmd"        "es_xsetinfo wcs_round 0;es_keysetvalue WCSUserdata event_var(userid) aura_round server_var(wcs_roundcounter);es_setinfo wcs_tmp2 event_var(userid);racealias_jj11"
    "skill2_sfx"        "0"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"
    
    "skill3_setting"    "es_xsetinfo wcs_addhealth 15;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 20;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 25;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 30;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 35;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_addhealth 40;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_addhealth 45;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_addhealth 50;es_xsetinfo wcs_alpha 120"
    "skill3_cmd"        "es est_HealthAdd event_var(userid) server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

    "skill4_setting"    "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_time 1|es_xsetinfo wcs_chance 15;es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_time 3|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_time 3.5|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_time 3.5|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_time 3.5"
    "racealias_bm4"     "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;es es_xif (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"

    "skill5_setting"    "es_xsetinfo wcs_chance 20;es_xsetinfo wcs_magnitude 150;es_xsetinfo wcs_radius 120|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_magnitude 150;es_xsetinfo wcs_radius 120|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_magnitude 150;es_xsetinfo wcs_radius 140|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_magnitude 180;es_xsetinfo wcs_radius 160|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_magnitude 210;es_xsetinfo wcs_radius 170|es_xsetinfo wcs_chance 55;es_xsetinfo wcs_magnitude 240;es_xsetinfo wcs_radius 170|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_magnitude 270;es_xsetinfo wcs_radius 180|es_xsetinfo wcs_chance 70;es_xsetinfo wcs_magnitude 300;es_xsetinfo wcs_radius 180"
    "skill5_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
    "skill5_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"
    "ultimate_cooldown" "0" 
  
 }
 
"49"
  {
    "name"              "[Oddity]Silver Surfer"
    "author"            "[Oddity]TeacherCreature"
    "required_level"    "800"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_setplayercolor event_var(userid) 155 155 155 155 1;es est_Jetpack event_var(userid) 1;es est_effect 4 #a 0 sprites/lgtning.vmt event_var(userid) 1 10 10 10 150 150 150 200"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Cosmic Energy|Cosmic Speed|Cosmic Distortion|Destroyer of Worlds"
    "skilldescr"        "Shoot Radiation at your opponents|Surf board speed|Cosmic powers make you stronger when you get attacked|Sacrifice to destroy the world around you"
    "skillcfg"          "player_attacker|player_spawn|player_victim|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 75"
    "racealias_slvr1"   "es est_physpush event_var(userid) 0 0 300;es est_shake event_var(userid) 3 20 100;es est_fade event_var(userid) 2 2 0 150 150 150 205;es es_xdelayed 4 est_fade event_var(userid) 0 2 0 150 150 150 205;es es_xtell event_var(userid) #lightgreen you have been cosmic blasted;es es_xtell event_var(attacker) #Green you have blasted your enemy"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_slvr1"
    "skill1_sfx"        "es est_effect 4 #a 0 sprites/tp_beam001.vmt event_var(userid) 2 5 10 20 100 155 255 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"

    "skill2_setting"    "es_xsetinfo wcs_speed 1.1;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.2;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.3;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.4;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 1.5;es_xsetinfo wcs_alpha 130"
    "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es es_xtell event_var(userid) #green Surfer Speed"
    "skill2_sfx"        "es est_effect 4 #a 0 sprites/lgtning.vmt event_var(userid) 1 10 10 10 255 0 0 255"
      
    "skill3_setting"    "es_xsetinfo wcs_chance 50;es_xsetinfo wcs_duration 2.0|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_duration 2.4|es_xsetinfo wcs_chance 70;es_xsetinfo wcs_duration 2.8|es_xsetinfo wcs_chance 80;es_xsetinfo wcs_duration 2.9|es_xsetinfo wcs_chance 90;es_xsetinfo wcs_duration 3.0"
    "racealias_slvr3a"  "wcs_getlanguage wcs_lng wcs_lng_r_immortal;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_duration);es es_xtell event_var(userid) #multi server_var(wcs_lng);es est_god event_var(userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god event_var(userid);es_xmath wcs_duration - 1;wcs_getlanguage wcs_lng wcs_lng_r_mortal;es es_xdelayed server_var(wcs_duration) es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_playplayer event_var(userid) weapons/physcannon/energy_sing_flyby2.wav"
    "racealias_slvr3"   "es est_setplayercolor event_var(userid) 15 0 255 0 1;es es_delayed 0.5 est_setplayercolor event_var(userid) 15 0 255 10 1;es es_delayed 1 est_setplayercolor event_var(userid) 15 0 255 25 1;es es_delayed 1.5 est_setplayercolor event_var(userid) 15 0 255 35 1;es es_delayed 2 est_setplayercolor event_var(userid) 15 0 255 60 1;es es_delayed 2.5 est_setplayercolor event_var(userid) 15 0 255 80 1;es es_delayed 3 est_setplayercolor event_var(userid) 15 0 255 115 1;es es_delayed 3.5 est_setplayercolor event_var(userid) 15 0 255 135 1;es es_delayed 4 est_setplayercolor event_var(userid) 15 0 255 165 1;es es_delayed 4.5 est_setplayercolor event_var(userid) 15 0 255 185 1;es es_delayed 5 est_setplayercolor event_var(userid) 155 155 255 200 1;es es_delayed 5.5 est_setplayercolor event_var(userid) 105 105 255 225 1;es es_delayed 6 est_setplayercolor event_var(userid) 255 255 255 225 1"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_slvr3a;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_slvr3"
    "skill3_sfx"        "es est_effect 4 #a 0 sprites/lgtning.vmt event_var(userid) 1 10 10 10 150 150 150 200"

    "skill4_setting"    "es_xsetinfo wcs_magnitude 100;es_xsetinfo wcs_radius 150|es_xsetinfo wcs_magnitude 110;es_xsetinfo wcs_radius 170|es_xsetinfo wcs_magnitude 120;es_xsetinfo wcs_radius 180|es_xsetinfo wcs_magnitude 130;es_xsetinfo wcs_radius 190|es_xsetinfo wcs_magnitude 140;es_xsetinfo wcs_radius 200"
    "skill4_cmd"        "es est_speed server_var(wcs_userid);es est_playplayer server_var(wcs_userid) ambient\explosions\explode_6.wav;es es_xdelayed 2 est_BlackHole server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 6;es es_xtell server_var(wcs_userid) : Destroyer of worlds;es ma_slay server_var(wcs_userid);es es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 500 8 400 400 0 155 155 155 255 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 effects/alyxmonitor_talk.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 8 0.3 255;es est_effect 11 #a 0 sprites/physcannon_bluecore1b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 8 3 255"
    "ultimate_cooldown" "30"
  
 }

"50"
  {
    "name"              "The Undertaker"
    "author"            "[H.F.M.]Rasmus{Chef}"
    "required_level"    "900"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xdelayed 1 est_give event_var(userid) weapon_hegrenade 1;es es_xdelayed 1.5 est_SetAmmo event_var(userid) 4 5"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "6"
    "skillnames"        "Bury Them Alive|Burning Nade|Stay In Your Grave!|Mindblowing Death|H.Nade Spawner"
    "skilldescr"        "Bury Your Enemy Alive|Burn Your Enemy To Death|Hold Your Enemy In His Grave By Shooting Ropes At Him|Blow Your Enemy To Death With Your Superefficient Nade|Spawn A He Grenade Every 10 Sec."
    "skillcfg"          "player_attacker|player_attacker||player_attacker|player_attacker|player_ultimate"
   
    "skill1_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50"
    "racealias_unk2"    "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 80;es es_xmath wcs_z2 - 40;es est_teleport event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"
    "racealias_bsfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 70;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 70;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
    "racealias_gsfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 50;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 50;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
    "racealias_qsfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 140;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 170;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 170;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
    "racealias_usfx2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 1140;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 13 12 3 215 11 167 255;es_xmath wcs_y1 + 5;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 3;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_unk2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bsfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gsfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_qsfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_usfx2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) :You have been buried.;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(attacker) :you have buried your enemy."
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bsfx2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
   
    "skill2_setting"    "es_xsetinfo Fnade 1|es_xsetinfo Fnade 2|es_xsetinfo Fnade 3|es_xsetinfo Fnade 4|es_xsetinfo Fnade 5|es_xsetinfo Fnade 6"
    "skill2_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es ma_burn event_var(userid) server_var(Fnade)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
    
    "skill3_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 90"
    "racealias_spider4" "es est_freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es_xtell event_var(userid) #multi #greenyou got cought in #lightgreen event_var(es_attackername) #greenweb;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(attacker) #multi #green you cought #lightgreen event_var(es_username) #green in your web"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_spider4"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_Effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 0.1 0.1 255 0 0 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 40 50 1 40 10 0 10 10 10 255 0"
    
    "skill4_setting"    "es_xsetinfo wcs_multiplier 0.4|es_xsetinfo wcs_multiplier 0.7|es_xsetinfo wcs_multiplier 1.0|es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 2.4"
    "racealias_oh2"     "es es_xsetinfo wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng wcs_lng_r_critgren;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
    "skill4_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_oh2"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/crystal_beam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.7 3 200"
  
    "skill5_settings"   "0" 
    "skill5_cmd"        "es es_xdelayed 0.2 est_give server_var(wcs_userid) weapon_hegrenade;es es_xdelayed 0.5 est_setammo event_var(userid) 4 5;es es_xtell server_var(wcs_userid) #multi #LightGreen : You created some #GreenHe Grenades." 
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es  est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1" 
    "ultimate_cooldown" "20"
    
  }

"51"                                  
  {
    "name"              "Fenix"          
    "author"            "Damakex(Race?s Coder)"          
    "shortdescription"  "More health(Pulse).|Burn,Freezing and more etc.|Evade bullets|You can fly."              
    "required_level"    "900"             
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0"             
    "preloadcmd"        "es_xsetinfo wcs_target 0;es_xsetinfo wcs_team 0;es_xsetinfo wcs_team2 0"              
    "player_spawn_cmd"  "0"               
    "round_start_cmd"   "0"              
    "round_end_cmd"     "0"               
    "numberofskills"    "4"             
    "numberoflevels"    "4"             
    "skillnames"        "Health Spell|Spell training|Shield of perfect|Magic Broom"    
    "skilldescr"        "Gives you healt x seconds depending on your skill level.|Burn,freeze,blind,drug enemy 50-70% change.|Block bullets you strong cover magic.|Press ultimate button if you want fly sametime add cover healt."    
    "skillcfg"   "player_spawn|player_attacker|player_victim|player_ultimate"
    "skill1_setting"    "es_xset wcs_hp 9;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 180|es_xset wcs_hp 11;es_xset wcs_time 15;es_xset wcs_waves 14;es_xset wcs_radius 200|es_xset wcs_hp 13;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 220|es_xset wcs_hp 15;es_xset wcs_time 15;es_xset wcs_waves 12;es_xset wcs_radius 250"
    "skill1_cmd"        "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)"
    "skill1_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"
    
    "skill2_setting"    "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 5|es_xrand wcs_rand 1 4|es_xrand wcs_rand 1 3"
    "racealias_pstbrn"  "es est_Burn event_var(userid) 3;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenBurned;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenBurned #lightgreenyour enemy"
    "racealias_pstfrz"  "es est_Freeze event_var(userid) 1;es es_delayed 3 est_Freeze event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenFrozen;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenFrozen #lightgreenyour enemy"
    "racealias_pstdnk"  "es est_Drunk event_var(userid) 3;es es_xtell event_var(userid) #multi #lightgreenYou are now #greenDrunk;es es_xtell event_var(attacker) #multi #lightgreenYou have made your enemy #greenDrunk"
    "racealias_pstdrg"  "es est_Drug event_var(userid) 3;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenDrugged;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDrugged #lightgreenyour enemy"
    "racealias_pstbld"  "es ma_blind event_var(userid) 1;es es_xdelayed 4 ma_blind event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenBlinded;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenBlinded #lightgreenyour enemy"
    "racealias_pstshk"  "es est_shake event_var(userid) 3 10 15;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenShaken;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenShaken #lightgreenyour enemy"
    "racealias_pstpsh"  "es est_physpush event_var(userid) 0 0 300;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenPushed;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenPushed #lightgreenyour enemy"
    "racealias_pstvmp"  "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);es es_xtell event_var(userid) #multi #lightgreenYour health is being #greenLeeched;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenLeeched #lightgreenyour enemy"
    "racealias_pstdmg"  "es wcs_dealdamage event_var(attacker) event_var(userid) 15;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenDamaged;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDamaged #lightgreenyour enemy"
    "racealias_pstsnd"  "es est_PlayPlayer event_var(userid) "mysounds/cry.mp3" 0.5 ;es es_xtell event_var(userid) #multi #lightgreenYou start to #greenCRY;es es_xtell event_var(attacker) #multi #lightgreenYou made your enemy #greenCRY"
    "racealias_pstdrp"  "es est_Dropweapon event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreenYou #greenDropped #lightgreenyour weapon;es es_xtell event_var(attacker) #multi #lightgreenWeapon #greenDropped"
    "racealias_pstsee"  "es est_SetPlayerColor event_var(userid) 255 255 255 255 1;es es_xtell event_var(userid) #multi #lightgreenYour invisiblity has been #greenDestroyed;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDestroyed #lightgreenenemy's invisibilty"
    "racealias_pstcsh"  "es est_SetCash event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYour cash is #greenGone;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenTaken #lightgreenenemy's cash"
    "racealias_pstarm"  "es est_SetArmor event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYour armor has been #greenDestroyed;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDestroyed #lightgreenenemy's armor"
    "racealias_pstgvt"  "es est_SetGravity event_var(userid) 10;es es_delayed 3 est_SetGravity event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreenYour gravity has been #greenAltered;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenAltered #lightgreenenemy's gravity"
    "racealias_pstspd"  "es est_Speed event_var(userid) 0.6;es es_delayed 3 est_Speed event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreenYour speed is #greenGone;es es_xtell event_var(attacker) #multi #lightgreenYou enemy lost their #greenSpeed"
    "racealias_pstaim"  "es est_setaim event_var(userid) event_var(userid) +999;es es_xtell event_var(userid) #multi #lightgreenYour aim is #greenMessed up;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenMessed up #lightgreenenemy's aim"
    "racealias_pstspc"  "es es_xgetplayername wcs_name event_var(userid);es est_team server_var(wcs_name) 1;es es_xtell event_var(userid) #multi #lightgreenYou have been moved to #greenSpectator;es es_xtell event_var(attacker) #multi #lightgreenYou have moved enemy to#greenSpectator"
    "racealias_pstamo"  "es est_SetAmmo event_var(userid) 1 0;es es_xtell event_var(userid) #multi #lightgreenYour ammo is #greengone;es es_xtell event_var(attacker) #multi #lightgreenYou have forced enemy to #greenReload"
    "racealias_pstrkt"  "es est_Rocket event_var(userid);es es_xdelayed 5 est_physpush event_var(attacker) 0 0 -100;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenLaunch;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenLaunched #lightgreenyour enemy"
    "racealias_pstnum2" "if (server_var(wcs_dice) < 4) then racealias_ptbrn;if (server_var(wcs_dice) >= 4) then es_xif (server_var(wcs_dice) < 7) then racealias_pstfrz;if (server_var(wcs_dice) >= 7) then es_xif (server_var(wcs_dice) < 10) then racealias_pstdnk;if (server_var(wcs_dice) >= 10) then es_xif (server_var(wcs_dice) < 15) then racealias_pstdrg;if (server_var(wcs_dice) >= 15) then es_xif (server_var(wcs_dice) < 20) then racealias_pstbld;if (server_var(wcs_dice) >= 20) then es_xif (server_var(wcs_dice) < 25) then racealias_pstshk;if (server_var(wcs_dice) >= 25) then es_xif (server_var(wcs_dice) < 30) then racealias_pstpsh;if (server_var(wcs_dice) >= 30) then es_xif (server_var(wcs_dice) < 35) then racealias_pstvmp;if (server_var(wcs_dice) >= 35) then es_xif (server_var(wcs_dice) < 40) then racealias_pstdmg; if (server_var(wcs_dice) >= 40) then es_xif (server_var(wcs_dice) < 45) then racealias_pstsnd"
    "racealias_pstnum3" "if (server_var(wcs_dice) >= 45) then es_xif (server_var(wcs_dice) < 50) then racealias_pstdrp; if (server_var(wcs_dice) >= 50) then es_xif (server_var(wcs_dice) < 55) then racealias_pstsee;if (server_var(wcs_dice) >= 55) then es_xif (server_var(wcs_dice) < 60) then racealias_pstcsh;if (server_var(wcs_dice) >= 60) then es_xif (server_var(wcs_dice) < 65) then racealias_pstarm;if (server_var(wcs_dice) >= 65) then es_xif (server_var(wcs_dice) < 70) then racealias_pstgvt;if (server_var(wcs_dice) >= 70) then es_xif (server_var(wcs_dice) < 77) then racealias_pstspd;if (server_var(wcs_dice) >= 80) then es_xif (server_var(wcs_dice) < 89) then racealias_pstaim;if (server_var(wcs_dice) >= 89) then es_xif (server_var(wcs_dice) < 90) then racealias_pstspc;if (server_var(wcs_dice) >= 90) then es_xif (server_var(wcs_dice) < 97) then racealias_pstamo;if (server_var(wcs_dice) >= 97) then es_xif (server_var(wcs_dice) < 99) then racealias_pstrkt"
    "racealias_pstnum1" "if (server_var(wcs_dice) <= 44) then racealias_pstnum2;if (server_var(wcs_dice) > 44) then racealias_pstnum3"
    "skill2_cmd"        "es es_xif (server_var(wcs_rand) = 1) then racealias_pstnum1" 
    "skill2_sfx"        "0"
  
     "skill3_setting"    "es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 30"
    "racealias_sop3"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);es_tell event_var(userid)#multi #greenShield of perfect: #lightgreenYour shield absorbed the bullet."
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_sop3"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
     
     "skill4_setting"    "es_xset wcs_bonushp 7|es_xset wcs_bonushp 8|es_xset wcs_bonushp 9|es_xset wcs_bonushp 10"
    "racealias_lift0"   "es est_Jetpack server_var(wcs_userid) 1;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es_math wcs_health + server_var(wcs_bonushp);wcs_getlanguage wcs_lng wcs_lng_r_liftoff;es_format wcs_lng server_var(wcs_lng) server_var(wcs_bonushp);es_tell server_var(wcs_userid) #multi server_var(wcs_lng)"
    "racealias_lift1"   "es est_Jetpack server_var(wcs_userid) 0;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es_math wcs_health - server_var(wcs_bonushp)"
    "skill4_cmd"        "es est_gethealth wcs_health server_var(wcs_userid);es_xset wcs_jetpack 0;es_keygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;if (server_var(wcs_jetpack) = 0) then racealias_lift0;if (server_var(wcs_jetpack) = 1) then racealias_lift1;if (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
    "skill4_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
    "ultimate_cooldown" "2"
}
  
"52"
  {
    "name"              "[Oddity]Cowboy"
    "author"            "[Oddity]TeacherCreature"
    "required_level"    "900"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 0.4 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 0.8 est_RestrictAll event_var(userid);es es_xdelayed 1.3 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.5 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_elite;es es_xdelayed 1.9 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 2.1 est_Give event_var(userid) weapon_knife;es es_xdelayed 2.3 est_Give event_var(userid) weapon_elite"     
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Six Shooters|Bank Robber|Pistols Only|Lasso"
    "skilldescr"        "More bullets|Steal Money|Dont let them use rifles|Rope your enemy"
    "skillcfg"          "player_attacker|player_attacker|player_attacker|player_attacker"
    
    "skill1_setting"    "es_xsetinfo wcs_ammo 35;es_xsetinfo wcs_ammo 40|es_xsetinfo wcs_ammo 45|es_xsetinfo wcs_ammo 50|es_xsetinfo wcs_ammo 55"
    "skill1_cmd"        "es es_xdelayed 2.0 est_setclipammo event_var(userid) 2 server_var(wcs_ammo);es es_xtell event_var(userid) #multi #greenExtra Ammo"
    "skill1_sfx"        "0"

    "skill2_setting"    "es_xsetinfo wcs_money 20|es_xsetinfo wcs_money 50|es_xsetinfo wcs_money 80|es_xsetinfo wcs_money 110|es_xsetinfo wcs_money 140"
    "racealias_cb2"     "es es_xgetmoney wcs_cash event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_stolemoney;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_money) event_var(es_username);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(attacker) + server_var(wcs_money);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(userid) - server_var(wcs_money)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then racealias_cb2"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"
    
    "skill3_setting"    "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25"
    "racealias_cb3"     "es est_removeweapon event_var(userid) 1;es es_xtell event_var(userid) #green Cowboys only use pistols;es es_xtell event_var(attacker) #green Cowboys only use pistols"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_cb3"
    "skill3_sfx"        "0"
    
    "skill4_setting"    "es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50"
    "skill4_cmd"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 - 80;es es_xmath wcs_z2 + 40;es est_teleport event_var(userid) event_var(attacker);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) -5;esnq est_csay event_var(attacker) Lasso your opponent;esnq est_csay event_var(userid) You have been LASSOED"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
    "ultimate_cooldown" "0"
  
  }
  
"53"
  {
    "name"              "Billy The Kid"
    "author"            "Copy/paste & edited by:[H.F.M.]Rasmus{Chef}"
    "shortdescription"  "Pistols & ak47/m4a1 ONLY! (No Ultimate)"
    "required_level"    "900"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xdelayed 1 est_RestrictAll event_var(userid);es es_xdelayed 1.2 est_UnRestrict event_var(userid) weapon_glock;es es_xdelayed 1.2 est_UnRestrict event_var(userid) weapon_usp;es es_xdelayed 1.2 est_UnRestrict event_var(userid) weapon_p228;es es_xdelayed 1.2 est_UnRestrict event_var(userid) weapon_deagle;es es_xdelayed 1.2 est_UnRestrict event_var(userid) weapon_fiveseven;es es_xdelayed 1.2 est_UnRestrict event_var(userid) weapon_elite;es es_xdelayed 1.2 est_UnRestrict event_var(userid) weapon_knife;es es_xdelayed 1.2 est_UnRestrict event_var(userid) weapon_ak47;es es_xdelayed 1.2 est_UnRestrict event_var(userid) weapon_m4a1;es es_xdelayed 1.2 est_UnRestrict event_var(userid) weapon_c4;es es_xdelayed 1.2 est_UnRestrict event_var(userid) item_defuser;es es_xdelayed 1.5 est_give event_var(userid) weapon_deagle;es es_xdelayed 1.5  est_SetAmmo event_var(userid) 2 100;es es_xdelayed 1.5 est_setclipammo event_var(userid) 2 200"
    "round_end_cmd"     "0"
    "numberofskills"    "7"
    "numberoflevels"    "7"
    "skillnames"        "Master Of Aim|King Of Aim|Feared By Your Enemys|Cowboy Way Of Life|Bullet Heat|Im Keeping My Head!|Bank Robbery"
    "skilldescr"        "Aim At Enemys Body|Aim At Enemys Head|You Have A Chance Of Making Your Enemy Stand Still|You Have A Chance Of Stealing Some Of Your Enemys Cash|When Shooting At Enemy, He Might Ignite|When Maxed You Have 99% Headshot Immunity|You Got A Chance of Getting Extra Money At Spawn"
    "skillcfg"          "player_attacker|player_attacker|player_attacker|player_attacker|player_attacker|player_spawn|player_spawn"
    
    "skill1_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 85"
    "skill1_cmd"        "es est_SetAim event_var(attacker) event_var(victim) 5;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(attacker) #lightgreen Aim-Bot Activated :P"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_Var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_Var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 177 19 125 25 25 255"

    "skill2_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70"
    "skill2_cmd"        "es est_SetAim event_var(attacker) event_var(victim) 10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(attacker) #lightgreen Aim-Bot Activated :P"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 177 19 125 25 25 255"
    
    "skill3_setting"    "es_xsetinfo wcs_chance 22;es_xsetinfo wcs_freezetype 1|es_xsetinfo wcs_chance 33;es_xsetinfo wcs_freezetype 1|es_xsetinfo wcs_chance 44;es_xsetinfo wcs_freezetype 2|es_xsetinfo wcs_chance 55;es_xsetinfo wcs_freezetype 2|es_xsetinfo wcs_chance 65;es_xsetinfo wcs_freezetype 2|es_xsetinfo wcs_chance 75;es_xsetinfo wcs_freezetype 2|es_xsetinfo wcs_chance 85;es_xsetinfo wcs_freezetype 3"
    "racealias_nev1"    "es est_Freeze event_var(userid) 1;es es_xdelayed 3 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    "racealias_nev2"    "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then es_xif (server_var(wcs_freezetype) = 1) then racealias_nev1;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then es_xif (server_var(wcs_freezetype) = 2) then racealias_nev2"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 150 50 0 55 55 15 255 10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 72 157 3 175 75 0 75 0 255 255 50"

    "skill4_setting"    "es_xsetinfo wcs_money 500|es_xsetinfo wcs_money 1000|es_xsetinfo wcs_money 1600|es_xsetinfo wcs_money 2300|es_xsetinfo wcs_money 3100|es_xsetinfo wcs_money 4000|es_xsetinfo wcs_money 5000"
    "racealias_rc3"     "es es_xgetmoney wcs_cash event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_stolemoney;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_money) event_var(es_username);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(attacker) Struck Luck!;es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(userid) Struck Luck!;es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(attacker) + server_var(wcs_money);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(userid) - server_var(wcs_money)"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then racealias_rc3"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 177 19 125 25 25 255"
    
    "skill5_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 100"
    "racealias_ha3a"    "es est_burn event_var(userid) 1;es es_xdelayed 5 est_burn event_var(userid) 0"
    "skill5_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ha3a"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_player + 50;es est_effect 11 #a 0 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 1 255;es_xmath wcs_y1 + 50;es est_effect 11 #a 0.5 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255;es_xmath wcs_x1 + 50;es est_effect 11 #a 1 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"

    "skill6_setting"    "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 99"
    "skill6_cmd"        "es es_xif (event_var(hitgroup) = 1) then est_health event_var(userid) + event_var(dmg_health);es es_xif (event_var(hitgroup) = 1) then wcs_getlanguage wcs_lng wcs_lng_s_helmea;es es_xif (event_var(hitgroup) = 1) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill6_sfx"        "es es_xif (server_var(wcs_dice) <= server_Var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_Var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 155 5 155 255"
    
    "skill7_setting"    "es_xsetinfo wcs_money 750;es_xsetinfo wcs_chance 50|es_xsetinfo wcs_money 1500;es_xsetinfo wcs_chance 75|es_xsetinfo wcs_money 2250;es_xsetinfo wcs_chance 80|es_xsetinfo wcs_money 3000;es_xsetinfo wcs_chance 90|es_xsetinfo wcs_money 4000;es_xsetinfo wcs_chance 95|es_xsetinfo wcs_money 5000;es_xsetinfo wcs_chance 100|es_xsetinfo wcs_money 6000;es_xsetinfo wcs_chance 100"
    "racealias_ng1"     "es est_cashadd event_var(userid) server_var(wcs_money);es es_xtell event_var(userid) #multi #Lightgreen : The Bank granted you #Green server_var(wcs_money) cash"
    "skill7_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_ng1"
    "skill7_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"
    
  }

"54"                                  
  {
    "name"              "Aura Master"          
    "author"            "Damakex(Race?s Coder)"          
    "shortdescription"  "More speed.|More Gravity.|More dmg.|Teleport where you want."              
    "required_level"    "900"             
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0"             
    "preloadcmd"        "0"              
    "player_spawn_cmd"  "0"               
    "round_start_cmd"   "0"              
    "round_end_cmd"     "0"               
    "numberofskills"    "4"             
    "numberoflevels"    "4"             
    "skillnames"        "Unholy Aura|Gravity Aura|Exellence Aura|Ancient Aura"    
    "skilldescr"        "You become harder to kill because of your speed.|Allows you jump higher.|Push,switching gun to knife a enemy 50-80% change.|Leeched enemy healt."    
    "skillcfg"   "player_spawn|player_spawn|player_attacker|player_attacker"
    "skill1_setting"    "es_xset wcs_speed 1.24;es_xset wcs_alpha 130|es_xset wcs_speed 1.28;es_xset wcs_alpha 150|es_xset wcs_speed 1.32;es_xset wcs_alpha 170|es_xset wcs_speed 1.36;es_xset wcs_alpha 190"
    "skill1_cmd"        "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
    
    "skill2_setting"    "es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.52|es_xset wcs_gravity 0.44|es_xset wcs_gravity 0.36"
    "skill2_cmd"        "es_delayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es_keysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);es_tell event_var(userid)#multi #lightgreenGravity Aura #greenActivated"
    "skill2_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
     
     "skill3_setting" "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80"
     "racealias_push" "es est_physpush event_var(userid) 0 0 300 (server_var(wcs_dice) <= server_var(wcs_chance))"
     "racealias_knife" "es est_KnifeOnly 1 event_var(userid) (server_var(wcs_dice) <= server_var(wcs_chance))"
     "skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_push;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_knife"
     "skill3_sfx" "es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1.5 394 841 313 584"
        
      "skill4_setting"    "es_xsetinfo wcs_divider 4.5;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 4;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_divider 3.5;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_divider 3;es_xsetinfo wcs_alpha 190"
    "racealias_aa4"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);esnq est_csay event_var(attacker)Ancient Aura leeched you healt.;esnq est_csay event_var(userid)Ancient Aura leeched you some healtpoints."
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= 60) then racealias_aa4"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 77 77 777 7 7 server_var(wcs_alpha)"
   "ultimate_cooldown" "0"
}

"55"
  {
    "name"              "Mars, The Roman Warrior God"
    "author"            "Copy/paste & edited by:[H.F.M.]Rasmus{Chef}"
    "required_level"    "1000"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es_xsetinfo wcs_speed 1.6;es est_playplayer event_var(userid) npc/combine_gunship/attack_start2.wav"             
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "3"
    "numberoflevels"    "10"
    "skillnames"        "Godlike Life|Give It To Me|Godlike Powers"
    "skilldescr"        "Gods Cant Die|You Might Get Extra Ammo & A m4a1|Gives You Godmode For X Amount Of Seconds"
    "skillcfg"          "player_death|player_spawn|player_ultimate"
    
    "skill1_setting"    "es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 47|es_xsetinfo wcs_chance 56|es_xsetinfo wcs_chance 62|es_xsetinfo wcs_chance 74|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 89"
    "racealias_GL"	"es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3.5 est_give event_var(userid) (server_var(wcs_tmp20));es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3.5 est_give event_var(userid) (server_var(wcs_tmp21));es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_spawn event_var(userid);es es_xdelayed 3.1 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 es_xtell event_var(userid) #lightgreen : You Must Be A God Since You Come Back To Life?!;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_god event_var(userid) 1;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xdelayed 4.5 est_god event_var(userid) 0"
    "skill1_cmd"        "event player_spawn es es_xdelayed 5 est_getprimary wcs_tmp20 event_var(userid);event payer_spawn es es_xdelayed 5 est_getsecondary wcs_tmp21 event_var(userid);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_GL"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_Fade event_var(userid) 1 6 3 155 0 0 240;es es_xdelayed 3 est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150"
    
    "skill2_setting"    "es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 47|es_xsetinfo wcs_chance 56|es_xsetinfo wcs_chance 62|es_xsetinfo wcs_chance 74|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 89"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 0.5 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_setclipammo event_var(userid) 1 150;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) #green : You recieved a divine weapon"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
    
    "skill3_setting"    "es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 6|es_xsetinfo wcs_duration 7|es_xsetinfo wcs_duration 8|es_xsetinfo wcs_duration 9|es_xsetinfo wcs_duration 10|es_xsetinfo wcs_duration 11|es_xsetinfo wcs_duration 12|es_xsetinfo wcs_duration 13|es_xsetinfo wcs_duration 15"
    "skill3_cmd"        "es est_speed server_var(wcs_userid) 2.00;es es_xdelayed server_var(wcs_duration) est_speed server_var(wcs_userid) 1.6;wcs_getlanguage wcs_lng wcs_lng_r_immortal;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_duration);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);es est_god server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es_xmath wcs_duration - 1;wcs_getlanguage wcs_lng wcs_lng_r_mortal;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);es es_xdelayed 9 es_xtell server_var(wcs_userid) : becoming mortal in 5;es es_xdelayed 10 es_xtell server_var(wcs_userid) :  becoming mortal in 4;es es_xdelayed 11 es_xtell server_var(wcs_userid) : becoming mortal in 3;es es_xdelayed 12 es_xtell server_var(wcs_userid) : becoming mortal in 2;es es_xdelayed 13 es_xtell server_var(wcs_userid) : becoming mortal in 1"
    "skill3_sfx"        "es est_effect 4 #a 0 sprites/purpleglow.vmt server_var(wcs_userid) 150 150 150 80 1"
    "ultimate_cooldown" "45"
  }

"56"
  {
    "name"              "Skin's master"
    "author"            "[H.F.M.]Rasmus{Chef}"
    "required_level"    "1000"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "1"
    "numberoflevels"    "6"
    "skillnames"        "I wanna look diffrent"
    "skilldescr"        "if you are lucky, you will be able to choose a skin:P"
    "skillcfg"          "player_spawn"
    
    "skill1_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 85|es_xsetinfo wcs_chance 90"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/boxcar_menu"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 0;es est_effect 10 #a 0 effects/ar2ground2.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 100 5 10 0 0 255 255 255 128 10"
         
  } 

"57"
   {
    "name"              "Shinigami"
    "author"            "HOLLIDAY"
    "required_level"    "1000"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0" 
    "player_spawn_cmd"  "es est_playplayer event_var(userid) ambient/levels/prison/inside_battle_antlion4.wav;es est_playplayer event_var(userid) ambient/levels/streetwar/city_battle6.wav;es es_delayed 1.5 est_playplayer event_var(userid) ambient/levels/streetwar/city_battle6.wav"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Blood for Health|Bloody Attack|Blood Bath|Eternal Smoke"
    "skilldescr"        "Gain health per shot|take more blood and reduce the enemy to bones|your death will cause an explosion|Smoke Bomb that never dies"
    "skillcfg"          "player_attacker|player_attacker|player_death|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_hp 2|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_hp 4|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_hp 8|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_hp 8"
    "racealias_blood1"  "es es_fire event_var(userid) env_blood emitblood;es es_trick dispatcheffect event_var(userid) ManhackSparks 1;es est_healthadd event_var(attacker) server_var(wcs_hp);es es_xtell event_var(attacker) #multi #lightgreenYou have gained #green server_var(wcs_hp) #lightgreenHealth"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_blood1"
    "racealias_bloodsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 255 0 0 255;es est_effect 10 #a 0 sprites/tp_beam001.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 5 1.5 10 50 0 255 0 0 255 80"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bloodsfx"

    "skill2_setting"    "es_xsetinfo wcs_dmg 2;es_xsetinfo wcs_chance 10|es_xsetinfo wcs_dmg 5;es_xsetinfo wcs_chance 15|es_xsetinfo wcs_dmg 6;es_xsetinfo wcs_chance 22|es_xsetinfo wcs_dmg 8;es_xsetinfo wcs_chance 37"
    "skill2_cmd"        "es est_gethealth wcs_tmp event_var(userid);es est_gethealth wcs_tmp event_var(attacker);es es_xif(event_var(health) = 0) then es_xdoblock wcs/WCSultimates/wcs_ulti_death;es es_xif(event_var(health) = 0) then es_xdoblock wcs/WCSultimates/wcs_ulti_blood;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_wcsblood"
    "racealias_wcsblood""es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcS_dmg);es es_xtell event_var(userid) #multi #lightgreen you got #green server_var(wcs_dmg) #lightgreenextra damage;es es_xtell event_var(attacker) #multi #lightgreen you did #green server_var(wcs_dmg) #lightgreenextra damage"
    "skill2_sfx"        "0"

    "skill3_setting"    "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_boom 210|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_boom 380|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_boom 510|es_xsetinfo wcs_chance 38;es_xsetinfo wcs_boom 820"
    "skill3_cmd"        "es es_xdoblock wcs/WCSultimates/wcs_ulti_blood;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_wcsbldy4"
    "racealias_wcsbldy4""es es_xmath wcs_counter + 1;es es_delayed 4 wcs_explode event_var(userid) event_var(attacker) server_var(wcs_boom) 410"
    "skill3_sfx"        "0"

    "skill4_setting"    "es_xsetinfo wcs_delay 5|es_xsetinfo wcs_delay 3|es_xsetinfo wcs_delay 2|es_xsetinfo wcs_delay 1"
    "skill4_cmd"        "es es_delayed server_var(wcs_delay) es_fire server_var(wcs_userid) !self DispatchEffect Smoke;es es_delayed server_var(wcs_delay) est_playplayer server_var(wcs_userid) weapons/smokegrenade/sg_explode.wav"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "30"
   
   }

"58"                                  
  {
    "name"              "Granadier"          
    "author"            "Damakex(Race?s Coder)"          
    "shortdescription"  "2x flashbang.|Poison enemy a smoke.|Set up fire a enemy.|Flashbangs,Smokes,He granades."              
    "required_level"    "1000"             
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0"             
    "preloadcmd"        "0"              
    "player_spawn_cmd"  "0"               
    "round_start_cmd"   "0"              
    "round_end_cmd"     "0"               
    "numberofskills"    "4"             
    "numberoflevels"    "4"             
    "skillnames"        "Shock Flashbang|Toxic Smoke|Fire Nade|Misc Pack"    
    "skilldescr"        "You are tuning flashbangs so its blind enemy long.|You poison smokes victims randomly for a certain time.|You burn grenade victims randomly for a certain time.|Gives you flashbangs,smokes and he granades(Press ultimate button)."    
    "skillcfg"   	"player_attacker|player_attacker|player_attacker|player_ultimate"
    
    "skill1_setting" 	"es_xsetinfo wcs_flashupg 1.15;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_flashupg 1.30;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_flashupg 1.45;es_xsetinfo wcs_alpha 90|ees_xsetinfo wcs_flashupg 1.60;es_xsetinfo wcs_alpha 110"
    "skill1_cmd" 	"es_xsetinfo wcs_flasheffect 1;es es_xkeysetvalue WCSuserdata event_var(userid) flash_target attacker;es es_xkeysetvalue WCSuserdata event_var(userid) flash_target 0;es es_xkeysetvalue WCSuserdata event_var(userid) flash_duration server_var(wcs_flashupg);es es_xkeysetvalue WCSuserdata event_var(userid) flash_alpha 0;es_tell event_var(userid) #multi #LightgreenShock Flashbang hit enemy now he cant see!"
    "skill1_sfx" 	"es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/blueglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 163 54 57 255"
  
    "skill2_setting"    "es_xsetinfo ep_radius 0.5;es_xsetinfo ep_damage 1|es_xsetinfo ep_radius 0.7;es_xsetinfo ep_damage 1|es_xsetinfo ep_radius 0.9;es_xsetinfo ep_damage 1|es_xsetinfo ep_radius 1;es_xsetinfo ep_damage 1|es_xsetinfo ep_radius 1;es_xsetinfo ep_damage 1"
    "skill2_cmd"        "es es_delayed 3 es_tell event_var(userid) #multi #greenToxic Smoke #lightgreenpoison enemy."
    "skill2_sfx"       	"0"
   
    "skill3_setting" 	"es_xsetinfo wcs_time 0.75|es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_time 2.25|es_xsetinfo wcs_time 3|es_xsetinfo wcs_time 3.75|es_xsetinfo wcs_time 4.5|es_xsetinfo wcs_time 5.25|es_xsetinfo wcs_time 6"
    "skill3_cmd" 	"es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es est_burn event_var(userid) server_var(wcs_time); then es_xtell event_var(attacker)#multi #greenYou have burned event_var(es_username).;es_xtell event_var(userid)#multi #lightgreenYou have been burned by event_var(es_attackername)."
    "skill3_sfx" 	"es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
   
    "skill4_setting"	"es_xset wcs_ammo 5|es_xset wcs_ammo 10|es_xset wcs_ammo 15|es_xset wcs_ammo 20"
    "skill4_cmd"	"es es_xdelayed 0.5 est_give server_var(wcs_userid) weapon_hegrenade;es es_xdelayed 0.6 est_give server_var(wcs_userid) weapon_smokegrenade;es es_xdelayed 0.7 est_give server_var(wcs_userid) weapon_flashbang;es es_xdelayed 1 est_setammo server_var(wcs_userid) 4 server_var(wcs_ammo);es es_xdelayed 1.2 est_setammo server_var(wcs_userid) 4 server_var(wcs_ammo);es es_xdelayed 1.4 est_setammo server_var(wcs_userid) 4 server_var(wcs_ammo)"
    "skill4_sfx"	"0"
    "ultimate_cooldown"	"30"

    }

"59"
  {
    "name"              "Element"
    "author"            "HOLLIDAY"
    "required_level"    "1000"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) ambient/machines/machine1_hit1.wav;es est_playplayer event_var(userid) weapons/irifle/irifle_fire2.wav;es est_setplayercolor event_var(userid) 120 120 120 255 1"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Impulse Rifle|Transport|Times Element|Gravity Gun"
    "skilldescr"        "Do more Damage and Disentegrate the enemie|Go a little faster|Go back to the exact moment before death|Pull the enemy player torward you"        
    "skillcfg"          "player_attacker|player_spawn|player_death|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 13;es_xsetinfo wcs_damage 4|es_xsetinfo wcs_chance 18;es_xsetinfo wcs_damage 5|es_xsetinfo wcs_chance 23;es_xsetinfo wcs_damage 6|es_xsetinfo wcs_chance 27;es_xsetinfo wcs_damage 8|es_xsetinfo wcs_chance 55;es_xsetinfo wcs_damage 11"
    "skill1_cmd"        "es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) < 20) then racealias_elementx;es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) > 20) then racealias_elementy;es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) < 5) then racealias_elementq"
    "racealias_elementq""es est_physpush event_var(userid) 0 0 900;es es_delayed 2.1 est_freeze event_var(userid) 1;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_playplayer event_var(userid) ambient/levels/citadel/weapon_disintegrate3.wav;es est_playplayer event_var(attacker) ambient/levels/citadel/weapon_disintegrate3.wav"
    "racealias_element1""es_xdoblock wcs/WCSultimates/wcs_ulti_disintegrate"
    "racealias_elementx""es est_physpush event_var(userid) 0 0 300;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 1.5 est_freeze event_var(userid) 0;es es_delayed 0.8 es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_delayed 1.3 es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 13;es est_effect 11 #a 3 sprites/glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1.2 2 255;racealias_element1"
    "racealias_elementy""es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xtell event_var(attacker) #multi #lightgreen you caused #green server_var(wcs_damage) #lightgreen extra damage;es es_xtell event_var(userid) #multi #lightgreen you got #green server_var(wcs_damage) #lightgreen additional damage;racealias_elementz"
    "racealias_elementz""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 10 3 60 10 0 255 255 255 172 10;racealias_elementb"
    "racealias_elementb""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.5 0.5 255 255 255 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xmath wcs_y1 + 40;es_xmath wcs_y2 + 40;es est_Effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.5 0.5 255 255 255 255;racealias_elementa"
    "racealias_elementa""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2.5 2.5 255 255 255 255;es_xmath wcs_y1 + 40;es_xmath wcs_y2 + 40;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2.5 2.5 255 255 255 255"
    "skill1_sfx"        "10"

    "skill2_setting"    "es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 1.25|es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_speed 1.35|es_xsetinfo wcs_speed 1.4"
    "skill2_cmd"        "es est_speed event_var(userid) server_var(wcs_speed)"
    "skill2_sfx"        "0"


    "skill3_setting"    "es_xsetinfo wcs_chance 20;es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_time 3|es_xsetinfo wcs_chance 27;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 28;es_xsetinfo wcs_time 7|es_xsetinfo wcs_chance 36;es_xsetinfo wcs_time 8"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_element4;es est_playplayer event_var(userid) weapons/physcannon/physcannon_drop.wav;es est_playplayer event_var(attacker) weapons/physcannon/physcannon_drop.wav"
    "racealias_element4""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es es_delayed server_var(wcs_time) est_spawn event_var(userid) 1;es es_delayed server_var(wcs_time) est_spawn event_var(attacker) 1;es es_delayed server_var(wcs_time) est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed server_var(wcs_time) est_teleport event_var(attacker) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_delayed server_var(wcs_time) est_playplayer event_var(userid) weapons/physcannon/superphys_launch2.wav;es es_delayed server_var(wcs_time) est_playplayer event_var(attacker) weapons/physcannon/superphys_launch2.wav;racealias_elementt"
    "racealias_elementt""es est_GetViewCoord event_var(userid) wcs_x1 wcs_y1 wcs_z1;es est_GetViewCoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es es_delayed server_var(wcs_time) est_setViewCoord event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed server_var(wcs_time) est_setViewCoord event_var(attacker) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xtell event_var(userid) #multi #LightgreenIn server_var(wcs_time) seconds #greenTime's Element #lightgreenwill peice together your last Moment;es es_xtell event_var(attacker) #multi #lightgreen in server_var(wcs_time) seconds you go back in time to this verry moment"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"

    "skill4_setting"    "es_xsetinfo wcs_gpull 1|es_xsetinfo wcs_gpull 2|es_xsetinfo  wcs_gpull 3|es_xsetinfo  wcs_gpull 4|es_xsetinfo wcs_gpull 5"
    "racealias_element5""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es es_xgetplayername wcs_name server_var(wcs_player);es est_pushto server_var(wcs_player) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_gpull);racealias_elementg"
    "racealias_elementg""es es_xtell server_var(wcs_userid) #multi #green : You have pulled #lightgreen server_var(wcs_name) #greencloser to you;es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) #multi #green: You have been pulled torward #lightgreen server_var(wcs_name);es est_playplayer server_var(wcs_userid) weapons/physcannon/physcannon_pickup.wav;es est_playplayer server_var(wcs_player) weapons/physcannon/physcannon_pickup.wav;es est_playplayer server_var(wcs_userid) weapons/physcannon/energy_bounce1.wav;es est_playplayer server_var(wcs_player) weapons/physcannon/energy_bounce1.wav;es es_delayed 1 est_jetpack server_var(wcs_player) 1;es es_delayed 6 est_jetpack server_var(wcs_player) 0;es es_delayed 4 wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) 1"
    "skill4_cmd"        "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_element5"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "20"
    
    }

"60"
  {
    "name"              "Mimic"
    "author"            "HOLLIDAY"
    "required_level"    "1100"
    "maximum_level"     "0"
    "allow_only"        "<STEAM_0:0:8182488>"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Spawn skills|Attack Skills|Victim Skills|Multi Ultimate Menu"
    "skilldescr"        "Spawn Skills|Attack Skills|Victim Skills|Multi Ultimate Menu"
    "skillcfg"          "player_spawn|player_attacker|player_victim|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_speed 1.11;es_xsetinfo wcs_invis 140;es_xsetinfo wcs_weapon weapon_deagle|es_xsetinfo wcs_speed 1.26;es_xsetinfo wcs_invis 120;es_xsetinfo wcs_weapon weapon_m4a1|es_xsetinfo wcs_speed 1.30;es_xsetinfo wcs_invis 75;es_xsetinfo wcs_weapon weapon_m4a1|es_xsetinfo wcs_speed 1.56;es_xsetinfo wcs_invis 45;es_xsetinfo wcs_weapon weapon_m4a1"
    "racealias_dead1"   "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng);racealias_deadsfx"
    "racealias_arw1"    "es es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 1 est_Give event_var(userid) server_var(wcs_weapon);wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "racealias_human1"  "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng);racealias_humansfx"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= 50) then es es_xif (server_var(wcs_dice) >= 25) then racealias_dead1;es es_xif (server_var(wcs_dice) <= 25) then racealias_human1;es es_xif (server_var(wcs_dice) >= 50) then es es_xif (server_var(wcs_dice) <= 75) then racealias_arw1;es es_xif (server_var(wcs_dice) >= 85) then es_xdelayed 1 wcs_mole_activate event_var(userid)"
    "racealias_deadsfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
    "racealias_humansfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 15 100 0 255 5 0 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid)"

    "skill2_setting"    "es_xsetinfo wcs_divider 7;es_xsetinfo wcs_multiplier 2.6;es_xsetinfo wcs_time 1.5;es_xsetinfo wcs_speed 0.70;es_xsetinfo wcs_duration 3|es_xsetinfo wcs_divider 5;es_xsetinfo wcs_multiplier 2.8;es_xsetinfo wcs_time 1.8;es_xsetinfo wcs_speed 0.65;es_xsetinfo wcs_duration 3|es_xsetinfo wcs_divider 4;es_xsetinfo wcs_multiplier 3.1;es_xsetinfo wcs_time 2;es_xsetinfo wcs_speed 0.55;es_xsetinfo wcs_duration 4|es_xsetinfo wcs_divider 3;es_xsetinfo wcs_multiplier 3.4;es_xsetinfo wcs_time 2.5;es_xsetinfo wcs_speed 0.50;es_xsetinfo wcs_duration 4"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 50) then es es_xif (server_var(wcs_dice) >= 25) then racealias_uds1;es es_xif (server_var(wcs_dice) <= 50) then es es_xif (server_var(wcs_dice) >= 25) then racealias_udsfx;es es_xif (server_var(wcs_dice) >= 50) then es es_xif (server_var(wcs_dice) <= 75) then racealias_oh1sfx;es es_xif (server_var(wcs_dice) >= 75) then racealias_bm2sfx;es es_xif (server_var(wcs_dice) >= 25) then racealias_sh2sfx"
    "racealias_oh1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "racealias_bm2"     "es est_drug event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_banished;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username) server_var(wcs_time);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
    "racealias_sh2"     "es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) wcs_removefx speed event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_slowdown;es es_xtell event_var(attacker) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username).;es es_xtell event_var(userid) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username)."
    "racealias_uds1"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
    "racealias_bm2sfx"  "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 0 50 255 255 150;es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 0 255 255 150;racealias_bm2"
    "racealias_udsfx"   "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 255"
    "racalias_oh1sfx"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255;racealias_oh1"
    "racealias_sh2sfx"  "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255;racealias_sh2"
    "skill2_sfx"        "0"
    
    "skill3_setting"    "es_xsetinfo wcs_dmg 4;es_xsetinfo wcs_divider 10|es_xsetinfo wcs_dmg 8;es_xsetinfo wcs_divider 8|es_xsetinfo wcs_dmg 10;es_xsetinfo wcs_divider 6|es_xsetinfo wcs_dmg 13;es_xsetinfo wcs_divider 4"
    "racealias_ne2"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_mirrordamage;esnq est_csay event_var(userid) server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(attacker) server_var(wcs_dmg) server_var(wcs_lng)"
    "racealias_cl2"     "es es_xkeysetvalue WCSuserdata event_var(userid) spikearmor server_var(wcs_armor);es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_mirrordamage;esnq est_csay event_var(attacker) server_var(wcs_dmg) server_var(wcs_lng);es est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "racealias_ne2sfx"  "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 20 200 200 255;racealias_ne2"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 50) then racealias_ne2sfx;es es_xif (server_var(wcs_dice) >= 50) then racealias_cl2"
    "skill3_sfx"        "0"

    "skill4_setting"    "es_xsetinfo wcs_duration 3.0;es_xsetinfo wcs_radius 420;es_xsetinfo wcs_magnitude 400;es_xsetinfo wcs_hpmana 15;es_xsetinfo wcs_freezetime 4;es_xsetinfo wcs_maxtargets 1|es_xsetinfo wcs_duration 4.0;es_xsetinfo wcs_radius 480;es_xsetinfo wcs_magnitude 350;es_xsetinfo wcs_hpmana 15;es_xsetinfo wcs_freezetime 5;es_xsetinfo wcs_maxtargets 2|es_xsetinfo wcs_duration 4.5;es_xsetinfo wcs_radius 500;es_xsetinfo wcs_magnitude 400;es_xsetinfo wcs_hpmana 20;es_xsetinfo wcs_freezetime 5;es_xsetinfo wcs_maxtargets 3|es_xsetinfo wcs_duration 4.0;es_xsetinfo wcs_radius 580;es_xsetinfo wcs_magnitude 430;es_xsetinfo wcs_hpmana 25;es_xsetinfo wcs_freezetime 6;es_xsetinfo wcs_maxtargets 4"
    "skill4_cmd"        "es es_xdoblock wcs/WCSultimates/wcs_ultimenu"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "40|35|30|25"
    }

"61"
  {
    "name"              "Vortex"
    "author"            "HOLLIDAY"
    "required_level"    "1100"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "One with the Wind|Whirl Wind|Twister|Vortex"
    "skilldescr"        "Gain Partial Invisibiliy and Lower Gravity|A whirl Wind will Hide you From Danger|Create a Twister apon Death to pull in your enemies|Create a Vortex to Pickup and Throw your enemy causing Damage"
    "skillcfg"          "player_spawn|player_victim|playr_death|player_ultimate"
    
    "skill1_setting"    "es_xsetinfo wcs_invis 120;es_xsetinfo wcs_gravity 0.8|es_xsetinfo wcs_invis 112;es_xsetinfo wcs_gravity 0.6|es_xsetinfo wcs_invis 104;es_xsetinfo wcs_gravity 0.4|es_xsetinfo wcs_invis 66;es_xsetinfo wcs_gravity 0.2"
    "skill1_cmd"        "es_xdoblock wcs/WCSultimates/wcs_tornado;es est_setplayercolor event_var(userid) 54 66 120 server_var(wcs_invis);es est_setgravity event_var(userid) server_var(wcs_gravity);es es_xtell event_Var(userid) #multi #lightgreenInvisibility and Gravity Set"
    "skill1_sfx"        "es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 80 2.6 20 500 0 54 66 120 100 10;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.1 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 40 100 2.4 20 500 0 54 66 120 100 10;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.2 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 60 120 2.2 20 500 0 54 66 120 100 10;racealias_tornado"
    "racealias_tornado" "es_xmath wcs_z2 + 20;es est_effect 10 #a 0.3 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 140 2 20 500 0 54 66 120 100 10;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 160 1.8 20 500 0 54 66 120 100 10;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.5 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 120 180 1.6 20 500 0 54 66 120 100 10;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.6 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 140 200 1.4 20 500 0 54 66 120 100 10;racealias_tornad1"
    "racealias_tornad1" "es_xmath wcs_z2 + 20;es est_effect 10 #a 0.7 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 160 220 1.2 20 500 0 54 66 120 100 10;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.8 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 180 240 1 20 500 0 54 66 120 100 10;es est_playplayer event_var(userid) HL1/ambience/des_wind2.wav"

    "skill2_setting"    "es_xsetinfo wcs_chance 5;es_xsetinfo wcs_invis 120|es_xsetinfo wcs_chance 10;es_xsetinfo wcs_invis 112|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_invis 104|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_invis 66"
    "racealias_rasplash""es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 80 2.6 20 500 0 54 66 120 100 10;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.1 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 40 100 2.4 20 500 0 54 66 120 100 10;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.2 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 60 120 2.2 20 500 0 54 66 120 100 10;racealias_tornado;es est_setplayercolor event_var(userid) 0 0 0 0;es es_delayed 1 est_setplayercolor event_var(userid) 54 66 120 server_var(wcs_invis);es es_xtell event_var(userid) #multi #lightgreenA #greenWhirl Wind #lightgreenhas hiden you from your danger"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_rasplash"
    "skill2_sfx"        "0"
    
          "skill3_setting"    "es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 22"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_vordeath"
    "racealias_vordeath""es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_blackhole_size 150;es est_blackhole_gravity 500;es est_blackhole_eats player,prop,weapon_,item_,npc_;es es_delayed .1 est_blackhole server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5"
    "skill3_sfx"        "0"
        
    "skill4_setting"    "es_xsetinfo wcs_damage 12|es_xsetinfo wcs_damage 15|es_xsetinfo wcs_damage 18|es_xsetinfo wcs_damage 22"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_tornado2"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "10"
   }

"62"
  {
    "name"              "Patriot From Hell"
    "author"            "Copy/paste & edited by:[H.F.M.]Rasmus{Chef}"
    "required_level"    "1100"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es_xdelayed 1 est_Restrict event_var(userid) weapon_awp"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "9"
    "skillnames"        "Give Me More!|Kill What You Can't See!|Im Losing:/|Fit In With The Wall"
    "skilldescr"        "Steal Health From Your Victim|You Will Be Almost Invisible, When Maxed|You Get Your HP Back|You Will Become Totally Invisible, But Can't Move"
    "skillcfg"          "player_attacker|player_spawn|player_spawn|player_ultimate"

    "skill1_setting"    "es_xset wcs_divider 7.5;es_xset wcs_alpha 50|es_xset wcs_divider 6.5;es_xset wcs_alpha 70|es_xset wcs_divider 5;es_xset wcs_alpha 90|es_xset wcs_divider 4.5;es_xset wcs_alpha 110|es_xset wcs_divider 4;es_xset wcs_alpha 130|es_xset wcs_divider 3.3;es_xset wcs_alpha 150|es_xset wcs_divider 2.75;es_xset wcs_alpha 170|es_xset wcs_divider 2.3;es_xset wcs_alpha 190|es_xset wcs_divider 1.75;es_xset wcs_alpha 210"
    "racealias_uds1"    "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es_format wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es_format wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
    "skill1_cmd"        "if (server_var(wcs_dice) <= 60) then racealias_uds1"
    "skill1_sfx"        "if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"

    "skill2_setting"    "es_xsetinfo wcs_invis 100;es_xsetinfo wcs_alpha 65|es_xsetinfo wcs_invis 90;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_invis 85;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_invis 70;es_xsetinfo wcs_alpha 112|es_xsetinfo wcs_invis 65;es_xsetinfo wcs_alpha 123|es_xsetinfo wcs_invis 55;es_xsetinfo wcs_alpha 145|es_xsetinfo wcs_invis 50;es_xsetinfo wcs_alpha 155;es_xsetinfo wcs_invis 45;es_xsetinfo wcs_alpha 175;es_xsetinfo wcs_invis 40;es_xsetinfo wcs_alpha 190"
    "skill2_cmd"        "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi #Lightgreen : You have just become #Green harder to see"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 200 255 178 server_var(wcs_alpha)"
    
    "skill3_setting"    "es_xsetinfo wcs_hp 5;es_xsetinfo wcs_time 10;es_xsetinfo wcs_waves 10;es_xsetinfo wcs_radius 150|es_xsetinfo wcs_hp 7;es_xsetinfo wcs_time 10;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 180|es_xsetinfo wcs_hp 10;es_xsetinfo wcs_time 10;es_xsetinfo wcs_waves 14;es_xsetinfo wcs_radius 200|es_xsetinfo wcs_hp 12;es_xsetinfo wcs_time 12;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 220|es_xsetinfo wcs_hp 15;es_xsetinfo wcs_time 12;es_xsetinfo wcs_waves 13;es_xsetinfo wcs_radius 250|es_xsetinfo wcs_hp 16;es_xsetinfo wcs_time 12;es_xsetinfo wcs_waves 14;es_xsetinfo wcs_radius 280|es_xsetinfo wcs_hp 18;es_xsetinfo wcs_time 12;es_xsetinfo wcs_waves 15;es_xsetinfo wcs_radius 320|es_xsetinfo wcs_hp 19;es_xsetinfo wcs_time 12;es_xsetinfo wcs_waves 16;es_xsetinfo wcs_radius 360|es_xsetinfo wcs_hp 20;es_xsetinfo wcs_time 12;es_xsetinfo wcs_waves 16;es_xsetinfo wcs_radius 360"
    "skill3_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 server_var(wcs_waves) server_var(wcs_radius)"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"

    "skill4_setting"    "es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 85|es_xsetinfo wcs_chance 95|es_xsetinfo wcs_chance 97|es_xsetinfo wcs_chance 100"
    "racealias_l0"      "es_xset primary 0;es_xset secondary 0;es est_getprimary primary server_var(wcs_userid);es est_getsecondary secondary server_var(wcs_userid);es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav;es est_removeweapon server_var(wcs_userid) 2;es est_removeweapon server_var(wcs_userid) 1;es est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #LightGreen You are now #Green Frozen Invisible #LightGreen press ultimate again to become visible"
    "racealias_l1"      "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav;es est_freeze server_var(wcs_userid) 0;es es_xdelayed 0.2 est_give server_var(wcs_userid) server_var(primary);es es_xdelayed 0.3 est_give server_var(wcs_userid) server_var(secondary);es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es_delayed 1.3 ma_renderfx server_var(wcs_userid) 13"
    "skill4_cmd"        "es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_l0;es es_xif (server_var(wcs_freeze) = 1) then racealias_l1"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 90 0.5 50 30 0 155 115 100 200 1"
    "ultimate_cooldown" "0"
   
   }

"63"
   {
    "name"              "NightFire"
    "author"            "HOLLIDAY"
    "required_level"    "1100"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "6"
    "numberoflevels"    "5"
    "skillnames"        "HookShot|Rocket Launcher|Dissolver|Poison Smoke Grenades|Flash Bang Stun|Portal"
    "skilldescr"        "Shoot a Hook that will pull you further as you level|You have a chance to Spawn with an m3 Rocket launcher|Cause up to 5 extra damage|Release Poisonous Gas form your Smoke Grenades|Stun the enemy with your Flash Bangs|Create Portals to teleport to selected places on the map"
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_spawn|player_spawn|player_spawn"
    
    "skill1_setting"    "es_xsetinfo wcs_pull 1;es_xsetinfo wcs_rope 0.1|es_xsetinfo wcs_pull 1.4;es_xsetinfo wcs_rope 0.1|es_xsetinfo wcs_pull 1.8;es_xsetinfo wcs_rope 0.2|es_xsetinfo wcs_pull 2.2;es_xsetinfo wcs_rope 0.2|es_xsetinfo wcs_pull 2.6;es_xsetinfo wcs_rope 0.5"
    "skill1_cmd"        "es_keysetvalue WCSuserdata event_var(userid) allow_HOLLIDAY 1;es es_xtell event_var(userid) #multi #green[Hookshot] #lightgreenShoot your default pistol to pull your self around the map"
    "skill1_sfx"        "0"
   
    "skill2_setting"    "es_xsetinfo w_rg_magnitude 150;es_xsetinfo wcs_rl 1;es_xsetinfo wcs_chance 20|es_xsetinfo w_rg_magnitude 200;es_xsetinfo wcs_rl 1;es_xsetinfo wcs_chance 25|es_xsetinfo w_rg_magnitude 225;es_xsetinfo wcs_rl 2;es_xsetinfo wcs_chance 30|es_xsetinfo w_rg_magnitude 250;es_xsetinfo wcs_rl 2;es_xsetinfo wcs_chance 30|es_xsetinfo w_rg_magnitude 300;es_xsetinfo wcs_rl 3;es_xsetinfo wcs_chance 35"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_rocket2"
    "racealias_rocket2" "es es_delayed 3 est_give event_var(userid) weapon_m3;es_keysetvalue WCSuserdata event_var(userid) allow_m3 1;es es_delayed 3 es_xtell event_var(userid) #multi #green[Rocket Launcher] #lightgreenUse your #greenm3 #lightgreento launch Rockets"
    "skill2_sfx"        "0"
     
    "skill3_setting"    "es_xsetinfo wcs_dam 1|es_xsetinfo wcs_dam 2|es_xsetinfo wcs_dam 3|es_xsetinfo wcs_dam 4|es_xsetinfo wcs_dam 5"
    "skill3_cmd"        "es es_xdoblock wcs/WCSultimates/wcs_dis2;es es_xif (server_var(wcs_dice) <= 30) then es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dam);es es_xif (server_var(wcs_dice) <= 30) then es_xtell event_var(userid) #multi #lightgreen you Caused #green server_var(wcs_dam) #lightgreen extra damage"
    "skill3_sfx"        "0"
     
    "skill4_setting"    "es_xsetinfo ep_radius 0.5;es_xsetinfo ep_damage 1|es_xsetinfo ep_radius 0.7;es_xsetinfo ep_damage 1|es_xsetinfo ep_radius 0.9;es_xsetinfo ep_damage 1|es_xsetinfo ep_radius 1;es_xsetinfo ep_damage 1|es_xsetinfo ep_radius 1;es_xsetinfo ep_damage 1"
    "skill4_cmd"        "es es_delayed 3 es_xtell event_var(userid) #multi #green[Poison Smoke Grenades] #lightgreenYour Smoke grenades will release a #greenPoison Gas"
    "skill4_sfx"        "0"
    
    "skill5_setting"    "es_xsetinfo css_consol 1;es_xsetinfo es_length 1|es_xsetinfo es_blind 0;es_xsetinfo es_length 1.2|es_xsetinfo css_consol 2;es_xsetinfo es_length 1.4|es_xsetinfo css_consol 3;es_xsetinfo es_length 1.6|es_xsetinfo css_consol 4;es_xsetinfo es_length 1.8|es_xsetinfo css_consol 5;es_xsetinfo es_length 2"
    "skill5_cmd"        "es_keysetvalue WCSuserdata event_var(userid) allow_css_consol 1;es es_delayed 5 es_xtell event_var(userid) #multi #green[Flash Bang] #lightgreenYou'r Flash Bangs will #greenStun the enemy"
    "skill5_sfx"        "0"
    
    "skill6_setting"    "es_xsetinfo css_consol 1|es_xsetinfo css_consol 2|es_xsetinfo css_consol 3|es_xsetinfo css_consol 4|es_xsetinfo css_consol 5"
    "skill6_cmd"        "es_keysetvalue WCSuserdata event_var(userid) allow_portal 1;es es_xtell event_var(userid) #multi #green [Portal] #lightgreensay portal to use the portal menu"
    "skill6_sfx"        "0"
    "ultimate_cooldown" "0"    
   }

"64"
   {
    "name"              "DragonFly"
    "author"            "HOLLIDAY"
    "required_level"    "1100"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Blood Loss|Deathly Sparks|Weapon Menu|Jet Fule"
    "skilldescr"        "Cause Extra Blood Loss and do Extra Damage|Leave Deathly Sparks Where You Die|A chance to get a Weapon Menu on Spawn|Gain Partial Invisibility While Flying"
    "skillcfg"          "player_attacker|player_death|player_spawn|player_ultimate"
    
    "skill1_setting"    "es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 43"
    "racealias_bloodcmd""es wcs_dealdamage event_var(attacker) event_var(userid) 10;esnq est_csay event_var(attacker) 10 extra damage;esnq est_csay event_var(userid) You got 10 extra damage;es es_xdoblock wcs/WCSultimates/wcs_env_blood"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bloodcmd;es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) = 0) then es es_xdoblock wcs/WCSultimates/wcs_deathblood"
    "racealias_bloodfx1""es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1 10 10 0 255 0 0 255 2;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1 5 10 0 255 0 0 255 2"
    "racealias_bloodsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 3 255 0 0 255;es est_Effect 3 #a 0 effects/black.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 1 255 0 0 255;racealias_bloodfx1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bloodsfx"

    "skill2_setting"    "es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 33"
    "racealias_dblood33""es_give event_var(userid) point_hurt;es_delayed 3 es_fire event_var(userid) point_hurt TurnOn;es_give event_var(userid) env_spark;es_fire event_var(userid) env_spark startspark;es_delayed 25 es_fire event_var(userid) point_hurt TurnOff;es es_delayed 25 es_fire event_var(userid) env_spark stopspark"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_dblood33"
    "skill2_sfx"        "0"
    
    "skill3_setting"    "es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 47|es_xsetinfo wcs_chance 62"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_wmenu"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take22"
    "racealias_take22"  "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take222"
    "racealias_take222" "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1"
    
    "skill4_setting"    "es_xsetinfo wcs_speed 1.1|es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 4.5"
    "skill4_cmd"        "es est_playplayer server_var(wcs_userid) weapons\explode3.wav;es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_jetpck22;es es_xif (server_var(wcs_freeze) = 1) then racealias_jetpck32"
    "racealias_jetpck32""es est_give server_var(wcs_userid) server_var(wcs_tmp1);es est_give server_var(wcs_userid) server_var(wcs_tmp2);es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es est_jetpack server_var(wcs_userid) 0;es est_speed server_var(wcs_userid) 1;es est_playplayer server_var(wcs_userid) weapons/mortar/mortar_explode1.wav;es est_setplayercolor server_var(wcs_userid) 255 225 225 255 1"
    "racealias_jetpck22""es est_getsecondary wcs_tmp2 server_var(wcs_userid);es es_delayed 0.1 est_removeweapon server_var(wcs_userid) 1;es es_delayed 0.1 est_removeweapon server_var(wcs_userid) 2;es est_getprimary wcs_tmp1 server_var(wcs_userid);es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es est_jetpack server_var(wcs_userid) 1;es est_speed server_var(wcs_userid) server_var(wcs_speed);es est_playplayer server_var(wcs_userid) weapons/mortar/mortar_explode3.wav;es est_setplayercolor server_var(wcs_userid) 15 15 15 75 1"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0.2 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0.6 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;racealias_bloodfx2"
    "racealias_bloodfx2""es_xmath wcs_z2 + 20;es est_effect 10 #a 0.8 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 1 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1"
    "ultimate_cooldown" "1"
    }
  

"65"
  {
    "name"              "Shadow Shock"
    "author"            "HOLLIDAY"
    "shortdescription"  "Shadow Shock,Reflect,Fading Cloak of Shadows,AWP!"
    "required_level"    "1200"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) plats\hall_elev_stop.wav;es es_delayed 1.7 est_playplayer event_var(userid) weapons\explode3.wav"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Shadow Shock|Reflect|Fading Cloak of Shadows|AWP!"
    "skilldescr"        "Shock Enemy|Mirror Damage|Invisibility that fades in and out|Switch from primary Weapon to AWP!"
    "skillcfg"          "player_attacker|player_victim|player_spawn|player_ultimate"
                 
    "skill1_setting"    "es_xsetinfo wcs_divider 4.5;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 4;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_divider 3.5;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_divider 3;es_xsetinfo wcs_alpha 190"
    "racealias_mg1"     "es est_playplayer event_var(userid) ambient\levels\citadel\weapon_disintegrate1.wav;es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 0 500 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 500 0 0"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= 33) then racealias_mg1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 33) then est_Effect 3 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 5 255 255 255 255;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 33) then es es_delayed 2 est_Effect 3 #a 0 models/props_lab/airlock_laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 15 25 255 255 255 255"

    "skill2_setting"    "es_xsetinfo wcs_chance 35;es_xsetinfo wcs_divider 5|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_divider 4|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_divider 4|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_divider 3"
    "racealias_rv1"     "es est_playplayer event_var(userid) ambient\levels\citadel\weapon_disintegrate1.wav;es est_physpush event_var(userid) 0 0 400;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 33) then racealias_rv1"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= 33) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 1.2 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es es_delayed 2.5 est_effect 11 #a 0 vgui/gfx/vgui/gign.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 1.2 255"

    "skill3_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 99"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es ma_renderfx event_var(userid) 24;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 editor/phys_ballsocket.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 5 100"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"

    "skill4_setting"    "es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 5"
    "skill4_cmd"        "es est_GetPrimary wcs_tmp server_var(wcs_userid);es est_RemoveWeapon server_var(wcs_userid) 1;es est_Give server_var(wcs_userid) weapon_awp;es es_xtell server_var(wcs_userid) You have switched to AWP! for server_var(wcs_duration) seconds;es es_xdelayed server_var(wcs_duration) est_IsAlive wcs_alive server_var(wcs_userid);es es_xdelayed server_var(wcs_duration) est_RemoveWeapon server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) es_xif (server_var(wcs_alive) = 1) then est_Give server_var(wcs_userid) server_var(wcs_tmp)"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= 33) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/qi_center.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1.5 255"
    "ultimate_cooldown" "25" 
   }

"66"
  {
    "name"              "Bombarder"
    "author"            "[H.F.M.]Rasmus{Chef}"
    "required_level"    "1200"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_give event_var(userid) weapon_hegrenade;es es_xdelayed 1 est_Restrict event_var(userid) weapon_flashbang;es es_xdelayed 1.2 est_Restrict event_var(userid) weapon_smokegrenade"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "8"
    "skillnames"        "Bombardment|Eternal bombardment|Powerful bombardment|BOOM!"
    "skilldescr"        "Start with one hegrenade|You keep getting grenades|Grenades do more damage|Drop everything but get 100 hegrenades"
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_ultimate"
    
    "skill1_setting"    "es_xset wcs_chance 10|es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 50|es_xset wcs_chance 60|es_xset wcs_chance 70|es_xset wcs_chance 85|es_xset wcs_chance 100"
    "racealias_oneGrenade"   "es est_give event_var(userid) weapon_hegrenade"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_oneGrenade"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"
    
    "skill2_setting"    "es_xset wcs_chance 10|es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 50|es_xset wcs_chance 60|es_xset wcs_chance 70|es_xset wcs_chance 85|es_xset wcs_chance 100"
    "racealias_moreGrenades"   "es es_delayed 10 est_SetAmmo event_var(userid) 4 5;es es_delayed 30 est_SetAmmo event_var(userid) 4 5;es es_delayed 60 est_SetAmmo event_var(userid) 4 5;es es_delayed 120 est_SetAmmo event_var(userid) 4 5;es es_delayed 180 est_SetAmmo event_var(userid) 4 5;es es_delayed 240 est_SetAmmo event_var(userid) 4 5;es es_delayed 300 est_SetAmmo event_var(userid) 4 5"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_moreGrenades"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"
    
    "skill3_setting"    "es_xsetinfo wcs_multiplier 0.6|es_xsetinfo wcs_multiplier 1|es_xsetinfo wcs_multiplier 1.4|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.4|es_xsetinfo wcs_multiplier 3|es_xsetinfo wcs_multiplier 3.6|es_xsetinfo wcs_multiplier 4.3"
    "racealias_moreDmg" "es es_xsetinfo wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng wcs_lng_r_critgren;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
    "skill3_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_moreDmg"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/crystal_beam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.7 3 200"
   
    "skill4_setting"    "es_xset wcs_duration 10|es_xset wcs_duration 15|es_xset wcs_duration 20|es_xset wcs_duration 25|es_xset wcs_duration 30|es_xset wcs_duration 35|es_xset wcs_duration 40|es_xset wcs_duration 45"
    "racealias_nadesondemand"        "es es_xdelayed 0.5 est_RestrictAll server_var(wcs_userid);es es_xdelayed 0.6 est_UnRestrict server_var(wcs_userid) weapon_knife;es es_xdelayed 0.7 est_give server_var(wcs_userid) weapon_knife;es es_xdelayed 0.8 est_UnRestrict server_var(wcs_userid) weapon_hegrenade;es es_xdelayed 0.9 est_give server_var(wcs_userid) weapon_hegrenade;es es_xdelayed 1.1 est_SetAmmo server_var(wcs_userid) 4 100;es es_xdelayed 0.5 est_setplayercolor server_var(wcs_userid) 255 255 255 125 0;es es_xdelayed server_var(wcs_duration) est_SetAmmo server_var(wcs_userid) 4 5;es es_xdelayed server_var(wcs_duration) est_UnRestrictAll server_var(wcs_userid);es es_xdelayed server_var(wcs_duration) racealias_givewep"
    "racealias_savewep" "es_xset primary 0;es_xset secondary 0;es es_xdelayed 0.2 est_getprimary primary server_var(wcs_userid);es es_xdelayed 0.3 est_getsecondary secondary server_var(wcs_userid);es es_xdelayed 1 racealias_nadesondemand"
    "racealias_givewep" "es es_xdelayed server_var(wcs_duration) es_xdelayed 0.2 est_give server_var(wcs_userid) server_var(primary);es es_xdelayed 0.3 est_give server_var(wcs_userid) server_var(secondary)"
    "skill4_cmd"        "racealias_savewep"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath + 50;es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 1.8 175 175 255 255 1"
    "ultimate_cooldown" "15|20|25|30|35|40|45|50"
   }

"67"
   {
    "name"              "Lucky*Strike"
    "author"            "HOLLIDAY"
    "required_level"    "1200"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Lucky Strike|Wild Card|Strike Lucky|Joker|Freeze"
    "skilldescr"        "Do more damage|Chance of evading a shot|Strike enemy and Get Cash|Disables enemy ultimates|Freeze"
    "skillcfg"          "player_attacker|player_victim|player_attacker|player_spawn|player_attacker"

    "skill1_setting"    "es_xsetinfo wcs_multiplier 0.2|es_xsetinfo wcs_multiplier 0.3|es_xsetinfo wcs_multiplier 0.4|es_xsetinfo wcs_multiplier 0.5|es_xsetinfo wcs_multiplier 0.6"
    "racealias_rc1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_rc1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 50 100 255 200 255 155"
  
    "skill2_setting"    "es_xrand wcs_rand 1 50|es_xrand wcs_rand 1 40|es_xrand wcs_rand 1 30|es_xrand wcs_rand 1 20|es_xrand wcs_rand 1 19|es_xrand wcs_rand 1 18|es_xrand wcs_rand 1 17|es_xrand wcs_rand 1 16"
    "racealias_rc2"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_GetHealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_dmg);es est_SetHealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid) : used wild card and evaded a shot"
    "skill2_cmd"        "es es_xif (server_var(wcs_rand) <= 10) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_rc2"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 5 50 50 200 255 255 255"

    "skill3_setting"    "es_xsetinfo wcs_money 500|es_xsetinfo wcs_money 800|es_xsetinfo wcs_money 900|es_xsetinfo wcs_money 1140|es_xsetinfo wcs_money 2000"
    "racealias_rc3"     "es es_xgetmoney wcs_cash event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_stolemoney;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_money) event_var(es_username);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(attacker) Struck Luck!;es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(userid) Struck Luck!;es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(attacker) + server_var(wcs_money);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(userid) - server_var(wcs_money)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then racealias_rc3"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 177 19 125 25 25 255"

    "skill4_setting"    "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 80"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xkeysetvalue WCSuserdata event_var(userid) ulti_immunity 1;wcs_getlanguage wcs_lng wcs_lng_r_ultiimmunity;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 7 255"

    "skill5_setting"    "es_xsetinfo wcs_chance 24;es_xsetinfo wcs_freezetype 1|es_xsetinfo wcs_chance 27;es_xsetinfo wcs_freezetype 2|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_freezetype 2|es_xsetinfo wcs_chance 31;es_xsetinfo wcs_freezetype 2|es_xsetinfo wcs_chance 72;es_xsetinfo wcs_freezetype 2"
    "racealias_ls1"     "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    "racealias_ls2"     "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    "skill5_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then es_xif (server_var(wcs_freezetype) = 1) then racealias_ls1;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then es_xif (server_var(wcs_freezetype) = 2) then racealias_ls2"
    "skill5_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255"

    }

"68"
  {
    "name"              "Touchable"
    "author"            "[H.F.M.]Rasmus{Chef}"
    "required_level"    "1200"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Gimme|Gimme more|F.D|Hoolabaloola"
    "skilldescr"        "Spawn a weapon|Spawn armor|When you die you freeze people around you|Get more invis, speed, longjump and less grav"
    "skillcfg"          "player_spawn|player_spawn|player_death|player_ultimate"
     
    "skill1_setting"    "es_xset easy 1|es_xset easy 2|es_xset easy 3|es_xset easy 4|es_xset easy 5"
    "skill1_cmd"        "if (server_var(easy) = 1) then racealias_elite;if (server_var(easy) = 2) then racealias_fiveseven;if (server_var(easy) <= 3) then racealias_famas;if (server_var(easy) <= 4) then racealias_ak47;if (server_var(easy) <= 5) then racealias_m4a1"
    "racealias_elite"   "es es_delayed 2 est_RemoveWeapon event_var(userid) 2;es_delayed 3 est_give event_var(userid) weapon_elite;es_delayed 3.5 est_SetAmmo event_var(userid) 2 200;es_delayed 3.5 playerset clip event_var(userid) 2 200"
    "racealias_fiveseven" "es es_delayed 2 est_RemoveWeapon event_var(userid) 2;es_delayed 3 est_give event_var(userid) weapon_fiveseven;es_delayed 3.5 est_SetAmmo event_var(userid) 2 200;es_delayed 3.5 playerset clip event_var(userid) 2 200"
    "racealias_famas"   "es es_delayed 2 est_RemoveWeapon event_var(userid) 1;es_delayed 3 est_give event_var(userid) weapon_famas;es_delayed 3.5 est_SetAmmo event_var(userid) 1 300;es_delayed 3.5 playerset clip event_var(userid) 1 300"
    "racealias_ak47"    "es es_delayed 2 est_RemoveWeapon event_var(userid) 1;es_delayed 3 est_give event_var(userid) weapon_ak47;es_delayed 3.5 est_SetAmmo event_var(userid) 1 300;es_delayed 3.5 playerset clip event_var(userid) 1 300"
    "racealias_m4a1"    "es es_delayed 2 est_RemoveWeapon event_var(userid) 1;es_delayed 3 est_give event_var(userid) weapon_m4a1;es_delayed 3.5 est_SetAmmo event_var(userid) 1 300;es_delayed 3.5 playerset clip event_var(userid) 1 300"
    "skill1_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 1.8 175 175 255 255 1" 

    "skill2_setting"    "es_xset dum 25|es_xset dum 50|es_xset dum 75|es_xset dum 100|es_xset dum 150"
    "skill2_cmd"        "es es_delayed 1 est_SetArmor event_var(userid) server_var(dum)"
    "skill2_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"
    
    "skill3_setting"    "es_xsetinfo wcs_chance 20;es_xsetinfo wcs_freezetime 3|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_freezetime 4|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_freezetime 5|es_xsetinfo wcs_chance 80;es_xsetinfo wcs_freezetime 6|es_xsetinfo wcs_chance 100;es_xsetinfo wcs_freezetime 8"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance) then es_xdoblock wcs/WCSultimates/wcs_ulti_roots"
    "skill3_sfx"        "0"
    
    "skill4_setting"    "es_xsetinfo wcs_time 4.0|es_xsetinfo wcs_time 6.0|es_xsetinfo wcs_time 8.0|es_xsetinfo wcs_time 10.0|es_xsetinfo wcs_time 12.0"
    "skill4_cmd"        "es est_setplayercolor server_var(wcs_userid) 255 255 255 150 1;es est_speed server_var(wcs_userid) 1.8;es es_xdelayed server_var(wcs_time) est_speed server_var(wcs_userid) 1.00;es est_SetGravity server_var(wcs_userid) 0.50;es es_xdelayed server_var(wcs_time) est_SetGravity server_var(wcs_userid) 1.0;es es_xkeysetvalue WCSuserdata event_var(userid) longjump 1.60;es es_xdelayed server_var(wcs_time) es_xkeysetvalue WCSuserdata event_var(userid) longjump 1.00;es es_xdelayed server_var(wcs_time) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 50 200 20 20 255"
    "ultimate_cooldown" "20"
  }

"69"
  {
    "name"              "Magician"
    "author"            "HOLLIDAY"
    "required_level"    "1200"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) weapons\explode3.wav;es est_stripplayer event_var(userid) 1;es es_delayed 0.1 es est_give event_var(userid) weapon_elite;es es_delayed 0.3 es est_give event_var(userid) weapon_m3;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_xmath wcs_z1 + 20;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xmath wcs_z1 + 30;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Levitation|Disappearing Dash|The Crow|Up in Smoke"
    "skilldescr"        "Weapons of the Magician|Disappear Dash and Reappear when hit|Come Back From Death as a Crow with 1 hp and 1 bullet|Disappear in a Cloud of Smoke and Teleport"
    "skillcfg"          "player_attacker|player_victim|player_death|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60"
    "racealias_doc"     "es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 500 0 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 0 0 500;es es_delayed 1.5 est_freeze event_var(userid) 1;es es_delayed 1.7 est_freeze event_var(userid) 0;es es_delayed 1.9 est_physpush event_var(userid) 0 500 0;es es_delayed 2.1 est_freeze event_var(userid) 1;es es_delayed 2.3 est_freeze event_var(userid) 0;es es_xtell event_var(attacker) #multi #greenElite: #lightgreenLevitated your enemy"
    "racealias_holli"   "es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 0 500 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 500 0 0;es es_xtell event_var(attacker) #multi #greenm3: #lightgreenLevitated your enemy"
    "racealias_sfx0"    "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_Effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 5 10 255 0 0 255;es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 5 5 250 255;es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 255 5 5 255"
    "racealias_sfx1"    "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2.5 2.5 255;es est_effect 10 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 150 90 3 80 60 0 250 150 170 200 3;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 1620;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 10 20 255 55 55 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 90;es est_effect 10 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 150 90 3 80 60 0 250 150 200 200 3"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = elite) then racealias_doc;es es_xif (event_var(weapon) = m3) then racealias_holli"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = elite) then racealias_sfx0;es es_xif (event_var(weapon) = m3) then racealias_sfx1"

    "skill2_setting"    "es_xsetinfo wcs_chance 15;es_xsetinfo wcs_duration 2.5|es_xsetinfo wcs_chance 22;es_xsetinfo wcs_duration 3|es_xsetinfo wcs_chance 38;es_xsetinfo wcs_duration 3.5|es_xsetinfo wcs_chance 47;es_xsetinfo wcs_duration 4"
    "racealias_victim"  "es est_playplayer event_var(userid) weapons\explode3.wav;es est_physpush event_var(userid) 0 0 300;es es_delayed 0.2 est_physpush event_var(userid) 900 0 0;es est_setplayercolor event_var(userid) 255 255 255 0 1;es es_delayed server_var(wcs_duration) est_setplayercolor event_var(userid) 255 255 255 255 1"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_victim"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.5 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 20;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 1 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 30;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 1.5 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 35;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"

    "skill3_setting"    "es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 24|es_xsetinfo wcs_chance 33"
    "racealias_death"   "es est_playplayer event_var(userid) npc/crow/alert3.wav;es est_playplayer event_var(userid) ambient/atmosphere/hole_amb3.wav;es est_spawn event_var(userid) 100;es es_delayed 0.2 est_setmodel event_var(userid) crow;es es_delayed 0.6 est_stripplayer event_var(userid) 1;es es_delayed 0.7 est_give event_var(userid) weapon_fiveseven;es es_delayed 0.8 est_modplayerweapon event_var(userid) fiveseven 100;es es_delayed 0.9 est_setammo event_var(userid) 2 0;es es_delayed 1 est_setclipammo event_var(userid) 2 1;es es_delayed 1.1 est_sethealth event_var(userid) 1;es es_delayed 1.2 est_fade event_var(userid) 2 5 10 255 0 0 200"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_death"
    "skill3_sfx"        "0"

    "skill4_setting"    "es_xsetinfo wcs_duration 2.5|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 7"
    "skill4_cmd"        "es est_playplayer server_var(wcs_userid) weapons\explode3.wav;es est_physpush server_var(wcs_userid) 0 0 500;es es_delayed 0.5 est_freeze server_var(wcs_userid) 1;es es_delayed 0.7 est_freeze server_var(wcs_userid) 0;es es_delayed 0.7 est_physpush server_var(wcs_userid) 0 500 0;es es_delayed 1 est_freeze server_var(wcs_userid) 1;es es_delayed 1.3 est_freeze server_var(wcs_userid) 0;es es_delayed 1.3 est_physpush server_var(wcs_userid) 500 0 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.5 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 20;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 1 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 30;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 1.5 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 35;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
    "ultimate_cooldown" "5"
  }

"70"
  {
    "name"              "Vagalion"
    "author"            "HOLLIDAY"
    "required_level"    "1300"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_delayed 1 es_sexec event_var(userid) use weapon_knife;es est_playplayer event_var(userid) npc/headcrab/alert1.wav;es_delayed 1 est_RestrictAll event_var(userid);es_delayed 1.1 es est_UnRestrict event_var(userid) weapon_knife;es es_delayed 1.5 est_give event_var(userid) weapon_knife;es es_delayed 1.5 est_UnRestrict event_var(userid) weapon_c4"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Flickering Shadows|Adrinaline|Blades|Levitation|Complete Invisibility"
    "skilldescr"        "Flickering Invisibility|Speed|extra Blade dmg|Levitation|Teleport and Become Completly invisible when not moving"
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 42"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es ma_renderfx event_var(userid) 13;"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 15 100 0 255 5 0 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid)"

    "skill2_setting"    "es_xsetinfo wcs_speed 1.20|es_xsetinfo wcs_speed 1.24|es_xsetinfo wcs_speed 1.28|es_xsetinfo wcs_speed 1.42|es_xsetinfo wcs_speed 1.86"
    "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"

    "skill3_setting"    "es_xsetinfo wcs_dmg 13|es_xsetinfo wcs_dmg 28|es_xsetinfo wcs_dmg 44|es_xsetinfo wcs_dmg 50|es_xsetinfo wcs_dmg 60"
    "skill3_cmd"        "es est_playplayer event_var(userid) npc/roller/mine/rmine_blades_out2.wav;es es_xsetinfo wcs_dmg event_var(dmg_health);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xtell event_var(attacker) #multi #greenBlades: #lightgreenDid Extra Damage"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es est_effect 8 #a 0 effects/bluespark.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"

    "skill4_setting"    "es_xsetinfo wcs_gravity 0.68|es_xsetinfo wcs_gravity 0.6|es_xsetinfo wcs_gravity 0.52|es_xsetinfo wcs_gravity 0.44|es_xsetinfo wcs_gravity 0.26"
    "skill4_cmd"        "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx"        "0"

    "skill5_setting"    "es_xsetinfo wcs_range 620;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 750;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 920;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1000;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1600;es_xsetinfo wcs_fadetimer 0"
    "racealias_l0l15"   "es est_playplayer server_var(wcs_userid) npc/headcrab/attack1.wav;es est_removeweapon server_var(wcs_userid) 3;es_xdoblock wcs/WCSultimates/wcs_ulti_teleport;es es_delayed 1 est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou have teleported and you are now #greenFrozen Invisible #lightgreenpress ultimate again to become visible"
    "racealias_l1l15"   "es est_playplayer server_var(wcs_userid) common/wpn_select.wav;es_sexec server_var(wcs_userid) use weapon_knife;es est_give server_var(wcs_userid) weapon_knife;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0"
    "skill5_cmd"        "es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_l0l15;es es_xif (server_var(wcs_freeze) = 1) then racealias_l1l15"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es_xmath wcs_z2 + 40;es est_effect 10 #a 0.1 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 60 5 1 10 0 255 255 255 255 50;es_xmath wcs_z2 + 40;es est_effect 10 #a 0.2 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 60 5 1 10 0 255 255 255 255 50;es_xmath wcs_z2 + 40;es est_effect 10 #a 0.3 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 60 5 1 10 0 255 255 255 255 50;es_xmath wcs_y2 + 80;es est_effect 10 #a 0.2 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 60 5 1 10 0 255 255 255 255 50;es_xmath wcs_z2 + 40;es est_effect 10 #a 0.3 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 60 5 1 10 0 255 255 255 255 50"
    "ultimate_cooldown" "0"
    }


"71"
  {
    "name"              "Confuser"
    "author"            "[H.F.M.]Rasmus{Chef}"
    "required_level"    "1300"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "3"
    "numberoflevels"    "8"
    "skillnames"        "flexible speed|Superior damage|Convert"
    "skilldescr"        "you can choose your speed|do more damage|Take one enemy player to your team for x amount of seconds"
    "skillcfg"          "player_spawn|player_attacker|player_ultimate"
  
    "skill1_setting"    "es_xset wcs_chance 20|es_xset wcs_chance 40|es_xset wcs_chance 50|es_xset wcs_chance 70||es_xset wcs_chance 75|es_xset wcs_chance 85|es_xset wcs_chance 90|es_xset wcs_chance 95"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/speed_menu"
    "skill1_sfx"        "0"

    "skill2_setting"    "es_xset wcs_multiplier 0.12|es_xset wcs_multiplier 0.2|es_xset wcs_multiplier 0.25|es_xset wcs_multiplier 0.3|es_xset wcs_multiplier 0.33|es_xset wcs_multiplier 0.35|es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.5"
    "racealias_c1"      "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill2_cmd"        "if (server_var(wcs_dice) <= 75) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 75) then es_xif (server_var(wcs_alive) = 1) then racealias_c1"
    "skill2_sfx"        "if (server_var(wcs_dice) <= 75) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 75) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 75) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
    
    "skill3_setting"    "es_xset wcs_duration 5|es_xset wcs_duration 10|es_xset wcs_duration 15|es_xset wcs_duration 17|es_xset wcs_duration 19|es_xset wcs_duration 22|es_xset wcs_duration 25|es_xset wcs_duration 28"
    "racealias_changeteam" "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x3 wcs_y3 wcs_z3 server_var(wcs_player);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es_xmath + 50;es es_delayed 3 est_teleport server_var(wcs_player) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_delayed 3 ma_swapteam server_var(wcs_player);es es_xtell server_var(wcs_player) #multi #Lightgreen You will become member of the opposite team for server_var(wcs_duration) seconds;es es_xtell server_var(wcs_userid) You have converted server_var(wcs_name) to your team for server_var(wcs_duration) seconds;event round_end ma_swapteam server_var(wcs_player);event round_end est_teleport server_var(wcs_player) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3);es es_xdelayed server_var(wcs_duration) ma_swapteam server_var(wcs_player)"
    "skill3_cmd"        "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_changeteam"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/qi_center.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1.5 255"
    "ultimate_cooldown" "30"

  }

"72"
   {
    "name"              "HOLLIDAY"
    "author"            "HOLLIDAY"
    "shortdescription"  "Heavy Artilary,Highly Skilled"
    "required_level"    "1300"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Capture|Pistol Skills|Rifle Skills|Quick Switch"
    "skilldescr"        "Capture an enemy at spawn|Each pistol has dirrefent skills|Each rifle has dirrefent skills|Quickly switch primary and secondary weapons"
    "skillcfg"          "player_spawn|player_attacker|player_attacker|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33"
    "racealias_2"       "es es_xgetplayername wcs_name server_var(wcs_player);es es_delayed 3 est_teleport server_var(wcs_player) server_var(wcs_userid);es es_xdelayed 3.1 est_setaim server_var(wcs_attacker) server_var(wcs_userid) -5;es es_xtell server_var(wcs_userid) #multi #green: You have captured #lightgreen server_var(wcs_name);es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) #multi #green: You have been captured by #lightgreen server_var(wcs_name) #green and will Spawn before him in 3 seconds"
    "racealias_1"       "es es_delayed 3 est_playplayer server_var(wcs_player) ambient\levels\citadel\weapon_disintegrate1.wav;es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_2"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_1
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 85;es est_effect 11 #a 0 sprites/reticle.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
   
    "skill2_setting"    "es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33"
    "racealias_elite"   "es wcs_dealdamage event_var(attacker) event_var(userid) 10;es es_xtell event_var(attacker) #multi #greenelite #lightgreenNebula's Messier"
    "racealias_usp"     "es est_Freeze event_var(userid) 1;es es_xdelayed 2 wcs_removefx freeze event_var(userid);es es_xtell event_var(attacker) #multi #greenusp #lightgreenAthena's Spear"
    "racealias_glock"   "es est_playplayer event_var(userid) ambient\machines\wall_move5.wav;es wcs_dealdamage event_var(attacker) event_var(userid) 10esnq;es es_xtell event_var(attacker) #multi #greenglock #lightgreenVoid's Shadow"
    "racealias_p228"    "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng);es es_xtell event_var(attacker) #multi #greenP228 #lightgreenGenocide"
    "racealias_fivesevn""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 - 80;es es_xmath wcs_z2 + 40;es est_teleport event_var(userid) event_var(attacker);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) -5;es est_playplayer event_var(userid) Hollidaysounds/getoverhere.wav 1.0;es es_xtell event_var(attacker) #multi #greenFiveseven #lightgreen Scorpion's Bloody Speare"
    "racealias_deagle"  "es est_playplayer event_var(userid) weapons\explode3.wav;es est_physpush event_var(userid) 0 0 300;es es_delayed 0.2 est_physpush event_var(userid) 900 0 0;es es_xtell event_var(attacker) #multi #greendeagle"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = elite) then racealias_elite;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = usp) then racealias_usp;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = glock) then racealias_glock;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = p228) then racealias_p228;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = fiveseven) then racealias_fivesevn;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = deagle) then racealias_deagle"
    "racealias_elitesfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 30 20 77 77 77 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 3 400 200 0 10 10 10 255 0;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 15 123 123 123 255"
    "racealias_uspsfx"  "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 105 155 255 50;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 200 0 255 255"   
    "racealias_glocksfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"
    "racealias_p228sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 40 255 0 0 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 20 255 255 255 255"   
    "racealias_mac10sfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"   
    "racealias_fsevnsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
    "racealias_deaglsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 60;es_xmath wcs_z2 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 205 255;es_xmath wcs_z1 + 61;es_xmath wcs_z2 + 31;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 205 255;es_xmath wcs_z1 + 60;es_xmath wcs_z2 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 205 255"   
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = elite) then racealias_elitesfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = usp) then racealias_uspsfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = glock) then racealias_glocksfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = p228) then racealias_p228sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = fiveseven) then racealias_fsevnsfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = deagle) then racealias_deaglsfx"

    "skill3_setting"    "es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33"
    "racealias_xm1014"  "es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 500 0 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 0 0 500;es es_delayed 1.5 est_freeze event_var(userid) 1;es es_delayed 1.7 est_freeze event_var(userid) 0;es es_delayed 1.9 est_physpush event_var(userid) 0 500 0;es es_delayed 2.1 est_freeze event_var(userid) 1;es es_delayed 2.3 est_freeze event_var(userid) 0;es es_xtell event_var(attacker) #multi #greenXm1014 #lightgreenMagician's Magic"
    "racealias_m249"    "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xtell event_var(attacker) #multi #greenm249 #lightgreen Methane"
    "racealias_ak47"    "es est_burn event_var(userid) 3;es es_xtell event_var(attacker) #multi #greenAk47 #lightgreenBeast's Fire"
    "racealias_p90"     "es est_playplayer event_var(userid) ambient\levels\citadel\weapon_disintegrate1.wav;es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 0 500 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 500 0 0;es es_xtell event_var(attacker) #multi #greenP90 #lightgreenShadow Shock"
    "racealias_mac10"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 - 80;es es_xmath wcs_z2 + 40;es est_teleport event_var(userid) event_var(attacker);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) -5;es es_xtell event_var(attacker) #multi #greenMac10 #lightgreenScorpions Bloody Spear"
    "racealias_g3sg1"   "es est_playplayer event_var(userid) weapons\explode3.wav;es est_setplayercolor event_var(userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata event_var(userid) invisp 0;wcs_getlanguage wcs_lng wcs_lng_s_invisdestr;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi #greenm249 #lightgreenEye Ra's Lens of Truth"
    "racealias_m4a1"    "es est_playplayer event_var(userid) weapons\explode3.wav;es es_xif (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;es es_xtell event_var(userid) #multi #lightgreenRaiden's Thunder God;es es_xtell event_var(attacker)  #multi #greenm4a1 #lightgreenRaiden's Thunder God"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = xm1014) then racealias_xm1014;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = m249) then racealias_m249;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = ak47) then racealias_ak47;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = p90) then racealias_p90;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = mac10) then racealias_mac10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = g3sg1) then racealias_g3sg1;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = m4a1) then racealias_m4a1"
    "racealias_xm10sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 60;es_xmath wcs_z2 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 105 255;es_xmath wcs_z1 + 61;es_xmath wcs_z2 + 31;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 105 255;es_xmath wcs_z1 + 60;es_xmath wcs_z2 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 105 255"
    "racealias_m249sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 150 150 150 255"   
    "racealias_ak47sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 60 255 50 0 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
    "racealias_p90sfx"  "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 5 255 255 255 255;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es es_delayed 2 est_Effect 3 #a 0 models/props_lab/airlock_laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 15 25 255 255 255 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255"   
    "racealias_mac10sfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"   
    "racealias_g3sg1sfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 models/gman/pupil_l.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es est_effect 11 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 10 55 155 255 150;es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 255 255 155 150"
    "racealias_m4a1sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 1.8 175 175 255 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 155 255 255;est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 50 20 255 255;est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 0 0 255 255"   
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = xm1014) then racealias_xm10sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = m249) then racealias_m249sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = ak47) then racealias_ak47sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = p90) then racealias_p90sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = mac10) then racealias_mac10sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = g3sg1) then racealias_g3sg1sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = m4a1) then racealias_m4a1sfx"

    "skill4_setting"    "es_xsetinfo wcs_quick 3|es_xsetinfo wcs_quick 2|es_xsetinfo wcs_quick 0.5|es_xsetinfo wcs_quick 0.1"
    "racealias_l6"      "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_xm1014;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_elite;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 0;es es_xtell server_var(wcs_userid) #multi #greenxm1014 #lightgreenelite"
    "racealias_l5"      "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_m249;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_usp;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 6;es es_xtell server_var(wcs_userid) #multi #greenm249 #lightgreen #lightgreenusp"
    "racealias_l4"      "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_ak47;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_glock;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 5;es es_xtell server_var(wcs_userid) #multi #greenak47 #lightgreenglock"
    "racealias_l3"      "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_p90;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_p228;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 4;es es_xtell server_var(wcs_userid) #multi #greenp90 #lightgreenp228"
    "racealias_l2"      "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_mac10;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_fiveseven;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 3;es es_xtell server_var(wcs_userid) #multi #greenmac10 #lightgreenfiveseven"
    "racealias_hl0"     "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_g3sg1;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_glock;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 1;es es_xtell server_var(wcs_userid) #multi #greeng3sg1 #lightgreenglock"
    "racealias_hl1"     "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_m4a1;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_deagle;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 2;es es_xtell server_var(wcs_userid) #multi #greenm4a1 #lightgreendeagle"
    "skill4_cmd"        "es_xsetinfo wcs_switch 0;es_keygetvalue wcs_switch WCSuserdata server_var(wcs_userid) switch;if (server_var(wcs_switch) = 0) then racealias_hl0;if (server_var(wcs_switch) = 1) then racealias_hl1;if (server_var(wcs_switch) = 2) then racealias_l2;if (server_var(wcs_switch) = 3) then racealias_l3;if (server_var(wcs_switch) = 4) then racealias_l4;if (server_var(wcs_switch) = 5) then racealias_l5;if (server_var(wcs_switch) = 6) then racealias_l6"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 85;es est_effect 11 #a 0 sprites/640_logo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
    "ultimate_cooldown" "0"
}

"73"
  {
    "name"              "Skill's master (not 100% done)"
    "author"            "[H.F.M.]Rasmus{Chef}"
    "required_level"    "1300"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "How high today|How fast today|Which pistol today|Which gun today"
    "skilldescr"        "choose your gravity|choose your speed|choose your pistol|choose your gun"
    "skillcfg"          "player_spawn|player_spawn|player_spawn|player_ultimate"
    
    "skill1_setting"    "es_xset wcs_chance 20|es_xset wcs_chance 40|es_xset wcs_chance 60|es_xset wcs_chance 80|es_xset wcs_chance 90"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/gravity_menu"
    "skill1_sfx"        "0"
    
    "skill2_setting"    "es_xset wcs_chance 20|es_xset wcs_chance 40|es_xset wcs_chance 60|es_xset wcs_chance 80|es_xset wcs_chance 90"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/speed_menu"
    "skill2_sfx"        "0"
    
    "skill3_setting"    "es_xset wcs_chance 20|es_xset wcs_chance 40|es_xset wcs_chance 60|es_xset wcs_chance 80|es_xset wcs_chance 90"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/pistol_menu"
    "skill3_sfx"        "0"
    
    "skill4_setting"    "0"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/gun_menu"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 effects/tp_eyefx/tpeye.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 3 255"
    "ultimate_cooldown" "30"
   }

"74"
   {
    "name"              "Scorpion"
    "author"            "HOLLIDAY"
    "required_level"    "1300"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) Hollidaysounds/welcome.wav"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Bloody Spear|Hellfire|Back Teleport|Teleport Attack"
    "skilldescr"        "Impale a Kunai tiped Rope into your enemy and pull them towards you|Summon the fires of Hell to burn your enemy|Teleport to the enemy that hit you|Teleport behind your enemy"
    "skillcfg"          "player_attacker|player_attacker|player_victim|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_playplayer event_var(userid) Hollidaysounds/getoverhere.wav 1.0;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 10) then est_isalive wcs_alive event_var(userid);est_spawn event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : Get Over Here!."
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
   
    "skill2_setting"    "es_xrand wcs_rand 1 5;es_xrand wcs_damage 7 10|es_xrand wcs_rand 1 4;es_xrand wcs_damage 9 11|es_xrand wcs_rand 1 3;es_xrand wcs_damage 10 13|es_xrand wcs_rand 1 2;es_xrand wcs_damage 12 14|es_xrand wcs_rand 1 1;es_xrand wcs_damage 15 18"
    "racealias_scorp2"  "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker) HellFire!;es est_csay event_var(userid)HellFire!"
    "skill2_cmd"        "es es_xif (server_var(wcs_rand) = 1) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) = 1) then es_xif (server_var(wcs_alive) = 1) then racealias_scorp2"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
    
    "skill3_setting"    "es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= 10) then est_isalive wcs_alive event_var(userid);est_spawn event_var(userid);es es_xif (server_var(wcs_dice) <= 10) then est_teleport event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xif (server_var(wcs_dice) <= 10) then es_xtell event_var(userid) : Teleport Attack ."
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
   
    "skill4_setting"    "es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es es_xif (server_var(wcs_dice) <= 10) then est_isalive wcs_alive server_var(wcs_userid);est_spawn server_var(wcs_userid);es es_xif (server_var(wcs_rand) <= 10) then est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_rand) <= 10) then es_xtell server_var(wcs_userid) : teleported."
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
    "ultimate_cooldown" "25"
   }

"75"
   {
    "name"              "Fallen"
    "author"            "HOLLIDAY"
    "required_level"    "1400"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Lower Gravity|Drug|Turn Away|The Other Side"
    "skilldescr"        "Lower Gravity|Drug your enemy and slow him down|Make the enemy look the other way|Become a member of the other team for a short time"
    "skillcfg"          "player_spawn|player_attacker|player_victim|player_ultimate"
    
    "skill1_setting"    "es_xsetinfo wcs_gravity 0.8|es_xsetinfo wcs_gravity 0.7|es_xsetinfo wcs_gravity 0.6|es_xsetinfo wcs_gravity 0.5|es_xsetinfo wcs_gravity 0.4"
    "skill1_cmd"        "es est_playplayer event_var(userid) HL1/ambience/des_wind2.wav;es est_setgravity event_var(userid) server_var(wcs_gravity)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 4400;es es_delayed 2 est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 5 3 3 55 55 55 255;es_xmath wcs_z2 + 90;es est_effect 10 #a 0 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 30 5 1 10 0 55 55 55 255 50;es es_delayed 2 est_effect 10 #a 0 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 80 5 10 10 0 55 55 55 255 50"
   
    "skill2_setting"    "es_xsetinfo wcs_chance 20;es_xsetinfo wcs_duration 0.6|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_duration 1|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_duration 1.4|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_duration 1.8|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_duration 2"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_halocmd2"
    "racealias_halocmd2""es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) wcs_removefx speed event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_slowdown;es es_xtell event_var(attacker) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username).;es es_xtell event_var(userid) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username).;es est_drunk event_var(userid) server_Var(wcs_duration);es est_drug event_var(userid) server_var(wcs_duration);es est_fade event_var(userid) 0 server_var(wcs_duration) 0.7 29 29 29 215"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_halosfx2"
    "racealias_halosfx2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 10 #a 0 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 950 0.2 300 30 0 55 55 55 255 50;es est_effect 10 #a 0.2 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 950 100 0.2 300 30 0 55 55 55 255 50;es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.1 3 3 55 55 55 255;racealias_halosfx3"
    "racealias_halosfx3""es est_Effect 3 #a 0.2 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.1 3 3 55 55 55 255;es est_Effect 3 #a 0.4 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.1 3 3 55 55 55 255"
     
    "skill3_setting"    "es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 33"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_fallen"
    "racealias_fallen"  "es est_getviewcoord event_Var(userid) wcs_x1 wcs_y1 wcs_z1;es es_delayed 0.5 est_setviewcoord event_var(attacker) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)"
    "racealias_fallenfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 10 #a 0 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 950 0.2 300 30 0 55 55 55 255 50;es est_effect 10 #a 0.2 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 950 100 0.2 300 30 0 55 55 55 255 50"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_fallenfx"
  
    "skill4_setting"    "es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 8|es_xsetinfo wcs_duration 10|es_xsetinfo wcs_duration 12"
    "racealias_ctalias3""es est_setmodel server_var(wcs_userid) player/t_phoenix;es est_team server_var(wcs_userid) 2;es es_delayed server_Var(wcs_duration) es est_team server_var(wcs_userid) 3;es es_delayed server_Var(wcs_duration) es est_SetModel server_var(wcs_userid) player/ct_urban;es es_xtell server_Var(wcs_userid) #multi #lightgreenYou have become a #greenTerrorist #lightgreenfor server_Var(wcs_duration) seconds;es es_delayed server_var(wcs_duration) es_xtell server_Var(wcs_userid) #multi #lightgreenYou are no longer a Terrorist"
    "racealias_talias23""es est_SetModel server_var(wcs_userid) player/ct_urban;es est_team server_var(wcs_userid) 3;es es_delayed server_Var(wcs_duration) es est_team server_var(wcs_userid) 2;es es_delayed server_Var(wcs_duration) es est_setmodel server_var(wcs_userid) player/t_phoenix;es es_xtell server_Var(wcs_userid) #multi #lightgreenYou have become a #greenCounter Terrorist #lightgreenfor server_Var(wcs_duration) seconds;es es_delayed server_var(wcs_duration) es_xtell server_Var(wcs_userid) #multi #lightgreenYou are no longer a Counter Terrorist"
    "skill4_cmd"        "es es_xif (server_var(wcs_team) = 3) then racealias_ctalias3;es es_xif (server_var(wcs_team) = 2) then racealias_talias23"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/640hud9.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 450 190 0.2 150 100 0 155 115 100 200 1"
    "ultimatecooldown"  "20"
    }

"76"
   {
    "name"              "Doppelganger"
    "author"            "HOLLIDAY"
    "required_level"    "1400"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_setplayercolor event_var(userid) 29 29 29 229 1"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Shadow of Death|Doppelganger|Immunity|Backup"
    "skilldescr"        "Your Shadow Fights for you after you die|Duplicate your self in battle|Immune to Enemy Ultimates|Call for backup."
    "skillcfg"          "player_death|player_victim|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_bott 2;es_xsetinfo wcs_chance 8|es_xsetinfo wcs_bott 3;es_xsetinfo wcs_chance 16|es_xsetinfo wcs_bott 4;es_xsetinfo wcs_chance 32|es_xsetinfo wcs_bott 5;es_xsetinfo wcs_chance 99"
    "racealias_botkll1" "es es_delayed server_var(wcs_bott) es bot_kick;es es_xif (server_var(wcs_team) = 2) then es es_delayed 0.2 est_setplayercolor minh 29 29 29 229 1;es es_xif (server_var(wcs_team) = 3) then est_setplayercolor crusher 29 29 29 229 1"
    "racealias_botbot1" "es es_xif (server_var(wcs_team) = 2) then es est_teleport minh event_var(userid);es es_xif (server_var(wcs_team) = 3) then es est_teleport crusher event_var(userid);es es_xif (server_var(wcs_team) = 2) then est_setViewCoord minh server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_team) = 3) then est_setViewCoord crusher server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);racealias_botkll1
    "racealias_bot21"   "es est_GetViewCoord event_var(userid) wcs_x1 wcs_y1 wcs_z1;es es_xif (server_var(wcs_team) = 2) then es est_spawn minh 1;racealias_botbot1"
    "racealias_btcmd1"  "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_team) = 2) then es bot_add t minh;es es_xif (server_var(wcs_team) = 3) then es bot_add ct crusher;racealias_bot21"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_btcmd1"
    "skill1_sfx"        "0"

    "skill2_setting"    "es_xsetinfo wcs_bott 1|es_xsetinfo wcs_bott 1.5|es_xsetinfo wcs_bott 2|es_xsetinfo wcs_bott 3"
    "racealias_botkll2" "es es_xif (server_var(wcs_team) = 2) then es es_delayed server_var(wcs_bott) kick joe;es es_xif (server_var(wcs_team) = 3) then es es_delayed server_var(wcs_bott) kick moe;es es_xif (server_var(wcs_team) = 3) then es es_delayed 2 ma_renderfx moe 16;es es_xif (server_var(wcs_team) = 2) then es es_delayed 2 ma_renderfx joe 16"
    "racealias_bot22"   "es est_GetViewCoord event_var(userid) wcs_x1 wcs_y1 wcs_z1;es es_xif (server_var(wcs_team) = 2) then est_setViewCoord joe server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_team) = 3) then est_setViewCoord moe server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);racealias_botkll2"
    "skill2_cmd"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_team) = 2) then es bot_add t joe;es es_xif (server_var(wcs_team) = 3) then es bot_add ct moe;es es_xif (server_var(wcs_team) = 2) then es est_spawn joe 1;es es_xif (server_var(wcs_team) = 2) then es est_teleport joe event_var(userid);es es_xif (server_var(wcs_team) = 3) then es est_spawn moe 1;es es_xif (server_var(wcs_team) = 3) then es est_teleport moe event_var(userid);racealias_bot22"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/640hud9.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"

    "skill3_setting"    "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 66"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xkeysetvalue WCSuserdata event_var(userid) ulti_immunity 1;wcs_getlanguage wcs_lng wcs_lng_r_ultiimmunity;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_sfx"        "0"
    
    "skill4_setting"    "es_xsetinfo wcs_bott 5|es_xsetinfo wcs_bott 6|es_xsetinfo wcs_bott 7|es_xsetinfo wcs_bott 8"
    "racealias_botkll4" "es es_cexec server_var(wcs_userid) playgamesound radio/ct_backup.wav;es es_xif (server_var(wcs_team) = 2) then es es_delayed server_var(wcs_bott) bot_kick stone;es es_xif (server_var(wcs_team) = 3) then es es_delayed server_var(wcs_bott) bot_kick wolf;es es_xif (server_var(wcs_team) = 3) then es es_delayed 2 ma_renderfx wolf 16;es es_xif (server_var(wcs_team) = 2) then es es_delayed 2 ma_renderfx stone 16;es es_delayed server_var(wcs_bott) es es_cexec server_var(wcs_userid) playgamesound vo/trainyard/ba_backup.wav"
    "racealias_btk4"    "es est_GetViewCoord server_var(wcs_userid) wcs_x1 wcs_y1 wcs_z1;es es_xif (server_var(wcs_team) = 2) then est_setViewCoord stone server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_team) = 3) then est_setViewCoord wolf server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);racealias_botkll4;es es_xtell server_var(wcs_userid) you have called for backup"
    "skill4_cmd"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xif (server_var(wcs_team) = 2) then es bot_add t stone;es es_xif (server_var(wcs_team) = 3) then es bot_add ct wolf;es es_xif (server_var(wcs_team) = 2) then es est_spawn stone 1;es es_xif (server_var(wcs_team) = 2) then es est_teleport stone server_var(wcs_userid);es es_xif (server_var(wcs_team) = 3) then es est_spawn wolf 1;es es_xif (server_var(wcs_team) = 3) then es est_teleport wolf server_var(wcs_userid);racealias_btk4"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/640hud9.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"
    "ultimate_cooldown" "20"
}

"77"
	{
    "name"              "Bored c4"
    "author"            "[H.F.M.]Rasmus[Chef] & [H.F.M.]Linne-Wales[Member]"
    "allow_only"	"0"
    "required_level"    "1450"
    "maximum_level"     "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xdelayed 0.2 est_SetModel event_var(userid) weapons/w_c4;es es_delayed 0.1 est_SetHealth event_var(userid) 50;es es_xkeysetvalue WCSuserdata event_var(userid) vengeance 1;es_keysetvalue WCSuserdata event_var(userid) longjump 1.5;es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xdelayed 1.3 est_UnRestrict event_var(userid) weapon_c4;es es_xdelayed 1.4 est_UnRestrict event_var(userid);es es_xdelayed 1.5 est_UnRestrict event_var(userid) weapon_knife;es es_xdelayed 2.1 est_give event_var(userid) weapon_knife"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "8"
    "skillnames"        "Short fuse|bad wirering|Im not getting Defused|You cant find me|Lets try again"
    "skilldescr"        "Run Speed|Low Grav|More Health|You get more Invis as you lvl up|You might respawn after death"
    "skillcfg"		"player_spawn|player_spawn|player_spawn|player_spawn|player_death"
	
    "skill1_setting"	"es_xset wcs_speed 1.15|es_xset wcs_speed 1.2|es_xset wcs_speed 1.35|es_xset wcs_speed 1.4|es_xset wcs_speed 1.45|es_xset wcs_speed 1.5|es_xset wcs_speed 1.55|es_xset wcs_speed 1.6"
    "skill1_cmd"	"es es_xdelayed 0.5 est_Speed event_var(userid) server_var(wcs_speed)"
    "skill1_sfx"	"0"
	
	"skill2_setting"	"es_xset wcs_gravity 0.9|es_xset wcs_gravity 0.85|es_xset wcs_gravity 0.8|es_xset wcs_gravity 0.75|es_xset wcs_gravity 0.7|es_xset wcs_gravity 0.65|es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.5"
	"skill2_cmd"		"es es_xdelayed 0.5 est_SetGravity event_var(userid) server_var(wcs_gravity)"
	"skill2_sfx"		"0"
	
	"skill3_setting"	"es_xset liv 5|es_xset liv 10|es_xset liv 15|es_xset liv 20|es_xset liv 25|es_xset liv 30|es_xset liv 40|es_xset liv 50"
	"skill3_cmd"		"es es_xdelayed 0.5 est_HealthAdd event_var(userid) server_var(liv)"
	"skill3_sfx"		"0"
	
	"skill4_setting"    "es_xset invis 220|es_xset invis 200|es_xset invis 185|es_xset invis 170|es_xset invis 160|es_xset invis 155|es_xset invis 150|es_xset invis 135"
    	"skill4_cmd"        "es es_xdelayed 1 est_setplayercolor event_var(userid) 255 255 255 server_var(invis) 1"
    	"skill4_sfx"        "0"
    
   	 "skill5_setting" 	"es_xsetinfo spawncount 1|es_xsetinfo spawncount 1|es_xsetinfo spawncount 1|es_xsetinfo spawncount 1|es_xsetinfo spawncount 2|es_xsetinfo spawncount 2|es_xsetinfo spawncount 2|es_xsetinfo spawncount 2"
   	 "skill5_cmd" 	 	"es_xsetinfo respawncount 0;es es_xkeygetvalue respawncount WCSuserdata event_var(userid) respawncount;es es_xif (server_var(respawncount) > 0) then racealias_respawn3"
  	 "racealias_respawn3""es_xmath spawncount - 1;es es_xkeysetvalue WCSuserdata event_var(userid) respawncount server_var(spawncount);es est_spawn event_var(userid) 1"
	 "skill5_sfx"		"0"
	
	}
	
"78"
  {
    "name"              "Agent"
    "author"            "HOLLIDAY"
    "required_level"    "1475"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) doors\heavy_metal_stop1.wav;es est_stripplayer server_var(wcs_userid);es es_delayed 2.1 est_give server_var(wcs_userid) weapon_deagle;es es_delayed 2.2 est_give server_var(wcs_userid) weapon_m4a1"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "High Speed|Shades of Visibility|Double Agent|Ultimate Artillery "
    "skilldescr"        "Run Fast|Invisible players apear when hit|Disguies your self as an enemy Spy|Switch From M4a1 to Awp!"
    "skillcfg"          "player_spawn|player_attacker|player_spawn|player_ultimate"
 
    "skill1_setting"    "es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_speed 1.8|es_xsetinfo wcs_speed 1.9|es_xsetinfo wcs_speed 2"
    "skill1_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/strider_bluebeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 500 3 500 500 0 148 148 141 255 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/strider_bluebeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
    
    "skill2_setting"    "es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 2.4"
    "racealias_dst"     "es est_setplayercolor event_var(userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata event_var(userid) invisp 0;wcs_getlanguage wcs_lng wcs_lng_s_invisdestr;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
    "racealias_agt"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_agt;es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) invisp;es es_xif (server_var(wcs_tmp) != 0) then racealias_dst;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 6 12 155 155 155 255"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 6 12 155 155 155 255"

    "skill3_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 33"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 1 wcs_mole_activate event_var(userid)"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 sprites/reticle.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 20 255"

    "skill4_setting"    "es_xsetinfo wcs_duration 8|es_xsetinfo wcs_duration 16|es_xsetinfo wcs_duration 25"
    "skill4_cmd"        "es est_stripplayer server_var(wcs_userid);es es_delayed 0.1 est_give server_var(wcs_userid) weapon_awp;es es_delayed server_var(wcs_duration) est_stripplayer server_var(wcs_userid);es es_delayed server_var(wcs_duration) est_give server_var (wcs_userid) weapon_deagle;es es_delayed server_var(wcs_duration) est_give server_var (wcs_userid) weapon_m4a1"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/640_pain.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 2 255"
    "ultimate_cooldown" "0"
 }
 
 "79"
   {
    "name"              "Eye Ra" 
    "author"            "HOLLIDAY"
    "required_level"    "1500"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es ma_renderfx event_var(userid) 9;es est_playplayer event_var(userid) ambient\machines\wall_move5.wav"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Resurrect|Blink of an Eye|Lens of Truth|Summon"
    "skilldescr"        "Rise a Teammate from the dead|chance of evading shots|Invisible enemys will become visible when hit|Spawn one randome enemy to your location"
    "skillcfg"          "player_spawn|player_victim|player_attacker|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60"
    "racealias_ase1"    "es_xsetinfo wcs_phoenix 0;es es_xkeygetvalue wcs_phoenix WCStmp phoenix event_var(es_userteam);es_xmath wcs_phoenix + 1;es es_xkeysetvalue WCStmp phoenix event_var(es_userteam) server_var(wcs_phoenix);wcs_getlanguage wcs_lng wcs_lng_r_phoenix;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_ase1"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 models/gman/pupil_l.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
  
    "skill2_setting"    "es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 33"
    "racealias_hl2"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_hl2"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 models/gman/pupil_l.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
    
    "skill3_setting"    "es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 2.4"
    "racealias_dst"     "es est_setplayercolor event_var(userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata event_var(userid) invisp 0;wcs_getlanguage wcs_lng wcs_lng_s_invisdestr;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
    "racealias_agt"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_agt;es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) invisp;es es_xif (server_var(wcs_tmp) != 0) then racealias_dst;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 6 12 155 155 155 255"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then es est_effect 11 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 10 55 155 255 150;es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 255 255 155 150"
  
    "skill4_setting"    "es_xrand wcs_dmg 5 15|es_xrand wcs_dmg 7 18|es_xrand wcs_dmg 8 19|es_xrand wcs_dmg 10 21"
    "racealias_ozz4"    "es es_xgetplayername wcs_name server_var(wcs_player);es es_delayed 3 est_teleport server_var(wcs_player) server_var(wcs_userid);es es_xdelayed 3.1 est_setaim server_var(wcs_attacker) server_var(wcs_userid) -5;es es_xtell server_var(wcs_userid) : You have Summoned server_var(wcs_name) to battle;es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) : You have been summoned by server_var(wcs_name) and will Spawn before him in 3 seconds"
    "skill4_cmd"        "es est_playplayer server_var(wcs_userid) ambient\machines\wall_move5.wav;es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_ozz4"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"
    "ultimate_cooldown" "45" 
   }
"80"
  {
    "name"              "Genocide"
    "author"            "HOLLIDAY"
    "required_level"    "1600"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_setplayercolor server_var(wcs_userid) 15 0 0 175 1"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "4"
    "skillnames"        "Regeneration|Invisibility|Genocide|Grenades!|Deja Vu"
    "skilldescr"        "Get a percentage of the damage you do back as health.|You will be harder to see|strike enemy and do extra damage|grenades do extra damage|go back in time 3 seconds"
    "skillcfg"          "player_attacker|player_spawn|player_attacker|player_attacker|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_maxtargets 2;es_xsetinfo wcs_radius 200|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 200|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 250|es_xsetinfo wcs_maxtargets 5;es_xsetinfo wcs_radius 750"
    "racealias_geno"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= 33) then racealias_geno"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 33) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 40 255 0 0 255;es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 33) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 20 255 255 255 255"
    
    "skill2_setting"    "es_xsetinfo wcs_invis 90|es_xsetinfo wcs_invis 80|es_xsetinfo wcs_invis 70|es_xsetinfo wcs_invis 65"
    "skill2_cmd"        "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_cloakinvis;es es_xtell event_var(userid) #multi server_var(wcs_lng);es_xmath wcs_invis float;es_xmath wcs_invis / -2.55;es_xmath wcs_invis + 100;es est_rounddecimal wcs_invis server_var(wcs_invis) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_invis)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/ar2_muzzle4b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
    
    "skill3_setting"    "es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 99"
    "racealias_gen"     "es wcs_dealdamage event_var(attacker) event_var(userid) 10;esnq est_csay event_var(attacker) Genocide;esnq est_csay event_var(userid) Genocide"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_gen"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);est_effect 10 #a 0 sprites/flatflame.vmt server_var;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
    
    "skill4_setting"    "es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 2.4|es_xsetinfo wcs_multiplier 4.4"
    "racealias_cide"    "es es_xsetinfo wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50"
    "skill4_cmd"        "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_cide"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1"
                   
    "skill5_setting"    "es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 88|es_xsetinfo wcs_chance 99"
    "skill5_cmd"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 2 est_spawn server_var(wcs_userid);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 2 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 1 es_xtell server_var(wcs_userid): deja vu."
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/ar2_muzzle4b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255"
    "ultimate_cooldown" "15"
  }
   "81"
   {
    "name"              "Gmork"
    "author"            "HOLLIDAY"
    "required_level"    "1600"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) weapons\explode3.wav"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Gmork's Leap|Black Cloud Camouflage|Poisonues Fatal Bite|Adrinaline Rush"
    "skilldescr"        "Leap jump|creat a large black cloud and camouflage yourself inside of it when hit by an enemy|Your victim will slowly loose hp apoun your Poisonues Fatal Bite|Gain a Speed of 3.5 and 0 gravity for up to 4.5 seconds"
    "skillcfg"          "player_spawn|player_victim|player_attacker|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_multiplier 3.3|es_xsetinfo wcs_multiplier 3.4|es_xsetinfo wcs_multiplier 3.5|es_xsetinfo wcs_multiplier 3.6|es_xsetinfo wcs_multiplier 3.7"
    "skill1_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 80 3 60 100 0.8 155 20 10 155 1"   
    
    "skill2_setting"    "es_xsetinfo wcs_duration 1|es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 5"
    "skill2_cmd"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.1 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.2 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.3 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es est_setplayercolor server_var(wcs_userid) 0 0 0 155 1;es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.5 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.6 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.7 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
   
    "skill3_setting"    "es_xsetinfo wcs_poison 2|es_xsetinfo wcs_poison 3|es_xsetinfo wcs_poison 3|es_xsetinfo wcs_poison 4|es_xsetinfo wcs_poison 4"
    "racealias_gm2"	"es es_xdelayed 1 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poison);es es_xdelayed 1 es_xtell event_var(userid) #lightgreenYou got hit by#green event_var(es_attackername) 's Poisonues es_xdelayed 3 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poison);es es_xdelayed 5 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poison)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 50) then racealias_bn2;es es_xif (server_var(wcs_dice) <= 50) then es_xtell event_var(attacker) #multi #lightgreenYou have #greenpoisoned event_var(es_username) #lightgreen !!"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 50) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 50) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/greenspit1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 5 9 155 155 155 255"

    "skill4_setting"    "es_xsetinfo wcs_time 1.6|es_xsetinfo wcs_time 3.5|es_xsetinfo wcs_time 4|es_xsetinfo wcs_time 4.5"
    "skill4_cmd"        "es est_speed server_var(wcs_userid) 3.5;es es_xdelayed server_var(wcs_time) est_speed server_var(wcs_userid) 1.00;es est_SetGravity server_var(wcs_userid) 0.1;es es_xdelayed server_var(wcs_time) est_SetGravity server_var(wcs_userid) 2.0;es est_fade server_var(wcs_userid) 0 3.5 5.5 255 55 5 55;es es_xdelayed server_var(wcs_time) est_fade server_var(wcs_userid) 0 1 1 255 55 5 55;es est_setplayercolor server_var(wcs_userid) 255 0 0 155 1;es es_xdelayed server_var(wcs_time) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 50 200 20 20 255"
    "ultimate_cooldown" "15"
    }
    
    "82"
   {
    "name"              "Mortal Scorpion"
    "author"            "HOLLIDAY"
    "required_level"    "1600"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) hlsounds/welcome.wav;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/flamelet5.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 79 190 3 13 1 0 25 25 25 255 9;es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/flamelet5.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 79 190 3 13 1 0 255 125 25 255 9;es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/flamelet5.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 79 190 3 13 1 0 25 25 25 255 9;es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/flamelet5.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 79 190 3 13 1 0 255 125 25 255 9"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "8"
    "skillnames"        "Bloody Spear|Fatality|Teleport Attack|Teleport"
    "skilldescr"        "Impale a Kunai tiped Rope into your enemy and pull them towards you|Performe a Finnishing Fatality Move and Gain Xp|Teleport close to your enemy for a short time|Teleport to your enemy"
    "skillcfg"          "player_attacker|player_attacker|player_victim|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_knife 0.8|es_xsetinfo wcs_knife 1|es_xsetinfo wcs_knife 1.2|es_xsetinfo wcs_knife 1.5|es_xsetinfo wcs_knife 2|es_xsetinfo wcs_knife 2.1|es_xsetinfo wcs_knife 2.5|es_xsetinfo wcs_knife 3"
    "skill1_cmd"        "es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) < 15) then es es_xif(event_var(health) > 0) then racealias_scorpion"
    "racealias_scorpion""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xsetinfo cvar 0;es est_getprimary cvar event_var(attacker);es est_pushto event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 9;es_xmath wcs_x1 + 20;es es_delayed 1.2 est_setaim event_var(attacker) event_var(userid) 0;es es_delayed 1 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);racealias_scorpioe;es esnq est_csay event_var(attacker) FINNISH HIM!"
    "racealias_scorpioe""es es_delayed 1.1 est_freeze event_var(userid) 1;es est_playplayer event_var(attacker) hlsounds/getoverhere.wav;es_delayed 1 es_sexec event_var(attacker) use weapon_knife;es_delayed server_var(wcs_knife) es_sexec event_var(attacker) use server_var(cvar)"
    "skill1_sfx"        "es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) < 15) then es es_xif(event_var(health) > 0) then racealias_scorpsfx"
    "racealias_scorpsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 12 1 187 94 36 255"

    "skill2_setting"    "es_xsetinfo wcs_xpg 5|es_xsetinfo wcs_xpg 10|es_xsetinfo wcs_xpg 15|es_xsetinfo wcs_xpg 20|es_xsetinfo wcs_xpg 25|es_xsetinfo wcs_xpg 30|es_xsetinfo wcs_xpg 40|es_xsetinfo wcs_xpg 50"
    "skill2_cmd"        "es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) = 0) then es es_xif (event_var(weapon) = knife) then racealias_scorpk22"
    "racealias_scorpk22""es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;es wcs_givexp event_var(attacker) server_var(wcs_xpg);es es_xtell event_var(attacker) you gained server_var(wcs_xpg) XP for your Fatality Kill;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 150 350 2 200 500 0 155 155 155 155 20;es_xmath wcs_z1 -25;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1 255"
    "skill2_sfx"        "0"

    "skill3_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 33"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_scorport"
    "racealias_scorport""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_teleport event_var(userid) server_var(wcs_attacker);es_delayed 2 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xtell event_var(userid) you have teleported close to your enemy;es es_xtell event_var(attacker) your enemy has teleported close to you"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
  
    "skill4_setting"    "0"
    "racealias_scorplti""es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayername wcs_name1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es_xmath wcs_y2 + 60;es es_delayed 3 est_teleport server_var(wcs_userid) server_var(wcs_player);es es_delayed 3.1 est_physpush server_var(wcs_userid) 0 30 0;es es_xdelayed 3.2 est_setaim server_var(wcs_userid) server_var(wcs_player) +1;es es_xdelayed 3.2 est_setaim server_var(wcs_player) server_var(wcs_userid) +1;es es_delayed 3 es_xtell server_var(wcs_userid) : You have teleported to server_var(wcs_name);es es_delayed 3 est_playplayer server_var(wcs_player) weapons\mortar\mortar_explode2.wav;es es_delayed 3 est_playplayer server_var(wcs_userid) weapons\mortar\mortar_explode2.wav;racealias_scormsg4"
    "racealias_scormsg4""es es_xtell server_var(wcs_userid) you will teleport to server_var(wcs_name) in 3 seconds;es es_xtell server_Var(wcs_player) server_Var(wcs_name1) will teleport to you in 3 seconds"
    "skill4_cmd"        "es_xsetinfo wcs_player 0;es_xsetinfo wcs_name1 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_scorplti"
    "skill4_sfx"        "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 350 340 5 90 200 0 255 255 255 255 20;es_xmath wcs_z2 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 255"
    "ultimate_cooldown" "60|55|50|45|40|35|30|25"
    }
    "83"
  {
    "name"              "[Knife]Zombie"
    "author"            "[Oddity]TeacherCreature"
    "shortdescription"  "Blood Hungry Zombie"
    "required_level"    "1600"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "2"
    "restrict_shop"	"<helme><tomehp100><stonehp><periapthp50>"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) ambient\machines\wall_move5.wav;es es_xdelayed 0.1 est_RestrictAll event_var(userid);es es_xdelayed 0.1 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 0.1 es est_give event_var(userid) weapon_knife;es est_SetHealth event_var(userid) 200;es est_Speed event_var(userid) 0.80"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "8"
    "skillnames"        "Zombie Rage|Zombie Conviction (needs 1 point)|Eat Brains|Claw and Bite"
    "skilldescr"        "Mindless rage when you get shot|Zombies are hard to kill|Eat some of your opponent|Damage your opponents"
    "skillcfg"          "player_victim|player_victim|player_attacker|player_attacker"
  
    "skill1_setting"    "es_xsetinfo wcs_time 1|es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_time 2|es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_time 3|es_xsetinfo wcs_time 3.5|es_xsetinfo wcs_time 4|es_xsetinfo wcs_time 4.5"
    "skill1_cmd"        "es est_speed server_var(wcs_userid) 1.4;es es_xdelayed server_var(wcs_time) est_speed server_var(wcs_userid) 0.8;esnq est_csay server_var(wcs_userid) ZOMBIE RAGE"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 50 155 155 155 155"
  
    "skill2_setting"    "es_xrand wcs_rand 1 8|es_xrand wcs_rand 1 7|es_xrand wcs_rand 1 6|es_xrand wcs_rand 1 5|es_xrand wcs_rand 1 4|es_xrand wcs_rand 1 3|es_xrand wcs_rand 1 2|es_xrand wcs_rand 1 1"
    "skill2_cmd"        "es es_xif (event_var(weapon) != knife) then es_xif (event_var(hitgroup) != 1) then est_health event_var(userid) + event_var(dmg_health);es es_xif (event_var(weapon) != knife) then es_xif (event_var(hitgroup) != 1) then es_xtell event_var(attacker) #green To kill a zombie aim for the head;es_xtell event_var(userid) #green They are shooting you"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
   
    "skill3_setting"    "es_xsetinfo wcs_divider 4.5;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_divider 4;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_divider 3.5;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_divider 3;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_divider 2.5;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 2;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_divider 1.5;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_divider 1;es_xsetinfo wcs_alpha 190"
    "racealias_crb2"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);es es_xtell event_var(userid) The Zombie is eating you;es es_xtell event_var(attacker) Eating opponent"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 60) then racealias_crb2;es es_xif (server_var(wcs_dice) <= 60) then est_playplayer event_var(userid) ambient\machines\wall_move5.wav"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"

    "skill4_setting"    "es_xsetinfo wcs_multiplier 0.1|es_xsetinfo wcs_multiplier 0.15|es_xsetinfo wcs_multiplier 0.2|es_xsetinfo wcs_multiplier 0.25|es_xsetinfo wcs_multiplier 0.3|es_xsetinfo wcs_multiplier 0.35|es_xsetinfo wcs_multiplier 0.4|es_xsetinfo wcs_multiplier 0.45"
    "racealias_crb1"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_crb1"
    "skill4_sfx"        "es est_playplayer server_var(wcs_userid) ambient\machines\wall_move5.wav;es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 155 155 155 155"
    "ultimate_cooldown" "0"
  }
    "84"
   {
    "name"              "Neve"
    "author"            "HOLLIDAY"
    "required_level"    "1600"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Blizzard|freeze|Hail|Storm|Wind"
    "skilldescr"        "Shake enemy|Freeze Enemy|do maore damage|Faster and Lighter|drop your guns and become invisible"
    "skillcfg"          "player_attacker|player_attacker|player_attacker|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_shaketime 4|es_xsetinfo wcs_shaketime 5|es_xsetinfo wcs_shaketime 5|es_xsetinfo wcs_shaketime 6"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;wcs_getlanguage wcs_lng wcs_lng_r_shaked;es es_xif (server_var(wcs_dice) <= 25) then est_csay event_var(userid) event_var(es_attackername): server_var(wcs_lng);es es_xif (server_var(wcs_dice) <= 25) then est_csay event_var(attacker) server_var(wcs_lng) event_var(es_username)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 10 55 0 250 255;es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"
   
    "skill2_setting"    "es_xsetinfo wcs_chance 21;es_xsetinfo wcs_freezetype 1|es_xsetinfo wcs_chance 24;es_xsetinfo wcs_freezetype 1|es_xsetinfo wcs_chance 27;es_xsetinfo wcs_freezetype 2|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_freezetype 2|es_xsetinfo wcs_chance 66;es_xsetinfo wcs_freezetype 2|es_xsetinfo wcs_chance 88;es_xsetinfo wcs_freezetype 2"
    "racealias_nev1"   "es est_Freeze event_var(userid) 1;es es_xdelayed 3 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    "racealias_nev2"   "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then es_xif (server_var(wcs_freezetype) = 1) then racealias_nev1;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then es_xif (server_var(wcs_freezetype) = 2) then racealias_nev2"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 150 50 0 55 55 15 255 10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 72 157 3 175 75 0 75 0 255 255 50"
 
    "skill3_setting"    "es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 2.4|es_xsetinfo wcs_multiplier 4.4"
    "racealias_cide"    "es es_xsetinfo wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng wcs_lng_r_critgren;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
    "skill3_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_cide"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 2 55 55 255 255 1"
                   
    "skill4_setting"    "es_xsetinfo wcs_gravity 0.68;es_xsetinfo wcs_speed 1.24;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_gravity 0.6;es_xsetinfo wcs_speed 1.28;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_gravity 0.52;es_xsetinfo wcs_speed 1.32;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_gravity 0.44;es_xsetinfo wcs_speed 1.36;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_gravity 0.36;es_xsetinfo wcs_speed 1.40;es_xsetinfo wcs_alpha 190"
    "skill4_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xtell event_var(userid) :Blizzard ;es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 10 50 1 100 0 255 255 3"

    "skill5_setting"    "es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4.5|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 6.5|es_xsetinfo wcs_duration 8"
    "skill5_cmd"        "es es_xdelayed 0.5 est_removeweapon server_var(wcs_userid) 1;es es_xdelayed 0.6 est_removeweapon server_var(wcs_userid) 2;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es est_csay server_var(wcs_userid) You are now invisible for server_var(wcs_duration) second(s)!;es_delayed server_var(wcs_duration) est_csay server_var(wcs_userid) You are no longer invisible!;"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 10 50 1 50 0 255 255 3"
   }
   
   "85"
   {
    "name"              "Dusk till Dust"
    "author"            "HOLLIDAY"
    "shortdescription"  "pistols only"
    "required_level"    "1700"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_restrictall event_var(userid);es es_delayed 0.1 est_unrestrict event_var(userid) weapon_elite;es es_delayed 0.1 est_unrestrict event_var(userid) weapon_usp;es es_delayed 0.1 est_unrestrict event_var(userid) weapon_glock;es es_delayed 0.1 est_unrestrict event_var(userid) weapon_fiveseven;es es_delayed 0.1 est_unrestrict event_var(userid) weapon_knife;es es_delayed 0.1 est_unrestrict event_var(userid) weapon_c4;es es_delayed 1 est_give event_var(userid) weapon_elite;es es_xtell event_var(userid) #multi #lightgreen:At any time you can say #greendust #lightgreenfor fiveseven or #green2Dust #lightgreenfor dual elites;es est_csay event_var(userid) Say Dust or 2Dust At Anytime To Swich Pistols;es es_delayed 2 est_csay event_var(userid) Say Dust or 2Dust At Anytime To Swich Pistols;es es_delayed 5 es est_csay event_var(userid) Your ultimate may not work on this map!"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "4"
    "skillnames"        "Pistol Skills|Pistol upgrade|After Dust|Dust|Dual in the Sky"
    "skilldescr"        "Shake your enemy|After death Use your Hollow Point to gain helth|Chance to kill and regenerate again After Death|Challange an enemy to a Dual in the Sky"
    "skillcfg"          "player_attacker|player_say|player_attacker|player_death|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60"
    "racealias_2dust0"  "es est_drunk event_var(userid) 1.5;es est_drug event_var(userid) 1.5;es es est_fade event_var(userid) 0 0.7 0.7 29 29 29 215;es es_xtell event_var(attacker) #multi #green:Dual Elites #lightgreenconfused and blinded your enemy"
    "racealias_dust57"  "es est_physpush event_var(userid) 500 0 0;es es_xtell event_var(attacker) #multi #green:Fiveseven #lightgreenPushed your enemy"
    "racealias_dglsfx2" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_x1 + 150;es est_Effect 3 #a 3.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 13 12 3 215 111 167 255;es_xmath wcs_y1 + 175;es est_Effect 3 #a 4 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 111 167 255;es_xmath wcs_x1 + 200;es est_Effect 3 #a 4.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 111 167 255;racealias_dglexx2"
    "racealias_dglexx2" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_y1 + 75;es est_Effect 3 #a 1.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 13 12 3 215 11 167 255;es_xmath wcs_y1 + 100;es est_Effect 3 #a 2.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 125;es est_Effect 3 #a 3 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);;es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2.5 2.5 255"
    "racealias_deaglfx2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 5;es_xmath wcs_z2 + 5;es est_Effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 13 12 3 215 11 167 255;es_xmath wcs_y1 + 25;es est_Effect 3 #a 0.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 50;es est_Effect 3 #a 1 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;racealias_dglsfx2"
    "racealias_d57sfx1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);;es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2.5 2.5 255"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = elite) then racealias_2dust0;es es_xif (event_var(weapon) = fiveseven) then racealias_dust57"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = elite) then racealias_2dust1;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = fiveseven) then racealias_d57sfx1;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = deagle) then racealias_d57sfx1"

    "skill2_setting"    "es_xsetinfo wcs_chance 18;es_xsetinfo wcs_elite 15;es_xsetinfo wcs_level 1;es_xsetinfo wcs_fiveseven 20|es_xsetinfo wcs_chance 22;es_xsetinfo wcs_elite 25;es_xsetinfo wcs_level 2;es_xsetinfo wcs_fiveseven 30|es_xsetinfo wcs_chance 28;es_xsetinfo wcs_elite 30;es_xsetinfo wcs_level 3;es_xsetinfo wcs_fiveseven 40|es_xsetinfo wcs_chance 33;es_xsetinfo wcs_elite 42;es_xsetinfo wcs_level 4;es_xsetinfo wcs_fiveseven 50"
    "racealias_delite"  "es est_dropweapon event_var(userid) 2;es es_delayed 0.1 est_give event_var(userid) weapon_elite;es est_modplayerweapon event_var(userid) elite server_var(wcs_elite);es es_xtell event_var(userid) #multi #lightgreenYour elites are on level server_var(wcs_level) and will do server_var(wcs_elite) damage"
    "racealias_d57"     "es est_dropweapon event_var(userid) 2;es es_delayed 0.1 es est_give event_var(userid) weapon_fiveseven;es est_modplayerweapon event_var(userid) fiveseven server_var(wcs_fiveseven);es es_xtell event_var(userid) #multi #lightgreenYour Fiveseven is on level server_var(wcs_level) and will do server_var(wcs_fiveseven) damage"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(text) = 2dust) then racealias_delite;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(text) = dust) then racealias_d57;es es_xif (server_var(wcs_dice) >= server_var(wcs_chance)) then es_xtell event_var(userid) #multi #green Pistol upgrade Failed"
    "racealias_elitesfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10 1 255;es_xmath wcs_y1 + 100;es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10 1 255"
    "racealias_d57sfx"  "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10 1.5 255"
    "skill2_sfx"        "es es_xif (event_var(text) = 2dust) then racealias_elitesfx;es es_xif (event_var(text) = dust) then racealias_d57sfx"

    "skill3_setting"    "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 99"
    "racealias_deagle2" "es est_setammo event_var(attacker) 1 1;es es_delayed 0.1 est_healthadd event_var(attacker) 20;es es_delayed 0.2 es_xtell event_var(attacker) #multi #green:Nice shot #lightgreen you'v earned #green20 hp #lightgreenand #greenone #lightgreen Hollow Point"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = p228) then racealias_deagle2"
    "racealias_dglsfx2" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_x1 + 150;es est_Effect 3 #a 3.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 13 12 3 215 111 167 255;es_xmath wcs_y1 + 175;es est_Effect 3 #a 4 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 111 167 255;es_xmath wcs_x1 + 200;es est_Effect 3 #a 4.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 111 167 255;racealias_dglexx2"
    "racealias_dglexx2" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_y1 + 75;es est_Effect 3 #a 1.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 13 12 3 215 11 167 255;es_xmath wcs_y1 + 100;es est_Effect 3 #a 2.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 125;es est_Effect 3 #a 3 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
    "racealias_deaglfx2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 5;es_xmath wcs_z2 + 5;es est_Effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 13 12 3 215 11 167 255;es_xmath wcs_y1 + 25;es est_Effect 3 #a 0.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 50;es est_Effect 3 #a 1 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;racealias_dglsfx2"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = p228) then racealias_deaglfx2"
    
    "skill4_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 99"
    "racealias_yrdth3"  "es es_delayed 3 est_unrestrict event_var(userid) p228;es est_spawn event_var(userid) 1;es es_delayed 3.1 est_stripplayer event_var(userid) 1;es es_delayed 3.1 est_give event_var(userid) weapon_p228;es es_delayed 3.2 est_setclipammo event_var(userid) 2 1;es es_delayed 3.3 est_setammo event_var(userid) 2 1;es es_delayed 3.4 est_sethealth event_var(userid) 1;;es es_delayed 3.5 est_modplayerweapon event_var(userid) p228 100"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_yrdth3"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 3 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 50 3 50 100 1.8 255 75 25 255 2"

    "skill5_setting"    "es_xrand wcs_dmg 5 15|es_xrand wcs_dmg 7 18|es_xrand wcs_dmg 8 19|es_xrand wcs_dmg 10 21"
    "racealias_gg4"     "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es es_delayed 3 est_teleport server_var(wcs_userid) 0 0 900;es es_delayed 3.1 est_freeze server_var(wcs_userid) 1;es es_delayed 3 est_teleport server_var(wcs_player) 0 300 900;es es_delayed 3.1 est_freeze server_var(wcs_player) 1;racealias_setaim4"
    "racealias_setaim4" "es est_unrestrict server_var(wcs_userid) deagle;es est_unrestrict server_var(wcs_player) deagle;es es_delayed 3.1 est_setaim server_var(wcs_userid) server_var(wcs_player) +15;es es_delayed 3.1 est_setaim server_var(wcs_player) server_var(wcs_userid) -15;racealias_strip4"
    "racealias_strip4"  "es est_stripplayer server_var(wcs_userid) 1;es est_stripplayer server_var(wcs_player) 1;es es_delayed 6 est_give server_var(wcs_userid) weapon_deagle;es es_delayed 6 est_give server_var(wcs_player) weapon_deagle;es es_delayed 10 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 10 est_teleport server_var(wcs_player) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);racealias_unfrz4"
    "racealias_unfrz4"  "es es_delayed 10 est_freeze server_var(wcs_userid) 0;es es_delayed 10 est_freeze server_var(wcs_player) 0;es es_xtell server_var(wcs_userid) #multi #lightgreen: You have Challanged #green server_var(wcs_name) #lightgreento a Duel;es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) #multi #green: server_var(wcs_name) #lightgreenhas challanged you to a duel #greenFight in 3 seconds;es es_delayed 3 est_csay server_var(wcs_userid) 3;es es_delayed 4 est_csay server_var(wcs_userid) 2;es es_delayed 5 est_csay server_var(wcs_userid) 1;es es_delayed 6 est_csay server_var(wcs_userid) DRAW!;es es_delayed 3 est_csay server_var(wcs_player) 3;es es_delayed 4 est_csay server_var(wcs_player) 2;es es_delayed 5 est_csay server_var(wcs_player) 1;es es_delayed 6 est_csay server_var(wcs_player) DRAW!"
    "skill5_cmd"        "es est_playplayer server_var(wcs_userid) ambient\machines\wall_move3.wav;es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_gg4"
    "skill5_sfx"        "es_xmath wcs_z1 + 20;es est_Effect 10 #a 6 sprites/lgtning.vmt 0 0 900 200 5000 8 400 400 0 255 5 5 255 10;es est_Effect 10 #a 6 cs_italy/irongate01.vmt 0 0 900 200 5000 8 400 400 0 255 5 5 255 10"
    "ultimate_cooldown" "25" 
}

"86"
   {
    "name"              "Strider Hiryu"
    "author"            "HOLLIDAY"
    "required_level"    "1700"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es_xsetinfo sh_x1 0;es_xsetinfo sh_y1 0;es_xsetinfo sh_z1 0;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 5 255"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Flying Dragon|Advanced High Jump|Kayakujutsu|Portal"
    "skilldescr"        "Bind a key to +fly. hold key to fly,release to land|Chance to Advance your High Jump Skill one level per kill|The art of using fire and explosives,Bind a key to ability|Press ultimate to save your location, press ultimate again to teleport to your saved location"
    "skillcfg"          "player_spawn|player_attacker|player_spawn|player_ultimate"
    
    "skill1_setting"    "es_xsetinfo wcs_fly 1;es_xsetinfo wcs_fire 0.5;es_xsetinfo wcs_invis 155|es_xsetinfo wcs_fly 2;s_xsetinfo wcs_fire 1;es_xsetinfo wcs_invis 55|es_xsetinfo wcs_fly 3;s_xsetinfo wcs_fire 1.5;es_xsetinfo wcs_invis 25|es_xsetinfo wcs_fly 4;s_xsetinfo wcs_fire 2;es_xsetinfo wcs_invis 5"
    "skill1_cmd"        "es_keysetvalue WCSuserdata server_var(wcs_userid) allow_fly 1"
    "skill1_sfx"        "0"
   
    "skill2_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 50"
    "skill2_cmd"        "es est_gethealth wcs_tmp event_var(userid);es est_GetGravity wcs_tmp1 event_var(attacker);es es_xif(event_var(health) = 0) then es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_getgrav2"
    "racealias_getgrav2""es_xmath wcs_tmp1 - 0.2;es est_setgravity event_var(attacker) server_var(wcs_tmp1);es es_xtell event_var(attacker) #multi #lightgreenYour skill #greenHigh Jump #lightgreen has advanced to the next level;es est_playplayer event_var(attacker) ambient/machines/teleport3.wav;racealias_striderx"
    "racealias_striderx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xmath wcs_z1 + 50;es est_Effect 10 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 90 150 3 20 5 2 15 20 255 200 1"
    "racealias_stridery""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 50;es es_xmath wcs_z2 + 30;es est_Effect 3 #a 0 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 3 155 155 155 255"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_stridery"
     
    "skill3_setting"    "es_xsetinfo wcs_count 1;es_xsetinfo wcs_params 12_14_220|es_xsetinfo wcs_count 1;es_xsetinfo wcs_params 14_16_240|es_xsetinfo wcs_count 2;es_xsetinfo wcs_params 14_18_260|es_xsetinfo wcs_count 2;es_xsetinfo wcs_params 14_10_240"
    "skill3_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) ability strider;es es_xkeysetvalue WCSuserdata event_var(userid) ability_count server_var(wcs_count);es es_xkeysetvalue WCSuserdata event_var(userid) ability_parameter server_var(wcs_params)"
    "skill3_sfx"        "0"
    
    "skill4_setting"    "es_xsetinfo wcs_time 5|es_xsetinfo wcs_time 4|es_xsetinfo wcs_time 3|es_xsetinfo wcs_time 2"
    "racealias_lr"      "es es_xgetplayerlocation sh_x1 sh_y1 sh_z1 server_var(wcs_userid);es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou have created a #greenPortal #lightgreenpress ultimate again to #greenTelport #lightgreen to this location"
    "racealias_lx"      "es est_teleport server_var(wcs_userid) server_var(sh_x1) server_var(sh_y1) server_var(sh_z1);es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es es_xtell server_var(wcs_userid) #multi #lightgreenYou have #greenTeleported #lightgreento your saved location"
    "skill4_cmd"        "es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_lr;es es_xif (server_var(wcs_freeze) = 1) then racealias_lx"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "0"
    }

"87" 
   {
    "name"              "Return of Ra"
    "author"            "HOLLIDAY"
    "required_level"    "1700"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0" 
    "player_spawn_cmd"  "es_fire event_var(userid) !self DispatchEffect WaterSurfaceExplosion;es_xsetinfo ra_x1 0;es_xsetinfo ra_y1 0;es_xsetinfo ra_z1 0;es es_xgetplayerlocation ra_x1 ra_y1 ra_z1 event_var(userid)"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Lens of truth|Splash|Grenades|Return of Ra"
    "skilldescr"        "Invisible enemies will become Visible when hit|Teleport a short distance when hit|do extra damage with grenades|Respawn and fight your attacker"
    "skillcfg"          "player_attacker|player_victim|player_attacker|player_death"

    "skill1_setting"    "es_xsetinfo wcs_vis 99|es_xsetinfo wcs_vis 125|es_xsetinfo wcs_vis 175|es_xsetinfo wcs_vis 255"
    "skill1_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) invisp;es es_xif (server_var(wcs_tmp) != 0) then racealias_rattack2"
    "racealias_rattack2""es est_setplayercolor event_var(userid) 0 75 255 server_var(wcs_vis) 1;es es_xkeysetvalue WCSuserdata event_var(userid) invisp 0;wcs_getlanguage wcs_lng wcs_lng_s_invisdestr;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 450 190 3 150 100 0 155 115 100 200 1"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 50;es es_xmath wcs_z2 + 30;es est_Effect 3 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 3 155 155 155 255"

    "skill2_setting"    "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30"
    "racealias_rasplash""es_fire event_var(userid) !self DispatchEffect WaterSurfaceExplosion;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_y1 + 150;es es_delayed 0.1 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es est_setplayercolor event_var(userid) 255 255 255 0 1;es es_delayed 1.1 est_setplayercolor event_var(userid) 255 255 255 255 1;es es_delayed 1 es_fire event_var(userid) !self DispatchEffect WaterSurfaceExplosion"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_rasplash"
    "skill2_sfx"        "0"

    "skill3_setting"    "es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 2.4"
    "racealias_amunrat1""es es_xsetinfo wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng wcs_lng_r_critgren;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng);es_fire event_var(userid) hegrenade_projectile DispatchEffect WaterSurfaceExplosion;es_fire event_var(userid) !self DispatchEffect WaterSurfaceExplosion"
    "skill3_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_amunrat1"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/crystal_beam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.7 3 200"

    "skill4_setting"    "es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 90"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_return01"
    "racealias_return01""es_cexec event_var(userid) r_screenoverlay shadertest/eyeball.vmt;es_cexec event_var(attacker) r_screenoverlay shadertest/eyeball.vmt;es es_xgetplayername wcs_name event_var(attacker);es_xgetplayername wcs_nam event_var(userid);es es_xtell event_var(attacker) #multi #lightgreenYou have been summoned by #greenThe Eye of Ra #lightgreenyou may Spawn before server_var(wcs_nam) in 10 seconds;es es_xtell event_var(userid) #multi #lightgreenYou have been summoned by #greenThe Eye of Ra #lightgreenyou may Spawn before #green server_var(wcs_name) #lightgreenin 10 seconds;es es_xif (server_var(wcs_dice) <= 60) then racealias_raescape;es es_xif (server_var(wcs_dice) >= 60) then racealias_raspawn1;racealias_rasound1"
    "racealias_rasound1""es est_playplayer event_var(userid) ambient/machines/wall_ambient1.wav;es est_playplayer event_var(attacker) ambient/machines/wall_ambient1.wav;es es_delayed 5 est_playplayer event_var(userid) ambient/machines/wall_ambient1.wav;es es_delayed 5 est_playplayer event_var(attacker) ambient/machines/wall_ambient1.wav"
    "racealias_raspawn1""es es_delayed 10 es_cexec event_var(userid) r_screenoverlay 0;es es_delayed 10 es_cexec event_var(attacker) r_screenoverlay 0;es es_delayed 9 est_playplayer server_var(wcs_userid) ambient\machines\wall_move5.wav;es es_delayed 9 est_playplayer server_var(wcs_attacker) ambient\machines\wall_move5.wav;es es_delayed 10 est_spawn event_var(userid) 1;es es_delayed 10 est_spawn event_var(attacker) 1;es es_delayed 10 est_teleport event_var(userid) server_var(ra_x1) server_var(ra_y1) server_var(ra_z1);es es_delayed 10 est_teleport event_var(attacker) server_var(ra_x1) server_var(ra_y1) server_var(ra_z1);racealias_raresfx1;es est_getprimary wcs_tmp event_var(userid);es es_delayed 10.1 est_give event_var(userid) server_var(wcs_tmp);es est_getprimary wcs_tmp1 event_var(attacker);es es_delayed 10.1 est_give event_var(attacker) server_var(wcs_tmp1)"
    "racealias_raresfx1""es es_xmath ra_z1 + 50;es es_delayed 10 est_effect 10 #a 0 models/gman/pupil_r.vmt server_var(ra_x1) server_var(ra_y1) server_var(ra_z1) 950 190 3 150 100 0 155 115 100 200 10"
    "racealias_raescape""es es_delayed 10 es_cexec event_var(userid) r_screenoverlay 0;es es_delayed 10 es_cexec event_var(attacker) r_screenoverlay 0;es es_xgetplayername wcs_name event_var(attacker);es es_delayed 10 es_xtell event_var(userid) #multi #lightgreen server_var(wcs_name) has escaped #greenThe Eye of Ra;es es_delayed 10 es_xtell event_var(attacker) #multi #lightgreenyou have escaped #greenThe Eye of Ra"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "0"
}
"88"
   {
    "name"              "Nevan"
    "author"            "HOLLIDAY"
    "required_level"    "1700"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 350;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 500 50 5 10 50 1 100 0 255 255 3"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Neutron star|Silent Walk|Gravitational Pull|Gravitational wave"
    "skilldescr"        "A charged object in the case of electricity|To Silence your footsteps say Silent|Pull the enemy torward you|Gain an increasing Speed and become invisible"
    "skillcfg"          "player_attacker|player_say|player_attacker|player_ultimate|player_attacker"

    "skill1_setting"    "es_xsetinfo wcs_chance 1|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 3|es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 8"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_xgetv11"
    "racealias_xgetv11" "es est_physpush event_var(userid) 0 0 600;es est_getgravity server_var(wcs_tmp) event_var(userid);es es_delayed 0.3 est_setgravity event_var(userid) +50;es es_delayed 0.5 est_setgravity event_var(userid) server_var(wcs_tmp)"
    "racealias_nevesfx1""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es est_effect 10 #a 0.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10 50 3 150 50 0 75 30 255 255 3;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 72 157 3 175 75 0 75 0 255 255 50;racealias_nsfxve1"
    "racealias_nsfxve1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 2 75 0 255 255 1;es_xmath wcs_y1 + 150;es est_Effect 3 #a 0.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255;es_xmath wcs_y1 + 250;es est_Effect 3 #a 2 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 10 55 0 250 255;es_xmath wcs_y1 + 50;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255;racealias_nevesfx1;es_xmath wcs_y1 + 350;es est_Effect 3 #a 1.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"

    "skill2_setting"    "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 44"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(text) = silent) then es es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 4;es es_xif (server_var(wcs_dice) >= server_var(wcs_chance)) then es es_xtell event_var(userid) #multi #greenSilent Walk #lightgreenfailed"
    "racealias_evensfx2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 350;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 500 50 5 10 50 1 100 0 255 255 3;es_xmath wcs_x1 + 350;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 500 50 5 10 50 1 100 0 255 255 3"
    "skill2_sfx"        "es es_xif (event_var(text) = silent) then evensfx2"

    "skill3_setting"    "es_xsetinfo wcs_chance 5;es_xsetinfo wcs_gpull 1|es_xsetinfo wcs_chance 15;es_xsetinfo wcs_gpull 2|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_gpull 3|es_xsetinfo wcs_chance 35;es_xsetinfo wcs_gpull 4|es_xsetinfo wcs_chance 38;es_xsetinfo wcs_gpull 5"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gpll3"
    "racealias_gpll3"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es est_pushto event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_gpull)"
    "racealias_nevansfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_x1 + 250;es est_Effect 3 #a 1.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255;es_xmath wcs_x1 + 450;es est_Effect 3 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 50;es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 10 55 0 250 255;es_xmath wcs_x1 + 50;es est_Effect 3 #a 1 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255;racealias_nevansfx;es_xmath wcs_x1 + 350;es est_Effect 3 #a 1.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"

    "skill4_setting"    "es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4.5|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 6.5|es_xsetinfo wcs_duration 8"
    "skill4_cmd"        "es est_GetPrimary wcs_tmp server_var(wcs_userid);es est_Getsecondary wcs_tmp1 server_var(wcs_userid);es es_delayed 0.3 es est_restrictall server_var(wcs_userid);es es_delayed server_var(wcs_duration) est_unrestrictall server_var(wcs_userid);es es_delayed server_var(wcs_duration) est_Give server_var(wcs_userid) server_var(wcs_tmp);es es_delayed server_var(wcs_duration) est_Give server_var(wcs_userid) server_var(wcs_tmp1);racealias_1ncenv5"
    "racealias_1ncenv5" "es est_csay server_var(wcs_userid) You have become invisible in the wind;es_delayed server_var(wcs_duration) est_csay server_var(wcs_userid) You are no longer invisible!;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;racealias_nvspub"
    "racealias_nvspub"  "es es_delayed 1 est_speed server_var(wcs_userid) 1.2;es es_delayed 2.5 est_speed server_var(wcs_userid) 1.3;es es_delayed 3 est_speed server_var(wcs_userid) 1.4;es es_delayed 3.5 est_speed server_var(wcs_userid) 1.6;es es_delayed 4 est_speed server_var(wcs_userid) 2.2;es es_delayed 5.5 est_speed server_var(wcs_userid) 2.5;es es_delayed 6 est_speed server_var(wcs_userid) 2.9;es es_delayed 6.5 est_speed server_var(wcs_userid) 3.5;es es_delayed 7 est_speed server_var(wcs_userid) 4;es es_delayed 7.5 est_speed server_var(wcs_userid) 4.5;es es_delayed 8.5 est_speed server_var(wcs_userid) 1;es est_playplayer server_var(wcs_userid) ambient/levels/labs/teleport_mechanism_windup5.wav;racealias_nvspua"
    "racealias_nvspua"  "es est_drug server_var(wcs_userid) 8.2;es est_fade server_var(wcs_userid) 1 1 3.2 255 75 155 135;es es_setplayerprop server_var(wcs_userid) CBasePlayer.m_fFlags 4;racealias_nevefd5"
    "racealias_nevefd5" "es es_delayed 9.7 est_setplayercolor server_var(wcs_userid) 255 85 255 135 1;es es_delayed 10 est_setplayercolor server_var(wcs_userid) 255 110 255 165 1;es es_delayed 10.3 est_setplayercolor server_var(wcs_userid) 255 150 255 185 1;es es_delayed 10.6 est_setplayercolor server_var(wcs_userid) 255 190 255 200 1;es es_delayed 10.9 est_setplayercolor server_var(wcs_userid) 255 210 255 225 1;es es_delayed 11.1 est_setplayercolor server_var(wcs_userid) 255 255 255 225 1;racealias_nevity5"
    "racealias_nevity5" "es est_getgravity server_var(wcs_tmp) server_var(wcs_userid);es es_delayed 1 est_setgravity server_var(wcs_userid) 0.5;es es_delayed server_var(wcs_duration) est_setgravity server_var(wcs_userid) server_var(wcs_tmp)"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "9"
    }

"89"
   {
    "name"              "Molecule"
    "author"            "HOLLIDAY"
    "required_level"    "1700"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) weapons\explode3.wav"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Speed|Electric Shock|Evade|forcefield"
    "skilldescr"        "Gain a Speed up to 1.8|electricute your enemy|chance of evading shots|close yourself inside a bullet proof sphere"
    "skillcfg"          "player_spawn|player_attacker|player_victim|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_speed 1.6|es_xsetinfo wcs_speed 1.7"
    "skill1_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 10 255"
    
    "skill2_setting"    "es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 2.4"
    "racealias_sa1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);est_csay event_var(attacker) Electrified ;est_csay event_var(userid) Electrified"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_sa1"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255"

    "skill3_setting"    "es_xrand wcs_rand 1 50|es_xrand wcs_rand 1 40|es_xrand wcs_rand 1 30|es_xrand wcs_rand 1 20|es_xrand wcs_rand 1 19|es_xrand wcs_rand 1 18|es_xrand wcs_rand 1 17|es_xrand wcs_rand 1 16"
    "racealias_oo1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_GetHealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_dmg);es est_SetHealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid) : Evaded a shot"
    "skill3_cmd"        "es es_xif (server_var(wcs_rand) <= 10) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_oo1"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/blueshaft1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
  
    "skill4_setting"    "es_xsetinfo wcs_duration 1|es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 7"
    "skill4_cmd"        "es est_freeze server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) est_freeze server_var(wcs_userid) 0;es est_god server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es_xmath wcs_duration - 1;wcs_getlanguage wcs_lng wcs_lng_r_mortal;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_duration) 1.5 255"
    "ultimate_cooldown" "15" 
    }
"90"
   {
    "name"              "Wizard"
    "author"            "HOLLIDAY"
    "shortdescription"  "use your scout to gain your life back"
    "required_level"    "1800"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_setplayercolor event_var(userid) 255 160 130 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 100 300 0 255 160 130 255 5;es est_effect 10 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 30 50 3 50 100 0 255 160 130 255 2"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Wizards Scout|Mirror Damage|The Crow|Spell Craft"
    "skilldescr"        "use your scout after death|Cause up to 15 hp in mirror damage|Reincarnate as a crow|Spell Craft"
    "skillcfg"          "player_attacker|player_victim|player_death|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 88"
    "racealias_scoutsk1""es es_delayed 1 est_setammo event_var(attacker) 1 1;es es_delayed 1 est_healthadd event_var(attacker) 20;es_xtell event_var(attacker) :Nice Shot you have earned 20 hp and one more bullet"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = scout) then racealias_scoutsk1"
    "racealias_sctsfx3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_y1 + 75;es est_Effect 3 #a 1.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 13 12 3 215 11 167 255;es_xmath wcs_y1 + 100;es est_Effect 3 #a 2.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 125;es est_Effect 3 #a 3 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
    "racealais_sctsfx2" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_x1 + 150;es est_Effect 3 #a 3.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 13 12 3 215 111 167 255;es_xmath wcs_y1 + 175;es est_Effect 3 #a 4 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 111 167 255;es_xmath wcs_x1 + 200;es est_Effect 3 #a 4.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 111 167 255;racealias_sctsfx3"
    "racealias_sctsfx1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 5;es_xmath wcs_z2 + 5;es est_Effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 13 12 3 215 11 167 255;es_xmath wcs_y1 + 25;es est_Effect 3 #a 0.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 50;es est_Effect 3 #a 1 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;racealias_sctsfx2"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = scout) then racealias_sctsfx1"
   
    "skill2_setting"    "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_mirror 6|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_mirror 11|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_mirror 13|es_xsetinfo wcs_chance 35;es_xsetinfo wcs_mirror 15"
    "racealias_wiz2"    "es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_mirror);es es_xtell event_var(userid) #multi #lightgreen:You have done #green server_var(wcs_mirror) mirror damage;es es_xtell event_var(attacker) #multi #lightgreen:You got #green server_var(wcs_mirror) mirror damage"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_wiz2"
    "racealias_wizardx2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255;es_xmath wcs_y1 + 170;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255;es_xmath wcs_x1 + 70;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255"
    "racealias_wizsfx2" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es est_effect 10 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 30 50 3 50 100 0 255 160 130 255 2;es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1 255;racealias_wizardx2"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_wizsfx2"    

    "skill3_setting"    "es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 24|es_xsetinfo wcs_chance 99"
    "racealias_fterdth3""es es_delayed 0.6 est_stripplayer event_var(userid) 1;es es_delayed 0.7 est_give event_var(userid) weapon_scout;es es_delayed 0.8 est_modplayerweapon event_var(userid) scout 100;es es_delayed 0.9 est_setammo event_var(userid) 1 0;es es_delayed 1 est_setclipammo event_var(userid) 1 1;es es_delayed 1.1 est_sethealth event_var(userid) 1;es es_delayed 1.2 est_fade event_var(userid) 2 5 10 255 160 130 200"
    "racealias_wizdth3" "es es_delayed 3 est_playplayer event_var(userid) npc/crow/alert3.wav;es est_playplayer event_var(userid) ambient/atmosphere/hole_amb3.wav;es est_spawn event_var(userid) 100;es es_delayed 0.2 est_setmodel event_var(userid) crow;racealias_fterdth3"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_wizdth3"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 100 300 0 255 160 130 255 5;es est_effect 10 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 30 50 3 50 100 0 255 160 130 255 2"

    "skill4_setting"    "es_xsetinfo wcs_firem 2;es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 600|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 650;es_xsetinfo wcs_firem 3|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 700;es_xsetinfo wcs_firem 4|es_xsetinfo wcs_maxtargets 7;es_xsetinfo wcs_radius 850;es_xsetinfo wcs_firem 5"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_Spell"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "20"
}
 "91"
   {
    "name"              "Flash Freeze"
    "author"            "HOLLIDAY"
    "required_level"    "1800"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Frost Bite|Blind|Flash|Flash Freeze"
    "skilldescr"        "respawn by a randome enemy|Blind enemy|become invisible when hit and fade to visible|Freeze Nearby Enemies"
    "skillcfg"          "player_death|player_attacker|player_victim|player_ultimate"
   
    "skill1_setting"    "es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 14|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 20"
    "racealias_2"       "es es_xgetplayername wcs_name server_var(wcs_player);es es_delayed 6.5 est_spawn event_var(userid) 1;es es_delayed 7 est_teleport event_var(userid) server_var(wcs_player);es es_xdelayed 3.1 est_setaim server_var(wcs_player) server_var(wcs_userid) -5;es es_xtell server_var(wcs_userid) #multi #green: in 7 seconds you will teleport to #lightgreen server_var(wcs_name);es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) #multi #lightgreen server_var(wcs_name) #green and will Spawn before you in 7 seconds"
    "racealias_1"       "es es_delayed 3 est_playplayer server_var(wcs_player) ambient\levels\citadel\weapon_disintegrate1.wav;es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_2"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_1
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 85;es est_effect 11 #a 0 sprites/640_train.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
   
    "skill2_setting"    "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 99"
    "racealias_fzd2"    "es est_fade event_var(userid) 2 2 0 100 220 235 75;es es_xdelayed 4 est_fade event_var(userid) 0 2 0 100 220 235 75;es es_xtell event_var(userid) #lightgreen you have been blinded;es es_xtell event_var(attacker) #Green you have blinded your enemy
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_fzd2"
    "skill2_sfx"        "es est_effect 4 #a 0 sprites/tp_beam001.vmt event_var(userid) 2 5 10 20 100 155 255 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"

    "skill3_setting"    "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 99"
    "racealias_frzw3"   "es est_setplayercolor event_var(userid) 15 0 255 0 1;es es_delayed 0.5 est_setplayercolor event_var(userid) 15 0 255 10 1;es es_delayed 1 est_setplayercolor event_var(userid) 15 0 255 25 1;es es_delayed 1.5 est_setplayercolor event_var(userid) 15 0 255 35 1;es es_delayed 2 est_setplayercolor event_var(userid) 15 0 255 60 1;es es_delayed 2.5 est_setplayercolor event_var(userid) 15 0 255 80 1;es es_delayed 3 est_setplayercolor event_var(userid) 15 0 255 115 1;es es_delayed 3.5 est_setplayercolor event_var(userid) 15 0 255 135 1;es es_delayed 4 est_setplayercolor event_var(userid) 15 0 255 165 1;es es_delayed 4.5 est_setplayercolor event_var(userid) 15 0 255 185 1;es es_delayed 5 est_setplayercolor event_var(userid) 155 155 255 200 1;es es_delayed 5.5 est_setplayercolor event_var(userid) 105 105 255 225 1;es es_delayed 6 est_setplayercolor event_var(userid) 255 255 255 225 1"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_playplayer event_var(userid) weapons/physcannon/energy_sing_flyby2.wav;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_frzw3"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 4 #a 0 sprites/tp_beam001.vmt event_var(userid) 2 10 20 5 100 155 255 255"
    
    "skill4_setting"    "es_xsetinfo wcs_maxtargets 2;es_xsetinfo wcs_radius 400;es_xsetinfo wcs_freezetime 1|es_xsetinfo wcs_maxtargets 2;es_xsetinfo wcs_radius 450;es_xsetinfo wcs_freezetime 2|es_xsetinfo wcs_maxtargets 2;es_xsetinfo wcs_radius 500;es_xsetinfo wcs_freezetime 3|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 550;es_xsetinfo wcs_freezetime 4|es_xsetinfo wcs_maxtargets 5;es_xsetinfo wcs_radius 800;es_xsetinfo wcs_freezetime 5"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_frost"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "25"
   }
   "92"
   {
    "name"              "Nebuchadnezzar"
    "author"            "HOLLIDAY"
    "shortdescription"  "Neb"
    "required_level"    "1800"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_setplayercolor event_var(userid) 83 83 83 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10 1.2 255;es_xmath wcs_y1 + 150;es est_effect 11 #a 0 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10 1.2 255"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Toxic Smoke|Escape From Hades|Ember|Smoke Cloud"
    "skilldescr"        "Poison your enemy with Toxic Smoke|Respawn Fom the Flames|A fire attack that may inflict a burn.|Surround the Enemy With Smoke."
    "skillcfg"          "player_attacker|player_death|player_attacker|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 10;es_xsetinfo poke_pp 2|es_xsetinfo wcs_chance 25;es_xsetinfo poke_pp 3|es_xsetinfo wcs_chance 60;es_xsetinfo poke_pp 4|es_xsetinfo wcs_chance 35;es_xsetinfo poke_pp 6"
    "racealias_ivy1"    "es es_delayed 5 es wcs_dealdamage event_var(attacker) event_var(userid) server_var(poke_pp);es es_delayed 10 es wcs_dealdamage event_var(attacker) event_var(userid) server_var(poke_pp);es es_delayed 5 es wcs_dealdamage event_var(attacker) event_var(userid) server_var(poke_pp);es es_xtell event_var(attacker) #multi #lightgreen:You have poisoned your enemy;es es_xtell event_var(userid) #multi #lightgreen: You have been poisoned by a #greenToxic Smoke"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_ivy1"
    "racealias_ivysfx1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es est_effect 7 #a 0.2 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_xmath wcs_x1 + 15;es est_effect 7 #a 0.6 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es est_effect 7 #a 0.8 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_ivysfx1"    
 
    "skill2_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33"
    "racealias_burn2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 2 est_spawn event_var(userid) 1;es es_delayed 2.1 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 2.2 est_burn event_var(userid) 10;es es_xdelayed 2.2 es_xtell event_var(userid) #multi #green you have ecaped from hades"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burn2"
    "skill2_sfx"        "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 6 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2000 5000 80 4000 4000 0 255 5 5 255 10;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 6 cs_italy/irongate01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 5000 8 400 400 0 255 5 5 255 10"
    
    "skill3_setting"    "es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 31|es_xsetinfo wcs_chance 35"
    "racealias_nna3a"  "es est_burn event_var(userid) 1"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_nna3a"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_player + 50;es est_effect 11 #a 0 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 1 255;es_xmath wcs_y1 + 50;es est_effect 11 #a 0.5 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255;es_xmath wcs_x1 + 50;es est_effect 11 #a 1 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"

    "skill4_setting"    "es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 550|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 600|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 650|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 700|es_xsetinfo wcs_maxtargets 7;es_xsetinfo wcs_radius 750"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_char"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "0"
}

"93"
   {
    "name"              "Beast"
    "author"            "HOLLIDAY"
    "required_level"    "1800"
    "maximum_level"     "0"
    "allow_only"        "<STEAM_0:1:18865966><STEAM_0:0:8182488><STEAM_0:0:19544402><STEAM_0:0:15375838>"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_setplayercolor server_var(wcs_userid) 255 55 0 155 1"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Wrath|Rage|Resurrect|BurningBlind|teleport"
    "skilldescr"        "Do more damage|Do extra damage|Resurrect|blind and burn enemy|teleport"
    "skillcfg"          "player_attacker|player_attacker|player_death|player_attacker|player_ultimate"
   
    "skill1_setting"    "es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 2.4|es_xsetinfo wcs_multiplier 4.4|es_xsetinfo wcs_multiplier 6.4"
    "racealias_bst1"    "es es_xsetinfo wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng wcs_lng_r_critgren;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
    "skill1_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_bst1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
     
    "skill2_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 99"
    "racealias_then1"   "es wcs_dealdamage event_var(attacker) event_var(userid) 10esnq"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_then1"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 60 255 50 0 255"
    
    "skill3_setting"    "es_xrand wcs_rand 1 35|es_xrand wcs_rand 1 30|es_xrand wcs_rand 1 25|es_xrand wcs_rand 1 23|es_xrand wcs_rand 1 05"
    "skill3_cmd"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3 est_spawn event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3.5 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3 es_xtell event_var(userid) : You just respawned."
    "skill3_sfx"        "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3 est_Fade event_var(userid) 1 6 3 155 0 0 240;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 3 est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150"
   
    "skill4_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 37|es_xsetinfo wcs_chance 47"
    "racealias_rm4"     "es ma_blind event_var(userid) ;es ma_burn event_var(userid) 255;wcs_getlanguage wcs_lng wcs_lng_r_stun;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(attacker) BURN!;es es_xtell event_var(userid)burn!"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_rm4"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255"
   
    "skill5_setting"    "es_xsetinfo wcs_range 620;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 750;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 920;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1000;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 2600;es_xsetinfo wcs_fadetimer 0"
    "skill5_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
    }
     "94"
   {
    "name"              "Earth Quake"
    "author"            "HOLLIDAY"
    "required_level"    "1800"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) ambient/atmosphere/cave_hit4.wav;es est_setplayercolor event_var(userid) 255 75 25 255 "
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Earth Shake|Quake Shake|After Shock|Earth Quake"
    "skilldescr"        "Shake your enemy|Shake all enemies when hit|Make an Earth Quake apon death|Cause an Earth Quake and damage all nearby enemies "
    "skillcfg"          "player_attacker|player_victim|player_death|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 8;es_xsetinfo wcs_quake 2|es_xsetinfo wcs_chance 10;es_xsetinfo wcs_quake 5|es_xsetinfo wcs_chance 12;es_xsetinfo wcs_quake 6|es_xsetinfo wcs_chance 18;es_xsetinfo wcs_quake 9|es_xsetinfo wcs_chance 22;es_xsetinfo wcs_quake 11"
    "racealias_eaq1"    "es est_shake event_var(userid) 2 7 server_var(wcs_quake);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_ymdmg);es es_xtell event_var(attacker) #multi #lightgreen:Earth Shake;es es_xtell event_var(userid) #multi #lightgreen: You got hit by Earth Shake;es est_playplayer event_var(userid) ambient\weather\thunder1.wav;es est_playplayer event_var(attackr) ambient\weather\thunder2.wav"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eaq1"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 - 15;es est_effect 3 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 13 16 255 75 25 255;es_xmath wcs_z2 - 15;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 50 3 50 100 1.8 255 75 25 255 2"
    
    "skill2_setting"    "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 70"
    "skill2_cmd"        "es es_xif (server_var(wcs_team) = 2) then est_shake #c 10 10 10;es es_xif (server_var(wcs_team) = 3) then est_shake #t 10 10 10;es es_xif (server_var(wcs_team) = 2) then es es_xtell #c After Shock"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 - 15;es est_effect 3 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 13 16 255 75 25 255;es_xmath wcs_z2 - 15;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 50 3 50 100 1.8 255 75 25 255 2"
    
    "skill3_setting"    "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 70"
    "skill3_cmd"        "es es_xif (server_var(wcs_team) = 2) then est_shake #c 10 10 10;es es_xif (server_var(wcs_team) = 3) then est_shake #t 10 10 10;es es_xif (server_var(wcs_team) = 2) then es es_xtell #c After Shock"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 3 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 50 3 50 100 1.8 255 75 25 255 2"

    "skill4_setting"    "es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 550|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 600|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 650|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 700|es_xsetinfo wcs_maxtargets 7;es_xsetinfo wcs_radius 750"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_quake"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "15"
}

"95"
  {
    "name"              "Static"
    "author"            "HOLLIDAY"
    "required_level"    "1900"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) ambient/levels/streetwar/gunship_distant2.wav"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Static Flash|Static Shock|Static Wave|Static Charge"
    "skilldescr"        "Flashing Static Visibility|Shock Extra Damage|Damage a random enemy when hit|Juke your Enemy"
    "skillcfg"          "player_spawn|player_attacker|player_victim|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_static 3|es_xsetinfo wcs_static 13|es_xsetinfo wcs_static 9|es_xsetinfo wcs_static 24"
    "skill1_cmd"        "es es_xdelayed 2 est_SetGravity event_var(userid) 0;es ma_renderfx event_var(userid) server_var(wcs_static)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 decals/offexitlightns.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)  20 60 1 20 100 1 255 150 70 100 10;es_xmath wcs_z1 + 30;es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)  20 60 1 20 100 1 255 150 70 100 10"

    "skill2_setting"    "es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 2.4"
    "racealias_twqs2"   "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_twqs2"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 1620;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 decals/offexitlightns.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)  20 60 1 20 100 1 255 150 70 100 10;es_xmath wcs_z1 + 50;es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)  20 60 1 20 100 1 255 150 70 100 10"

    "skill3_setting"    "es_xsetinfo wcs_chance 55;es_xrand wcs_dmg 5 15|es_xsetinfo wcs_chance 55;es_xrand wcs_dmg 7 18|es_xsetinfo wcs_chance 55;es_xrand wcs_dmg 8 19|es_xsetinfo wcs_chance 99;es_xrand wcs_dmg 10 21"
    "racealias_statc3"  "es es_xgetplayername wcs_name server_var(wcs_player);es est_freeze server_var(wcs_player) 1;es es_xdelayed 1.2 est_freeze server_var(wcs_player) 0;es est_shake server_var(wcs_player) 1.3 10 10;es es_xsetinfo wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode server_var(wcs_player) event_var(userid) server_var(wcs_magnitude) 50;es es_xtell event_var(userid) #multi #greenStatic Wave #lightgreenwill effect a randome enemy;es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) : You have been hit by server_var(wcs_name) 's Static Wave"
    "skill3_cmd"        "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_statc3"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_player);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 decals/offexitlightns.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)  20 60 1 20 100 1 255 150 70 100 10;es_xmath wcs_z1 + 50;es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)  20 60 1 20 100 1 255 150 70 100 10"
 
    "skill4_setting"    "es_xsetinfo wcs_time 1|es_xsetinfo wcs_time 2|es_xsetinfo wcs_time 3|es_xsetinfo wcs_time 4"
    "skill4_cmd"        "es est_playplayer server_var(wcs_userid) weapons/underwater_explode4.wav;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_delayed 0.1 est_pushto server_var(wcs_userid) 150 0 0 1;es es_delayed 0.4 est_pushto server_var(wcs_userid) 0 300 0 1;es es_delayed 1 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 80;es est_effect 10 #a 0 decals/offexitlightns.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)  60 80 1 40 100 1 255 150 70 100 10;es_xmath wcs_z1 + 50;es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)  40 80 1 40 100 1 255 150 70 100 10;es est_effect 4 #a 0 dev/ocean.vmt server_var(wcs_userid) 3 3 3 50 255 255 255 255"
    "ultimate_cooldown" "0"
   }
   
   "96"
   {
    "name"              "Beast Resurrect"
    "author"            "HOLLIDAY"
    "required_level"    "1900"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) npc/ichthyosaur/attack_growl1.wav;es es_delayed 2 est_playplayer event_var(userid) npc/ichthyosaur/attack_growl3.wav;es est_setplayercolor server_var(wcs_userid) 255 55 0 155 1;"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Rage of the Beast|Resurrection Of The Beast|Shot in the Dark|Burning Blind|Teleport"
    "skilldescr"        "Do extra damage|Spawn again |Blind the attacker|Blind and Burn enemy|teleport"
    "skillcfg"          "player_attacker|player_death|player_victim|player_attacker|player_ultimate"
   
    "skill1_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 38"
    "racealias_then1"   "es est_playplayer event_var(userid) ambient/levels/prison/inside_battle_antlion3.wav;es wcs_dealdamage event_var(attacker) event_var(userid) 10esnq"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_then1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 60 255 50 0 255"
    
    "skill2_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 38"
    "racealias_resbst2" "es est_playplayer event_var(userid) npc/antlion/attack_single4.wav;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 3 est_spawn event_var(userid) 100;es es_delayed 3.5 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 3 est_Fade event_var(userid) 1 3 3 155 0 0 155;es es_delayed 3 es_xtell event_var(userid) : You have been Resurrected."
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_resbst2"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 3 est_effect 11 #a 0 sprites/flamelet4.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150"

    "skill3_setting"    "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_time 1|es_xsetinfo wcs_chance 17;es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 22;es_xsetinfo wcs_time 3|es_xsetinfo wcs_chance 28;es_xsetinfo wcs_time 3.5|es_xsetinfo wcs_chance 33;es_xsetinfo wcs_time 3.7"
    "racealias_bvs3"    "es est_playplayer event_var(userid) ambient/levels/prison/inside_battle_antlion2.wav;es est_fade event_var(attacker) 0 3 server_var(wcs_time) 155 0 0 155;es es_xtell event_var(userid) You have blinded your enemy;es es_xtell event_var(attacker) you have been blinded"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bvs3"
    "skill3_sfx"        "0"
      
    "skill4_setting"    "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_time 1|es_xsetinfo wcs_chance 17;es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 22;es_xsetinfo wcs_time 3|es_xsetinfo wcs_chance 28;es_xsetinfo wcs_time 3.5|es_xsetinfo wcs_chance 33;es_xsetinfo wcs_time 3.7"
    "racealias_beast4"  "es est_playplayer event_var(userid) npc/ichthyosaur/attack_growl3.wav;es est_fade event_var(userid) 0 3 server_var(wcs_time) 155 0 0 155;es est_burn event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_stun;es es_xtell event_var(attacker) You have burned and blinded your enemy;es es_xtell event_var(userid) you have been burned and blinded"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_beast4"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
   
    "skill5_setting"    "es_xsetinfo wcs_range 620;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 750;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 920;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1000;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 2600;es_xsetinfo wcs_fadetimer 0"
    "skill5_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
    "ultimate_cooldown" "8|6|5|4|3"
    }
    
"97"
  {
    "name"              "Die Xonvert"
    "author"            "banaK/HOLLIDAY"
    "shortdescription"  "Freeze, Vampire, Extra hp, Super fast"
    "required_level"    "1900"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "7"
    "skillnames"        "Freeze by fear|Blood lust|Ritual|Zeal"
    "skilldescr"        "Freeze the enemy on hit|Get a percentage of the dmg you do back as health|You spawn with extra hp|Speed boost"
    "skillcfg"          "player_attacker|player_attacker|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 31|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 37|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 44"
    "racealias_dx1a"    "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
  //"racealias_dx1b"    "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_dx1a"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 1620;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 255"

    "skill2_setting"    "es_xsetinfo wcs_divider 8;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_divider 7;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_divider 6;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_divider 5;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_divider 4.5;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 4;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_divider 3.5;es_xsetinfo wcs_alpha 170"
    "racealias_dx2"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 33) then racealias_dx2"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 33) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 server_var(wcs_alpha)"

    "skill3_setting"    "es_xsetinfo wcs_addhealth 15;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 20;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 25;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 30;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 35;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_addhealth 43;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_addhealth 50;es_xsetinfo wcs_alpha 110"
    "skill3_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);es es_xtell event_var (userid) #multi #lightgreen : #green Ritual #lightgreen activated."
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 1 155 115 100 200 3;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 2 255"

    "skill4_setting"    "es_xsetinfo wcs_duration 2.0|es_xsetinfo wcs_duration 3.4|es_xsetinfo wcs_duration 3.9|es_xsetinfo wcs_duration 5.2|es_xsetinfo wcs_duration 6.0"
    "racealias_invspb4" "es est_setplayercolor event_var(userid) 255 0 15 0 1;es es_delayed 0.5 est_setplayercolor event_var(userid) 255 0 15 10 1;es es_delayed 1 est_setplayercolor event_var(userid) 255 0 15 25 1;es es_delayed 1.5 est_setplayercolor event_var(userid) 255 15 55 35 1;es es_delayed 2 est_setplayercolor event_var(userid) 255 25 55 60 1;es es_delayed 2.5 est_setplayercolor event_var(userid) 255 55 55 80 1;es es_delayed 3 est_setplayercolor event_var(userid) 255 100 100 115 1;es es_delayed 3.5 est_setplayercolor event_var(userid) 255 155 155 135 1;es es_delayed 4 est_setplayercolor event_var(userid) 255 200 255 165 1;es es_delayed 4.5 est_setplayercolor event_var(userid) 255 225 255 185 1;es es_delayed 5 est_setplayercolor event_var(userid) 255 225 255 200 1;es es_delayed 5.5 est_setplayercolor event_var(userid) 255 255 255 220 1;es es_delayed 6 est_setplayercolor event_var(userid) 255 255 255 225 1"
    "skill4_cmd"        "es est_playplayer server_var(wcs_userid) ambient\explosions\explode_7.wav;es_xtell server_var(userid) #multi #lightgreen : Got a #green speed boost #lightgreen for #green(wcs_duration) seconds.;es est_speed server_var(wcs_userid) 3.0;es es_xdelayed server_var(wcs_duration) est_speed server_var(wcs_userid) 1.0;es_xmath wcs_duration - 1;es es_xdelayed server_var(wcs_duration) es_xtell event_var(userid) #multi #lightgreen : becoming #green slow #lightgreen again ...;racealias_invspb4"
    "skill4_sfx"        "es est_effect 4 #a 0 sprites/tp_beam001.vmt server_var(wcs_userid) 3 3 3 50 255 0 25 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 340;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 550 100 5 750 200 0 155 115 100 200 30"
    "ultimate_cooldown" "15"
  }
  "98"
   {
    "name"              "Methane Man"
    "author"            "HOLLIDAY/NovaKiller"
    "required_level"    "1900"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Speed|Damage|Beam|Noclip"
    "skilldescr"        "Gain a Speed up to 1.6|do more damage|Do more damage|noclip"
    "skillcfg"          "player_spawn|player_attacker|player_attacker|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_speed 1.6"
    "skill1_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255"
    
    "skill2_setting"    "es_xrand wcs_rand 1 5;es_xrand wcs_damage 7 10|es_xrand wcs_rand 1 4;es_xrand wcs_damage 9 11|es_xrand wcs_rand 1 3;es_xrand wcs_damage 10 13|es_xrand wcs_rand 1 2;es_xrand wcs_damage 12 14|es_xrand wcs_rand 1 1;es_xrand wcs_damage 15 18|es_xrand wcs_rand 1 1;es_xrand wcs_damage 17 20|es_xrand wcs_rand 1 1;es_xrand wcs_damage 19 22|es_xrand wcs_rand 1 1;es_xrand wcs_damage 20 23"
    "racealias_doc3"    "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker)  server_var(wcs_damage) damage from Methane Man ;es est_csay event_var(userid)  server_var(wcs_damage) additional damage from Methane Man"
    "skill2_cmd"        "es es_xif (server_var(wcs_rand) = 1) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) = 1) then es_xif (server_var(wcs_alive) = 1) then racealias_doc3"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
    
    "skill3_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 99"
    "racealias_then1"   "es wcs_dealdamage event_var(attacker) event_var(userid) 10esnq"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_then1"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 150 150 150 255"
    
    "skill4_setting"    "es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 6|es_xsetinfo wcs_duration 8|es_xsetinfo wcs_duration 10"
    "skill4_cmd"        "es_xtell server_var(wcs_userid) : Noclip is activated!;es est_NoClip server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) est_NoClip server_var(wcs_userid) 0;es_xtell event_var(userid) : noclip activated!;es es_xdelayed server_var(wcs_duration) es_xtell event_var(userid) : Ghost powers is no more!!;es_xmath wcs_duration - 2;es es_xdelayed server_var(wcs_duration) es_xtell event_var(userid) : Ghost powers is no more in 2 sec."
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
    "ultimate_cooldown" "40"
    }
    
    "99"
   {
    "name"              "Nebula"
    "author"            "HOLLIDAY"
    "required_level"    "1900"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) weapons\mortar\mortar_explode2.wav"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Maser|ProtoStar|Messier|Nebula"
    "skilldescr"        "Extra Damage|ReSpawn a Teammate|Do More Damage|Disapear into a black cloud of smoke"
    "skillcfg"          "player_attacker|player_spawn|player_attacker|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 2.4"
    "racealias_ne1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_ne1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 300 200 77 77 77 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 3 400 200 0 10 10 10 255 0"

    "skill2_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 90"
    "racealias_nb1"     "es_xsetinfo wcs_phoenix 0;es es_xkeygetvalue wcs_phoenix WCStmp phoenix event_var(es_userteam);es_xmath wcs_phoenix + 1;es es_xkeysetvalue WCStmp phoenix event_var(es_userteam) server_var(wcs_phoenix);wcs_getlanguage wcs_lng wcs_lng_r_phoenix"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nb1"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 500 3 500 500 0 148 148 141 255 10"

    "skill3_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 57"
    "racealias_na1"     "es wcs_dealdamage event_var(attacker) event_var(userid) 10;est_csay event_var(attacker) +8 server_var(wcs_userid);esnq est_csay event_var(userid) 8 server_var(wcs_userid)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_na1"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 30 123 123 123 255"

    "skill4_setting"    "es_xsetinfo wcs_duration 1|es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 5"
    "skill4_cmd"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es est_setplayercolor server_var(wcs_userid) 0 0 0 255 1;es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
    "ultimate_cooldown" "15"
   }
      
   "100"
   {
    "name"              "Eddie Maiden"
    "author"            "HOLLIDAY"
    "required_level"    "2000"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "PowerSlave|Trooper|A real live Dead one|Holy Smoke"
    "skilldescr"        "Electrifry your enemy|Gain Speed and Hight|Explode When killed|Grenades!!!
    "skillcfg"          "player_attacker|player_spawn|player_death|player_attacker"
  
    "skill1_setting"    "es_xsetinfo wcs_freezetime 0.5|es_xsetinfo wcs_freezetime 1|es_xsetinfo wcs_freezetime 1.5|es_xsetinfo wcs_freezetime 2|es_xsetinfo wcs_freezetime 3"
    "skill1_cmd"        "es est_Freeze event_var(userid) 1;es es_xdelayed server_var(wcs_freezetime) wcs_removefx freeze event_var(userid);es est_csay event_var(userid) got Electrified by event_var(es_attackername);es est_csay event_var(attacker) Electrified event_var(es_username)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 55 155 2 400 200 1 55 0 155 200 1"

    "skill2_setting"    "es_xsetinfo wcs_gravity 0.68;es_xsetinfo wcs_speed 1.24;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_gravity 0.6;es_xsetinfo wcs_speed 1.28;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_gravity 0.52;es_xsetinfo wcs_speed 1.32;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_gravity 0.44;es_xsetinfo wcs_speed 1.36;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_gravity 0.36;es_xsetinfo wcs_speed 1.40;es_xsetinfo wcs_alpha 190"
    "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity)."
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 10 50 1 100 0 25 255 3"
    
    "skill3_setting"    "es_xrand wcs_rand 1 33;es_xsetinfo wcs_magnitude 110;es_xsetinfo wcs_radius 170|es_xrand wcs_rand 1 32;es_xsetinfo wcs_magnitude 120;es_xsetinfo wcs_radius 170|es_xrand wcs_rand 1 31;es_xsetinfo wcs_magnitude 120;es_xsetinfo wcs_radius 180|es_xrand wcs_rand 1 30;es_xsetinfo wcs_magnitude 250;es_xsetinfo wcs_radius 300|es_xrand wcs_rand 1 30;es_xsetinfo wcs_magnitude 350;es_xsetinfo wcs_radius 350"
    "skill3_cmd"        "es es_xif (server_var(wcs_rand) <= 10) then es_xdoblock wcs/wcs_ulti_suicide"
    "skill3_sfx"        "es es_xif (server_var(wcs_rand) <= 10) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 500 5 600 500 0.8 255 000 000 255 1"
    
    "skill4_setting"    "es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 3.4"
    "racealias_edy1"    "es es_xsetinfo wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng wcs_lng_r_critgren;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
    "skill4_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_edy1"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 2 40 60 2 255 0 55 255 2"
    }
    "101"
   {
    "name"              "Hell Hound"
    "author"            "HOLLIDAY"
    "required_level"    "2000"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_Fade event_var(userid) 0 1 1 255 55 5 55"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Hell Hounds on your Trail|Taunt|Drug|Blood Lust"
    "skilldescr"        "Target 1 randome enemy at spawn|shake enemy|drug enemy|gain ultimate Lust of Blood"
    "skillcfg"          "player_spawn|player_attacker|player_attacker|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_armor 15|es_xsetinfo wcs_armor 20|es_xsetinfo wcs_armor 25|es_xsetinfo wcs_armor 30"
    "racealias_hlh1"    "es est_GetHealth wcs_health server_var(wcs_userid);es es_xif (server_var(wcs_health) <= 125) then est_Health server_var(wcs_userid) + 25;es est_GetArmor wcs_health server_var(wcs_userid);es es_xmath wcs_health + server_var(wcs_armor);es es_xif (server_var(wcs_health) <= 200) then est_Armor server_var(wcs_userid) + server_var(wcs_armor);es est_GetArmor wcs_tmp server_var(wcs_player);es es_xif (server_var(wcs_tmp) >= server_var(wcs_armor)) then est_Armor server_var(wcs_player) - server_var(wcs_armor)"
    "racealias_hnd1"    "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayername wcs_tmp2 server_var(wcs_userid);es wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) 25;es est_shake server_var(wcs_player) 1 10 10;wcs_getlanguage wcs_lng wcs_lng_r_swarm;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_tmp2) server_var(wcs_name) server_var(wcs_armor);es es_xtell server_var(wcs_userid)Hell Hounds on your trail;es es_xtell server_var(wcs_player)Hell Hounds on your Trail;racealias_hnd1"
    "skill1_cmd"        "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_hlh1"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 80 3 60 100 0.8 155 20 10 155 1"

    "skill2_setting"    "es_xsetinfo wcs_shaketime 4|es_xsetinfo wcs_shaketime 5|es_xsetinfo wcs_shaketime 5|es_xsetinfo wcs_shaketime 6"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;wcs_getlanguage wcs_lng wcs_lng_r_shaked;es es_xif (server_var(wcs_dice) <= 25) then est_csay event_var(userid) event_var(es_attackername): server_var(wcs_lng);es es_xif (server_var(wcs_dice) <= 25) then est_csay event_var(attacker) server_var(wcs_lng) event_var(es_username)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 7 15 200 20 20 255"
   
    "skill3_setting"    "es_xsetinfo wcs_time 1.8|es_xsetinfo wcs_time 2.2|es_xsetinfo wcs_time 2.6|es_xsetinfo wcs_time 3.0"
    "racealias_hh1"     "es est_drug event_var(userid) server_var(wcs_time)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then racealias_hh1"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 25 252 25 25 150;es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 255 25 25 150"

    "skill4_setting"    "es_xsetinfo wcs_time 1.6|es_xsetinfo wcs_time 3.5|es_xsetinfo wcs_time 4|es_xsetinfo wcs_time 4.5"
    "skill4_cmd"        "es est_drug server_var(wcs_userid) server_var(wcs_time);es est_speed server_var(wcs_userid) 3.5;es es_xdelayed server_var(wcs_time) est_speed server_var(wcs_userid) 1.00;es est_SetGravity server_var(wcs_userid) 0.1;es es_xdelayed server_var(wcs_time) est_SetGravity server_var(wcs_userid) 2.0;es est_fade server_var(wcs_userid) 0 3.5 5.5 255 55 5 55;es es_xdelayed server_var(wcs_time) est_fade server_var(wcs_userid) 0 1 1 255 55 5 55;es est_setplayercolor server_var(wcs_userid) 255 0 0 155 1;es es_xdelayed server_var(wcs_time) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 50 200 20 20 255"
	"ultimate_cooldown" "25"
    }
    "102"
  {
    "name"              "[DotA] Sacred Warrior"
    "author"            "Stinkyfax"
    "shortdescription"  "0"
    "required_level"    "2000"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "2"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Inner Vitality (ABILITY)|Burning Spear|Berserker's Blood|Life Break"
    "skilldescr"        "Regenerate HP. Regenerates faster if \nHP lower than 40 and 60. Maximum 110 HP|Burn enemy on cost of your own health. \nEvery hit will burn 3-9 hp on cost of 3 hp.|Your bullets gain power with every 16 hp missing|Reduces of your target 40% hp and slows for 2 sec \non cost of your own 40%-30% hp"
    "skillcfg"          "player_spawn|player_attacker|player_attacker|player_ultimate"

	// params: tick for <40 hp, tick for <65 hp, tick for <110 hp
    "skill1_setting"    "es_xsetinfo wcs_count 3;es_xsetinfo wcs_params 8_4_4|es_xsetinfo wcs_count 3;es_xsetinfo wcs_params 8_4_4|es_xsetinfo wcs_count 3;es_xsetinfo wcs_params 12_12_8|es_xsetinfo wcs_count 3;es_xsetinfo wcs_params 16_12_12|es_xsetinfo wcs_count 3;es_xsetinfo wcs_params 20_12_12"
    "skill1_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) ability regen;es es_xkeysetvalue WCSuserdata event_var(userid) ability_count server_var(wcs_count);es es_xkeysetvalue WCSuserdata event_var(userid) ability_parameter server_var(wcs_params)"
    "skill1_sfx"        "0"

    
    "skill2_setting"    "es_xsetinfo wcs_damage 1|es_xsetinfo wcs_damage 1|es_xsetinfo wcs_damage 2|es_xsetinfo wcs_damage 2|es_xsetinfo wcs_damage 3"
    "racealias_sw2"        "es wcs_dealdamage event_var(attacker) event_var(attacker) 3;es es_xdelayed 1 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xdelayed 1 es_xtell event_var(userid) #lightgreen You got hit by event_var(es_attackername) 's Burning Spear ;es es_xdelayed 1 es_xtell event_var(attacker) #lightgreen You hit event_var(es_username) 's Burning Spear ;es es_xdelayed 2.5 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xdelayed 4 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage)"
    "skill2_cmd"	"es_xsetinfo wcs_hpattacker 0;es est_gethealth wcs_hpattacker event_var(attacker);if (server_var(wcs_hpattacker) > 3) then racealias_sw2"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es est_effect 3 #a 0 sprites/laserbeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 5 9 200 100 100 255"

    "skill3_setting"    "es_xsetinfo wcs_bonus 2|es_xsetinfo wcs_bonus 3|es_xsetinfo wcs_bonus 4|es_xsetinfo wcs_bonus 5|es_xsetinfo wcs_bonus 6"
    "racealias_sw3"	"es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_hpattacker);es es_xtell event_var(attacker) #multi #Lightgreen : Your Berserker's Blood #Green increased damage by #Lightgreen server_var(wcs_hpattacker) !!"
    "skill3_cmd"        "es_xsetinfo wcs_hpattacker 0;es est_gethealth wcs_hpattacker event_var(attacker);es es_xmath wcs_hpattacker float;es es_xmath wcs_bonus float;es es_xmath wcs_hpattacker - 100;es es_xmath wcs_hpattacker * -1;es es_xmath wcs_hpattacker / 16;es es_xmath wcs_hpattacker * server_var(wcs_bonus);es est_rounddecimal wcs_hpattacker server_var(wcs_hpattacker) 0;es es_xif (server_var(wcs_hpattacker) > 0) then racealias_sw3"
    "skill3_sfx"        "0"
    
    "skill4_setting"    "es_xsetinfo wcs_multiplier 0.4|es_xsetinfo wcs_multiplier 0.37|es_xsetinfo wcs_multiplier 0.34|es_xsetinfo wcs_multiplier 0.32|es_xsetinfo wcs_multiplier 0.3"
	"racealias_sw41"	"es est_Fade server_var(wcs_userid) 0 1 1 10 150 5 80;es est_getviewplayer server_var(wcs_userid) wcs_targetid;es es_xexists wcs_exists2 userid server_var(wcs_targetid);es est_isalive wcs_alive2 server_var(wcs_targetid);es es_xgetplayerteam wcs_team1 server_var(wcs_userid);es es_xgetplayerteam wcs_team2 server_var(wcs_targetid);racealias_sw42"
	"racealias_sw42"	"es es_xif (server_var(wcs_exists2) = 1) then es_xif (server_var(wcs_alive2) = 1) then es_xif (server_var(wcs_team1) != server_var(wcs_team2)) then racealias_sw43"
	// alias to check for walls
	"racealias_sw43"	"es_xsetinfo wcs_wall 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xif (server_var(wcs_wall) = 0) then racealias_sw44"
	// check for immunity flag
	"racealias_sw44"	"es_xsetinfo wcs_immunity 0;es es_xkeygetvalue wcs_immunity WCSuserdata server_var(wcs_targetid) ulti_immunity;es es_xif (server_var(wcs_immunity) = 0) then racealias_sw45;es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng_ulti_immunity_a);es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_targetid) #multi server_var(wcs_lng_ulti_immunity_v)"
	"racealias_sw45"	"es est_gethealth wcs_hptarget server_var(wcs_targetid);es est_gethealth wcs_hpattacker server_var(wcs_userid);es_xmath wcs_hptarget float;es_xmath wcs_hpattacker float;es es_xmath wcs_hpattacker * server_var(wcs_multiplier);es es_xmath wcs_hptarget * 0.4;es est_rounddecimal wcs_hpattacker server_var(wcs_hpattacker) 0;es est_rounddecimal wcs_hptarget server_var(wcs_hptarget) 0;racealias_sw46"
	"racealias_sw46"	"es wcs_dealdamage server_var(wcs_userid) server_var(wcs_targetid) server_var(wcs_hptarget);es wcs_dealdamage server_var(wcs_userid) server_var(wcs_userid) server_var(wcs_hpattacker);es_xmath wcs_counter + 1;es est_speed server_var(wcs_targetid) 0.6;es es_xdelayed 2 wcs_removefx speed server_var(wcs_targetid);racealias_sw47"
	"racealias_sw47"	"es_setinfo wcs_nametarget 0;es est_getname wcs_nametarget server_var(wcs_targetid);es_setinfo wcs_nameuserid 0;es est_getname wcs_nameuserid server_var(wcs_userid);es es_xtell server_var(wcs_userid) #multi #Lightgreen : Your Life Break #Green made server_var(wcs_hpattacker) damage to you, and server_var(wcs_hptarget) to server_var(wcs_nametarget) !! ;es es_xtell server_var(wcs_targetid) #multi #Lightgreen :  Life Break #Green made server_var(wcs_hptarget) damage to you by server_var(wcs_nameuserid) !! ;es_xsetinfo wcs_ultinotexec 0"
	"racealias_sw48"	"es es_xif (server_var(wcs_ultinotexec) != 0) then es_xtell server_var(wcs_userid) #Lightgreen Running ultimate is failed."

	"skill4_cmd"	"es_xsetinfo wcs_exists2 0;es_xsetinfo wcs_hptarget 0;es_xsetinfo wcs_ultinotexec 1;es_xsetinfo wcs_targetid 0;es_xsetinfo wcs_alive1 0;es_xsetinfo wcs_team1 0;es_xsetinfo wcs_team2 0;es_xsetinfo wcs_alive2 0;es est_isalive wcs_alive1 server_var(wcs_userid);es es_xif (server_var(wcs_alive1) = 1) then racealias_sw41;racealias_sw48"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "10"
 }
    "103"
  {
    "name"              "[DotA] Lord of Avernus"
    "author"            "Stinkyfax"
    "shortdescription"  "0"
    "required_level"    "2000"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "2"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Force Shield|Frostmourne|Frost Traps!|Borrowed Time"
    "skilldescr"        "Force Shield reduces damage taken by 5-30%|You can easly chase hurted by you \nenemy for 0.5-2.5 sec with 1.45 speed|Make 2-6 frost traps which will \n make enemy get 3 frost damage per second and move slower.|Time around Avernus stops for 0.4-1 sec"
    "skillcfg"          "player_victim|player_attacker|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_multiplier 0.05|es_xsetinfo wcs_multiplier 0.15|es_xsetinfo wcs_multiplier 0.20|es_xsetinfo wcs_multiplier 0.25|es_xsetinfo wcs_multiplier 0.30"
    "racealias_la1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(userid) + server_var(wcs_dmg);es es_xtell event_var(userid) #multi #Lightgreen : Your shield #Green restored server_var(wcs_dmg) #Lightgreen HP !!"
    "skill1_cmd"        "es est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 1) then racealias_la1"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.4 1.5 255"

    
    "skill2_setting"    "es_xsetinfo wcs_dur 0.5|es_xsetinfo wcs_dur 1|es_xsetinfo wcs_dur 1.5|es_xsetinfo wcs_dur 2|es_xsetinfo wcs_dur 2.5"
    "skill2_cmd"        "es est_speed event_var(attacker) 1.45;es es_xdelayed server_var(wcs_dur) wcs_removefx speed event_var(attacker)"
    "skill2_sfx"        "0"

    // params are duration, damage and radius
    "skill3_setting"    "es_xsetinfo wcs_count 2;es_xsetinfo wcs_params 13_3_200|es_xsetinfo wcs_count 3;es_xsetinfo wcs_params 15_3_210|es_xsetinfo wcs_count 4;es_xsetinfo wcs_params 20_3_220|es_xsetinfo wcs_count 5;es_xsetinfo wcs_params 22_3_230|es_xsetinfo wcs_count 6;es_xsetinfo wcs_params 30_3_240"
    "skill3_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) ability trap;es es_xkeysetvalue WCSuserdata event_var(userid) ability_count server_var(wcs_count);es es_xkeysetvalue WCSuserdata event_var(userid) ability_parameter server_var(wcs_params)"
    "skill3_sfx"        "0"
    
                   
    "skill4_setting"    "es_xsetinfo wcs_radius 200;es_xsetinfo wcs_freezetime 0.4|es_xsetinfo wcs_radius 250;es_xsetinfo wcs_freezetime 0.6|es_xsetinfo wcs_radius 300;es_xsetinfo wcs_freezetime 0.8|es_xsetinfo wcs_radius 350;es_xsetinfo wcs_freezetime 0.9|es_xsetinfo wcs_radius 400;es_xsetinfo wcs_freezetime 1"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_stun"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "25"
  }
"104"
   {
    "name"              "[DotA] Enchantress"
    "author"            "Stinkyfax"
    "shortdescription"  "0"
    "required_level"    "2000"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "2"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Impetus|Enchant|Untouchable|Nature's Attendants"
    "skilldescr"        "Deal extra damage based on distance between you and victim.|Brings target unit under control with 3-7% chance. \nOr slows if unit has higher level. |Whenever the Enchantress is attacked, she \nbeguiles the unit to miss. Chance depends \non hero's level difference, maximum chance is 15-37%.|Heal nearby units for 20 hp."
    "skillcfg"          "player_attacker|player_attacker|player_victim|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_multiplier 0.005|es_xsetinfo wcs_multiplier 0.008|es_xsetinfo wcs_multiplier 0.01|es_xsetinfo wcs_multiplier 0.012|es_xsetinfo wcs_multiplier 0.014"
	"racealias_en11"	"es_math wcs_x1 - server_var(wcs_x2);es_math wcs_y1 - server_var(wcs_y2);es_math wcs_z1 - server_var(wcs_z2);es_math wcs_x1 * server_var(wcs_x1);es_math wcs_y1 * server_var(wcs_y1);es_math wcs_z1 * server_var(wcs_z1);es_setinfo wcs_distance server_var(wcs_x1);es_math wcs_distance + server_var(wcs_y1);es_math wcs_distance + server_var(wcs_z1);es_xmath wcs_distance root 2;es_math wcs_distance * server_var(wcs_multiplier);es_xmath wcs_distance float;es est_rounddecimal wcs_distance server_var(wcs_distance) 0;racealias_en12"
	"racealias_en12"	"es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_distance);es_tell event_var(userid) #lightgreen You got hit by event_var(es_attackername) Impetus for extra server_var(wcs_distance) damage. ;es_tell event_var(attacker) #lightgreen Your damage has been increased by server_var(wcs_distance) . "
	"skill1_cmd"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);racealias_en11"
    "skill1_sfx"        "0"

    
    "skill2_setting"    "es_xsetinfo wcs_chance 3|es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 6|es_xsetinfo wcs_chance 7"
	"racealias_en21"	"es_xsetinfo wcs_level1 0;es_xsetinfo wcs_level2 0;es_keygetvalue wcs_level1 WCSuserdata event_var(attacker) level;es_keygetvalue wcs_level2 WCSuserdata event_var(userid) level;es_math wcs_level1 - server_var(wcs_level2);if (server_var(wcs_level1) > 0) then racealias_en22; if (server_var(wcs_level1) <= 0) then racealias_en23;racealias_en25"
	"racealias_en22"	"es_getplayerteam wcs_team event_var(userid);es_xsetinfo wcs_pcount 0;es_getlivingplayercount wcs_pcount server_var(wcs_team);if (server_var(wcs_pcount) > 1) then racealias_en24"
	"racealias_en24"	"es_keysetvalue WCSuserdata event_var(userid) swap server_var(wcs_team);es ma_swapteam event_var(userid);es_tell event_var(userid) #green You now fight for your enemies due to Enchant skill by event_var(es_attackername). ;es_tell event_var(attacker) #green event_var(es_username) Now fights for you due to Enchant skill. ;racealias_en27"
	"racealias_en27"	"es est_csay event_var(userid) YOUR TEAM IS SWAPPED;es_delayed 1.5 est_csay event_var(userid) YOUR TEAM IS SWAPPED;es_delayed 3 est_csay event_var(userid) YOUR TEAM IS SWAPPED;es_tell event_var(userid) #green Your team will be swapped back on round end."
	"racealias_en23"	"es est_speed event_var(userid) 0.8;es es_xdelayed 5 wcs_removefx speed event_var(userid);es_tell event_var(userid) #green you was slowed by Enchant skill ;es_tell event_var(attacker) #green you slowed enemy by Enchant skill "
	"racealias_en25"	"es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 8 60 50 255 255 255 205"
    "skill2_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_en21"
    "skill2_sfx"        "0"

    "skill3_setting"    "es_xsetinfo wcs_multimax 15|es_xsetinfo wcs_multimax 20|es_xsetinfo wcs_multimax 25|es_xsetinfo wcs_multimax 30|es_xsetinfo wcs_multimax 37"
	"racealias_en31"	"es_xmath wcs_level1 float;es_xmath wcs_level1 * 1.3;if (server_var(wcs_level1) > server_var(wcs_multimax)) then es_setinfo wcs_level1 server_var(wcs_multimax);if (server_var(wcs_dice) <= server_var(wcs_level1)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_level1)) then es_xif (server_var(wcs_alive) = 1) then  racealias_en32"
	"racealias_en32"	"es est_Health event_var(userid) + event_var(dmg_health);es_tell event_var(userid) #Green Untouchable skill restored your hp equal to damage taken. ;racealias_en33"
	"racealias_en33"	"es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 155 155 155 255"
    "skill3_cmd"        "es_xsetinfo wcs_level1 0;es_xsetinfo wcs_level2 0;es_keygetvalue wcs_level1 WCSuserdata event_var(userid) level;es_keygetvalue wcs_level2 WCSuserdata event_var(attacker) level;es_math wcs_level1 - server_var(wcs_level2);if (server_var(wcs_level1) > 0) then racealias_en31"
    "skill3_sfx"        "0"
    
    "skill4_setting"    "es_xsetinfo wcs_hp 20;es_xsetinfo wcs_radius 300;es_xsetinfo wcs_maxhp 120"
	"racealias_en42"	"es est_sethealth server_var(wcs_targetid) server_var(wcs_health);es_tell server_var(wcs_targetid) #Green You have been healed for server_var(wcs_hp) by Nature's Attendants;es est_fade server_var(wcs_targetid) 0 0.4 0 0 200 25 50;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/ar2_muzzle4b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 2 155"
	"racealias_en41"	"es est_gethealth wcs_health server_var(wcs_targetid);es es_xmath wcs_health + server_var(wcs_hp);if (server_var(wcs_maxhp) > 0) then es_xif (server_var(wcs_maxhp) < server_var(wcs_health)) then es_xsetinfo wcs_health server_var(wcs_maxhp);racealias_en42"
    "skill4_cmd"		"es_getplayerteam wcs_team server_var(wcs_userid);if (server_var(wcs_team) = 2) then es_xsetinfo wcs_team #t!d;if (server_var(wcs_team) = 3) then es_xsetinfo wcs_team #c!d;es est_Near wcs_targetid server_var(wcs_team) server_var(wcs_radius) server_var(wcs_userid) racealias_en41"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "40|35|30|25|20"
 }
 "105"
  {
    "name"              "[DotA] Stealth Assasin"
    "author"            "Stinkyfax"
    "shortdescription"  "0"
    "required_level"    "2100"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "2"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es_delayed 0.6 est_removeweapon event_var(userid) 2;es_delayed 1.1 est_RestrictAll event_var(userid);es_delayed 1.4 est_unrestrict event_var(userid) weapon_knife;es_delayed 1.5 est_unrestrict event_var(userid) weapon_c4;es_delayed 1.6 est_unrestrict event_var(userid) weapon_hegrenade;es_delayed 1.7 est_unrestrict event_var(userid) weapon_smokegrenade;es_delayed 1.8 est_unrestrict event_var(userid) weapon_flashbang;es_delayed 1.9 es_give event_var(userid) weapon_knife;racealias_sa01"
    "racealias_sa01"	"es_delayed 2 est_unrestrict event_var(userid) weapon_usp;es_delayed 2.1 est_unrestrict event_var(userid) weapon_tmp;es_delayed 2.2 es_give event_var(userid) weapon_usp;es_delayed 2.3 es_give event_var(userid) weapon_tmp"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Blink Strike|Backstab|Invisibility|Smoke Screen"
    "skilldescr"        "Teleports and strikes enemy for 10 hp, Chance 5-15%|You are not afraid to fight dirty, \nattacks from behind do 10-60% extra damage.|You become permanently invisible when not attacking. \nFade time 10-3 sec, -30% damage|Make a smoke screen and become harder \nto be aimed (35% miss). 1.5-4 sec duration."
    "skillcfg"          "player_attacker|player_attacker|player_spawn|player_ultimate"

	"skill1_setting"    "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15"
	"racealias_sa11"	"es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_xc3 wcs_yc3 wcs_zc3 event_var(attacker);es est_GetViewCoord event_var(userid) wcs_x2 wcs_y2 wcs_z2;es_math wcs_x2 - server_var(wcs_x1);es_math wcs_y2 - server_var(wcs_y1);es_math wcs_z2 - server_var(wcs_z1);es_setinfo wcs_x server_var(wcs_x2);es_setinfo wcs_y server_var(wcs_y2);es_xmath wcs_y2 power 2;es_xmath wcs_x2 power 2;es_math wcs_y2 + server_var(wcs_x2);es_xmath wcs_y2 root 2;es_xmath wcs_y2 / 35;racealias_sa12"
	"racealias_sa12"	"es_math wcs_x / server_var(wcs_y2);es_math wcs_y / server_var(wcs_y2);es_math wcs_x1 - server_var(wcs_x);es_math wcs_y1 - server_var(wcs_y);es_delayed 0.3 est_teleport event_var(attacker) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);racealias_sa16;racealias_sa13;racealias_sa14"
	"racealias_sa14"	"es_delayed 0.5 es_xgetplayerlocation wcs_xc1 wcs_yc1 wcs_zc1 event_var(attacker);es_delayed 3 es_xgetplayerlocation wcs_xc2 wcs_yc2 wcs_zc2 event_var(attacker);es_delayed 3.4 es_xsetinfo wcs_blinkid event_var(attacker);es_delayed 3.5 racealias_sa15;es_delayed 3.8 es_xgetplayerlocation wcs_xc1 wcs_yc1 wcs_zc1 event_var(attacker);es_delayed 5.9 es_xgetplayerlocation wcs_xc2 wcs_yc2 wcs_zc2 event_var(attacker);es_delayed 5.9 es_xsetinfo wcs_blinkid event_var(attacker);es_delayed 6 racealias_sa15"
	"racealias_sa15"	"if (server_var(wcs_xc1) = server_var(wcs_xc2)) then es_xif (server_var(wcs_yc1) = server_var(wcs_yc2)) then est_teleport server_var(wcs_blinkid) server_var(wcs_xc3) server_var(wcs_yc3) server_var(wcs_zc3);if (server_var(wcs_xc1) = server_var(wcs_xc2)) then es_xif (server_var(wcs_yc1) = server_var(wcs_yc2)) then es_xtell server_var(wcs_blinkid) #green Auto unstuck system after Blink Strike teleported you to location before strike."
	"racealias_sa13"	"es wcs_dealdamage event_var(attacker) event_var(userid) 10;es_tell event_var(attacker) : You have made Blink strike;es_tell event_var(userid) : event_var(es_attackername) Blink Striked you for extra 10 damage, and now BEHIND YOU!"
	"skill1_cmd"		"es est_isalive wcs_alive event_var(userid); if (server_var(wcs_alive) = 1) then es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_sa11"
	"racealias_sa16"	"es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_xc3) server_var(wcs_yc3) server_var(wcs_zc3) 100 10"
    "skill1_sfx"        "0"

    "skill2_setting"    "es_xsetinfo wcs_multiplier 0.1|es_xsetinfo wcs_multiplier 0.25|es_xsetinfo wcs_multiplier 0.4|es_xsetinfo wcs_multiplier 0.5|es_xsetinfo wcs_multiplier 0.6"
	"racealias_sa21"	"es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_GetViewCoord event_var(attacker) wcs_vx1 wcs_vy1 wcs_vz1;es est_GetViewCoord event_var(userid) wcs_vx2 wcs_vy2 wcs_vz2;es_math wcs_vx1 - server_var(wcs_x1);es_math wcs_vx2 - server_var(wcs_x2);es_math wcs_vy1 - server_var(wcs_y1);es_math wcs_vy2 - server_var(wcs_y2);es_math wcs_vz1 - server_var(wcs_z1);es_math wcs_vz2 - server_var(wcs_z2);racealias_sa22"
	"racealias_sa22"	"es_setinfo wcs_vx3 server_var(wcs_vx1);es_setinfo wcs_vy3 server_var(wcs_vy1);es_setinfo wcs_vz3 server_var(wcs_vz1);es_math wcs_vx3 - server_var(wcs_vx2);es_math wcs_vy3 - server_var(wcs_vy2);es_math wcs_vz3 - server_var(wcs_vz2);es_setinfo wcs_b server_var(wcs_vx1);es_xmath wcs_b power 2;es_xmath wcs_vy1 power 2;es_xmath wcs_vz1 power 2;es_math wcs_b + server_var(wcs_vy1);es_math wcs_b + server_var(wcs_vz1);es_setinfo wcs_bb server_var(wcs_b);es_xmath wcs_b root 2;racealias_sa23"
	"racealias_sa23"	"es_setinfo wcs_c server_var(wcs_vx2);es_xmath wcs_c power 2;es_xmath wcs_vy2 power 2;es_xmath wcs_vz2 power 2;es_math wcs_c + server_var(wcs_vy2);es_math wcs_c + server_var(wcs_vz2);es_setinfo wcs_cc server_var(wcs_c);es_xmath wcs_c root 2;es_setinfo wcs_a server_var(wcs_vx3);es_xmath wcs_a power 2;es_xmath wcs_vy3 power 2;es_xmath wcs_vz3 power 2;es_math wcs_a + server_var(wcs_vy3);es_math wcs_a + server_var(wcs_vz3);es_setinfo wcs_aa server_var(wcs_a);racealias_sa24"
	"racealias_sa24"	"es_setinfo wcs_cos server_var(wcs_bb);es_math wcs_cos + server_var(wcs_cc);es_math wcs_cos - server_var(wcs_aa);es_xmath wcs_cos / 2;es_math wcs_cos / server_var(wcs_b);es_math wcs_cos / server_var(wcs_c);es_setinfo wcs_angle server_var(wcs_cos);es_xmath wcs_angle acos;if (server_var(wcs_angle) < 1.5) then racealias_sa25"
	"racealias_sa25"	"es_setinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es_tell event_var(attacker) #green Your backstab increase damage by server_var(wcs_dmg);es_tell event_var(userid) #green You was backstabed by event_var(es_attackername) for extra server_var(wcs_dmg) damage."
    "skill2_cmd"		"es est_isalive wcs_alive event_var(userid); if (server_var(wcs_alive) = 1) then racealias_sa21"
    "skill2_sfx"        "0"

    "skill3_setting"    "es_xsetinfo wcs_fadetime 10|es_xsetinfo wcs_fadetime 8|es_xsetinfo wcs_fadetime 6|wcs_fadetime 4|es_xsetinfo wcs_fadetime 3"
    "skill3_cmd"        "es_keysetvalue WCSuserdata event_var(userid) fadetime server_var(wcs_fadetime);es_keysetvalue WCSuserdata event_var(userid) fadecount 0;es_delayed 3.5 es_xtell event_var(userid) Now you are harder to be seen;es_delayed 3.5 est_setplayercolor event_var(userid) 255 255 255 45 1"
    "skill3_sfx"        "0"
    
    "skill4_setting"    "es_xsetinfo wcs_duration 1.5|es_xsetinfo wcs_duration 2.5|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 3.5|es_xsetinfo wcs_duration 4"
    "racealias_sa4sfx"	"es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid1);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.1 es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid1);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.2 es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid1);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.3 es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid1);es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;racealias_sa4sfx2"
	"racealias_sa4sfx2"	"es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid1);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.5 es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid1);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.6 es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid1);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.7 es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid1);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
    "racealias_sa41"	"es_setinfo wcs_count1 server_var(wcs_duration);es_setinfo wcs_userid1 server_var(wcs_userid);if (server_var(wcs_count1) > 0) then racealias_sa42"
    "racealias_sa42"	"racealias_sa4sfx;es_xmath wcs_count1 - 1;if (server_var(wcs_count1) > 0) then racealias_sa43"
    "racealias_sa43"	"es_delayed 0.95 es_xsetinfo wcs_count1 server_var(wcs_count1);es_delayed 0.95 es_xsetinfo wcs_userid1 server_var(wcs_userid1);es_delayed 1 racealias_sa42"
    "skill4_cmd"		"es_tell server_var(wcs_userid) #green You are now harder to be killed;es_setinfo wcs_count1 server_var(wcs_duration);es_setinfo wcs_userid1 server_var(wcs_userid);es est_rounddecimal wcs_count1 server_var(wcs_count1) 0;if (server_var(wcs_count1) > 0) then racealias_sa42;es est_setplayercolor server_var(wcs_userid) 0 0 0 45 1;es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 55 1;es_keysetvalue WCSuserdata server_var(wcs_userid) rikiulti 1;es_delayed server_var(wcs_duration) es_xkeysetvalue WCSuserdata server_var(wcs_userid) rikiulti 0;es_delayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #green You are no longer harder to be killed"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "30"
  }
  "106"
   {
    "name"              "Vengeful Spirit"
    "author"            "Stinkyfax"
    "shortdescription"  "0"
    "required_level"    "2100"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Magic Missle|Command Aura|Terror|Netherswap"
    "skilldescr"        "5-10% chance to launch Magic Missle. \nWhich stuns for 0.6 sec and deals 30 damage|Increases your team players damage by 6%. \n20-100% chance to activate.|Enemies may get feared by attacking you. \nThey take 10% more damage and deal 10% less. \nApply chance 10-40%, lasts 10 sec.|Instantaneously swaps positions with a target Hero. Cooldown 40-20 sec"
    "skillcfg"          "player_attacker|player_spawn|player_victim|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 7|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 9|es_xsetinfo wcs_chance 10"
	"racealias_vs11"	"es wcs_dealdamage event_var(attacker) event_var(userid) 30;es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 0.8 wcs_removefx freeze event_var(userid);es_xsetinfo wcs_nametarget 0;es_xsetinfo wcs_nameattacker 0;es est_getname wcs_nametarget event_var(userid);es est_getname wcs_nameattacker event_var(attacker);es_tell event_var(attacker) : You have hit server_var(wcs_nametarget) by Magic Missle;es_tell event_var(userid) : server_var(wcs_nameattacker) have hit you by Magic Missle;racealias_vs12"
	"racealias_vs12"	"es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_effect 3 #a 0 sprites/laserbeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 2 2 154 209 209 220"
    "skill1_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_vs11"
    "skill1_sfx"        "0"

    
    "skill2_setting"    "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 100"
	"racealias_vs21"	"es_getplayerteam wcs_team event_var(userid);if (server_var(wcs_team) != 0) then racealias_vs22"
	"racealias_vs22"	"es_xsetinfo wcs_pcount 0;es_getlivingplayercount wcs_pcount server_var(wcs_team);if (server_var(wcs_pcount) > 0) then racealias_vs23"
	"racealias_vs23"	"es_xforeachkey wcs_key in WCSuserdata racealias_vs24"
	"racealias_vs24"	"es_xsetinfo wcs_team2 0;es_getplayerteam wcs_team2 server_var(wcs_key);if (server_var(wcs_team2) = server_var(wcs_team)) then es_xkeysetvalue WCSuserdata server_var(wcs_key) CA 1;if (server_var(wcs_team2) = server_var(wcs_team)) then es_xtell server_var(wcs_key) #Green Your damage will be increased by 6% due to Commanding Aura. "
    "skill2_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_vs21"
    "skill2_sfx"        "0"

    "skill3_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40"
	"racealias_vs31"	"es_keysetvalue WCSuserdata event_var(attacker) terror 1;es_tell event_var(victim) Your enemy is affected by Terror skill.;es_tell event_var(attacker) You are affected by Terror skill.;es_delayed 10 es_keysetvalue WCSuserdata event_var(attacker) terror 0;es_tell event_var(attacker) You are no longer affected by Terror skill."
    "skill3_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_vs31"
    "skill3_sfx"        "0"
    
    "skill4_setting"    "0"
	"racealias_vs41"	"es est_Fade server_var(wcs_userid) 0 1 1 154 229 229 80;es est_getviewplayer server_var(wcs_userid) wcs_targetid;es es_xexists wcs_exists2 userid server_var(wcs_targetid);es est_isalive wcs_alive2 server_var(wcs_targetid);racealias_vs42"
	"racealias_vs42"	"es es_xif (server_var(wcs_exists2) = 1) then es_xif (server_var(wcs_alive2) = 1) then racealias_vs43"
	// alias to check for walls
	"racealias_vs43"	"es_xsetinfo wcs_wall 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xif (server_var(wcs_wall) = 0) then racealias_vs44"
	// check for immunity flag
	"racealias_vs44"	"es_xsetinfo wcs_immunity 0;es es_xkeygetvalue wcs_immunity WCSuserdata server_var(wcs_targetid) ulti_immunity;es es_xif (server_var(wcs_immunity) = 0) then racealias_vs45;es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng_ulti_immunity_a);es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_targetid) #multi server_var(wcs_lng_ulti_immunity_v)"
	"racealias_vs45"	"es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es est_teleport server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_teleport server_var(wcs_targetid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);;es_xmath wcs_counter + 1;racealias_vs47"
	"racealias_vs47"	"es_setinfo wcs_nametarget 0;es est_getname wcs_nametarget server_var(wcs_targetid);es_setinfo wcs_nameuserid 0;es est_getname wcs_nameuserid server_var(wcs_userid);es es_xtell server_var(wcs_userid) #multi #Lightgreen : You have swapped places with server_var(wcs_nametarget) !! ;es es_xtell server_var(wcs_targetid) #multi #Lightgreen :  You have swapped places with server_var(wcs_nameuserid) !! ;es_xsetinfo wcs_ultinotexec 0;racealias_vs49"
	"racealias_vs49"	"es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 255 255 255 155 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 350 2 90 200 0 255 255 255 155 1"
	"racealias_vs48"	"if (server_var(wcs_ultinotexec) != 0) then es_xtell server_var(wcs_userid) #Lightgreen Running ultimate is failed."
    "skill4_cmd"	"es_xsetinfo wcs_exists2 0;es_xsetinfo wcs_ultinotexec 1;es_xsetinfo wcs_targetid 0;es_xsetinfo wcs_alive1 0;es_xsetinfo wcs_alive2 0;es est_isalive wcs_alive1 server_var(wcs_userid);es es_xif (server_var(wcs_alive1) = 1) then racealias_vs41;racealias_vs48"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "40|35|30|25|20"
 }
   "107"
  {
    "name"              "Iksar Sorcerer"
    "author"            "Phat_Wizard"
    "shortdescription"  ""
    "required_level"    "2100"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "es est_CvarDelFlag sv_cheats 0 0 0 1 0 0 0 0;es_xflags remove cheat host_timescale;es_xsetinfo wcs_ishealth 0;es_xsetinfo wcs_isspeed 0;es_xsetinfo wcs_randis1 0;es_xsetinfo wcs_randis2 0;es_xsetinfo wcs_dmgis 0;es_xsetinfo wcs_speedis_go 0;es_xsetinfo wcs_speedis_re 0;es_xsetinfo wcs_istscale 0;es_xsetinfo wcs_istscaletime 0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "es host_timescale 1;es es_xif (server_var(wcs_usersteamid) != 0) then es est_speed server_var(wcs_usersteamid) server_var(wcs_speedis_re);es_xsetinfo wcs_usersteamid 0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Malevolence Weponry|Flaming Spirit|Magical Distortion|Time Rift"
    "skilldescr"        "Chance you insta poison your victim.|You strong spirit grants you extra speed and health.|You distort your enemys invisibility.|You create a rift in time slowing all but yourself."
    "skillcfg"          "player_attacker|player_spawn|player_attacker|player_ultimate"
 
    "skill1_setting"    "es_xsetinfo wcs_dmgis 2;es_xrand wcs_randis1 1 100;es_xsetinfo wcs_chance 5|es_xsetinfo wcs_dmgis 4;es_xrand wcs_randis1 1 100;es_xsetinfo wcs_chance 10|es_xsetinfo wcs_dmgis 6;es_xrand wcs_randis1 1 100;es_xsetinfo wcs_chance 15|es_xsetinfo wcs_dmgis 8;es_xrand wcs_randis1 1 100;es_xsetinfo wcs_chance 20"
    "skill1_cmd"        "es es_xif (server_var(wcs_randis1) <= server_var(wcs_chance)) then racealias_istest1"
    "racealias_ismw1"   "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmgis);es es_xtell event_var(attacker) #multi #lightgreenYou have insta poisoned someone for server_var(wcs_dmgis);es es_xtell event_var(userid) #multi #lightgreenYou have been insta poisoned for server_var(wcs_dmgis)"
    "racealias_istest1" "es damage event_var(userid) server_var(wcs_dmgis) 131072 event_var(attacker);es es_xtell event_var(attacker) #multi #lightgreenYou have insta poisoned someone for server_var(wcs_dmgis);es es_xtell event_var(userid) #multi #lightgreenYou have been insta poisoned for server_var(wcs_dmgis)"
    "skill1_sfx"        "es est_GetGunCoord event_var(userid) wcs_x1 wcs_y1 wcs_z1;es est_GetGunCoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es es_xif (server_var(wcs_randis1) < server_var(wcs_chance)) then est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 1.8 0 255 0 255"
 
    "skill2_setting"    "es_xsetinfo wcs_ishealth 25;es_xsetinfo wcs_isspeed 1.05|es_xsetinfo wcs_ishealth 50;es_xsetinfo wcs_isspeed 1.1|es_xsetinfo wcs_ishealth 75;es_xsetinfo wcs_isspeed 1.15|es_xsetinfo wcs_ishealth 100;es_xsetinfo wcs_isspeed 1.2"
    "skill2_cmd"        "es est_health event_var(userid) + server_var(wcs_ishealth);es est_speed event_var(userid) server_var(wcs_isspeed);es es_xtell event_var(userid) #multi #lightgreen:Flaming Spirit"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 25 45 2 60 100 4 155 0 0 155 2"
 
    "skill3_setting"    "es_xrand wcs_randis2 1 100;es_xsetinfo wcs_chance 5|es_xrand wcs_randis2 1 100;es_xsetinfo wcs_chance 10|es_xrand wcs_randis2 1 100;es_xsetinfo wcs_chance 15|es_xrand wcs_randis2 1 100;es_xsetinfo wcs_chance 20"
    "skill3_cmd"        "es es_xif (server_var(wcs_randis2) <= server_var(wcs_chance)) then racealias_ismd1"
    "racealias_ismd1"   "es est_setplayercolor event_var(userid) 255 255 255 255;es es_xtell event_var(attacker) #multi #lightgreenYou have disrupted someones invisibility!!!;es es_xtell event_var(userid) #multi #lightgreenYou have lost your invisibility!!!"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_randis2) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/plasmabeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 25 45 2 60 100 0 55 55 55 155 2"
 
    "skill4_setting"    "es_xsetinfo wcs_speedis_go 2.0;es_xsetinfo wcs_speedis_re 1.1;es_xsetinfo wcs_istscale 0.8;es_xsetinfo wcs_istscaletime 0.5|es_xsetinfo wcs_speedis_go 2.4;es_xsetinfo wcs_speedis_re 1.2;es_xsetinfo wcs_istscale 0.6;es_xsetinfo wcs_istscaletime 1|es_xsetinfo wcs_speedis_go 2.8;es_xsetinfo wcs_speedis_re 1.3;es_xsetinfo wcs_istscale 0.5;es_xsetinfo wcs_istscaletime 1.5|es_xsetinfo wcs_speedis_go 3.0;es_xsetinfo wcs_speedis_re 1.4;es_xsetinfo wcs_istscale 0.4;es_xsetinfo wcs_istscaletime 2"
    "skill4_cmd"        "es es_xif (server_var(host_timescale) == 1) then racealias_istr2"
    "racealias_istr2"   "es_xsetinfo wcs_usersteamid 0;es getplayerinfo wcs_usersteamid server_var(wcs_userid) steamid;es sv_cheats 1;es host_timescale server_var(wcs_istscale);es est_speed server_var(wcs_userid) server_var(wcs_speedis_go);es es_xtell server_var(wcs_userid) #multi #lightgreen:A Time Rift opens;es es_xdelayed server_var(wcs_istscaletime) racealias_istr1"
    "racealias_istr1"   "es host_timescale 1;es sv_cheats 0;es est_speed server_var(wcs_usersteamid) server_var(wcs_speedis_re);es es_xtell server_var(wcs_userid) #multi #lightgreen:A Time Rift closes"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"
    "ultimate_cooldown" "35"
  }
  "108"
  {
    "name"              "Explosive Prop Test"
    "author"            "Phat_Wizard"
    "shortdescription"  "[test]"
    "required_level"    "2100"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "3"
    "numberoflevels"    "4"
    "skillnames"        "Speed|Gravity|Explosive Prop"
    "skilldescr"        "+speed|-gravity|spawn a prop then... BOOM!!!"
    "skillcfg"          "player_spawn|player_spawn|player_ultimate"
 
    "skill1_setting"    "es_set wcs_speed 1.4|es_set wcs_speed 1.6|es_set wcs_speed 1.8|es_set wcs_speed 2.0"
    "skill1_cmd"        "es est_speed event_var(userid) server_var(wcs_speed)"
    "skill1_sfx"        ""
 
    "skill2_setting"    "es_set wcs_grav 0.8|es_set wcs_grav 0.6|es_set wcs_grav 0.4|es_set wcs_grav 0.2"
    "skill2_cmd"        "es est_setgravity event_var(userid) server_var(wcs_grav)"
    "skill2_sfx"        ""
 
    "skill3_setting"    "es_set wcs_fuse 4|es_set wcs_fuse 3|es_set wcs_fuse 2|es_set wcs_fuse 1"
    "skill3_cmd"        "es_doblock wcs/WCSultimates/wcs_ultiexplodeprop"
    "skill3_sfx"        ""
    "ultimate_cooldown" "5|4|3|2"
  }
  "109"
    {
    "name"              "Yellow Mage"
    "author"            "Phat_Wizard"
    "shortdescription"  ""
    "required_level"    "2100"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "es_xsetinfo wcs_z3 0;es_xsetinfo wcs_y3 0;es_xsetinfo wcs_x3 0;es_xsetinfo wcs_ymdmg 0;es_xsetinfo wcs_ymspeed 0;es_xsetinfo wcs_ymdmghp 0;es_xsetinfo wcs_ymforce 0"
    "player_spawn_cmd"  "es est_setplayercolor event_var(userid) 255 255 0 255"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "3"
    "numberoflevels"    "8"
    "skillnames"        "Thundara|Electric Jolt|Electric Blast"
    "skilldescr"        "You have a very small chance to make a bolt of lightning strike your enemy.|Shock your self to gain a little speed but you loose some hp.|You blast your self with electricity sending you throug the air, \nbut you take 2 damage each time you do it."
    "skillcfg"          "player_attacker|player_spawn|player_ultimate"
 
    "skill1_setting"    "es_xsetinfo wcs_chance 1;es_xsetinfo wcs_ymdmg 60|es_xsetinfo wcs_chance 1;es_xsetinfo wcs_ymdmg 80|es_xsetinfo wcs_chance 2;es_xsetinfo wcs_ymdmg 100|es_xsetinfo wcs_chance 2;es_xsetinfo wcs_ymdmg 120|es_xsetinfo wcs_chance 3;es_xsetinfo wcs_ymdmg 140|es_xsetinfo wcs_chance 3;es_xsetinfo wcs_ymdmg 160|es_xsetinfo wcs_chance 4;es_xsetinfo wcs_ymdmg 180|es_xsetinfo wcs_chance 4;es_xsetinfo wcs_ymdmg 200"
    "racealias_ymt1"    "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_ymdmg);es es_xtell event_var(attacker) #multi #lightgreen: You unleash a devistateing bolt of thunder;es es_xtell event_var(userid) #multi #lightgreen: You got hit by a devistateing bolt of thunder"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_ymt1"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z2 + 120;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 10 0.5;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0.2 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1.2 40 40 255 255 0 200;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0.4 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 25 65 2.2 60 100 4 255 255 0 155 2"
 
    "skill2_setting"    "es_xsetinfo wcs_ymdmghp 6;es_xsetinfo wcs_ymspeed 1.05|es_xsetinfo wcs_ymdmghp 10;es_xsetinfo wcs_ymspeed 1.1|es_xsetinfo wcs_ymdmghp 14;es_xsetinfo wcs_ymspeed 1.15|es_xsetinfo wcs_ymdmghp 16;es_xsetinfo wcs_ymspeed 1.2|es_xsetinfo wcs_ymdmghp 18;es_xsetinfo wcs_ymspeed 1.25|es_xsetinfo wcs_ymdmghp 19;es_xsetinfo wcs_ymspeed 1.3|es_xsetinfo wcs_ymdmghp 20;es_xsetinfo wcs_ymspeed 1.35|es_xsetinfo wcs_ymdmghp 22;es_xsetinfo wcs_ymspeed 1.4"
    "skill2_cmd"        "es est_speed event_var(userid) server_var(wcs_ymspeed);es est_health event_var(userid) - server_var(wcs_ymdmghp);es es_xtell event_var(userid) #multi #lightgreen: You give your self a small jolt of speed"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 120;es est_Effect 3 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 20 20 255 255 0 255"
 
    "skill3_setting"    "es_xsetinfo wcs_ymforce 0.05|es_xsetinfo wcs_ymforce 0.1|es_xsetinfo wcs_ymforce 0.25|es_xsetinfo wcs_ymforce 0.3|es_xsetinfo wcs_ymforce 0.45|es_xsetinfo wcs_ymforce 0.5|es_xsetinfo wcs_ymforce 0.65|es_xsetinfo wcs_ymforce 0.7"
    "skill3_cmd"        "es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_PushTo server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_ymforce);es wcs_dealdamage server_var(wcs_userid) server_var(wcs_userid) 2;es es_xtell server_var(wcs_userid) #multi #lightgreen: You blast your self with electricity which sends you flying"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 425 2 90 200 0 255 255 0 155 2"
    "ultimate_cooldown" "8|6|5|4|3|2|1|0"
  }
  
  "110"
  {
    "name"              "Tank Class"
    "author"            "[UG] Sek. NovaKiller DK Surfer"
    "shortdescription"  "Mirror Dmg|Extra dmg|+HP, -Speed|Explode"
    "required_level"    "2200"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Reflecting Armour|Cannon Shell|Thicker Armour|Chain Reaction + Sell"
    "skilldescr"        "You got 25%-65% chance of doing 20%-50% mirror dmg|You got 10%-30% chance of doing 100%-350% extra dmg|You will gain 30-100 HP while you lose 5%-30% speed cause of the weights of your armour|You got 50%-90% of explodeing and do 60-130 dmg in 15-35 feet. After you explode you can sell things and gain 500-1500 money"
    "skillcfg"          "player_spawn|player_attacker|player_spawn|player_death"

    "skill1_setting"    "es_xsetinfo wcs_chance 25;es_xsetinfo wcs_divider 5|es_xsetinfo wcs_chance 35;es_xsetinfo wcs_divider 4.25|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_divider 3.50|es_xsetinfo wcs_chance 55;es_xsetinfo wcs_divider 2.75|es_xsetinfo wcs_chance 65;es_xsetinfo wcs_divider 2"
    "racealias_tc1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_mirrordamage;esnq est_csay event_var(userid) server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(attacker) server_var(wcs_dmg) server_var(wcs_lng)"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_tc1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 80 136 15 255"

    "skill2_setting"    "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_multiplier 1.00|es_xsetinfo wcs_chance 15;es_xsetinfo wcs_multiplier 1.65|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_multiplier 2.30|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_multiplier 2.95|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_multiplier 3.50"
    "racealias_tc2"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance))) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_tc1"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance))) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 150 180 80 255"

    "skill3_setting"    "es_xsetinfo wcs_speed 0.95;es_xsetinfo wcs_hp 30|es_xsetinfo wcs_speed 0.90;es_xsetinfo wcs_hp 45|es_xsetinfo wcs_speed 0.80;es_xsetinfo wcs_hp 60|es_xsetinfo wcs_speed 0.75;es_xsetinfo wcs_hp 80|es_xsetinfo wcs_speed 0.70;es_xsetinfo wcs_hp 100"
    "skill3_cmd"        "es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_hp);wcs_getlanguage wcs_lng wcs_lng_r_berserk;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_speed);es es_xtell event_var(userid) #multi #Lightgreen : You gained some thicker armour and gained #Green server_var(wcs_hp) #Lightgreen but speed is now #Green server_var(wcs_speed)"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"
   
    "skill4_setting"    "es_xsetinfo wcs_chance 50;es_xsetinfo wcs_magnitude 60;es_xsetinfo wcs_radius 150;es_xsetinfo wcs_cash 500|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_magnitude 75;es_xsetinfo wcs_radius 200;es_xsetinfo wcs_cash 750|es_xsetinfo wcs_chance 70;es_xsetinfo wcs_magnitude 90;es_xsetinfo wcs_radius 250;es_xsetinfo wcs_cash 1000|es_xsetinfo wcs_chance 80;es_xsetinfo wcs_magnitude 100;es_xsetinfo wcs_radius 300;es_xsetinfo wcs_cash 1250|es_xsetinfo wcs_chance 90;es_xsetinfo wcs_magnitude 130;es_xsetinfo wcs_radius 350;es_xsetinfo wcs_cash 1500"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_cash event_var(userid) + server_var(wcs_cash);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell server_var(wcs_userid) #multi #Lightgreen : You exploded and did some dmg by nearby enemys. After that you sold the remaning things and gained server_var(wcs_cash)"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 0 255 0 200"
    "ultimate_cooldown" "0"
  }
  
  "111"
  {
    "name"              "Terran Space Marine"
    "author"            "wga. NovaKiller WCS RM"
    "shortdescription"  "M4A1|HP|Extra Dmg|Armor|-20HP=Faster"
    "required_level"    "2200"
    "allow_only"        "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xdelayed 1.0 est_setclipammo event_var(userid) 1 100;es es_xdelayed 1.0 est_setclipammo event_var(userid) 2 30"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Machine Gun|Discipline|Weapon Upgrade|Armor Upgrade|Stim Pack"
    "skilldescr"        "A change to creat a M4A1.|You get a bit more HP.|You can do more dmg to enemy.|You will spawn whit more armor.|You can heal your self a bit."
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_weapon weapon_m4a1|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_weapon weapon_m4a1|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_weapon weapon_m4a1|es_xsetinfo wcs_chance 70;es_xsetinfo wcs_weapon weapon_m4a1|es_xsetinfo wcs_chance 80;es_xsetinfo wcs_weapon weapon_m4a1"
    "racealias_sm1"     "es es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 1 est_Give event_var(userid) server_var(wcs_weapon);wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es es_xtell event_var(userid) #lightgreen : You have made of a Machine Gun."
    "racealias_sm2"     "es es_xif (server_var(wcs_weapon) = weapon_colt) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_weapon) = weapon_bazooka) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 1 est_Give event_var(userid) server_var(wcs_weapon);es es_xif (server_var(wcs_weapon) = weapon_colt) then est_SetAmmo event_var(userid) 2 50;es es_xif (server_var(wcs_weapon) = weapon_bazooka) then est_SetAmmo event_var(userid) 1 10;wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es es_xtell event_var(userid) #lightgreen: You have created a Machine Gun."
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xsetinfo wcs_weapon weapon_colt;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xsetinfo wcs_weapon weapon_bazooka;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_sm1;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_sm2"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"

    "skill2_setting"    "es_xsetinfo wcs_speed 1.00;es_xsetinfo wcs_hp 10|es_xsetinfo wcs_speed 1.00;es_xsetinfo wcs_hp 20|es_xsetinfo wcs_speed 1.00;es_xsetinfo wcs_hp 30|es_xsetinfo wcs_speed 1.00;es_xsetinfo wcs_hp 40|es_xsetinfo wcs_speed 1.00;es_xsetinfo wcs_hp 50"
    "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid) #lightgreen: Discipline made your health server_var(wcs_hp)% higher."
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"

    "skill3_setting"    "es_xsetinfo wcs_multiplier 0.25|es_xsetinfo wcs_multiplier 0.50|es_xsetinfo wcs_multiplier 0.75|es_xsetinfo wcs_multiplier 1.0|es_xsetinfo wcs_multiplier 1.25"
    "racealias_sm3"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_sm3"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

    "skill4_setting"   "es_xsetinfo wcs_armor 25|es_xsetinfo wcs_armor 50|es_xsetinfo wcs_armor 75|es_xsetinfo wcs_armor 100|es_xsetinfo wcs_armor 120"
    "skill4_cmd"       "es est_Armor event_var(userid) + server_var(wcs_armor);es es_xtell event_var(userid) #lightgreen Your armor has been Upgraded in server_var(wcs_armor) point(s)"
    "skill4_sfx"       "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation"    

    "skill5_setting"    "es_xsetinfo wcs_speed 1.2;es_xsetinfo wcs_hp 20;es_xsetinfo wcs_duration 30|es_xsetinfo wcs_speed 1.3;es_xsetinfo wcs_hp 20;es_xsetinfo wcs_duration 30|es_xsetinfo wcs_speed 1.4;es_xsetinfo wcs_hp 20;es_xsetinfo wcs_duration 30|es_xsetinfo wcs_speed 1.45;es_xsetinfo wcs_hp 20;es_xsetinfo wcs_duration 30|es_xsetinfo wcs_speed 1.6;es_xsetinfo wcs_hp 20;es_xsetinfo wcs_duration 30"
    "skill5_cmd"        "es est_Health server_var(wcs_userid) - server_var(wcs_hp);es est_speed server_var(wcs_userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) est_speed server_var(wcs_userid) 1.00; es es_xtell server_var(wcs_userid) Stim Pack Activated for server_var(wcs_duration) seconds. Speed on server_var(wcs_speed). Lost server_var(wcs_hp)!"
    "skill5_sfx"        "0"
    "ultimate_cooldown" "45|35|30|20|10"
  } 

  "112"
  {
    "name"              "Terran Ghost"
    "author"            "wga. NovaKiller WCS RM"
    "shortdescription"  "Only Scout,Pistols|Scout|Freeze enemy|Extra dmg|Cloaking"
    "required_level"    "2200"
    "allow_only"        "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_scout;es es_xdelayed 1.4 est_unrestrict event_var(userid) knife;es es_xdelayed 1.8 est_unrestrict event_var(userid) c4;es es_xdelayed 1.8 est_unrestrict event_var(userid) defuser;es es_xdelayed 1.8 est_unrestrict event_var(userid) dealge;es es_xdelayed 1.8 est_unrestrict event_var(userid) glock;es es_xdelayed 1.8 est_unrestrict event_var(userid) usp;es es_xdelayed 1.8 est_unrestrict event_var(userid) p228;es es_xdelayed 2.0 est_setclipammo event_var(userid) 1 125;es es_xdelayed 2.0 est_setclipammo event_var(userid) 2 30"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Canister|Lockdown|U-238 Shells|Personal Cloaking"
    "skilldescr"        "A change to creat a Scout.|You got a change of freezing enemys.|Your scouts dmg can sometimes do big dmg.|You can make invicibel for a bit time."
    "skillcfg"          "player_spawn|player_attacker|player_attacker|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_weapon weapon_scout|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_weapon weapon_scout|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_weapon weapon_scout|es_xsetinfo wcs_chance 70;es_xsetinfo wcs_weapon weapon_scout|es_xsetinfo wcs_chance 100;es_xsetinfo wcs_weapon weapon_scout"
    "racealias_sm1"     "es es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 1 est_Give event_var(userid) server_var(wcs_weapon);wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es es_xtell event_var(userid) #lightgreen : You have made a canister."
    "racealias_sm2"     "es es_xif (server_var(wcs_weapon) = weapon_colt) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_weapon) = weapon_bazooka) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 1 est_Give event_var(userid) server_var(wcs_weapon);es es_xif (server_var(wcs_weapon) = weapon_colt) then est_SetAmmo event_var(userid) 2 50;es es_xif (server_var(wcs_weapon) = weapon_bazooka) then est_SetAmmo event_var(userid) 1 10;wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es es_xtell event_var(userid) #lightgreen: You have made a Canister"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xsetinfo wcs_weapon weapon_colt;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xsetinfo wcs_weapon weapon_bazooka;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_sm1;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_sm2"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"

    "skill2_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50"
    "racealias_tg2a"    "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    // "racealias_tg2b" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_tg2a"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"

    "skill3_setting"    "es_xsetinfo wcs_multiplier 0.35|es_xsetinfo wcs_multiplier 0.70|es_xsetinfo wcs_multiplier 1.05|es_xsetinfo wcs_multiplier 1.40|es_xsetinfo wcs_multiplier 1.75"
    "racealias_tg3"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 45) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_tg3"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 45) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

    "skill4_setting"    "es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 6|es_xsetinfo wcs_duration 8|es_xsetinfo wcs_duration 10"
    "skill4_cmd"        "es es_setplayercolor event_var(userid) 0 0 0 0 1;es es_xdelayed server_var(wcs_duration) es_setplayercolor 255 255 255 255 1"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "25|22|18|16|15"
  }

  "113"
  {
    "name"              "Terran Goliath"
    "author"            "wga. NovaKiller WCS RM"
    "shortdescription"  "Extra dmg|Speed|Heal|God Mode"
    "required_level"    "2200"
    "allow_only"        "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Charon Boosters|Walker Speed|Repair/Medic|Walker Plating"
    "skilldescr"        "You can do more dmg whit some boosters.|This will upgrade your speed.|You can repair your self and heal near by teammates.|You can active Walker Plating that make you Immortal for a bit time."
    "skillcfg"          "player_attacker|player_spawn|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_multiplier 0.50|es_xsetinfo wcs_multiplier 1.0|es_xsetinfo wcs_multiplier 1.5|es_xsetinfo wcs_multiplier 2.0|es_xsetinfo wcs_multiplier 2.5"
    "racealias_tg1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= 35) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_tg1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= 35) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

    "skill2_setting"    "es_xsetinfo wcs_speed 1.09;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.18;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.27;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.36;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 1.45;es_xsetinfo wcs_alpha 130"
    "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #lightgreen: Your mech legs have been upgraded and moves faster. Now your speed is at server_var(wcs_speed)%"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

    "skill3_setting"    "es_xsetinfo wcs_hp 5;es_xsetinfo wcs_time 5;es_xsetinfo wcs_waves 20;es_xsetinfo wcs_radius 200|es_xsetinfo wcs_hp 7;es_xsetinfo wcs_time 5;es_xsetinfo wcs_waves 25;es_xsetinfo wcs_radius 230|es_xsetinfo wcs_hp 7;es_xsetinfo wcs_time 5;es_xsetinfo wcs_waves 30;es_xsetinfo wcs_radius 260|es_xsetinfo wcs_hp 8;es_xsetinfo wcs_time 4;es_xsetinfo wcs_waves 35;es_xsetinfo wcs_radius 290|es_xsetinfo wcs_hp 10;es_xsetinfo wcs_time 4;es_xsetinfo wcs_waves 40;es_xsetinfo wcs_radius 325"
    "skill3_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 200 server_var(wcs_waves) server_var(wcs_radius)"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"

    "skill4_setting"    "es_xsetinfo wcs_duration 1.0|es_xsetinfo wcs_duration 2.0|es_xsetinfo wcs_duration 3.0|es_xsetinfo wcs_duration 4.0|es_xsetinfo wcs_duration 5.0"
    "skill4_cmd"        "es es_xtell server_var(wcs_userid) : Plating activated for server_var(wcs_duration) seconds.;es est_god server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es es_xdelayed server_var(wcs_duration) es_tell server_var(wcs_userid) :WARNING: Plating deactivated !;es_xmath wcs_duration - 1;es es_xdelayed server_var(wcs_duration) es_tell server_var(wcs_userid) WARNING: LOW ENERGY!!"
    "skill4_sfx"        "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
    "ultimate_cooldown" "35|33|31|27|25"
  }

  "114"
  {
    "name"              "Jim Raynor"
    "author"            "wga. NovaKiller WCS RM"
    "shortdescription"  "HP|Speed|M4A1 x3|Respawn Friend|Team HP|-10HP=Faster"
    "required_level"    "2200"
    "teamlimit"         "1"
    "allow_only"        "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xdelayed 2.0 est_setclipammo event_var(userid) 1 200;es es_xdelayed 2.0 est_setclipammo event_var(userid) 2 100"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "6"
    "numberoflevels"    "5"
    "skillnames"        "Health Pack|Speed Pack|Supplies|Dropship|Team Power Pack|Stim Pack"
    "skilldescr"        "A Health Pack upgrades your HP|A Speed Pack upgrades your speed.|You creat 3 M4A1 to you and your teammates.|You got a change of getting backup.|You will provide your team whit more health|You can make yourself lose 10 hp but get faster."
    "skillcfg"          "player_spawn|player_spawn|player_spawn|player_spawn|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_addhealth 12;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 24;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 36;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 48;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 60;es_xsetinfo wcs_alpha 90"
    "skill1_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #lightgreen: Health Pack Activated. Your Health gone server_var(wcs_addhealth)% up"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

    "skill2_setting"    "es_xsetinfo wcs_speed 1.09;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.18;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.27;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.36;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 1.40;es_xsetinfo wcs_alpha 130"
    "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #lightgreen: Your Speed Pack made you speed server_var(wcs_speed)."
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

    "skill3_setting"    "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10" 
    "skill3_cmd"        "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.5 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.6 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.7 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then est_setclipammo event_var(userid) 1 es_xmath +90;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : You made 3 Machine Guns." 
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1" 

    "skill4_setting"    "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 100"
    "racealias_jr4"     "es_xsetinfo wcs_phoenix 0;es es_xkeygetvalue wcs_phoenix WCStmp phoenix event_var(es_userteam);es_xmath wcs_phoenix + 1;es es_xkeysetvalue WCStmp phoenix event_var(es_userteam) server_var(wcs_phoenix);wcs_getlanguage wcs_lng wcs_lng_r_phoenix;es es_xtell event_var(userid) #lightgreen: Your Backup has succesfull arived."
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_jr4"
    "skill4_sfx"        "0"

    "skill5_setting"    "es_xsetinfo wcs_addhealth 10;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 20;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 30;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 40;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 50;es_xsetinfo wcs_alpha 90"
    "skill5_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);es es_xtell event_var(userid)#Green :You made a health generator that rasied teammates HP whit server_var(wcs_addhealth)%."
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

    "skill6_setting"    "es_xsetinfo wcs_speed 1.45;es_xsetinfo wcs_hp 10;es_xsetinfo wcs_duration 45|es_xsetinfo wcs_speed 1.50;es_xsetinfo wcs_hp 10;es_xsetinfo wcs_duration 45|es_xsetinfo wcs_speed 1.55;es_xsetinfo wcs_hp 10;es_xsetinfo wcs_duration 45|es_xsetinfo wcs_speed 1.60;es_xsetinfo wcs_hp 10;es_xsetinfo wcs_duration 45|es_xsetinfo wcs_speed 1.7;es_xsetinfo wcs_hp 10;es_xsetinfo wcs_duration 45"
    "skill6_cmd"        "es est_Health server_var(wcs_userid) - server_var(wcs_hp);es est_speed server_var(wcs_userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) est_speed server_var(wcs_userid) 1.40; es es_xtell server_var(wcs_userid) Stim Pack Activated for server_var(wcs_duration) seconds. Speed on server_var(wcs_speed). Lost server_var(wcs_hp)!"
    "skill6_sfx"        "0"
    "ultimate_cooldown" "25|20|15|10|5"
  }

  "115"
  {
    "name"              "Zerg Hydralisk"
    "author"            "wga. NovaKiller WCS RM"
    "shortdescription"  "Extra Dmg|Speed|Armor|Slower|Explode when die"
    "required_level"    "2300"
    "allow_only"        "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Acid Spid|Muscular Augments|Carapace|Ensnare|KamiKaze"
    "skilldescr"        "You will do extra dmg whit your Acid Spid|You can run much faster.|You get a upgraded armor.|You can slow down enemys whit your Ensnare spell.|You will mayby explode when you die."
    "skillcfg"          "player_attacker|player_spawn|player_spawn|player_attacker|player_death"

    "skill1_setting"    "es_xsetinfo wcs_multiplier 0.30|es_xsetinfo wcs_multiplier 0.60|es_xsetinfo wcs_multiplier 0.90|es_xsetinfo wcs_multiplier 1.20|es_xsetinfo wcs_multiplier 1.50"
    "racealias_zh1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= 40) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_sm3"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= 40) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

    "skill2_setting"    "es_xsetinfo wcs_speed 1.11;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.22;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.33;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.44;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 1.55;es_xsetinfo wcs_alpha 130"
    "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #lightgreen: Your legs have mutated and moves faster. Now your speed is at server_var(wcs_speed)%"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

    "skill3_setting"   "es_xsetinfo wcs_armor 25|es_xsetinfo wcs_armor 50|es_xsetinfo wcs_armor 75|es_xsetinfo wcs_armor 100|es_xsetinfo wcs_armor 120"
    "skill3_cmd"        "es est_Armor event_var(userid) + server_var(wcs_armor);es es_xtell event_var(userid) #lightgreen Your mutant armor Upgraded to server_var(wcs_armor) point(s)"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation"

    "skill4_setting"    "es_xsetinfo wcs_speed 0.90;es_xsetinfo wcs_duration 0.5|es_xsetinfo wcs_speed 0.80;es_xsetinfo wcs_duration 1.0|es_xsetinfo wcs_speed 0.70;es_xsetinfo wcs_duration 1.5|es_xsetinfo wcs_speed 0.55;es_xsetinfo wcs_duration 2|es_xsetinfo wcs_speed 0.40;es_xsetinfo wcs_duration 2.5"
    "racealias_zh4"     "es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) wcs_removefx speed event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_slowdown;es es_xtell event_var(attacker) #multi #lightgreen : event_var(es_attackername) server_var(wcs_lng) #lightgreen event_var(es_username).;es es_xtell event_var(userid) #multi #lightgreen : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username)."
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= 50) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_zh4"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= 50) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255"

    "skill5_setting"    "es_xsetinfo wcs_chance 30;es_xsetinfo wcs_magnitude 25;es_xsetinfo wcs_radius 100|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_magnitude 50;es_xsetinfo wcs_radius 130|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_magnitude 75;es_xsetinfo wcs_radius 160|es_xsetinfo wcs_chance 65;es_xsetinfo wcs_magnitude 100;es_xsetinfo wcs_radius 190|es_xsetinfo wcs_chance 80;es_xsetinfo wcs_magnitude 125;es_xsetinfo wcs_radius 200"
    "skill5_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
    "skill5_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"
    "ultimate_cooldown" "0"
  } 

  "116"
  {
    "name"              "Zerg Ultralisk"
    "author"            "wga. NovaKiller WCS RM"
    "shortdescription"  "Knife Only|Extra Knife Dmg|Armor|HP+Speed|Area dmg"
    "required_level"    "2300"
    "allow_only"        "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_fp_css;es es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_fp_dods;es wcs_givexp event_var(userid) 10 0 0"
    "racealias_fp_css"  "es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_smokegrenade;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_flashbang"
    "racealias_fp_dods" "es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_spade"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Melee Upgrade|Carapace|Anabolic Synthesis|Plague"
    "skilldescr"        "Your Knife get upgraded whit mutant power.|Your get a armor that have been upgrade to mutant armor.|Your speed and hp get boosted whit mutant powers.|You can creat a blood bath in a small area."
    "skillcfg"          "player_attacker|player_spawn|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_multiplier 0.20|es_xsetinfo wcs_multiplier 0.40|es_xsetinfo wcs_multiplier 0.60|es_xsetinfo wcs_multiplier 1.00"
    "racealias_pz1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es es_xtell event_var(attacker) #lightgreen: You got hit by a some claws.;es es_xtell event_var(userid) #lightgreen: Your claws hit the enemy."
    "skill1_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_pz1"
    "skill1_sfx"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"

    "skill2_setting"   "es_xsetinfo wcs_armor 30|es_xsetinfo wcs_armor 60|es_xsetinfo wcs_armor 90|es_xsetinfo wcs_armor 120"
    "skill2_cmd"        "es est_Armor event_var(userid) + server_var(wcs_armor);es es_xtell event_var(userid) #lightgreen Your mutant armor Upgraded to server_var(wcs_armor) point(s)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation"

    "skill3_setting"    "es_xsetinfo wcs_speed 1.15;es_xsetinfo wcs_hp 25|es_xsetinfo wcs_speed 1.30;es_xsetinfo wcs_hp 50|es_xsetinfo wcs_speed 1.45;es_xsetinfo wcs_hp 75|es_xsetinfo wcs_speed 1.60;es_xsetinfo wcs_hp 100"
    "skill3_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid) #lightgreen: Mutant powers made your health server_var(wcs_hp)% higher and make you run server_var(wcs_speed) faster."
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"

    "skill4_setting"    "es_xsetinfo wcs_maxtargets 5;es_xsetinfo wcs_radius 400|es_xsetinfo wcs_maxtargets 6;es_xsetinfo wcs_radius 575|es_xsetinfo wcs_maxtargets 7;es_xsetinfo wcs_radius 750|es_xsetinfo wcs_maxtargets 8;es_xsetinfo wcs_radius 900"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_chain"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "40|36|32|25"
  }

  "117"
  {
    "name"              "Zerg Guardian"
    "author"            "wga. NovaKiller WCS RM"
    "shortdescription"  "SG550|Armor|Extra Dmg|Fly Speed+Speed|Fly"
    "required_level"    "2300"
    "allow_only"        "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Guardian Gun|Carapace|Guardian Bombs|Metabolic Boost|Multalisk Wings"
    "skilldescr"        "You can creat a Guardian Gun.|Your armor will be transformed to Carapace that is a mutant armor.|Your shots will do more dmg.|You stole legs from a Zergling and run faster + the legs make you fly faster.|You can steal wings from a Multalisk and can fly"
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 15;es_xsetinfo wcs_weapon weapon_sg550|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_weapon weapon_sg550|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_weapon weapon_sg550|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_weapon weapon_sg550|es_xsetinfo wcs_chance 80;es_xsetinfo wcs_weapon weapon_sg550"
    "racealias_sm1"     "es es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 1 est_Give event_var(userid) server_var(wcs_weapon);wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es es_xtell event_var(userid) #lightgreen : You have made of a Guardian Gun."
    "racealias_sm2"     "es es_xif (server_var(wcs_weapon) = weapon_colt) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_weapon) = weapon_bazooka) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 1 est_Give event_var(userid) server_var(wcs_weapon);es es_xif (server_var(wcs_weapon) = weapon_colt) then est_SetAmmo event_var(userid) 2 50;es es_xif (server_var(wcs_weapon) = weapon_bazooka) then est_SetAmmo event_var(userid) 1 10;wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es es_xtell event_var(userid) #lightgreen: You have made a Guardian Gun."
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xsetinfo wcs_weapon weapon_colt;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xsetinfo wcs_weapon weapon_bazooka;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_sm1;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_sm2"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"

    "skill2_setting"    "es_xsetinfo wcs_armor 20|es_xsetinfo wcs_armor 40|es_xsetinfo wcs_armor 60|es_xsetinfo wcs_armor 80|es_xsetinfo wcs_armor 100"
    "skill2_cmd"        "es est_Armor event_var(userid) + server_var(wcs_armor);es es_xtell event_var(userid) #lightgreen Your mutant armor Upgraded to server_var(wcs_armor) point(s)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation"

    "skill3_setting"    "es_xsetinfo wcs_multiplier 1.0|es_xsetinfo wcs_multiplier 1.30|es_xsetinfo wcs_multiplier 1.80|es_xsetinfo wcs_multiplier 2.0|es_xsetinfo wcs_multiplier 2.25"
    "racealias_zg3"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 60) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_zg3"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

    "skill4_setting"    "es_xsetinfo wcs_speed 1.08;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.16;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.24;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.32;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 1.50;es_xsetinfo wcs_alpha 130"
    "skill4_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #lightgreen: Your legs have mutated and moves faster. Now your speed is at server_var(wcs_speed)%"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

    "skill5_setting"    "es_xsetinfo wcs_bonushp 5|es_xsetinfo wcs_bonushp 10|es_xsetinfo wcs_bonushp 15|es_xsetinfo wcs_bonushp 20|es_xsetinfo wcs_bonushp 25"
    "racealias_lift0"   "es est_Jetpack server_var(wcs_userid) 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es es_xmath wcs_health + server_var(wcs_bonushp);wcs_getlanguage wcs_lng wcs_lng_r_liftoff;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_bonushp);es es_xtell server_var(wcs_userid) #lightgreen : Your stolen mutalisk wings made you fly and gained server_var(wcs_bonushp)% health"
    "racealias_lift1"   "es est_Jetpack server_var(wcs_userid) 0;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es es_xmath wcs_health - server_var(wcs_bonushp)"
    "skill5_cmd"        "es est_gethealth wcs_health server_var(wcs_userid);es_xsetinfo wcs_jetpack 0;es es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;es es_xif (server_var(wcs_jetpack) = 0) then racealias_lift0;es es_xif (server_var(wcs_jetpack) = 1) then racealias_lift1;es es_xif (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
    "ultimate_cooldown" "0"
  }

  "118"
  {
    "name"              "Infested Kerrigan"
    "author"            "wga. NovaKiller WCS RM"
    "shortdescription"  "Extra Knife Dmg|HP|Explode when die|Heal|Respawn"
    "required_level"    "2300"
    "teamlimit"         "1"
    "allow_only"        "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Kerrigan Blade|Mutant Health|Body Trap|Mutant Healing|Unburrow"
    "skilldescr"        "Your knifes do mega dmg|Your HP raises as you lvl up.|You will explode when you die|Your can heal your self whit the mutant power.|You can burrow and run back to base and then unburrow."
    "skillcfg"          "player_attacker|player_spawn|player_death|player_spawn|player_death"

    "skill1_setting"    "es_xsetinfo wcs_multiplier 0.35|es_xsetinfo wcs_multiplier 0.70|es_xsetinfo wcs_multiplier 1.00|es_xsetinfo wcs_multiplier 1.30"
    "racealias_ik1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es es_xtell event_var(attacker) #lightgreen: You got hit by mutant blades.;es es_xtell event_var(userid) #lightgreen: Your mutant blades hits the enemy."
    "skill1_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_ik1"
    "skill1_sfx"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"

    "skill2_setting"    "es_xsetinfo wcs_addhealth 20;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 40;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 60;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 80;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 100;es_xsetinfo wcs_alpha 90"
    "skill2_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #lightgreen: Your HP goes server_var(wcs_addhealth)% up, because of your mutant power."
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

    "skill3_setting"    "es_xsetinfo wcs_chance 40;es_xsetinfo wcs_magnitude 90;es_xsetinfo wcs_radius 150|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_magnitude 105;es_xsetinfo wcs_radius 160|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_magnitude 120;es_xsetinfo wcs_radius 170|es_xsetinfo wcs_chance 70;es_xsetinfo wcs_magnitude 135;es_xsetinfo wcs_radius 180|es_xsetinfo wcs_chance 80;es_xsetinfo wcs_magnitude 150;es_xsetinfo wcs_radius 200"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"

    "skill4_setting"    "es_xsetinfo wcs_hp 2;es_xsetinfo wcs_time 5;es_xsetinfo wcs_waves 100;es_xsetinfo wcs_radius 5|es_xsetinfo wcs_hp 2;es_xsetinfo wcs_time 5;es_xsetinfo wcs_waves 120;es_xsetinfo wcs_radius 5|es_xsetinfo wcs_hp 3;es_xsetinfo wcs_time 4;es_xsetinfo wcs_waves 140;es_xsetinfo wcs_radius 5|es_xsetinfo wcs_hp 3;es_xsetinfo wcs_time 4;es_xsetinfo wcs_waves 160;es_xsetinfo wcs_radius 5|es_xsetinfo wcs_hp 4;es_xsetinfo wcs_time 2;es_xsetinfo wcs_waves 180;es_xsetinfo wcs_radius 5"
    "skill4_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 200 server_var(wcs_waves) server_var(wcs_radius)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"

    "skill5_setting"    "es_xrand wcs_health 15 35|es_xrand wcs_health 35 55|es_xrand wcs_health 55 75|es_xrand wcs_health 75 95|es_xrand wcs_health 100 100"
    "racealias_ik5"     "es es_xkeysetvalue WCSuserdata event_var(userid) reincarnation 1;es es_xkeysetvalue WCSuserdata event_var(userid) vengeance 0;es es_xdelayed 2 est_spawn event_var(userid);es es_xdelayed 2.2 est_sethealth event_var(userid) server_var(wcs_health);wcs_getlanguage wcs_lng wcs_lng_r_vengeance;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_health);es es_xtell event_var(userid) #lightgreen: You have unburrowed at your base."
    "skill5_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) vengeance;es es_xif (server_var(wcs_tmp) = 1) then racealias_ik5"
    "skill5_sfx"        "es es_xif (server_var(wcs_tmp) = 1) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_tmp) = 1) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es es_xif (server_var(wcs_tmp) = 1) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 5 255"
    "ultimate_cooldown" "0"
  }

  "119"
  {
    "name"              "Protoss Zealot"
    "author"            "wga. NovaKiller WCS RM"
    "shortdescription"  "Knife Only|Extra Knife Dmg|HP|Speed|Evasion|Area dmg"
    "required_level"    "2300"
    "allow_only"        "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_fp_css;es es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_fp_dods;es wcs_givexp event_var(userid) 10 0 0"
    "racealias_fp_css"  "es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_smokegrenade;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_flashbang"
    "racealias_fp_dods" "es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_spade"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "4"
    "skillnames"        "Psy-Blades|For Caditel Adun|Leg Enhancements|Psy-Shield|Psionic Storm"
    "skilldescr"        "Your Knife get upgraded to Psy Blades. Blades do more dmg.|Your HP get boosted.|You get a new upgrade to your legs and will run faster.|You get a Psy Shield generator. Makes a shield around you that make some bullets go ohter way.|You can creat a Psionic Storm that hurt all enemys around you."
    "skillcfg"          "player_attacker|player_spawn|player_spawn|player_victim|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_multiplier 0.20|es_xsetinfo wcs_multiplier 0.40|es_xsetinfo wcs_multiplier 0.70|es_xsetinfo wcs_multiplier 0.90"
    "racealias_pz1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es es_xtell event_var(victim) #lightgreen: You got hit by Psy Blades.;es es_xtell event_var(attacker) #lightgreen: Your Psy Blades have hit the enemy."
    "skill1_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_pz1"
    "skill1_sfx"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"

    "skill2_setting"    "es_xsetinfo wcs_addhealth 25;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 40;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 55;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 70;es_xsetinfo wcs_alpha 80"
    "skill2_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #lightgreen: For Caditel Adun. Your Health gone server_var(wcs_addhealth)% up"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

    "skill3_setting"    "es_xsetinfo wcs_speed 1.12;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.24;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.36;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.48;es_xsetinfo wcs_alpha 110"
    "skill3_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #lightgreen: Your legs have been upgraded. You speed is now on server_var(wcs_speed)%"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

    "skill4_setting"    "es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 24|es_xsetinfo wcs_chance 36|es_xsetinfo wcs_chance 48"
    "racealias_pz4"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #lightgreen: Your Shield redirected a bullet away from you"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_pz4"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"

    "skill5_setting"    "es_xsetinfo wcs_maxtargets 5;es_xsetinfo wcs_radius 300|es_xsetinfo wcs_maxtargets 6;es_xsetinfo wcs_radius 450|es_xsetinfo wcs_maxtargets 7;es_xsetinfo wcs_radius 600|es_xsetinfo wcs_maxtargets 8;es_xsetinfo wcs_radius 750"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_chain"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "50|45|40|35"
  }


  "120"
  {
    "name"              "Protoss Dark Templar"
    "author"            "wga. NovaKiller WCS RM"
    "shortdescription"  "Knife Only|Extra Knife Dmg|Stealth|HP|Teleport"
    "required_level"    "2300"
    "allow_only"        "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_fp_css;es es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_fp_dods;es wcs_givexp event_var(userid) 10 0 0"
    "racealias_fp_css"  "es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_smokegrenade;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_flashbang"
    "racealias_fp_dods" "es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_spade"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Psy-Sword|Stealth Coat|For Caditel Adun|Recall"
    "skilldescr"        "Your knife gets upgraded to a sword that do more dmg.|You will make your self stealth whit the stealth coat.|You will start whit more HP|You can teleport."
    "skillcfg"          "player_attacker|player_spawn|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_multiplier 0.25|es_xsetinfo wcs_multiplier 0.50|es_xsetinfo wcs_multiplier 0.75|es_xsetinfo wcs_multiplier 1.00|es_xsetinfo wcs_multiplier 1.30"
    "racealias_pdt1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es es_xtell event_var(victim) #red: You got hit by Psy Blades.;es es_xtell event_var(attcker) #lightgreen: Your Psy Blades have hit the enemy."
    "skill1_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_pdt1"
    "skill1_sfx"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"

    "skill2_setting"    "es_xsetinfo wcs_invis 125;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_invis 100;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_invis 75;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_invis 50;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_invis 35;es_xsetinfo wcs_alpha 90"
    "skill2_cmd"        "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #lightgreen : You got cloaked."
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"

    "skill3_setting"    "es_xsetinfo wcs_addhealth 20;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 40;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 60;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 80;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 100;es_xsetinfo wcs_alpha 70"
    "skill3_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #lightgreen: For Caditel Adun. Your Hp gone server_var(wcs_addhealth)% up."
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

    "skill4_setting"    "es_xsetinfo wcs_range 750;es_xsetinfo wcs_fadetimer 0.10|es_xsetinfo wcs_range 800;es_xsetinfo wcs_fadetimer 0.08|es_xsetinfo wcs_range 850;es_xsetinfo wcs_fadetimer 0.06|es_xsetinfo wcs_range 900;es_xsetinfo wcs_fadetimer 0.04|es_xsetinfo wcs_range 1000;es_xsetinfo wcs_fadetimer 0.0"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1"
    "ultimate_cooldown" "5|4|3|2|1"
  }

  "121"
  {
    "name"              "Protoss Carrier"
    "author"            "wga. NovaKiller WCS RM"
    "shortdescription"  "Seprent Ward|Speed|Freeze|Freeze enemy"
    "required_level"    "2300"
    "allow_only"        "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Interceptors|Gravitic Thrusters|Maelstrom|Argus Talisman"
    "skilldescr"        "You can place a interceptor, that will dmg enemys that come near.|You thursters get a gravitic boost.|Sometimes you can make a spell on your bullet that can freeze enemy.|Whit the Agrus Talisman you can freeze enemys"
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_ultimate"

    // params are duration, damage and radius
    "skill1_setting"    "es_xsetinfo wcs_count 4;es_xsetinfo wcs_params 20_1_240|es_xsetinfo wcs_count 4;es_xsetinfo wcs_params 40_3_280|es_xsetinfo wcs_count 5;es_xsetinfo wcs_params 60_5_320|es_xsetinfo wcs_count 5;es_xsetinfo wcs_params 80_7_360|es_xsetinfo wcs_count 6;es_xsetinfo wcs_params 100_9_400"
    "skill1_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) ability warden;es es_xkeysetvalue WCSuserdata event_var(userid) ability_count server_var(wcs_count);es es_xkeysetvalue WCSuserdata event_var(userid) ability_parameter server_var(wcs_params)"
    "skill1_sfx"        "0"

    "skill2_setting"    "es_xsetinfo wcs_speed 1.10;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.17;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.24;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.31;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 1.40;es_xsetinfo wcs_alpha 130"
    "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #lightgreen: Boosters activated. Speed is now on server_var(wcs_speed)%"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

    "skill3_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 26|es_xsetinfo wcs_chance 39|es_xsetinfo wcs_chance 52|es_xsetinfo wcs_chance 65"
    "racealias_ha3a"    "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    // "racealias_ha3b"    "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ha3a"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"

    "skill4_setting"    "es_xsetinfo wcs_radius 200;es_xsetinfo wcs_freezetime 1.5|es_xsetinfo wcs_radius 325;es_xsetinfo wcs_freezetime 3|es_xsetinfo wcs_radius 450;es_xsetinfo wcs_freezetime 4.5|es_xsetinfo wcs_radius 575;es_xsetinfo wcs_freezetime 6|es_xsetinfo wcs_radius 700;es_xsetinfo wcs_freezetime 8"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_roots"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "40|37|34|31|26"
  }

  "122"
  {
    "name"              "Zeratul"
    "author"            "wga. NovaKiller WCS RM"
    "shortdescription"  "Uses USP,Glock,MP5navy|Speed|Freeze|Evasion|Longjump|MP5Navy|Random enemy Dmg."
    "required_level"    "2300"
    "teamlimit"         "1"
    "allow_only"        "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xdelayed 1.5 est_removeweapon event_var(userid) 1;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.4 est_unrestrict event_var(userid) knife;es es_xdelayed 1.8 est_unrestrict event_var(userid) c4;es es_xdelayed 1.8 est_unrestrict event_var(userid) defuser;es es_xdelayed 1.8 est_unrestrict event_var(userid) glock;es es_xdelayed 1.8 est_unrestrict event_var(userid) usp;es es_xdelayed 1.8 est_unrestrict event_var(userid) mp5navy;es es_xdelayed 2.5 est_setclipammo event_var(userid) 1 80"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "6"
    "numberoflevels"    "5"
    "skillnames"        "Positive Leg Enhancements|Stucker|Upgraded Psy-Shield|Negative Leg Enhancements|Gun Emplacements|Killer Sensor"
    "skilldescr"        "Your Positive Leg Enhancements make you really fast.|The Stucker can make enemys stuck in earth for some time.|Whit the upgraded Psy-Shield the bullets get pushed away more often.|Whit your Negative Leg Enchancements you can jump longer.|You can creat a MP5navy which is the only gun that you can get.|Whit the Killer Sensor you can dmg one random enemy."
    "skillcfg"          "player_spawn|player_attacker|player_victim|player_spawn|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_speed 1.12;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.24;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.36;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.48;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 1.60;es_xsetinfo wcs_alpha 130"
    "skill1_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #lightgreen: Positive Leg Enhancements activated. Speed is now on server_var(wcs_speed)%"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

    "skill2_setting"    "es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 24|es_xsetinfo wcs_chance 36|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 70"
    "racealias_zt2a"    "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    // "racealias_zt2b"    "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_zt2a"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"

    "skill3_setting"    "es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 24|es_xsetinfo wcs_chance 36|es_xsetinfo wcs_chance 48|es_xsetinfo wcs_chance 60"
    "racealias_zt3"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #lightgreen: Your Shield redirected a bullet away from you"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_zt3"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"

    "skill4_setting"    "es_xsetinfo wcs_multiplier 1.15|es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.45|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.75"
    "skill4_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #lightgreen: Negative Leg Enhancements activated"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"

    "skill5_setting"    "es_xsetinfo wcs_chance 100;es_xsetinfo wcs_weapon weapon_mp5navy|es_xsetinfo wcs_chance 100;es_xsetinfo wcs_weapon weapon_mp5navy|es_xsetinfo wcs_chance 100;es_xsetinfo wcs_weapon weapon_mp5navy|es_xsetinfo wcs_chance 100;es_xsetinfo wcs_weapon weapon_mp5navy|es_xsetinfo wcs_chance 100;es_xsetinfo wcs_weapon weapon_mp5navy"
    "racealias_zt5a"    "es es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 1 est_Give event_var(userid) server_var(wcs_weapon);wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es es_xtell event_var(userid) #lightgreen : A Gun warped into your hands."
    "racealias_zt5b"    "es es_xif (server_var(wcs_weapon) = weapon_colt) then es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_weapon) = weapon_bazooka) then es_xdelayed 1 est_DropWeapon event_var(userid) 1;es es_xdelayed 1 est_Give event_var(userid) server_var(wcs_weapon);es es_xif (server_var(wcs_weapon) = weapon_colt) then est_SetAmmo event_var(userid) 2 50;es es_xif (server_var(wcs_weapon) = weapon_bazooka) then est_SetAmmo event_var(userid) 1 10;wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es es_xtell event_var(userid) #lightgreen: A gun warped into your hands."
    "skill5_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) = weapon_deagle) then es_xsetinfo wcs_weapon weapon_colt;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (server_var(wcs_weapon) != weapon_deagle) then es_xsetinfo wcs_weapon weapon_bazooka;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_zt5a;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_zt5b"
    "skill5_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"

    "skill6_setting"    "es_xsetinfo wcs_armor 20|es_xsetinfo wcs_armor 30|es_xsetinfo wcs_armor 40|es_xsetinfo wcs_armor 50|es_xsetinfo wcs_armor 75"
    "racealias_zt6b"    "es est_GetHealth wcs_health server_var(wcs_userid);es es_xif (server_var(wcs_health) <= 125) then est_Health server_var(wcs_userid) + 40;es est_GetArmor wcs_health server_var(wcs_userid);es es_xmath wcs_health + server_var(wcs_armor);es es_xif (server_var(wcs_health) <= 200) then est_Armor server_var(wcs_userid) + server_var(wcs_armor);es est_GetArmor wcs_tmp server_var(wcs_player);es es_xif (server_var(wcs_tmp) >= server_var(wcs_armor)) then est_Armor server_var(wcs_player) - server_var(wcs_armor)"
    "racealias_zt6a"    "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayername wcs_tmp2 server_var(wcs_userid);es wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) 40;es est_shake server_var(wcs_player) 1 10 10;wcs_getlanguage wcs_lng wcs_lng_r_swarm;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_tmp2) server_var(wcs_name) server_var(wcs_armor);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);es es_xtell server_var(wcs_player) #multi server_var(wcs_lng);racealias_zt6b"
    "skill6_cmd"        "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_zt6a"
    "skill6_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 60 100 0.8 0 200 100 200 1"
    "ultimate_cooldown" "25|23|21|18|15"
  }

  "123"
  {
    "name"              "Hybrid"
    "author"            "wga. NovaKiller WCS RM"
    "shortdescription"  "Longjump|LowGrav|Stealth|RespawnWhereDied|Money+HP|Skulls+Dmg+Xp|Tele"
    "required_level"    "2300"
    "allow_only"        "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "7"
    "numberoflevels"    "5"
    "skillnames"        "Hydra Tail|Zealot Legs|Dark Templar Coat|Medic|Minerals And Gas|Skull Hunter|Warp"
    "skilldescr"        "The Hydra Tail make you jump longer.|Whit your Zealot Legs you can jump higher than normal.|The Dark Templar Coat make you cloaked.|You can get healed to full life where you died whit your weapons.|You will spawn whit more minerals and more minerals|You can warp from a place to a ohter."
    "skillcfg"          "player_spawn|player_spawn|player_spawn|player_death|player_spawn|player_attacker|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_multiplier 1.20|es_xsetinfo wcs_multiplier 1.40|es_xsetinfo wcs_multiplier 1.60|es_xsetinfo wcs_multiplier 1.80|es_xsetinfo wcs_multiplier 2.00"
    "skill1_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #lightgreen : Hydra Tail made your jumps go up to server_var(wcs_multiplier)."
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"

    "skill2_setting"    "es_xsetinfo wcs_gravity 0.85|es_xsetinfo wcs_gravity 0.70|es_xsetinfo wcs_gravity 0.55|es_xsetinfo wcs_gravity 0.40|es_xsetinfo wcs_gravity 0.25"
    "skill2_cmd"        "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #lightgreen : Zealot Legs made your gravity go on server_var(wcs_gravity)%"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"

    "skill3_setting"    "es_xsetinfo wcs_invis 100;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_invis 80;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_invis 60;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_invis 40;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_invis 20;es_xsetinfo wcs_alpha 90"
    "skill3_cmd"        "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #lightgreen : Your Dark Templart Coat made you cloaked."
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"

    "skill4_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75"
    "racealias_hb4"     "es es_xkeysetvalue WCSuserdata event_var(userid) reincarnation 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) vengeance;es es_xif (server_var(wcs_tmp) = 1) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 0;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4 est_spawn event_var(userid);es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 5.5 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);wcs_getlanguage wcs_lng wcs_lng_r_respawned;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4 es_xtell event_var(userid) #lightgreen : Your health succesfull gone full up."
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_hb4"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_Fade event_var(userid) 0 6 0 0 0 0 240;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150"

    "skill5_setting"    "es_xsetinfo wcs_hp 2;es_xrand wcs_money 8 8|es_xsetinfo wcs_hp 3;es_xrand wcs_money 16 16|es_xsetinfo wcs_hp 4;es_xrand wcs_money 24 24|es_xsetinfo wcs_hp 5;es_xrand wcs_money 32 32|es_xsetinfo wcs_hp 6;es_xrand wcs_money 40 40"
    "racealias_hb5"     "es es_xmath wcs_hp * server_var(wcs_skulls);es es_xmath wcs_money * server_var(wcs_skulls);es es_xif (server_var(wcs_hp) > 400) then es_xsetinfo wcs_hp 400;es est_health event_var(userid) + server_var(wcs_hp);es est_cash event_var(userid) + server_var(wcs_money);wcs_getlanguage wcs_lng wcs_lng_r_skullspawn;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_money) server_var(wcs_skulls);es es_xtell event_var(userid) #lightgreen : Your skulls made you spawn whit server_var(wcs_hp) HP, and server_var(wcs_money) minerals and gas."
    "skill5_cmd"        "es es_xkeygetvalue wcs_skulls WCSuserdata event_var(userid) skulls;es es_xif (server_var(wcs_skulls) > 0) then racealias_hb5"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
    
    "skill6_setting"    "es_xsetinfo wcs_multiplier 0.15;es_xrand wcs_sucxp 2 4|es_xsetinfo wcs_multiplier 0.30;es_xrand wcs_sucxp 4 6|es_xsetinfo wcs_multiplier 0.45;es_xrand wcs_sucxp 6 8|es_xsetinfo wcs_multiplier 0.60;es_xrand wcs_sucxp 8 12|es_xsetinfo wcs_multiplier 0.75;es_xrand wcs_sucxp 12 15"
    "racealias_sk_add"  "es_xsetinfo wcs_tmp 0;es es_xkeygetvalue wcs_tmp WCSuserdata event_var(attacker) skulls;es es_xif (server_var(wcs_tmp) = 0) then es_xsetinfo wcs_tmp 0;es_xmath wcs_tmp + 1;es es_xkeysetvalue WCSuserdata event_var(attacker) skulls server_var(wcs_tmp)"
    "racealias_hb6"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es wcs_givexp event_var(attacker) server_var(wcs_sucxp) 0 0;racealias_sk_add;wcs_getlanguage wcs_lng wcs_lng_r_flamestrikea;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username) server_var(wcs_sucxp);es es_xtell event_var(attacker) #multi server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_flamestrikev;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill6_cmd"        "es es_xif (server_var(wcs_dice) <= 50) then racealias_hb6"
    "skill6_sfx"        "es es_xif (server_var(wcs_dice) <= 50) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 200 0 255"

    "skill7_setting"    "es_xsetinfo wcs_range 600;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 750;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 900;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1050;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1200;es_xsetinfo wcs_fadetimer 0"
    "skill7_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
    "skill7_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1"
    "ultimate_cooldown" "5|3|1|0|0"
  }
   "124"
  {
    "name"              "Nova"
    "author"            "NovaKiller DK"
    "shortdescription"  "All my custom skills in this one"
    "required_level"    "2300"
    "allow_only"        "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "6"
    "numberoflevels"    "4"
    "skillnames"        "Bank|Flashing Flasher|Sun Glasses|Ass Kicker|Disguse|Beacon"
    "skilldescr"        "You got 75%-100% of gaining 750-3000 cash every time you spawn|Your flash will last 1.15-1.60 seconds instead of 1 second|You put on your Sun Glasses to make flashes last 0.85-0.40 seconds instead of 1 second|You got 15%-60% of slaping enemy whit 2-8 dmg|You got 20%-80% of getting disgused at spawn|You got 10%-25% of beacon a enemy"
    "skillcfg"          "player_spawn|player_spawn|player_spawn|player_attacker|player_spawn|player_attacker"

    "skill1_setting"    "es_xsetinfo wcs_money 750;es_xsetinfo wcs_chance 75|es_xsetinfo wcs_money 1500;es_xsetinfo wcs_chance 85|es_xsetinfo wcs_money 2250;es_xsetinfo wcs_chance 95|es_xsetinfo wcs_money 3000;es_xsetinfo wcs_chance 100"
    "racealias_nova1"   "es est_cashadd event_var(userid) server_var(wcs_money);es es_xtell event_var(userid) #multi #Lightgreen : The Bank granted you #Green server_var(wcs_money) cash"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nova1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"

    "skill2_setting"    "es_xsetinfo wcs_flashupg 1.15;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_flashupg 1.30;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_flashupg 1.45;es_xsetinfo wcs_alpha 90|ees_xsetinfo wcs_flashupg 1.60;es_xsetinfo wcs_alpha 110"
    "skill2_cmd"        "es_xsetinfo wcs_flasheffect 1;es es_xkeysetvalue WCSuserdata event_var(userid) flash_target attacker;es es_xkeysetvalue WCSuserdata event_var(userid) flash_target 0;es es_xkeysetvalue WCSuserdata event_var(userid) flash_duration server_var(wcs_flashupg);es es_xkeysetvalue WCSuserdata event_var(userid) flash_alpha 0;es es_xtell event_var(userid) #multi #Lightgreen : Your #Green FlashBangs #Lightgreen will now last longer"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/blueglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 163 54 57 255"

    "skill3_setting"    "es_xsetinfo wcs_flashlower 0.85;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_flashlower 0.70;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_flashlower 0.55;es_xsetinfo wcs_alpha 90|ees_xsetinfo wcs_flashlower 0.40;es_xsetinfo wcs_alpha 110"
    "skill3_cmd"        "es_xsetinfo wcs_flasheffect 1;es es_xkeysetvalue WCSuserdata event_var(userid) flash_target victim;es es_xkeysetvalue WCSuserdata event_var(userid) flash_duration server_var(wcs_flashlower);es es_xkeysetvalue WCSuserdata event_var(userid) flash_alpha 150;es es_xtell event_var(userid) #multi #Lightgreen : You have set on your Sun Glasses so #Green FlashBangs #Lightgreen so you are more #Green immune #Lightgreen agianst them"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/blueglow2.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 202 213 4 255"

    "skill4_setting"    "es_xsetinfo wcs_chance 15;es_xsetinfo wcs_dmg 2|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_dmg 4|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_dmg 6|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_dmg 8"
    "racealias_nova4"   "es ma_slap event_var(userid) server_var(wcs_dmg);es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(attacker) #multi #Lightgreen : You have slapped #Green a enemy #Lightgreen whit #Green server_var(wcs_dmg) dmg;es es_xtell event_var(userid) #multi #Lightgreen : You got slapped by #Green event_var(es_attackername) #Lightgreen and lost #Green server_var(wcs_dmg) HP"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_nova4"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 25 0 255 200"
   
    "skill5_setting"    "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 80"
    "racealias_nova5"   "es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/t_phoenix;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/ct_urban;es es_xif(server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/german_assault;es es_xif(server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/american_assault;es es_sexec event_var(userid) say_team I am disgused and look like the ENEMY. Don't shoot at me."
    "skill5_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_nova5"
    "skill5_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/fireburst.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 129 145 252 200"

    "skill6_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25"
    "racealias_nova6"   "es ma_beacon event_var(userid) 1;es es_xtell event_var(attacker) #multi #Lightgreen : You have #Green beaconed enemy;es es_xtell event_var(userid) #multi #Lightgreen : OMG!! You got #Green beaconed. #Lightgreen Hideing wont help.
    "skill6_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_nova6"
    "skill6_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 132 143 189 255"
    }
  "125" 
  { 
    "name"              "Scout" 
    "author"            "NovaKiller/Mighty Link" 
    "shortdescription"  "0" 
    "required_level"    "2400" 
    "allow_only"        "0" 
    "preloadcmd"        "es_xsetinfo wcs_blue 0;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 0;es_xsetinfo wcs_blue1 0;es_xsetinfo wcs_red1 0;es_xsetinfo wcs_green1 0" 
    "player_spawn_cmd"  "es es_xgetplayerteam wcs_team event_var(userid);es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 0.5 est_removeweapon event_var(userid) 1;es es_xdelayed 0.5 est_removeweapon event_var(userid) 2;es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_scout_css" 
    "racealias_scout_css""es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 1.3 est_unrestrict event_var(userid) weapon_fiveseven;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_scout;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_elites;es es_xdelayed 1.6 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_smokegrenade;es es_xdelayed 1.9 est_unrestrict event_var(userid) weapon_flashbang;es es_xdelayed 2.0 es_give event_var(userid) weapon_knife;es es_xdelayed 2 es_xif (server_var(wcs_team) = 2) then es_give event_var(userid) weapon_elite;es es_xdelayed 2 es_xif (server_var(wcs_team) = 3) then es_give event_var(userid) weapon_fiveseven" 
    "round_start_cmd"   "0" 
    "round_end_cmd"     "0" 
    "numberofskills"    "4" 
    "numberoflevels"    "5" 
    "skillnames"        "Aresenal|Stun Grenades|Spy Droid|Tracking System" 
    "skilldescr"        "Unrestricts cretain weapons \nMac10,TMP-UMP45-MP5Navy-Famas,Galil-M4A1,AK47 \nWith 20-60% chance to get 5 High-Explosive Grenades|Stun target(s) for 0.4-2 second(s) with grenades|10-50% chance to beacon a enemy for 3-15 seconds|Beacons whole enemy team that is alive for 2-10 seconds" 
    "skillcfg"          "player_spawn|player_attacker|player_attacker|player_ultimate" 

    "skill1_setting"    "es_xsetinfo wcs_arsen 1;es_xsetinfo wcs_chance 20;es_xrand wcs_blue 0 255;es_xrand wcs_red 0 255;es_xrand wcs_green 0 255;es_xrand wcs_blue1 0 255;es_xrand wcs_red1 0 255;es_xrand wcs_green1 0 255|es_xsetinfo wcs_arsen 2;es_xsetinfo wcs_chance 30;es_xrand wcs_blue 0 255;es_xrand wcs_red 0 255;es_xrand wcs_green 0 255;es_xrand wcs_blue1 0 255;es_xrand wcs_red1 0 255;es_xrand wcs_green1 0 255|es_xsetinfo wcs_arsen 3;es_xsetinfo wcs_chance 40;es_xrand wcs_blue 0 255;es_xrand wcs_red 0 255;es_xrand wcs_green 0 255;es_xrand wcs_blue1 0 255;es_xrand wcs_red1 0 255;es_xrand wcs_green1 0 255|es_xsetinfo wcs_arsen 4;es_xsetinfo wcs_chance 50;es_xrand wcs_blue 0 255;es_xrand wcs_red 0 255;es_xrand wcs_green 0 255;es_xrand wcs_blue1 0 255;es_xrand wcs_red1 0 255;es_xrand wcs_green1 0 255|es_xsetinfo wcs_arsen 5;es_xsetinfo wcs_chance 60;es_xrand wcs_blue 0 255;es_xrand wcs_red 0 255;es_xrand wcs_green 0 255;es_xrand wcs_blue1 0 255;es_xrand wcs_red1 0 255;es_xrand wcs_green1 0 255" 
    "racealias_nades"   "es es_xdelayed 2 wcs_giveitem event_var(userid) weapon_hegrenade;es es_xdelayed 2.1 wcs_giveitem event_var(userid) weapon_hegrenade;es es_xdelayed 2.2 wcs_giveitem event_var(userid) weapon_hegrenade;es es_xdelayed 2.3 wcs_giveitem event_var(userid) weapon_hegrenade;es es_xdelayed 2.4 wcs_giveitem event_var(userid) weapon_hegrenade;es es_xtell event_var(userid) #multi #lightgreenEquipment #greenSuccesfull added, 5 High-Explosive Grenades" 
    "racealias_unrest"  "es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_mac10;es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_tmp;es es_xtell event_var(userid) #multi #lightgreenWeapons Unrestricted #green: Mac10,TMP" 
    "racealias_unrest1" "es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_mac10;es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_tmp;es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_ump45;es es_xtell event_var(userid) #multi #lightgreenWeapons Unrestricted #green: Mac10,TMP,UMP45" 
    "racealias_unrest2" "es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_mac10;es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_tmp;es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_ump45;es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_mp5navy;es es_xtell event_var(userid) #multi #lightgreenWeapons Unrestricted #green: Mac10,TMP,UMP45,MP5" 
    "racealias_unrest3" "es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_mac10;es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_tmp;es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_ump45;es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_mp5navy;es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_galil;es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_famas;es es_xtell event_var(userid) #multi #lightgreenWeapons Unrestricted #green: Mac10,TMP,UMP45,MP5,Famas,Galil" 
    "racealias_unrest4" "es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_mac10;es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_tmp;es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_ump45;es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_mp5navy;es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_galil;es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_famas;es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_m4a1;es es_xdelayed 1.2 est_unrestrict event_var(userid) weapon_ak47;es es_xtell event_var(userid) #multi #lightgreenWeapons Unrestricted #green: Mac10,TMP,UMP45,MP5,Famas,Galil,M4,AK47" 
    "skill1_cmd"        "es es_xif (server_var(wcs_arsen) = 1) then racealias_unrest;es es_xif (server_var(wcs_arsen) = 2) then racealias_unrest1;es es_xif (server_var(wcs_arsen) = 3) then racealias_unrest2;es es_xif (server_var(wcs_arsen) = 4) then racealias_unrest3;es es_xif (server_var(wcs_arsen) = 5) then racealias_unrest4;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nades" 
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 30 200 0.5 50 30 0 155 server_var(wcs_red) server_var(wcs_green) server_var(wcs_blue) 1;es es_xdelayed 1 est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 400 0.5 50 30 0 155 server_var(wcs_red1) server_var(wcs_green1) server_var(wcs_blue1) 1" 

    "skill2_setting"    "es_xsetinfo wcs_stuntime 0.4|es_xsetinfo wcs_stuntime 0.8|es_xsetinfo wcs_stuntime 1.2|es_xsetinfo wcs_stuntime 1.6|es_xsetinfo wcs_stuntime 2.0" 
    "racealias_stun"    "es est_freeze event_var(userid) 1;es es_xdealyed server_var(wcs_stuntime) est_freeze event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYour stuned #greenBy event_var(es_attackername) #lightgreenFor server_var(wcs_stuntime) second(s);es es_xtell event_var(attacker) #multi #lightgreenYou have stuned #Green event_var(es_username) #lightgreenFor server_var(wcs_stuntime) second(s)" 
    "skill2_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then racealias_stun" 
    "skill2_sfx"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_Effect 3 #a 0 sprites/strider_bluebeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 0 0 255 255" 
    
    "skill3_settings""es_xsetinfo wcs_chance 10;es_xsetinfo wcs_beacon 3|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_beacon 6|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_beacon 9|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_beacon 12|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_beacon 15" 
    "skill3_cmd"     "es_xsetinfo wcs_attackername 0;es est_getname wcs_attackername event_var(attacker);es_xsetinfo wcs_targetname 0;es est_getname wcs_targetname event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then ma_beacon event_var(userid) 1;es es_xdealyed server_var(wcs_beacon) es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then ma_beacon event_var(userid) 0;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) #greenBeaconed by server_var(wcs_attackername) for server_var(wcs_beacon) seconds;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(attacker) #greenYou have beaconed server_var(wcs_targetname) for server_var(wcs_beacon) seconds" 
    "skill3_sfx"     "0" 
    
    "skill4_settings""es_xsetinfo wcs_beactime 2|es_xsetinfo wcs_beactime 4|es_xsetinfo wcs_beactime 6|es_xsetinfo wcs_beactime 8|es_xsetinfo wcs_beactime 10" 
    "racealias_beacct""es ma_beacon #t!d 1;es es_xdelayed server_var(wcs_beactime) ma_beacon #t!d 0;es es_xtell #t!d #multi #lightgreenYou and your team #greenAre beaconed for server_var(wcs_beactime) seconds by server_var(wcs_nameuserid);es es_xtell server_var(wcs_userid) #multi #lightgreenYou have beaconed whole #greenTerrorist Team for server_var(wcs_beactime) seconds" 
    "racealias_beact""es ma_beacon #ct!d 1;es es_xdelayed server_var(wcs_beactime) ma_beacon #ct!d 0;es es_xtell #ct!d #multi #lightgreenYou and your team #greenAre beaconed for server_var(wcs_beactime) seconds by server_var(wcs_nameuserid);es es_xtell server_var(wcs_userid) #multi #lightgreenYou have beaconed whole #greenCounter-Terrorist Team for server_var(wcs_beactime) seconds" 
    "skill4_cmd"     "es_xsetinfo wcs_nameuserid 0;es est_getname wcs_nameuserid server_var(wcs_userid);es es_xgetplayerteam wcs_team server_var(wcs_userid);es es_xif (server_var(wcs_team) = 2) then racealias_beact;es es_xif (server_var(wcs_team) = 3) then racealias_beacct" 
    "skill4_sfx"     "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 2 100 300 1.8 175 0 0 255 1" 
    "ultimate_cooldown" "20" 
   }
     "126"
  {
    "name"                "Necrons"
    "author"              "NovaKiller DK"
    "shortdescription"    "dmg|respawn|invisbility|freeze+dmg+cash+hp"
    "required_level"      "2400"
    "maximum_level"       "0"
    "allow_only"          "<STEAM_0:1:18865966><STEAM_0:0:8182488><STEAM_0:0:19544402><STEAM_0:0:15375838>"
    "teamlimit"           "0"
    "preloadcmd"          "0"
    "player_spawn_cmd"    "0"
    "round_start_cmd"     "0"
    "round_end_cmd"       "0"
    "numberofskills"      "4"
    "numberoflevels"      "6"
    "skillnames"          "Laser Gun|Rebuild Metal|Phantom|Necron Staff"
    "skilldescr"          "Your gun get upgraded whit laser that do up to 40% extra dmg always and change colour|You can respawn where you die whit 25%-75%|You become really hard to see.|You can freeze and damage enemys in 30-45 feet. Freeze for up to 6 seconds. Gain 10-60 HP and 500-6000 cash"
    "skillcfg"            "player_attacker|player_death|player_spawn|player_ultimate"
       
    "skill1_setting"    "es_xsetinfo wcs_multiplier 0.07;es_xsetinfo wcs_red 255;es_xsetinfo wcs_green 0;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.15;es_xsetinfo wcs_red 125;es_xsetinfo wcs_green 125;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.2;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.25;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 125;es_xsetinfo wcs_blue 125|es_xsetinfo wcs_multiplier 0.3;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 0;es_xsetinfo wcs_blue 255|es_xsetinfo wcs_multiplier 0.4;es_xsetinfo wcs_red 230;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 47"
    "racealias_nc1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) You made + server_var(wcs_dmg) whit your laser;esnq est_csay event_var(userid) took + server_var(wcs_dmg) from a laser"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= 100) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then es_xif (server_var(wcs_alive) = 1) then racealias_nc1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 server_var(wcs_red) server_var(wcs_green) server_var(wcs_blue) 255"

    "skill2_setting"    "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 75"
    "racealias_nc2"     "es es_xkeysetvalue WCSuserdata event_var(userid) reincarnation 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) vengeance;es es_xif (server_var(wcs_tmp) = 1) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 0;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4 est_spawn event_var(userid);es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4.1 est_god event_var(userid) 1;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 6.5 wcs_removefx god event_var(userid);es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 5.5 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);wcs_getlanguage wcs_lng wcs_lng_r_respawned;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4 es_xtell event_var(userid) #multi #Lightgreen : Your metal have been #Green rebuiled"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nc2"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_Fade event_var(userid) 0 6 0 0 0 0 240;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150"

    "skill3_setting"    "es_xsetinfo wcs_invis 150;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_invis 125;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_invis 110;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_invis 90;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_invis 75;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_invis 45;es_xsetinfo wcs_alpha 100"
    "skill3_cmd"        "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"

    "skill4_setting"    "es_xsetinfo wcs_radius 300;es_xsetinfo wcs_freezetime 2;es_xsetinfo wcs_maxtargets 2;es_xsetinfo wcs_hp 10;es_xsetinfo wcs_cash 500|es_xsetinfo wcs_radius 340;es_xsetinfo wcs_freezetime 2;es_xsetinfo wcs_maxtargets 2;es_xsetinfo wcs_hp 20;es_xsetinfo wcs_cash 2000|es_xsetinfo wcs_radius 380;es_xsetinfo wcs_freezetime 3;es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_hp 30;es_xsetinfo wcs_cash 3000|es_xsetinfo wcs_radius 420;es_xsetinfo wcs_freezetime 4;es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_hp 40;es_xsetinfo wcs_cash 4000|es_xsetinfo wcs_radius 450;es_xsetinfo wcs_freezetime 5;es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_hp 50;es_xsetinfo wcs_cash 5000|es_xsetinfo wcs_radius 450;es_xsetinfo wcs_freezetime 6;es_xsetinfo wcs_maxtargets 5;es_xsetinfo wcs_hp 60;es_xsetinfo wcs_cash 6000"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_roots;es_xdoblock wcs/WCSultimates/wcs_ulti_chain;es es_xgetmoney wcs_money server_var(wcs_userid);es es_xif (server_var(wcs_money) >= 0) then est_cash server_var(wcs_userid) + server_var(wcs_cash);es es_xif (server_var(wcs_money) >= 0) then est_Health server_var(wcs_userid) + server_var(wcs_hp);es es_xdelayed 0.5 es_xtell server_var(wcs_userid) #multi #Lightgreen : You gained server_var(wcs_hp) HP and server_var(wcs_cash) while you frozen some enemys and damaged them"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "25|20|15|10|5|1"
    }
    
      "127"
  {
    "name"              "Dingo Power"
    "author"            "[UG] Sek. NovaKiller DK Surfer"
    "shortdescription"  "-HP,+Speed,Low Grav|Area damage|Drain HP|Tele+Freeze"
    "required_level"    "2400"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Sacrefies|Lightning|Drain|Freezing Teleport"
    "skilldescr"        "Sacrefies 5-25 HP to gain 8%-40% more speed and 10%-50% lower gravity|You get 20%-45% to make a lightning that hurt up to 5 enemys that are whitin 30-60 feet whit 32 damage when you get hit|You will always drain 2%-10% HP of the damage you do|While you teleport on 100-150 feet you freeze some of the nearby enemies for 4-8 seconds that are whitin 25-55 feet"
    "skillcfg"          "player_spawn|player_victim|player_attacker|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_substracthealth 5;es_xsetinfo wcs_speed 1.08;es_xsetinfo wcs_gravity 0.90;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_substracthealth 10;es_xsetinfo wcs_speed 1.16;es_xsetinfo wcs_gravity 0.80;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_substracthealth 15;es_xsetinfo wcs_speed 1.24;es_xsetinfo wcs_gravity 0.70;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_substracthealth 20;es_xsetinfo wcs_speed 1.32;es_xsetinfo wcs_gravity 0.60;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_substracthealth 25;es_xsetinfo wcs_speed 1.40;es_xsetinfo wcs_gravity 0.50;es_xsetinfo wcs_alpha 150"
    "skill1_cmd"        "es est_Health event_var(userid) - server_var(wcs_substracthealth);es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);es es_xtell event_var(userid) #multi #Lightgreen : You have #Green sacrefiesed HP #Lightgreen so your #Green speed is server_var(wcs_speed) #Lightgreen and #Green gravity server_var(wcs_gravity)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 server_var(wcs_alpha)"

    "skill2_setting"    "es_xsetinfo wcs_maxtargets 1;es_xsetinfo wcs_radius 300;es_xsetinfo wcs_chance 20|es_xsetinfo wcs_maxtargets 1;es_xsetinfo wcs_radius 390;es_xsetinfo wcs_chance 26|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 480;es_xsetinfo wcs_chance 32|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 540;es_xsetinfo wcs_chance 38|es_xsetinfo wcs_maxtargets 5;es_xsetinfo wcs_radius 600;es_xsetinfo wcs_chance 45"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_chain;es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell server_var(userid) #multi #Lightgreen : #Green Lightning #Lightgreen hits the enemies and made #Green 32 damage"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/crystal_beam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 41 4 255 255"

    "skill3_setting"    "es_xsetinfo wcs_divider 50;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_divider 40;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 30;es_xsetinfo wcs_alpha 160|es_xsetinfo wcs_divider 20;es_xsetinfo wcs_alpha 190|es_xsetinfo wcs_divider 10;es_xsetinfo wcs_alpha 220"
    "racealias_dp3"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 100) then racealias_dp3"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 100) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 12 60 90 server_var(wcs_alpha)"

    "skill4_setting"    "es_xsetinfo wcs_range 1000;es_xsetinfo wcs_fadetimer 0;es_xsetinfo wcs_radius 250;es_xsetinfo wcs_freezetime 4|es_xsetinfo wcs_range 1125;es_xsetinfo wcs_fadetimer 0;es_xsetinfo wcs_radius 325;es_xsetinfo wcs_freezetime 5|es_xsetinfo wcs_range 1250;es_xsetinfo wcs_fadetimer 0;es_xsetinfo wcs_radius 400;es_xsetinfo wcs_freezetime 6|es_xsetinfo wcs_range 1375;es_xsetinfo wcs_fadetimer 0;es_xsetinfo wcs_radius 475;es_xsetinfo wcs_freezetime 7|es_xsetinfo wcs_range 1500;es_xsetinfo wcs_fadetimer 0;es_xsetinfo wcs_radius 550;es_xsetinfo wcs_freezetime 8"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport;es_xdoblock wcs/WCSultimates/wcs_ulti_roots;es es_xtell server_var(userid) #multi #Lightgreen : While you #Green teleported #Lightgreen you froze some #Green enemies #Lightgreen for #Green server_var(wcs_freezetime) seconds"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1;es est_effect 11 #a 0 sprites/blueglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 89 154 60 255"
    "ultimate_cooldown" "15"
  }
    
    "128"
  {
    "name"              "Warrior"
    "author"            "[UG] sek. NovaKiller DK Surfer"
    "shortdescription"  "Money Spawn|Invis+HP|Extra Knife dmg|RespawnWhereDied"
    "required_level"    "2400"
    "allow_only"        "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Money Pack|Holy Aura|Axe|No Surrending"
    "skilldescr"        "You get 80%-60% to spawn whit 500-2500 extra money.|Your visibility will be lowerd and your HP will get raised.|Your knife will be upgraded to a axe that do 20%-100% more dmg.|Surrender is for fools. You will respawn whit old weapons. 50%-100% to do it."
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_death"

    "skill1_setting"    "es_xsetinfo wcs_money 500;es_xsetinfo wcs_chance 80|es_xsetinfo wcs_money 1000;es_xsetinfo wcs_chance 75|es_xsetinfo wcs_money 1500;es_xsetinfo wcs_chance 70|es_xsetinfo wcs_money 2000;es_xsetinfo wcs_chance 65|es_xsetinfo wcs_money 2500;es_xsetinfo wcs_chance 60"
    "racealias_wr1"     "es est_cashadd event_var(userid) server_var(wcs_money);es es_xtell event_var(userid) #multi #Lightgreen : Money Pack have succesfull arived. Gained #Green server_var(wcs_money) money."
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_wr1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"

    "skill2_setting"    "es_xsetinfo wcs_addhealth 20;es_xsetinfo wcs_invis 115;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 40;es_xsetinfo wcs_invis 100;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 60;es_xsetinfo wcs_invis 85;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 80;es_xsetinfo wcs_invis 70;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 100;es_xsetinfo wcs_invis 50;es_xsetinfo wcs_alpha 90"
    "skill2_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi #lightgreen: Your visibility have been lowerd and your HP rasied whit server_var(wcs_addhealth) because of Holy Aura"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

    "skill3_setting"    "es_xsetinfo wcs_multiplier 0.20|es_xsetinfo wcs_multiplier 0.40|es_xsetinfo wcs_multiplier 0.60|es_xsetinfo wcs_multiplier 0.80|es_xsetinfo wcs_multiplier 1.00"
    "racealias_wr3"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es es_xtell event_var(attacker) #multi #Lightgreen : Your axe have hit a enemy!! DIE FOOL!!;es es_xtell event_var(userid) #multi #lightgreen : You got hit by a axe. Ouch that hurts!!!"
    "skill3_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_wr3"
    "skill3_sfx"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"

    "skill4_setting"    "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 85|es_xsetinfo wcs_chance 100"
    "racealias_wr4"     "es es_xkeysetvalue WCSuserdata event_var(userid) reincarnation 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) vengeance;es es_xif (server_var(wcs_tmp) = 1) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 0;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4 est_spawn event_var(userid);es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4.1 est_god event_var(userid) 1;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 6.5 wcs_removefx god event_var(userid);es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 5.5 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);wcs_getlanguage wcs_lng wcs_lng_r_respawned;es es_xif (server_var(wcs_tmp) = 1) then es_xdelayed 4 es_xtell event_var(userid) #multi #Lightgreen : #Green Surrending #Lightgreen is for #Green FOOLS!!"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_wr4"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_Fade event_var(userid) 0 6 0 0 0 0 240;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 3 est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150"
  }
   "129"
  {
    "name"              "[Oddity]Warlock"
    "author"            "[Oddity]TeacherCreature"
    "shortdescription"  "Ancient wizard"
    "required_level"    "2400"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "2"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es ma_render_fx event_var(userid) 13;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 editor/phys_ballsocket.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 5 100;es es_xdelayed 0.5 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 0.8 est_RestrictAll event_var(userid);es es_xdelayed 1.1 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_usp;es es_xdelayed 1.9 est_unrestrict event_var(userid) weapon_glock;es es_xdelayed 2.1 es_give event_var(userid) weapon_knife"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Magic Missle|Weapons of the Warlock|Levitate|Teleport|Elemental Surge"
    "skilldescr"        "Fire a basic Energy blast that never misses|Use your powers to float above the ground|Chance to get Warlock STAFF or WAND|Energy surges you into a new area|Fireball Iceblast Tornado Earthquake"
    "skillcfg"          "player_attacker|player_spawn|player_spawn|player_victim|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25"
    "racealias_wlk11"	"es wcs_dealdamage event_var(attacker) event_var(userid) 25;es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 0.8 wcs_removefx freeze event_var(userid);es_xsetinfo wcs_nametarget 0;es_xsetinfo wcs_nameattacker 0;es est_getname wcs_nametarget event_var(userid);es est_getname wcs_nameattacker event_var(attacker);es_tell event_var(attacker) : You have hit server_var(wcs_nametarget) by a Magic Missle;es_tell event_var(userid) : server_var(wcs_nameattacker) have hit you with a Magic Missle;racealias_wlk12"
    "racealias_wlk12"	"es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_effect 3 #a 0 sprites/laserbeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 2 2 154 209 209 220"
    "skill1_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_wlk11"
    "skill1_sfx"        "0"
 
    "skill2_setting"    "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60"
    "racealias_wlk21"   "es es_xdelayed 2.3 est_unrestrict event_var(userid) weapon_scout;es es_xdelayed 3.2 est_Give event_var(userid) weapon_scout;es es_xtell event_var(userid) #multi #lightgreen Warlock #greenSTAFF"
    "racealias_wlk22"   "es es_xdelayed 2.3 est_unrestrict event_var(userid) weapon_p228;es es_xdelayed 3.4 est_Give event_var(userid) weapon_p228;es es_xtell event_var(userid) #multi #lightgreen and Warlock #greenWAND"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_wlk21;es es_xif (server_var(wcs_dice) <= 60) then racealias_wlk22"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
  
    "skill3_setting"    "es_xsetinfo wcs_gravity 0.65|es_xsetinfo wcs_gravity 0.60|es_xsetinfo wcs_gravity 0.55|es_xsetinfo wcs_gravity 0.50|es_xsetinfo wcs_gravity 0.45"
    "skill3_cmd"        "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
    
    "skill4_setting"    "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_duration 2|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_duration 2.5|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_duration 3|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_duration 3.5|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_duration 4"
    "racealias_wlk41"   "es est_physpush event_var(userid) 0 0 300;es es_delayed 0.2 est_physpush event_var(userid) 500 0 0;es est_setplayercolor event_var(userid) 255 255 255 20 1;es es_delayed server_var(wcs_duration) est_setplayercolor event_var(userid) 255 255 255 255 1"
    "racealias_wlk42"   "es est_Fade event_var(attacker) 1 0.1 0.1 10 10 10 200"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_wlk41;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_wlk42"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"

    "skill5_setting"    "es_xsetinfo wcs_max 4;es_xsetinfo wcs_tmp11 1|es_xsetinfo wcs_max 5;es_xsetinfo wcs_tmp11 2|es_xsetinfo wcs_max 6;es_xsetinfo wcs_tmp11 3|es_xsetinfo wcs_max 7;es_xsetinfo wcs_tmp11 4|es_xsetinfo wcs_max 8;es_xsetinfo wcs_tmp11 5"
    "racealias_wfir41"  "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_getviewcoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es_math wcs_x2 - server_var(wcs_x1);es_math wcs_y2 - server_var(wcs_y1);es_math wcs_z2 - server_var(wcs_z1);es_math wcs_x2 * server_var(wcs_x2);es_math wcs_y2 * server_var(wcs_y2);es_math wcs_z2 * server_var(wcs_z2);es_setinfo wcs_distance server_var(wcs_x2);es_math wcs_distance + server_var(wcs_y2);es_math wcs_distance + server_var(wcs_z2);es_xmath wcs_distance root 2;es_xmath wcs_distance / 250;es est_rounddecimal wcs_distance server_var(wcs_distance) 0;racealias_wfir42"
    "racealias_wfir42"  "es est_getviewcoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es_math wcs_x2 - server_var(wcs_x1);es_math wcs_y2 - server_var(wcs_y1);es_math wcs_z2 - server_var(wcs_z1);es_math wcs_x2 / server_var(wcs_distance);es_math wcs_y2 / server_Var(wcs_distance);es_math wcs_z2 / server_var(wcs_distance);es_xsetinfo wcs_tmp1 racealias_wfir44;es_setinfo wcs_tmp2 server_var(wcs_userid);es_setinfo wcs_tmp3 server_var(wcs_x1);es_setinfo wcs_tmp4 server_var(wcs_y1);es_setinfo wcs_tmp5 server_var(wcs_z1);es_setinfo wcs_tmp6 server_var(wcs_x2);es_setinfo wcs_tmp7 server_var(wcs_y2);es_setinfo wcs_tmp8 server_var(wcs_z2);if (server_var(wcs_distance) > server_var(wcs_max)) then es_xsetinfo wcs_distance server_var(wcs_max);es_xmath wcs_distance + 1;es_setinfo wcs_tmp9 server_var(wcs_distance);racealias_wfir43"
    "racealias_wfir43"  "es wcs_dalias racealias_wfir44 server_var(wcs_tmp2) server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) server_var(wcs_tmp6) server_var(wcs_tmp7) server_var(wcs_tmp8) server_var(wcs_tmp9) server_var(wcs_tmp10) server_var(wcs_tmp11)"
    "racealias_wfir44"  "if (server_var(wcs_tmp9) > 0) then racealias_wfir45"
    "racealias_wfir45"  "es_math wcs_tmp3 + server_var(wcs_tmp6);es_math wcs_tmp4 + server_var(wcs_tmp7);es_math wcs_tmp5 + server_var(wcs_tmp8);es_math wcs_tmp5 + 15;es est_effect 11 #a 0 sprites/fireburst.vmt server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) 3 1 255;es nearcoord wcs_targetid server_var(wcs_tmp10) server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) 20 20 1200 racealias_wfir46;es_xmath wcs_tmp9 - 1;es_delayed 0.4  wcs_dalias racealias_wfir44 server_var(wcs_tmp2) server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) server_var(wcs_tmp6) server_var(wcs_tmp7) server_var(wcs_tmp8) server_var(wcs_tmp9) server_var(wcs_tmp10) server_var(wcs_tmp11)"
    "racealias_wfir46"  "es_getplayerprop wcs_dead server_var(wcs_targetid) CCSPlayer.baseclass.pl.deadflag;es es_xif (server_var(wcs_dead) = 0) then racealias_wfir47"
    "racealias_wfir47"  "es est_burn server_var(wcs_targetid) server_var(wcs_tmp11);es_xsetinfo wcs_nameattacker 0;es_xsetinfo wcs_nametarget 0;es est_getname wcs_nameattacker server_var(wcs_tmp2);es est_getname wcs_nametarget server_var(wcs_targetid);es_tell server_var(wcs_targetid) #multi #lightGreen you got hit by server_var(wcs_nameattacker) 's Fire Ball;es_tell server_var(wcs_tmp2) #multi #lightGreen You hit #green server_var(wcs_nametarget) #lightgreenwith a #greenFire Ball"
    "racealias_wfir40"  "es_xsetinfo wcs_tmp10 0;es_getplayerteam wcs_tmp10 server_var(wcs_userid);if (server_var(wcs_tmp10) = 2) then es_xsetinfo wcs_tmp10 #ct;if (server_var(wcs_tmp10) = 3) then es_xsetinfo wcs_tmp10 #t;racealias_wfir41;es est_playplayer server_var(wcs_userid) weapons/mortar/mortar_explode2.wav"
    "racealias_wice41"  "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_getviewcoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es_math wcs_x2 - server_var(wcs_x1);es_math wcs_y2 - server_var(wcs_y1);es_math wcs_z2 - server_var(wcs_z1);es_math wcs_x2 * server_var(wcs_x2);es_math wcs_y2 * server_var(wcs_y2);es_math wcs_z2 * server_var(wcs_z2);es_setinfo wcs_distance server_var(wcs_x2);es_math wcs_distance + server_var(wcs_y2);es_math wcs_distance + server_var(wcs_z2);es_xmath wcs_distance root 2;es_xmath wcs_distance / 250;es est_rounddecimal wcs_distance server_var(wcs_distance) 0;racealias_wice42"
    "racealias_wice42"  "es est_getviewcoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es_math wcs_x2 - server_var(wcs_x1);es_math wcs_y2 - server_var(wcs_y1);es_math wcs_z2 - server_var(wcs_z1);es_math wcs_x2 / server_var(wcs_distance);es_math wcs_y2 / server_Var(wcs_distance);es_math wcs_z2 / server_var(wcs_distance);es_xsetinfo wcs_tmp1 racealias_wice44;es_setinfo wcs_tmp2 server_var(wcs_userid);es_setinfo wcs_tmp3 server_var(wcs_x1);es_setinfo wcs_tmp4 server_var(wcs_y1);es_setinfo wcs_tmp5 server_var(wcs_z1);es_setinfo wcs_tmp6 server_var(wcs_x2);es_setinfo wcs_tmp7 server_var(wcs_y2);es_setinfo wcs_tmp8 server_var(wcs_z2);if (server_var(wcs_distance) > server_var(wcs_max)) then es_xsetinfo wcs_distance server_var(wcs_max);es_xmath wcs_distance + 1;es_setinfo wcs_tmp9 server_var(wcs_distance);racealias_wice43"
    "racealias_wice43"  "es wcs_dalias racealias_wice44 server_var(wcs_tmp2) server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) server_var(wcs_tmp6) server_var(wcs_tmp7) server_var(wcs_tmp8) server_var(wcs_tmp9) server_var(wcs_tmp10) server_var(wcs_tmp11)"
    "racealias_wice44"  "if (server_var(wcs_tmp9) > 0) then racealias_wice45"
    "racealias_wice45"  "es_math wcs_tmp3 + server_var(wcs_tmp6);es_math wcs_tmp4 + server_var(wcs_tmp7);es_math wcs_tmp5 + server_var(wcs_tmp8);es_math wcs_tmp5 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) 3 1 255;es nearcoord wcs_targetid server_var(wcs_tmp10) server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) 20 20 1200 racealias_wice46;es_xmath wcs_tmp9 - 1;es_delayed 0.4  wcs_dalias racealias_wice44 server_var(wcs_tmp2) server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) server_var(wcs_tmp6) server_var(wcs_tmp7) server_var(wcs_tmp8) server_var(wcs_tmp9) server_var(wcs_tmp10) server_var(wcs_tmp11)"
    "racealias_wice46"  "es_getplayerprop wcs_dead server_var(wcs_targetid) CCSPlayer.baseclass.pl.deadflag;es es_xif (server_var(wcs_dead) = 0) then racealias_wice47"
    "racealias_wice47"  "es est_Freeze server_var(wcs_targetid) 1;es es_xdelayed server_var(wcs_tmp11) est_Freeze server_var(wcs_targetid) 0;es_xsetinfo wcs_nameattacker 0;es_xsetinfo wcs_nametarget 0;es est_getname wcs_nameattacker server_var(wcs_tmp2);es est_getname wcs_nametarget server_var(wcs_targetid);es_tell server_var(wcs_targetid) #multi #lightGreen you got hit by server_var(wcs_nameattacker) 's Ice Blast;es_tell server_var(wcs_tmp2) #multi #lightGreen You hit #green server_var(wcs_nametarget) #lightgreenwith an #greenIceblast"
    "racealias_wice40"  "es_xsetinfo wcs_tmp10 0;es_getplayerteam wcs_tmp10 server_var(wcs_userid);if (server_var(wcs_tmp10) = 2) then es_xsetinfo wcs_tmp10 #ct;if (server_var(wcs_tmp10) = 3) then es_xsetinfo wcs_tmp10 #t;racealias_wice41;es est_playplayer server_var(wcs_userid) weapons/physcannon/energy_sing_flyby2.wav"
    "racealias_wwnd41"  "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_getviewcoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es_math wcs_x2 - server_var(wcs_x1);es_math wcs_y2 - server_var(wcs_y1);es_math wcs_z2 - server_var(wcs_z1);es_math wcs_x2 * server_var(wcs_x2);es_math wcs_y2 * server_var(wcs_y2);es_math wcs_z2 * server_var(wcs_z2);es_setinfo wcs_distance server_var(wcs_x2);es_math wcs_distance + server_var(wcs_y2);es_math wcs_distance + server_var(wcs_z2);es_xmath wcs_distance root 2;es_xmath wcs_distance / 250;es est_rounddecimal wcs_distance server_var(wcs_distance) 0;racealias_wwnd42"
    "racealias_wwnd42"  "es est_getviewcoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es_math wcs_x2 - server_var(wcs_x1);es_math wcs_y2 - server_var(wcs_y1);es_math wcs_z2 - server_var(wcs_z1);es_math wcs_x2 / server_var(wcs_distance);es_math wcs_y2 / server_Var(wcs_distance);es_math wcs_z2 / server_var(wcs_distance);es_xsetinfo wcs_tmp1 racealias_wwnd44;es_setinfo wcs_tmp2 server_var(wcs_userid);es_setinfo wcs_tmp3 server_var(wcs_x1);es_setinfo wcs_tmp4 server_var(wcs_y1);es_setinfo wcs_tmp5 server_var(wcs_z1);es_setinfo wcs_tmp6 server_var(wcs_x2);es_setinfo wcs_tmp7 server_var(wcs_y2);es_setinfo wcs_tmp8 server_var(wcs_z2);if (server_var(wcs_distance) > server_var(wcs_max)) then es_xsetinfo wcs_distance server_var(wcs_max);es_xmath wcs_distance + 1;es_setinfo wcs_tmp9 server_var(wcs_distance);racealias_wwnd43"
    "racealias_wwnd43"  "es wcs_dalias racealias_wwnd44 server_var(wcs_tmp2) server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) server_var(wcs_tmp6) server_var(wcs_tmp7) server_var(wcs_tmp8) server_var(wcs_tmp9) server_var(wcs_tmp10) server_var(wcs_tmp11)"
    "racealias_wwnd44"  "if (server_var(wcs_tmp9) > 0) then racealias_wwnd45"
    "racealias_wwnd45"  "es_math wcs_tmp3 + server_var(wcs_tmp6);es_math wcs_tmp4 + server_var(wcs_tmp7);es_math wcs_tmp5 + server_var(wcs_tmp8);es_math wcs_tmp5 + 15;es est_effect 11 #a 0 sprites/gunsmoke.vmt server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) 3 1 255;es nearcoord wcs_targetid server_var(wcs_tmp10) server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) 20 20 1200 racealias_wwnd46;es_xmath wcs_tmp9 - 1;es_delayed 0.4  wcs_dalias racealias_wwnd44 server_var(wcs_tmp2) server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) server_var(wcs_tmp6) server_var(wcs_tmp7) server_var(wcs_tmp8) server_var(wcs_tmp9) server_var(wcs_tmp10) server_var(wcs_tmp11)"
    "racealias_wwnd46"  "es_getplayerprop wcs_dead server_var(wcs_targetid) CCSPlayer.baseclass.pl.deadflag;es es_xif (server_var(wcs_dead) = 0) then racealias_wwnd47"
    "racealias_wwnd47"  "es est_physpush server_var(wcs_targetid) 0 0 700;es_xsetinfo wcs_nameattacker 0;es_xsetinfo wcs_nametarget 0;es est_getname wcs_nameattacker server_var(wcs_tmp2);es est_getname wcs_nametarget server_var(wcs_targetid);es_tell server_var(wcs_targetid) #multi #lightGreen you got hit by server_var(wcs_nameattacker) 's Tornado;es_tell server_var(wcs_tmp2) #multi #lightGreen You hit #green server_var(wcs_nametarget) #lightgreenwith a #greenTornado"
    "racealias_wwnd40"  "es_xsetinfo wcs_tmp10 0;es_getplayerteam wcs_tmp10 server_var(wcs_userid);if (server_var(wcs_tmp10) = 2) then es_xsetinfo wcs_tmp10 #ct;if (server_var(wcs_tmp10) = 3) then es_xsetinfo wcs_tmp10 #t;racealias_wwnd41;es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav"
    "racealias_werth41" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_getviewcoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es_math wcs_x2 - server_var(wcs_x1);es_math wcs_y2 - server_var(wcs_y1);es_math wcs_z2 - server_var(wcs_z1);es_math wcs_x2 * server_var(wcs_x2);es_math wcs_y2 * server_var(wcs_y2);es_math wcs_z2 * server_var(wcs_z2);es_setinfo wcs_distance server_var(wcs_x2);es_math wcs_distance + server_var(wcs_y2);es_math wcs_distance + server_var(wcs_z2);es_xmath wcs_distance root 2;es_xmath wcs_distance / 250;es est_rounddecimal wcs_distance server_var(wcs_distance) 0;racealias_werth42"
    "racealias_werth42" "es est_getviewcoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es_math wcs_x2 - server_var(wcs_x1);es_math wcs_y2 - server_var(wcs_y1);es_math wcs_z2 - server_var(wcs_z1);es_math wcs_x2 / server_var(wcs_distance);es_math wcs_y2 / server_Var(wcs_distance);es_math wcs_z2 / server_var(wcs_distance);es_xsetinfo wcs_tmp1 racealias_werth44;es_setinfo wcs_tmp2 server_var(wcs_userid);es_setinfo wcs_tmp3 server_var(wcs_x1);es_setinfo wcs_tmp4 server_var(wcs_y1);es_setinfo wcs_tmp5 server_var(wcs_z1);es_setinfo wcs_tmp6 server_var(wcs_x2);es_setinfo wcs_tmp7 server_var(wcs_y2);es_setinfo wcs_tmp8 server_var(wcs_z2);if (server_var(wcs_distance) > server_var(wcs_max)) then es_xsetinfo wcs_distance server_var(wcs_max);es_xmath wcs_distance + 1;es_setinfo wcs_tmp9 server_var(wcs_distance);racealias_werth43"
    "racealias_werth43" "es wcs_dalias racealias_werth44 server_var(wcs_tmp2) server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) server_var(wcs_tmp6) server_var(wcs_tmp7) server_var(wcs_tmp8) server_var(wcs_tmp9) server_var(wcs_tmp10) server_var(wcs_tmp11)"
    "racealias_werth44" "if (server_var(wcs_tmp9) > 0) then racealias_werth45"
    "racealias_werth45" "es_math wcs_tmp3 + server_var(wcs_tmp6);es_math wcs_tmp4 + server_var(wcs_tmp7);es_math wcs_tmp5 + server_var(wcs_tmp8);es_math wcs_tmp5 + 15;es est_effect 11 #a 0 sprites/crosshairs.vmt server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) 3 1 255;es nearcoord wcs_targetid server_var(wcs_tmp10) server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) 20 20 1200 racealias_werth46;es_xmath wcs_tmp9 - 1;es_delayed 0.4  wcs_dalias racealias_werth44 server_var(wcs_tmp2) server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) server_var(wcs_tmp6) server_var(wcs_tmp7) server_var(wcs_tmp8) server_var(wcs_tmp9) server_var(wcs_tmp10) server_var(wcs_tmp11)"
    "racealias_werth46" "es_getplayerprop wcs_dead server_var(wcs_targetid) CCSPlayer.baseclass.pl.deadflag;es es_xif (server_var(wcs_dead) = 0) then racealias_werth47"
    "racealias_werth47" "es est_shake server_var(wcs_targetid) server_var(wcs_tmp11) 20 100;es_xsetinfo wcs_nameattacker 0;es_xsetinfo wcs_nametarget 0;es est_getname wcs_nameattacker server_var(wcs_tmp2);es est_getname wcs_nametarget server_var(wcs_targetid);es_tell server_var(wcs_targetid) #multi #lightGreen you got hit by server_var(wcs_nameattacker) 's Earthquake;es_tell server_var(wcs_tmp2) #multi #lightGreen You hit #green server_var(wcs_nametarget) #lightgreenwith an #greenEarthquake"
    "racealias_werth40" "es_xsetinfo wcs_tmp10 0;es_getplayerteam wcs_tmp10 server_var(wcs_userid);if (server_var(wcs_tmp10) = 2) then es_xsetinfo wcs_tmp10 #ct;if (server_var(wcs_tmp10) = 3) then es_xsetinfo wcs_tmp10 #t;racealias_werth41;es est_playplayer server_var(wcs_userid) ambient\weather\thunder1.wav"
    "skill5_cmd"        "es es_xif (server_var(wcs_dice) <= 25) then racealias_wfir40;es es_xif (server_var(wcs_dice) > 25) then es_xif (server_var(wcs_dice) <= 50) then racealias_wice40;es es_xif (server_var(wcs_dice) > 50) then es_xif (server_var(wcs_dice) <= 75) then racealias_wwnd40;es es_xif (server_var(wcs_dice) > 75) then es_xif (server_var(wcs_dice) <= 99) then racealias_werth40"
    "skill5_sfx"        "0"
    "ultimate_cooldown" "5|4|3|2|1"
  }
   "130"
  {
    "name"              "[Oddity]Swat Team"
    "author"            "[Oddity]TeacherCreature
    "shortdescription"  "Assault Shotgun"
    "required_level"    "2500"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "es_xsetinfo wcs_swtlvl 0"
    "player_spawn_cmd"  "es es_xdelayed 0.5 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_m3;es es_xdelayed 1.8 es_give event_var(userid) weapon_knife;es es_xtell event_var(userid) #multi #lightgreen Your are Pay Grade #greenof server_var(wcs_swtlvl)"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "(paygrade)Shotgun Skills|Promotion|Assault Equipment|(paygrade)Quick Entry"
    "skilldescr"        "Increase damage with paygrade|better chance to raise paygrade|Chance to spawn shotgun|More speed with paygrade"
    "skillcfg"          "player_attacker|player_attacker|player_spawn|player_spawn"
    
    "skill1_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 30"
    "racealias_lvldmg"  "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg + server_var(wcs_swtlvl);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);esnq est_csay event_var(attacker) + server_var(wcs_dmg);esnq est_csay event_var(userid) + server_var(wcs_dmg)"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_lvldmg"  
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
 
    "skill2_setting"    "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 99"
    "racealias_gunlvl"	"es es_math wcs_swtlvl + 1;es es_xtell event_var(attacker) #multi #lightgreen Promotion to #greenPaygrade server_var(wcs_swtlvl)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(health) <= 0) then racealias_gunlvl"
    "racealias_swtlvl21" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_x1 + 1500;es est_Effect 3 #a 3.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255;es_xmath wcs_y1 + 1750;es est_Effect 3 #a 4 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255;es_xmath wcs_x1 + 2000;es est_Effect 3 #a 4.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255;racealias_swtlvl22"
    "racealias_swtlvl22" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_y1 + 750;es est_Effect 3 #a 1.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255;es_xmath wcs_y1 + 1000;es est_Effect 3 #a 2.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255;es_xmath wcs_x1 + 1250;es est_Effect 3 #a 3 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255;racealias_swtlvl23"
    "racealias_swtlvl23" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 5;es est_Effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255;es_xmath wcs_y1 + 250;es est_Effect 3 #a 0.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255;es_xmath wcs_y1 + 500;es est_Effect 3 #a 1 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 30 20 2 15 11 255 255"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_swtlvl21"

    "skill3_setting"    "es_xsetinfo wcs_chance 20;es_xsetinfo wcs_weapon weapon_m3|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_weapon weapon_m3|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_weapon weapon_m3|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_weapon weapon_m3|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_weapon weapon_m3"
    "racealias_swat1"   "es es_xif (server_var(wcs_weapon) = weapon_m3) then es_xdelayed 0.6 est_DropWeapon event_var(userid) 1;es es_xdelayed 1.8 est_Give event_var(userid) server_var(wcs_weapon);es es_xtell event_var(userid) #multi #lightgreen Assault Shotgun #greenIssued;es es_xdelayed 1.3 est_setclipammo event_var(userid) 1 50;es es_xdelayed 1.5 est_SetAmmo event_var(userid) weapon_m3 50"
    "racealias_swat2"   "es est_SetArmor event_var(userid) 100;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_smokegrenade;es es_xdelayed 1.8 est_give event_var(userid) weapon_smokegrenade;es es_xtell event_var(userid) #multi #lightgreen Assault Equipment #greenIssued"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then racealias_swat2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_swat1"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
 
    "skill4_setting"    "es_xsetinfo wcs_boost 0.01;es_xsetinfo wcs_max 1.3|es_xsetinfo wcs_boost 0.02;es_xsetinfo wcs_max 1.4|es_xsetinfo wcs_boost 0.03;es_xsetinfo wcs_max 1.5|es_xsetinfo wcs_boost 0.04;es_xsetinfo wcs_max 1.6|es_xsetinfo wcs_boost 0.05;es_xsetinfo wcs_max 1.7"
    "skill4_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata server_var(wcs_userid) speed;es es_xmath wcs_boost * server_var(wcs_swtlvl);es es_xmath wcs_tmp + server_var(wcs_boost);es es_xif (server_var(wcs_tmp) > server_var(wcs_max)) then est_speed server_var(wcs_userid) server_var(wcs_max);es es_xif (server_var(wcs_tmp) < server_var(wcs_max)) then est_speed server_var(wcs_userid) server_var(wcs_tmp)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
    "ultimate_cooldown" "0"
  }
  
  "131"
   {
    "name"              "[Oddity]Zeus"
    "author"            "[Oddity]TeacherCreature"
    "shortdescription"  "Lord of the Gods (known for throwing Lightning)"
    "required_level"    "2500"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Lightning Bolt|Lightning Armor|Light Aura|Ride a Lightning Bolt"
    "skilldescr"        "Shoot lightning into enemies|Lightning armor teleports you to enemy|Lightning pulses in the air around Zeus|Ride on a lightning bolt into the sky"
    "skillcfg"          "player_attacker|player_victim|player_spawn|player_ultimate"
     
    "skill1_setting"    "es_xsetinfo wcs_chance 1|es_xsetinfo wcs_chance 2|es_xsetinfo wcs_chance 3|es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 5"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then est_shake event_var(userid) 3 10 10;es es_xif (server_var(wcs_dice) <= 30) then es_xtell event_var(attacker) #multi #green Lightning Bolt;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_rocket event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 5 est_physpush event_var(attacker) 0 0 -100;es es_xif (server_var(wcs_dice) <= 30)) then es_xtell event_var(userid) :Zeus hit you with a lightning bolt;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(attacker) :you have launched your enemy."
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255;es_xmath wcs_y1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255;es_xmath wcs_x1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255"
  
    "skill2_setting"    "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15"
    "racealias_zs21"	"es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_xc3 wcs_yc3 wcs_zc3 event_var(userid);es est_GetViewCoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es_math wcs_x2 - server_var(wcs_x1);es_math wcs_y2 - server_var(wcs_y1);es_math wcs_z2 - server_var(wcs_z1);es_setinfo wcs_x server_var(wcs_x2);es_setinfo wcs_y server_var(wcs_y2);es_xmath wcs_y2 power 2;es_xmath wcs_x2 power 2;es_math wcs_y2 + server_var(wcs_x2);es_xmath wcs_y2 root 2;es_xmath wcs_y2 / 35;racealias_zs22"
    "racealias_zs22"	"es_math wcs_x / server_var(wcs_y2);es_math wcs_y / server_var(wcs_y2);es_math wcs_x1 - server_var(wcs_x);es_math wcs_y1 - server_var(wcs_y);es_delayed 0.3 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);racealias_zs23;racealias_zs24"
    "racealias_zs23"	"es wcs_dealdamage event_var(userid) event_var(attacker) 10;es_tell event_var(userid) : You have been summoned;es_tell event_var(attacker) : event_var(es_useridname) was summoned by you, and is now BEHIND YOU!"
    "racealias_zs24"	"es_delayed 0.5 es_xgetplayerlocation wcs_xc1 wcs_yc1 wcs_zc1 event_var(userid);es_delayed 3 es_xgetplayerlocation wcs_xc2 wcs_yc2 wcs_zc2 event_var(userid);es_delayed 3.4 es_xsetinfo wcs_blinkid event_var(userid);es_delayed 3.5 racealias_zs25;es_delayed 3.8 es_xgetplayerlocation wcs_xc1 wcs_yc1 wcs_zc1 event_var(userid);es_delayed 5.9 es_xgetplayerlocation wcs_xc2 wcs_yc2 wcs_zc2 event_var(userid);es_delayed 5.9 es_xsetinfo wcs_blinkid event_var(userid);es_delayed 6 racealias_zs25"
    "racealias_zs25"	"if (server_var(wcs_xc1) = server_var(wcs_xc2)) then es_xif (server_var(wcs_yc1) = server_var(wcs_yc2)) then est_teleport server_var(wcs_blinkid) server_var(wcs_xc3) server_var(wcs_yc3) server_var(wcs_zc3);if (server_var(wcs_xc1) = server_var(wcs_xc2)) then es_xif (server_var(wcs_yc1) = server_var(wcs_yc2)) then es_xtell server_var(wcs_blinkid) #green Auto unstuck system after Blink Strike teleported you to location before strike."
    "skill2_cmd"	"es est_isalive wcs_alive event_var(attacker); if (server_var(wcs_alive) = 1) then es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_zs21"
    "skill2_sfx"        "es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_xc3) server_var(wcs_yc3) server_var(wcs_zc3) 100 10"
     
    "skill3_setting"    "es_xsetinfo wcs_tmp4 2|es_xsetinfo wcs_tmp4 3|es_xsetinfo wcs_tmp4 4|es_xsetinfo wcs_tmp4 5|es_xsetinfo wcs_tmp4 6"
    "racealias_zs31"    "es_keygetvalue wcs_round WCSuserdata server_var(wcs_tmp2) aura_round;if (server_var(wcs_roundcounter) = server_var(wcs_round)) then es_xdelayed 1 wcs_dalias racealias_zs32 server_var(wcs_tmp2) 600 server_var(wcs_tmp4)"
    "racealias_zs32"    "es_getplayerprop wcs_dead server_var(wcs_tmp2) CCSPlayer.baseclass.pl.deadflag;if (server_var(wcs_dead) = 0) then racealias_zs33"
    "racealias_zs33"    "es_getplayerteam wcs_team server_var(wcs_tmp2);if (server_var(wcs_team) = 2) then es_xsetinfo wcs_team #c!d;if (server_var(wcs_team) = 3) then es_xsetinfo wcs_team #t!d;es est_Near wcs_targetid server_var(wcs_team) server_var(wcs_tmp3) server_var(wcs_tmp2) racealias_zs34;racealias_zs31"
    "racealias_zs34"    "es es_xgetplayername wcs_name server_var(wcs_targetid);es_tell server_var(wcs_tmp2) Lightning Aura damaged server_var(wcs_name) for server_var(wcs_tmp4);racealias_zs35"
    "racealias_zs35"    "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_tmp2);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xif (server_var(wcs_wall) = 0) then wcs_run_ulti_chain2"
    "racealias_zs36"    "es_xsetinfo wcs_immunity 0;es es_xkeygetvalue wcs_immunity WCSuserdata server_var(wcs_targetid) ulti_immunity;es es_xif (server_var(wcs_immunity) = 0) then wcs_run_ulti_chain3;es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_tmp2) #multi server_var(wcs_lng_ulti_immunity_a);es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_targetid) #multi server_var(wcs_lng_ulti_immunity_v)"
    "racealias_zs37"    "es_xmath wcs_counter + 1;es es_xif (server_var(wcs_graphicfx) = 1) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 200 255 255 255;es est_shake server_var(wcs_targetid) 1 10 10;es wcs_dealdamage server_var(wcs_tmp2) server_var(wcs_targetid) server_var(wcs_tmp4);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_tmp2);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"
    "skill3_cmd"        "es_xsetinfo wcs_round 0;es_keysetvalue WCSUserdata event_var(userid) aura_round server_var(wcs_roundcounter);es_setinfo wcs_tmp2 event_var(userid);racealias_zs31"
    "skill3_sfx"        "0"
 
    "skill4_setting"    "es_xsetinfo wcs_speed 1.10|es_xsetinfo wcs_speed 1.15|es_xsetinfo wcs_speed 1.20|es_xsetinfo wcs_speed 1.25|es_xsetinfo wcs_speed 1.4"
    "skill4_cmd"        "es est_Jetpack server_var(wcs_userid) 1;es est_Speed server_var(wcs_userid) server_var(wcs_speed);es es_xdelayed 5 est_Jetpack server_var(wcs_userid) 0;es es_xdelayed 5 est_Speed server_var(wcs_userid) 1;es es_xtell server_var(wcs_userid) :You ride a lightning bolt;es es_xdelayed 2 es_xtell server_var(wcs_userid) :Your going to land in 3 seconds;es es_xdelayed 3 es_xtell server_var(wcs_userid) :Your going to land in 2 seconds;es es_xdelayed 4 es_xtell server_var(wcs_userid) :Your going to land in 1 second"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
    "ultimate_cooldown" "20"
   }
   "132"
  {
    "name"              "[Oddity]Zombie"
    "author"            "[Oddity]TeacherCreature"
    "shortdescription"  "Body is destroyed but the brain keeps working"
    "required_level"    "2500"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "2"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) ambient\machines\wall_move5.wav;es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xdelayed 1.5 est_UnRestrict event_var(userid) weapon_knife;es es_xdelayed 1.9 est_give event_var(userid) weapon_knife;es est_SetHealth event_var(userid) 200;es est_Speed event_var(userid) 0.80"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Zombie Rage|Zombie Conviction|Eat Brains|Claw and Bite"
    "skilldescr"        "Mindless rage when you get shot|Zombies are hard to kill|Eat some of your opponent|Damage your opponents"
    "skillcfg"          "player_victim|player_victim|player_attacker|player_attacker"
  
    "skill1_setting"    "es_xsetinfo wcs_time 1|es_xsetinfo wcs_time 2|es_xsetinfo wcs_time 3|es_xsetinfo wcs_time 4|es_xsetinfo wcs_time 5"
    "skill1_cmd"        "es est_speed server_var(wcs_userid) 1.5;es es_xdelayed server_var(wcs_time) est_speed server_var(wcs_userid) 0.8;esnq est_csay server_var(wcs_userid) ZOMBIE RAGE"
    "skill1_sfx"        "es est_playplayer event_var(userid) ambient\machines\wall_move5.wav;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 50 155 155 155 155"
 
    "skill2_setting"    "es_xrand wcs_addon 1|es_xrand wcs_addon 2|es_xrand wcs_addon 3|es_xrand wcs_addon 4|es_xrand wcs_addon 5"
    "skill2_cmd"        "es es_xif (event_var(hitgroup) != 1) then est_health event_var(userid) + event_var(dmg_health);es es_xif (event_var(hitgroup) != 1) then est_health event_var(userid) + 1;es es_xif (event_var(hitgroup) != 1) then es_xtell event_var(attacker) #green Hit it in the head or it gets stronger;es_xtell event_var(userid) #green They are shooting you"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
   
    "skill3_setting"    "es_xsetinfo wcs_divider 4;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_divider 3;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_divider 2;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 1.1;es_xsetinfo wcs_alpha 190|es_xsetinfo wcs_divider 1;es_xsetinfo wcs_alpha 190"
    "racealias_crb2"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);es es_xtell event_var(userid) The Zombie is eating you;es es_xtell event_var(attacker) Eating opponent"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 60) then racealias_crb2"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"

    "skill4_setting"    "es_xsetinfo wcs_multiplier 0.2|es_xsetinfo wcs_multiplier 0.3|es_xsetinfo wcs_multiplier 0.4|es_xsetinfo wcs_multiplier 0.5|es_xsetinfo wcs_multiplier 0.6"
    "racealias_crb1"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_crb1"
    "skill4_sfx"        "es est_playplayer event_var(userid) ambient\machines\wall_move5.wav;es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 155 155 155 155"
    "ultimate_cooldown" "0"
  }
  
  "133"
  {
    "name"              "[Oddity]Chameleon"
    "author"            "[Oddity]TeacherCreature"
    "shortdescription"  "Wild Energy of all different types"
    "required_level"    "2500"
    "allow_only"        "0"
    "preloadcmd"        "es_xsetinfo wcs_target 0;es_xsetinfo wcs_team 0;es_xsetinfo wcs_team2 0"
    "player_spawn_cmd"  "es ma_render_fx event_var(userid) 13;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 editor/phys_ballsocket.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 5 100"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Spawn Powers|Attacking Powers|Victim Powers|Camouflage"
    "skilldescr"        "Random Spawn Powers /n 20-100% chance|Random Attack Powers /n 5-20% chance|Random Defensive Powers /n 5-20% chance|Blend into your enviornment"
    "skillcfg"          "player_spawn|player_attacker|player_victim|player_spawn"

    "skill1_setting"    "es_xrand wcs_rand 1 5|es_xrand wcs_rand 1 4|es_xrand wcs_rand 1 3|es_xrand wcs_rand 1 2|es_xrand wcs_rand 1 1"
    "racealias_chm1vis" "es es_xdelayed 1 est_setplayercolor event_var(userid) 255 255 255 80 1;es es_xtell event_var(userid) #multi #lightgreen You have spawned #green Invisible"
    "racealias_chm1grv" "es es_xdelayed 1 est_SetGravity event_var(userid) 0.6;es es_xtell event_var(userid) #multi #lightgreen You have spawned less #green gravity"
    "racealias_chm1spd" "es es_xdelayed 1 est_speed event_var(userid) 1.4;es es_xtell event_var(userid) #multi #lightgreen You have spawned extra #green speed"
    "racealias_chm1hlt" "es es_xdelayed 1 est_SetHealth event_var(userid) 150;es es_xtell event_var(userid) #multi #lightgreen You have spawned #green 150 health"
    "racealias_chm1wrd" "es es_xkeysetvalue WCSuserdata event_var(userid) ability warden;es es_xkeysetvalue WCSuserdata event_var(userid) ability_count 3;es es_xkeysetvalue WCSuserdata event_var(userid) ability_parameter 12_20_280;es es_xtell event_var(userid) #multi #lightgreen You can spawn serpent wards (bind #green ability)"
    "racealias_chm1arm" "es es_xdelayed 1 est_SetArmor event_var(userid) 200;es es_xtell event_var(userid) #multi #lightgreen You have spawned an #green suit of armor"
    "racealias_chm1mol" "es_xdelayed 1 wcs_mole_activate event_var(userid);es es_xtell event_var(userid) #multi #lightgreen You are now a #green mole"
    "racealais_chm1wpn" "es es_xdelayed 1 est_DropWeapon event_var(userid) 2;es es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xdelayed 2 est_Give event_var(userid) weapon_colt;es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then es_xdelayed 2 est_Give event_var(userid) weapon_deagle;es es_xtell event_var(userid) #multi #lightgreen You receive a #green weapon"
    "racealias_chm1pnx" "es_xsetinfo wcs_phoenix 0;es es_xkeygetvalue wcs_phoenix WCStmp phoenix event_var(es_userteam);es_xmath wcs_phoenix + 1;es es_xkeysetvalue WCStmp phoenix event_var(es_userteam) server_var(wcs_phoenix);es es_xtell event_var(userid) #multi #lightgreen You have phoenix so your team #green respawns"
    "racealias_chm1rgn" "es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration event_var(userid) 5 8 150 12 250;es es_xtell event_var(userid) #multi #lightgreen You have aura of #green regeneration"
    "racealias_chm1ult" "es es_xkeysetvalue WCSuserdata event_var(userid) ulti_immunity 1;wcs_getlanguage wcs_lng wcs_lng_r_ultiimmunity;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "racealias_chm1jmp" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump 1.4;wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "racealias_chm1gnd" "es_xsetinfo wcs_grenade 0;es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then es_xsetinfo wcs_grenade weapon_hegrenade;es es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 2) then es_xsetinfo wcs_grenade frag_us;es es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 3) then es_xsetinfo wcs_grenade frag_ger;es es_xdelayed 3 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 13 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 23 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 33 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xtell event_var(userid) #multi #lightgreen You spawn extra #green grenades"
    "racealias_chm1god" "es est_god event_var(userid) 1;es es_xdelayed 10 wcs_removefx god event_var(userid);es es_xtell event_var(userid) God mode for 10 seconds;es es_xdelayed 2 est_csay event_var(userid) 8 ..;es es_xdelayed 4 est_csay event_var(userid) 6 ..;es es_xdelayed 6 est_csay event_var(userid) 4 ..;es es_xdelayed 8 est_csay event_var(userid) 2 ..;es es_xdelayed 9 est_csay event_var(userid) 1 .."
    "racealias_chmnm12" "if (server_var(wcs_dice) < 8) then racealias_chm1vis;if (server_var(wcs_dice) >= 8) then es_xif (server_var(wcs_dice) < 15) then racealias_chm1grv;if (server_var(wcs_dice) >= 15) then es_xif (server_var(wcs_dice) < 22) then racealias_racealias_chm1spd;if (server_var(wcs_dice) >= 22) then es_xif (server_var(wcs_dice) < 29) then racealias_racealias_chm1hlt;if (server_var(wcs_dice) >= 29) then es_xif (server_var(wcs_dice) < 36) then racealias_chm1wrd;if (server_var(wcs_dice) >= 36) then es_xif (server_var(wcs_dice) < 43) then racealias_chm1arm;if (server_var(wcs_dice) >= 43) then es_xif (server_var(wcs_dice) < 50) then racealias_chm1mol"
    "racealias_chmnm13" "if (server_var(wcs_dice) >= 50) then es_xif (server_var(wcs_dice) < 57) then racealais_chm1wpn; if (server_var(wcs_dice) >= 57) then es_xif (server_var(wcs_dice) < 64) then racealias_chm1pnx;if (server_var(wcs_dice) >= 64) then es_xif (server_var(wcs_dice) < 71) then racealias_chm1rgn;if (server_var(wcs_dice) >= 71) then es_xif (server_var(wcs_dice) < 78) then racealias_chm1ult;if (server_var(wcs_dice) >= 78) then es_xif (server_var(wcs_dice) < 85) then racealias_chm1jmp;if (server_var(wcs_dice) >= 85) then es_xif (server_var(wcs_dice) < 92) then racealias_chm1gnd;if (server_var(wcs_dice) >= 92) then es_xif (server_var(wcs_dice) < 100) then racealias_chm1god"
    "racealias_chmnm11" "if (server_var(wcs_dice) <= 49) then racealias_chmnm12;if (server_var(wcs_dice) > 49) then racealias_chmnm13"
    "skill1_cmd"        "es es_xif (server_var(wcs_rand) = 1) then racealias_chmnm11" 
    "skill1_sfx"        "0"


    "skill2_setting"    "es_xrand wcs_rand 1 20|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 5|es_xrand wcs_rand 1 4|es_xrand wcs_rand 1 3"
    "racealias_pstbrn"  "es est_Burn event_var(userid) 3;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenBurned;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenBurned #lightgreenyour enemy"
    "racealias_pstfrz"  "es est_Freeze event_var(userid) 1;es es_delayed 3 est_Freeze event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenFrozen;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenFrozen #lightgreenyour enemy"
    "racealias_pstdnk"  "es est_Drunk event_var(userid) 3;es es_xtell event_var(userid) #multi #lightgreenYou are now #greenDrunk;es es_xtell event_var(attacker) #multi #lightgreenYou have made your enemy #greenDrunk"
    "racealias_pstdrg"  "es est_Drug event_var(userid) 3;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenDrugged;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDrugged #lightgreenyour enemy"
    "racealias_pstbld"  "es ma_blind event_var(userid) 1;es es_xdelayed 4 ma_blind event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenBlinded;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenBlinded #lightgreenyour enemy"
    "racealias_pstshk"  "es est_shake event_var(userid) 3 10 15;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenShaken;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenShaken #lightgreenyour enemy"
    "racealias_pstpsh"  "es est_physpush event_var(userid) 0 0 300;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenPushed;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenPushed #lightgreenyour enemy"
    "racealias_pstvmp"  "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);es es_xtell event_var(userid) #multi #lightgreenYour health is being #greenLeeched;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenLeeched #lightgreenyour enemy"
    "racealias_pstdmg"  "es wcs_dealdamage event_var(attacker) event_var(userid) 15;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenDamaged;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDamaged #lightgreenyour enemy"
    "racealias_pstsnd"  "es est_PlayPlayer event_var(userid) "mysounds/cry.mp3" 0.5 ;es es_xtell event_var(userid) #multi #lightgreenYou start to #greenCRY;es es_xtell event_var(attacker) #multi #lightgreenYou made your enemy #greenCRY"
    "racealias_pstdrp"  "es est_Dropweapon event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreenYou #greenDropped #lightgreenyour weapon;es es_xtell event_var(attacker) #multi #lightgreenWeapon #greenDropped"
    "racealias_pstsee"  "es est_SetPlayerColor event_var(userid) 255 255 255 255 1;es es_xtell event_var(userid) #multi #lightgreenYour invisiblity has been #greenDestroyed;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDestroyed #lightgreenenemy's invisibilty"
    "racealias_pstcsh"  "es est_SetCash event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYour cash is #greenGone;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenTaken #lightgreenenemy's cash"
    "racealias_pstarm"  "es est_SetArmor event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYour armor has been #greenDestroyed;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDestroyed #lightgreenenemy's armor"
    "racealias_pstgvt"  "es est_SetGravity event_var(userid) 10;es es_delayed 3 est_SetGravity event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreenYour gravity has been #greenAltered;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenAltered #lightgreenenemy's gravity"
    "racealias_pstspd"  "es est_Speed event_var(userid) 0.6;es es_delayed 3 est_Speed event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreenYour speed is #greenGone;es es_xtell event_var(attacker) #multi #lightgreenYou enemy lost their #greenSpeed"
    "racealias_pstaim"  "es est_setaim event_var(userid) event_var(userid) +999;es es_xtell event_var(userid) #multi #lightgreenYour aim is #greenMessed up;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenMessed up #lightgreenenemy's aim"
    "racealias_pstspc"  "es es_xgetplayername wcs_name event_var(userid);es est_team server_var(wcs_name) 1;es es_xtell event_var(userid) #multi #lightgreenYou have been moved to #greenSpectator;es es_xtell event_var(attacker) #multi #lightgreenYou have moved enemy to#greenSpectator"
    "racealias_pstamo"  "es est_SetAmmo event_var(userid) 1 0;es es_xtell event_var(userid) #multi #lightgreenYour ammo is #greengone;es es_xtell event_var(attacker) #multi #lightgreenYou have forced enemy to #greenReload"
    "racealias_pstrkt"  "es est_Rocket event_var(userid);es es_xdelayed 5 est_physpush event_var(attacker) 0 0 -100;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenLaunch;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenLaunched #lightgreenyour enemy"
    "racealias_pstnum2" "if (server_var(wcs_dice) < 4) then racealias_ptbrn;if (server_var(wcs_dice) >= 4) then es_xif (server_var(wcs_dice) < 7) then racealias_pstfrz;if (server_var(wcs_dice) >= 7) then es_xif (server_var(wcs_dice) < 10) then racealias_pstdnk;if (server_var(wcs_dice) >= 10) then es_xif (server_var(wcs_dice) < 15) then racealias_pstdrg;if (server_var(wcs_dice) >= 15) then es_xif (server_var(wcs_dice) < 20) then racealias_pstbld;if (server_var(wcs_dice) >= 20) then es_xif (server_var(wcs_dice) < 25) then racealias_pstshk;if (server_var(wcs_dice) >= 25) then es_xif (server_var(wcs_dice) < 30) then racealias_pstpsh;if (server_var(wcs_dice) >= 30) then es_xif (server_var(wcs_dice) < 35) then racealias_pstvmp;if (server_var(wcs_dice) >= 35) then es_xif (server_var(wcs_dice) < 40) then racealias_pstdmg; if (server_var(wcs_dice) >= 40) then es_xif (server_var(wcs_dice) < 45) then racealias_pstsnd"
    "racealias_pstnum3" "if (server_var(wcs_dice) >= 45) then es_xif (server_var(wcs_dice) < 50) then racealias_pstdrp; if (server_var(wcs_dice) >= 50) then es_xif (server_var(wcs_dice) < 55) then racealias_pstsee;if (server_var(wcs_dice) >= 55) then es_xif (server_var(wcs_dice) < 60) then racealias_pstcsh;if (server_var(wcs_dice) >= 60) then es_xif (server_var(wcs_dice) < 65) then racealias_pstarm;if (server_var(wcs_dice) >= 65) then es_xif (server_var(wcs_dice) < 70) then racealias_pstgvt;if (server_var(wcs_dice) >= 70) then es_xif (server_var(wcs_dice) < 77) then racealias_pstspd;if (server_var(wcs_dice) >= 80) then es_xif (server_var(wcs_dice) < 89) then racealias_pstaim;if (server_var(wcs_dice) >= 89) then es_xif (server_var(wcs_dice) < 90) then racealias_pstspc;if (server_var(wcs_dice) >= 90) then es_xif (server_var(wcs_dice) < 97) then racealias_pstamo;if (server_var(wcs_dice) >= 97) then es_xif (server_var(wcs_dice) < 99) then racealias_pstrkt"
    "racealias_pstnum1" "if (server_var(wcs_dice) <= 44) then racealias_pstnum2;if (server_var(wcs_dice) > 44) then racealias_pstnum3"
    "skill2_cmd"        "es es_xif (server_var(wcs_rand) = 1) then racealias_pstnum1" 
    "skill2_sfx"        "0"

    "skill3_setting"    "es_xrand wcs_rand 1 20|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 8|es_xrand wcs_rand 1 6|es_xrand wcs_rand 1 3"
    "racealias_chm3brn"  "es est_Burn event_var(attacker) 1;es es_xtell event_var(attacker) #multi #lightgreenYou have been #greenBurned;es es_xtell event_var(userid) #multi #lightgreenYou have #greenBurned #lightgreenyour attacker"
    "racealias_chm3frz"  "es est_Freeze event_var(attacker) 1;es es_delayed 1 est_Freeze event_var(attacker) 0;es es_xtell event_var(attacker) #multi #lightgreenYou have been #greenFrozen;es es_xtell event_var(userid) #multi #lightgreenYou have #greenFrozen #lightgreenyour attacker"
    "racealias_chm3dnk"  "es est_Drunk event_var(attacker) 1;es es_xtell event_var(attacker) #multi #lightgreenYou are now #greenDrunk;es es_xtell event_var(userid) #multi #lightgreenYou have made your attacker #greenDrunk"
    "racealias_chm3drg"  "es est_Drug event_var(attacker) 1;es es_xtell event_var(attacker) #multi #lightgreenYou have been #greenDrugged;es es_xtell event_var(userid) #multi #lightgreenYou have #greenDrugged #lightgreenyour attacker"
    "racealias_chm3bld"  "es ma_blind event_var(attacker) 1;es es_xdelayed 4 ma_blind event_var(attacker) 0;es es_xtell event_var(attacker) #multi #lightgreenYou have been #greenBlinded;es es_xtell event_var(userid) #multi #lightgreenYou have #greenBlinded #lightgreenyour attacker"
    "racealias_chm3shk"  "es est_shake event_var(attacker) 1 10 15;es es_xtell event_var(attacker) #multi #lightgreenYou have been #greenShaken;es es_xtell event_var(userid) #multi #lightgreenYou have #greenShaken #lightgreenyour attacker"
    "racealias_chm3psh"  "es est_physpush event_var(attacker) 0 0 300;es es_xtell event_var(attacker) #multi #lightgreenYou have been #greenPushed;es es_xtell event_var(userid) #multi #lightgreenYou have #greenPushed #lightgreenyour attacker"
    "racealias_chm3vmp"  "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(userid) + server_var(wcs_dmg);es es_xtell event_var(attacker) #multi #lightgreenYour health is being #greenLeeched;es es_xtell event_var(userid) #multi #lightgreenYou have #greenLeeched #lightgreenyour attacker"
    "racealias_chm3dmg"  "es_xsetinfo wc_dmg1 event_var(dmg_health);es_xmath wc_dmg1 / 3;es es_xdelayed 1 est_Health event_var(userid) + server_var(wc_dmg1);es es_xdelayed 2 est_Health event_var(userid) + server_var(wc_dmg1);es es_xdelayed 3 est_Health event_var(userid) + server_var(wc_dmg1);es es_xtell event_var(userid) #multi #green Healed some"
    "racealias_chm3vis"  "es est_setplayercolor event_var(userid) 15 0 255 0 1;es es_delayed 0.5 est_setplayercolor event_var(userid) 15 0 255 10 1;es es_delayed 1 est_setplayercolor event_var(userid) 15 0 255 25 1;es es_delayed 1.5 est_setplayercolor event_var(userid) 15 0 255 35 1;es es_delayed 2 est_setplayercolor event_var(userid) 15 0 255 60 1;es es_delayed 2.5 est_setplayercolor event_var(userid) 15 0 255 80 1;es es_delayed 3 est_setplayercolor event_var(userid) 15 0 255 115 1;es es_delayed 3.5 est_setplayercolor event_var(userid) 15 0 255 135 1;es es_delayed 4 est_setplayercolor event_var(userid) 15 0 255 165 1;es es_delayed 4.5 est_setplayercolor event_var(userid) 15 0 255 185 1;es es_delayed 5 est_setplayercolor event_var(userid) 155 155 255 200 1;es es_delayed 5.5 est_setplayercolor event_var(userid) 105 105 255 225 1;es es_delayed 6 est_setplayercolor event_var(userid) 255 255 255 225 1"
    "racealias_chm3drp"  "es est_Dropweapon event_var(attacker) 1;es es_xtell event_var(attacker) #multi #lightgreenYou #greenDropped #lightgreenyour weapon;es es_xtell event_var(userid) #multi #lightgreenWeapon #greenDropped"
    "racealias_chm3thn"  "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / 3;es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_mirrordamage;esnq est_csay event_var(userid) server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(attacker) server_var(wcs_dmg) server_var(wcs_lng)"
    "racealias_chm3csh"  "es est_SetCash event_var(attacker) 0;es es_xtell event_var(attacker) #multi #lightgreenYour cash is #greenGone;es es_xtell event_var(userid) #multi #lightgreenYou have #greenTaken #lightgreenattacker's cash"
    "racealias_chm3arm"  "es est_SetArmor event_var(attacker) 0;es es_xtell event_var(attacker) #multi #lightgreenYour armor has been #greenDestroyed;es es_xtell event_var(userid) #multi #lightgreenYou have #greenDestroyed #lightgreenattacker's armor"
    "racealias_chm3gvt"  "es est_SetGravity event_var(attacker) 10;es es_delayed 3 est_SetGravity event_var(attacker) 1;es es_xtell event_var(attacker) #multi #lightgreenYour gravity has been #greenAltered;es es_xtell event_var(userid) #multi #lightgreenYou have #greenAltered #lightgreenattacker's gravity"
    "racealias_chm3spd"  "es es_xdelayed est_speed event_var(userid) 1.5;es es_xdelayed 2 est_speed event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreen someone is #green shooting you"
    "racealias_chm3aim"  "es est_setaim event_var(attacker) event_var(attacker) +999;es es_xtell event_var(attacker) #multi #lightgreenYour aim is #greenMessed up;es es_xtell event_var(userid) #multi #lightgreenYou have #greenMessed up #lightgreenattacker's aim"
    "racealias_chm3evd"  "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "racealias_chm3amo"  "es est_SetAmmo event_var(attacker) 1 0;es es_xtell event_var(attacker) #multi #lightgreenYour ammo is #greengone;es es_xtell event_var(userid) #multi #lightgreenYou have forced attacker to #greenReload"
    "racealias_chm3vis"  "es est_setplayercolor event_var(userid) 15 0 255 0 1;es es_delayed 0.5 est_setplayercolor event_var(userid) 15 0 255 10 1;es es_delayed 1 est_setplayercolor event_var(userid) 15 0 255 25 1;es es_delayed 1.5 est_setplayercolor event_var(userid) 15 0 255 35 1;es es_delayed 2 est_setplayercolor event_var(userid) 15 0 255 60 1;es es_delayed 2.5 est_setplayercolor event_var(userid) 15 0 255 80 1;es es_delayed 3 est_setplayercolor event_var(userid) 15 0 255 115 1;es es_delayed 3.5 est_setplayercolor event_var(userid) 15 0 255 135 1;es es_delayed 4 est_setplayercolor event_var(userid) 15 0 255 165 1;es es_delayed 4.5 est_setplayercolor event_var(userid) 15 0 255 185 1;es es_delayed 5 est_setplayercolor event_var(userid) 155 155 255 200 1;es es_delayed 5.5 est_setplayercolor event_var(userid) 105 105 255 225 1;es es_delayed 6 est_setplayercolor event_var(userid) 255 255 255 225 1"
    "racealias_chmnm32" "if (server_var(wcs_dice) < 4) then racealias_ptbrn;if (server_var(wcs_dice) >= 4) then es_xif (server_var(wcs_dice) < 7) then racealias_chm3frz;if (server_var(wcs_dice) >= 7) then es_xif (server_var(wcs_dice) < 10) then racealias_chm3dnk;if (server_var(wcs_dice) >= 10) then es_xif (server_var(wcs_dice) < 15) then racealias_chm3drg;if (server_var(wcs_dice) >= 15) then es_xif (server_var(wcs_dice) < 20) then racealias_chm3bld;if (server_var(wcs_dice) >= 20) then es_xif (server_var(wcs_dice) < 25) then racealias_chm3shk;if (server_var(wcs_dice) >= 25) then es_xif (server_var(wcs_dice) < 30) then racealias_chm3psh;if (server_var(wcs_dice) >= 30) then es_xif (server_var(wcs_dice) < 35) then racealias_chm3vmp;if (server_var(wcs_dice) >= 35) then es_xif (server_var(wcs_dice) < 40) then racealias_chm3dmg; if (server_var(wcs_dice) >= 40) then es_xif (server_var(wcs_dice) < 45) then racealias_chm3vis"
    "racealias_chmnm33" "if (server_var(wcs_dice) >= 45) then es_xif (server_var(wcs_dice) < 50) then racealias_chm3drp; if (server_var(wcs_dice) >= 50) then es_xif (server_var(wcs_dice) < 55) then racealias_chm3thn;if (server_var(wcs_dice) >= 55) then es_xif (server_var(wcs_dice) < 60) then racealias_chm3csh;if (server_var(wcs_dice) >= 60) then es_xif (server_var(wcs_dice) < 65) then racealias_chm3arm;if (server_var(wcs_dice) >= 65) then es_xif (server_var(wcs_dice) < 70) then racealias_chm3gvt;if (server_var(wcs_dice) >= 70) then es_xif (server_var(wcs_dice) < 75) then racealias_chm3spd;if (server_var(wcs_dice) >= 75) then es_xif (server_var(wcs_dice) < 80) then racealias_chm3aim;if (server_var(wcs_dice) >= 80) then es_xif (server_var(wcs_dice) < 85) then racealias_chm3evd;if (server_var(wcs_dice) >= 85) then es_xif (server_var(wcs_dice) < 90) then racealias_chm3amo;if (server_var(wcs_dice) >= 90) then es_xif (server_var(wcs_dice) < 95) then racealias_chm3vis"
    "racealias_chmnm31" "if (server_var(wcs_dice) <= 44) then racealias_chmnm32;if (server_var(wcs_dice) > 44) then racealias_chmnm33"
    "skill3_cmd"        "es es_xif (server_var(wcs_rand) = 1) then racealias_chmnm31" 
    "skill3_sfx"        "0"

    "skill4_setting"    "es_xsetinfo wcs_tmp4 100|es_xsetinfo wcs_tmp4 80|es_xsetinfo wcs_tmp4 60|es_xsetinfo wcs_tmp4 40|es_xsetinfo wcs_tmp4 20"
    "racealias_chm41"    "es_keygetvalue wcs_round WCSuserdata server_var(wcs_tmp2) aura_round;if (server_var(wcs_roundcounter) = server_var(wcs_round)) then es_xdelayed 1 wcs_dalias racealias_chm42 server_var(wcs_tmp2) 100 server_var(wcs_tmp4)"
    "racealias_chm42"    "es_getplayerprop wcs_dead server_var(wcs_tmp2) CCSPlayer.baseclass.pl.deadflag;if (server_var(wcs_dead) = 0) then racealias_chm43;racealias_chm41"
    "racealias_chm43"    "es es_xgetplayername wcs_name server_var(wcs_tmp2);es est_setplayercolor server_var(wcs_tmp2) 15 0 255 server_var(wcs_tmp4) 1;es es_delayed 0.3 est_setplayercolor server_var(wcs_tmp2) 15 0 255 100 1;es es_delayed 0.6 est_setplayercolor server_var(wcs_tmp2) 15 0 255 155 1;es es_delayed 0.8 est_setplayercolor server_var(wcs_tmp2) 255 255 255 200 1"
    "skill4_cmd"        "es_xsetinfo wcs_round 0;es_keysetvalue WCSUserdata server_var(wcs_userid) aura_round server_var(wcs_roundcounter);es_setinfo wcs_tmp2 server_var(wcs_userid);racealias_chm41"
    "skill4_sfx"        "es es_xtell server_var(wcs_userid) #multi #lightgreen Blending into #green surroundings"
  }
   "134"
   {
    "name"              "[Oddity]Jester"
    "author"            "[Oddity]TeacherCreature and Chrishot
    "shortdescription"  "A Royal Clown"
    "required_level"    "2500"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_stripplayer event_var(userid) 1;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.8 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.8 es_xgive event_var(userid) weapon_knife;es est_sethealth event_var(userid) 20;es_keysetvalue WCSuserdata event_var(userid) nohpitem 1"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Jester aura|Jester cloak|Jester gratitude|Jester dual"
    "skilldescr"        "every 1 second you get some health and a flash of smoke|taunt your opponent by flashing visible and invisible|drugs the enemy|Teleport an enemy to you and have a knife duel"
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_ultimate"
     
    "skill1_setting"    "es_xsetinfo wcs_tmp4 1|es_xsetinfo wcs_tmp4 2|es_xsetinfo wcs_tmp4 3|es_xsetinfo wcs_tmp4 4|es_xsetinfo wcs_tmp4 5"
    "racealias_jst11"   "es_keygetvalue wcs_round WCSuserdata server_var(wcs_tmp2) aura_round;if (server_var(wcs_roundcounter) = server_var(wcs_round)) then es_xdelayed 1 wcs_dalias racealias_jst12 server_var(wcs_tmp2) 600 server_var(wcs_tmp4)"
    "racealias_jst12"   "es_getplayerprop wcs_dead server_var(wcs_tmp2) CCSPlayer.baseclass.pl.deadflag;if (server_var(wcs_dead) = 0) then racealias_jst13"
    "racealias_jst13"   "es_getplayerteam wcs_team server_var(wcs_tmp2);if (server_var(wcs_team) = 2) then es_xsetinfo wcs_team #c!d;if (server_var(wcs_team) = 3) then es_xsetinfo wcs_team #t!d;es est_Near wcs_targetid server_var(wcs_team) server_var(wcs_tmp3) server_var(wcs_tmp2) racealias_jst14;racealias_jst11"
    "racealias_jst14"   "es es_xgetplayername wcs_name server_var(wcs_targetid);es est_Health server_var(wcs_tmp2) + server_var(wcs_tmp4);es_tell server_var(wcs_tmp2) Regenerating;racealias_jst15"
    "racealias_jst15"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_tmp2);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.5 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_tmp2);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.6 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_tmp2);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.7 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_tmp2);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
    "skill1_cmd"        "es_xsetinfo wcs_round 0;es_keysetvalue WCSUserdata event_var(userid) aura_round server_var(wcs_roundcounter);es_setinfo wcs_tmp2 event_var(userid);racealias_jst11"
    "skill1_sfx"        "0"

    "skill2_setting"    "es_xsetinfo wcs_tmp4 0.1|es_xsetinfo wcs_tmp4 0.2|es_xsetinfo wcs_tmp4 0.3|es_xsetinfo wcs_tmp4 0.4|es_xsetinfo wcs_tmp4 0.5"
    "racealias_jst21"   "es_keygetvalue wcs_round WCSuserdata server_var(wcs_tmp2) aura_round;if (server_var(wcs_roundcounter) = server_var(wcs_round)) then es_xdelayed 1 wcs_dalias racealias_jst22 server_var(wcs_tmp2) 600 server_var(wcs_tmp4)"
    "racealias_jst22"   "es_getplayerprop wcs_dead server_var(wcs_tmp2) CCSPlayer.baseclass.pl.deadflag;if (server_var(wcs_dead) = 0) then racealias_jst23"
    "racealias_jst23"   "es_getplayerteam wcs_team server_var(wcs_tmp2);if (server_var(wcs_team) = 2) then es_xsetinfo wcs_team #c!d;if (server_var(wcs_team) = 3) then es_xsetinfo wcs_team #t!d;es est_Near wcs_targetid server_var(wcs_team) server_var(wcs_tmp3) server_var(wcs_tmp2) racealias_jst24;racealias_jst21"
    "racealias_jst24"   "es es_xgetplayername wcs_name server_var(wcs_targetid);es est_setplayercolor server_var(wcs_tmp2) 255 255 255 10 1;es es_delayed server_var(wcs_tmp4) est_setplayercolor server_var(wcs_tmp2) 255 255 255 255 1;es_tell server_var(wcs_tmp2) Regenerating;racealias_jst25"
    "skill2_cmd"        "es_xsetinfo wcs_round 0;es_keysetvalue WCSUserdata event_var(userid) aura_round server_var(wcs_roundcounter);es_setinfo wcs_tmp2 event_var(userid);racealias_jst21"
    "skill2_sfx"        "0"
  
    "skill3_setting"    "es_xsetinfo wcs_time 1.0|es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_time 2.0|es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_time 3.0"
    "racealias_js31"    "es est_drug event_var(userid) server_var(wcs_time);es es_xtell event_var(userid) #multi #lightgreenYou have the Jesters #green Gratitude;es es_xtell event_var(attacker) #multi #lightgreenYou give them your #green Gratitude"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then racealias_js31"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 0 50 255 255 150;es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 0 255 255 150"
 
    "skill4_setting"    "es_xrand wcs_dmg 5 15|es_xrand wcs_dmg 7 18|es_xrand wcs_dmg 8 19|es_xrand wcs_dmg 10 21|es_xrand wcs_dmg 12 25"
    "racealias_tel4"    "es es_xgetplayername wcs_name server_var(wcs_player);es es_delayed 3 est_teleport server_var(wcs_player) server_var(wcs_userid);es es_xdelayed 3.1 est_setaim server_var(wcs_attacker) server_var(wcs_userid) -5;es es_xtell server_var(wcs_userid) : You have Summoned server_var(wcs_name) to Knife Dual;es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) : You have been summoned for a KNIFE ONLY Fight by server_var(wcs_name) in 3 seconds"
    "racealias_knf4"    "es es_delayed 2.9 est_stripplayer server_var(wcs_userid) 1;es es_delayed 2.9 est_stripplayer server_var(wcs_player) 1;es es_delayed 3.7 est_give server_var(wcs_userid) weapon_knife;es es_delayed 3.7 est_give server_var(wcs_player) weapon_knife"
    "racealias_frz4"    "es es_delayed 3.5 ma_freeze #all;es es_delayed 4 ma_freeze server_var(wcs_userid);es es_delayed 4 ma_freeze server_var(wcs_player)"
    "racealias_unfrz4"  "es es_delayed 9 ma_freeze server_var(wcs_userid);es es_delayed 9 ma_freeze server_var(wcs_player);es es_delayed 10 ma_freeze #all"
    "skill4_cmd"        "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_tel4;es es_xif (server_var(wcs_exists) = 1) then racealias_knf4;es es_xif (server_var(wcs_exists) = 1) then racealias_frz4;es es_xif (server_var(wcs_exists) = 1) then racealias_unfrz4"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"
    "ultimate_cooldown" "45" 
   }
      "135"
   {
    "name"              "[Oddity]Lich Lord"
    "author"            "[Oddity]TeacherCreature
    "shortdescription"  "Decaying Netherworld Magician"
    "required_level"    "2600"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) ambient/atmosphere/cave_hit5.wav"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Premature Burial|Ancient Evil|Fear Aura|spread Disease"
    "skilldescr"        "Dig open a grave for your enemies|Knifing a Lich could be deadly for the knifer|The fear of being near a Lich damages the soul|Target one random enemy and infect their mind with madness"
    "skillcfg"          "player_attacker|player_victim|player_spawn|player_ultimate"
     
    "skill1_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 19|es_xsetinfo wcs_chance 22"
    "racealias_llb1"    "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 80;es es_xmath wcs_z2 - 40;es est_teleport event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) +10"
    "racealias_llb2"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 70;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 70;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
    "racealias_llb3"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 50;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 50;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
    "racealias_llb4"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 140;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_y1 + 170;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 170;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
    "racealias_llb5"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 1140;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 13 12 3 215 11 167 255;es_xmath wcs_y1 + 5;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255;es_xmath wcs_x1 + 3;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 11 167 255"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_llb1;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_llb2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_llb3;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_llb4;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_llb5;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) :You have been buried.;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(attacker) :you have buried your enemy."
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/greenspit1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 5 9 155 155 155 255"

    "skill2_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = knife) then est_Rocket event_var(attacker);es es_xtell event_var(attacker) #multi #green You should never knife a LICH!"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 50 200 20 20 255"
 
    "skill3_setting"    "es_xsetinfo wcs_tmp4 2|es_xsetinfo wcs_tmp4 3|es_xsetinfo wcs_tmp4 4|es_xsetinfo wcs_tmp4 5|es_xsetinfo wcs_tmp4 6"
    "racealias_llf2"    "es_getplayerprop wcs_dead server_var(wcs_tmp2) CCSPlayer.baseclass.pl.deadflag;if (server_var(wcs_dead) = 0) then racealias_llf3"
    "racealias_llf3"    "es_getplayerteam wcs_team server_var(wcs_tmp2);if (server_var(wcs_team) = 2) then es_xsetinfo wcs_team #c!d;if (server_var(wcs_team) = 3) then es_xsetinfo wcs_team #t!d;es est_Near wcs_targetid server_var(wcs_team) server_var(wcs_tmp3) server_var(wcs_tmp2) racealias_llf4;racealias_llf1"
    "racealias_llf4"    "es es_xgetplayername wcs_name server_var(wcs_targetid);es wcs_dealdamage server_var(wcs_tmp2) server_var(wcs_targetid) server_var(wcs_tmp4);es_tell server_var(wcs_tmp2) Your Aura damaged server_var(wcs_name) for server_var(wcs_tmp4)"
    "racealias_llf1"    "es_keygetvalue wcs_round WCSuserdata server_var(wcs_tmp2) aura_round;if (server_var(wcs_roundcounter) = server_var(wcs_round)) then es_xdelayed 1 wcs_dalias racealias_llf2 server_var(wcs_tmp2) 600 server_var(wcs_tmp4)"
    "skill3_cmd"        "es_xsetinfo wcs_round 0;es_keysetvalue WCSUserdata event_var(userid) aura_round server_var(wcs_roundcounter);es_setinfo wcs_tmp2 event_var(userid);racealias_llf1"
    "skill3_sfx"        "0"
  
    "skill4_setting"    "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 99"
    "racealias_infect4" "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayername wcs_tmp2 server_var(wcs_userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_shake server_var(wcs_name) 1 10 10;es est_drug server_var(wcs_name) 0.1;es es_xdelayed 1 est_drug server_var(wcs_name) 0.1;es es_xdelayed 2 est_drug server_var(wcs_name) 0.1;es es_xdelayed 3 est_drug server_var(wcs_name) 0.1;es es_xdelayed 4 est_drug server_var(wcs_name) 0.1;es es_xdelayed 6 est_drug server_var(wcs_name) 0.1;es es_xdelayed 8 est_drug server_var(wcs_name) 0.1;es es_xdelayed 10 est_drug server_var(wcs_name) 0.1;es es_xtell server_var(wcs_player) #multi #green A Lich Lord has infected your mind;es es_xtell server_var(wcs_userid) #multi #green You infected an enemy;es es_xdelayed 10 es_xtell server_var(wcs_player) The infection is gone;es est_playplayer server_var(wcs_name) odditydruid/slowbeat.mp3"
    "skill4_cmd"        "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_infect4"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_name);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 50 200 20 20 255"
    "ultimate_cooldown" "30"
   }
     "136"                                  
  {
    "name"              "[Oddity]Sniper"        
    "author"            "[Oddity]TeacherCreature"          
    "shortdescription"  "Ambush is his specialty"               
    "required_level"    "2600"             
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0"             
    "preloadcmd"        "es_xsetinfo wcs_shamxp 0;es_xsetinfo wcs_shamcash 0"              
    "player_spawn_cmd"  "es est_stripplayer event_var(userid) 1;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_scout;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.8 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 1.8 es_xgive event_var(userid) weapon_scout"               
    "round_start_cmd"   "0"               
    "round_end_cmd"     "0"               
    "numberofskills"    "4"             
    "numberoflevels"    "5"             
    "skillnames"        "Disguise|Scope Master|One bullet one kill|Sniper"    
    "skilldescr"        "You may spawn and look like the enemy|You get 10-40 XP and 20-150 money if you get a scout hit|You beacon enemies in order to track them|Snipers must never be seen"    
    "skillcfg"          "player_spawn|player_attacker|player_spawn|player_victim"      
    
    "skill1_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 75"
    "racealias_snp11"   "es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/t_phoenix;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/ct_urban;es es_xif(server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/german_assault;es es_xif(server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/american_assault;es say_team I am disgused and look like the ENEMY. Don't shot at me."
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_snp11"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/fireburst.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 129 145 252 200"
    
    "skill2_setting"    "es_xrand wcs_shamxp 10 15;es_xrand wcs_shamcash 20 30|es_xrand wcs_shamxp 15 20;es_xrand wcs_shamcash 30 45|es_xrand wcs_shamxp 20 25;es_xrand wcs_shamcash 45 60|es_xrand wcs_shamxp 30 35;es_xrand wcs_shamcash 75 100|es_xrand wcs_shamxp 35 40;es_xrand wcs_shamcash 100 150"
    "racealias_snp2"    "es est_cashadd event_var(attacker) server_var(wcs_shamcash);es wcs_givexp event_var(attacker) server_var(wcs_shamxp) 0 0;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username) server_var(wcs_sucxp);es es_xtell event_var(attacker) #multi #Lightgreen : You gained #Green server_var(wcs_shamxp) XP #Lightgreen and #Green server_var(wcs_shamcash) $$ #Lightgreen for a scout hit;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);es es_xtell event_var(userid) #multi #Lightgreen : You got hit by a scout. You gave enemy #Green XP #Lightgreen and #Green $$"
    "skill2_cmd"        "es es_xif (event_var(weapon) = scout) then racealias_snp2"
    "skill2_sfx"        "es es_xif (event_var(weapon) = scout) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (event_var(weapon) = scout) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (event_var(weapon) = scout) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 200 0 255"
  
    "skill3_setting"    "es_xsetinfo wcs_tmp4 0.2;es_xsetinfo wcs_tmp3 500|es_xsetinfo wcs_tmp4 0.3;es_xsetinfo wcs_tmp3 600|es_xsetinfo wcs_tmp4 0.4;es_xsetinfo wcs_tmp3 700|es_xsetinfo wcs_tmp4 0.5;es_xsetinfo wcs_tmp3 800|es_xsetinfo wcs_tmp4 0.6;es_xsetinfo wcs_tmp3 900"
    "racealias_snp31"   "es_keygetvalue wcs_round WCSuserdata server_var(wcs_tmp2) aura_round;if (server_var(wcs_roundcounter) = server_var(wcs_round)) then es_xdelayed 1 wcs_dalias racealias_snp32 server_var(wcs_tmp2) server_var(wcs_tmp3) server_var(wcs_tmp4)"
    "racealias_snp32"   "es_getplayerprop wcs_dead server_var(wcs_tmp2) CCSPlayer.baseclass.pl.deadflag;if (server_var(wcs_dead) = 0) then racealias_snp33"
    "racealias_snp33"   "es_getplayerteam wcs_team server_var(wcs_tmp2);if (server_var(wcs_team) = 2) then es_xsetinfo wcs_team #c!d;if (server_var(wcs_team) = 3) then es_xsetinfo wcs_team #t!d;es est_Near wcs_targetid server_var(wcs_team) server_var(wcs_tmp3) server_var(wcs_tmp2) racealias_snp34;racealias_snp31"
    "racealias_snp34"   "es es_xgetplayername wcs_name server_var(wcs_targetid);es ma_beacon server_var(wcs_name) 1;es es_xdelayed server_var(wcs_tmp4) ma_beacon server_var(wcs_name) 0;es_tell server_var(wcs_tmp2) Spotted server_var(wcs_name);es_tell server_var(wcs_name) Sniper spotted you"
    "skill3_cmd"        "es_xsetinfo wcs_round 0;es_keysetvalue WCSUserdata event_var(userid) aura_round server_var(wcs_roundcounter);es_setinfo wcs_tmp2 event_var(userid);racealias_snp31"
    "skill3_sfx"        "0"

    "skill4_setting"    "es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 6" 
    "racealias_snp41"   "es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xdelayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1
    "racealias_snp42"   "es est_Speed server_var(wcs_userid) 1.5;es es_xdelayed server_var(wcs_duration) est_Speed server_var(wcs_userid) 1"
    "racealias_snp43"   "es est_stripplayer server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) est_Give server_var(wcs_userid) weapon_scout;es es_xdelayed server_var(wcs_duration) est_Give server_var(wcs_userid) weapon_knife"
    "skill4_cmd"        "racealias_snp41;racealias_snp42;racealias_snp43;es es_xtell server_var(wcs_userid) #multi #Lightgreen You have been seen #green RELOCATE FAST!"
    "skill4_sfx"        "0" 
    "ultimate_cooldown" "0" 
  }
   "137"
   {
    "name"              "[Oddity]Triceratop"
    "author"            "[Oddity]TeacherCreature
    "shortdescription"  "20,000lbs. Bulldozer of the Cretaceous Period"
    "required_level"    "2600"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 0.5 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_tri_css;es es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_tri_dods;es wcs_givexp event_var(userid) 10 0 0"
    "racealias_tri_css" "es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.0 es_give event_var(userid) weapon_knife"
    "racealias_tri_dods" "es es_xdelayed 0.7 est_removeweapon event_var(userid) 3;es es_xdelayed 0.8 est_removeweapon event_var(userid) 4;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_spade"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Impale|Dinosaur|Stampede|Triceratops Charge"
    "skilldescr"        "Large skull and horns do massive dmg|Your gigantic body makes you powerful but suffers more gravity|The ground shakes when you move|Anger fuels a charge from your massive body"
    "skillcfg"          "player_attacker|player_spawn|player_spawn|player_ultimate"
     
    "skill1_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50"
    "racealias_tri11"   "es est_Fade event_var(attacker) 0 2 1 240 40 20 50;racealias_tri12"
    "racealias_tri12"   "es wcs_dealdamage event_var(attacker) event_var(userid) 50;es es_xtell event_var(attacker) #multi #greenHorns: #lightgreenImpale your enemy;racealias_tri13;racealias_tri14"
    "racealias_tri13"   "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid)"
    "racealias_tri14"   "es_xmath wcs_counter + 1;es es_delayed 0.5 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 255 5 5 255;es est_setplayercolor event_var(userid) 255 0 0 255 1;es es_delayed server_var(wcs_freezetime) est_setplayercolor event_var(userid) 255 255 255 255 1;es est_playplayer event_var(userid) ambient/fire/mtov_flame2.wav;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 server_var(wcs_radius) 1 20 50 1 75 155 255 255 10"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(weapon) = knife) then racealias_tri11"
    "skill1_sfx"        "0"
 
    "skill2_setting"    "es_xsetinfo wcs_addhealth 40|es_xsetinfo wcs_addhealth 50|es_xsetinfo wcs_addhealth 60|es_xsetinfo wcs_addhealth 70|es_xsetinfo wcs_addhealth 80"
    "skill2_cmd"        "es es_xdelayed 1.0 est_SetGravity event_var(userid) 2;es est_Health event_var(userid) + server_var(wcs_addhealth);es_tell event_var(userid) :Your body is bigger and stronger, but now there is more gravity"
    "skill2_sfx"        "0"

    "skill3_setting"    "es_xsetinfo wcs_tmp4 0.1|es_xsetinfo wcs_tmp4 0.2|es_xsetinfo wcs_tmp4 0.3|es_xsetinfo wcs_tmp4 0.5|es_xsetinfo wcs_tmp4 1"
    "racealias_tri31"   "es_keygetvalue wcs_round WCSuserdata server_var(wcs_tmp2) aura_round;if (server_var(wcs_roundcounter) = server_var(wcs_round)) then es_xdelayed 1 wcs_dalias racealias_tri32 server_var(wcs_tmp2) 600 server_var(wcs_tmp4)"
    "racealias_tri32"   "es_getplayerprop wcs_dead server_var(wcs_tmp2) CCSPlayer.baseclass.pl.deadflag;if (server_var(wcs_dead) = 0) then racealias_tri33"
    "racealias_tri33"   "es_getplayerteam wcs_team server_var(wcs_tmp2);if (server_var(wcs_team) = 2) then es_xsetinfo wcs_team #c!d;if (server_var(wcs_team) = 3) then es_xsetinfo wcs_team #t!d;es est_Near wcs_targetid server_var(wcs_team) server_var(wcs_tmp3) server_var(wcs_tmp2) racealias_tri34;racealias_tri31"
    "racealias_tri34"   "es es_xgetplayername wcs_name server_var(wcs_targetid);es est_shake server_var(wcs_targetid) server_var(wcs_tmp4) 10 40;es_tell server_var(wcs_tmp2) The ground shakes when you walk;es_tell server_var(wcs_targetid) The ground is shaking from a nearby dinosaur!"
    "skill3_cmd"        "es_xsetinfo wcs_round 0;es_keysetvalue WCSUserdata event_var(userid) aura_round server_var(wcs_roundcounter);es_setinfo wcs_tmp2 event_var(userid);racealias_tri31"
    "skill3_sfx"        "0"
        
    "skill4_setting"    "es_xsetinfo wcs_ymforce 0.3|es_xsetinfo wcs_ymforce 0.45|es_xsetinfo wcs_ymforce 0.5|es_xsetinfo wcs_ymforce 0.65|es_xsetinfo wcs_ymforce 0.7"
    "skill4_cmd"        "es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_PushTo server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_ymforce);es wcs_dealdamage server_var(wcs_userid) server_var(wcs_userid) 2;es es_xtell server_var(wcs_userid) #multi #lightgreen: CHARGE!"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 425 2 90 200 0 255 0 0 155 2"
    "ultimate_cooldown" "8|6|4|2|1"
  }
  "138"
  {
    "name"              "[Oddity]Ice Man"
    "author"            "[Oddity]TeacherCreature"
    "shortdescription"  "Iced"
    "required_level"    "2600"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_setplayercolor server_var(wcs_userid) 0 0 255 200 1"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Clear Ice|Ice Shots|Deep Freeze|Ice Armor|Ice Lift"
    "skilldescr"        "Invisible Ice|Ice Damage|Deep Freeze Your Enemies|Armor made of Ice|Fly through the air on ice"
    "skillcfg"          "player_spawn|player_attacker|player_attacker|player_victim|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_invis 160;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_invis 148;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_invis 136;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_invis 128;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_invis 120;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_invis 112;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_invis 104;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_invis 96;es_xsetinfo wcs_alpha 120"
    "skill1_cmd"        "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"

    "skill2_setting"    "es_xrand wcs_rand 1 5;es_xrand wcs_damage 7 10|es_xrand wcs_rand 1 4;es_xrand wcs_damage 9 11|es_xrand wcs_rand 1 3;es_xrand wcs_damage 10 13|es_xrand wcs_rand 1 2;es_xrand wcs_damage 12 14|es_xrand wcs_rand 1 1;es_xrand wcs_damage 15 18|es_xrand wcs_rand 1 1;es_xrand wcs_damage 17 20|es_xrand wcs_rand 1 1;es_xrand wcs_damage 19 22|es_xrand wcs_rand 1 1;es_xrand wcs_damage 20 23"
    "racealias_ice2"    "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker)  server_var(wcs_damage);es est_csay event_var(userid)  server_var(wcs_damage) additional damage"
    "skill2_cmd"        "es est_playplayer event_var(userid) ambient\explosions\explode_9.wav;es es_xif (server_var(wcs_rand) = 1) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) = 1) then es_xif (server_var(wcs_alive) = 1) then racealias_ice2"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
    
    "skill3_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 24|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 31|es_xsetinfo wcs_chance 32"
    "racealias_ice3"    "es est_Freeze event_var(userid) 1;es es_xdelayed 2 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    // "racealias_ice3"    "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ice3"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 150 150 150 255"
 
    "skill4_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70"
    "racealias_ice4"	"es est_freeze event_var(attacker) 1;es es_xdelayed 1 est_freeze event_var(attacker) 0;es es_xtell event_var(attacker) #green Frozen by event_var(es_username);es es_xtell event_var(userid) #green Froze event_var(es_attackername)
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_ice4"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"

    "skill5_setting"    "es_xsetinfo wcs_bonushp 5|es_xsetinfo wcs_bonushp 6|es_xsetinfo wcs_bonushp 7|es_xsetinfo wcs_bonushp 8|es_xsetinfo wcs_bonushp 9|es_xsetinfo wcs_bonushp 10"
    "racealias_lift0"   "es est_Jetpack server_var(wcs_userid) 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es es_xmath wcs_health + server_var(wcs_bonushp);wcs_getlanguage wcs_lng wcs_lng_r_liftoff;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_bonushp);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
    "racealias_lift1"   "es est_Jetpack server_var(wcs_userid) 0;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es es_xmath wcs_health - server_var(wcs_bonushp)"
    "skill5_cmd"        "es est_gethealth wcs_health server_var(wcs_userid);es_xsetinfo wcs_jetpack 0;es es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;es es_xif (server_var(wcs_jetpack) = 0) then racealias_lift0;es es_xif (server_var(wcs_jetpack) = 1) then racealias_lift1;es es_xif (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
    "skill5_sfx"        "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 0 0 255 255"
    "ultimate_cooldown" "4|4|3|3|2|1"
   }
   
   "139"
  {
    "name"              "[Oddity]TORCH"
    "Author"            "[Oddity]TeacherCreature"
    "shortdescription"  "A real hot head"
    "required_level"    "2600"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_setplayercolor server_var(wcs_userid) 255 0 0 200 1"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "6"
    "skillnames"        "Fireball|Fire Armor|Fire Streaks|Rising Fire"
    "skilldescr"        "Burn all your enemies|Fire burns bullets before they hit you|Faster movement|Fly in the air"
    "skillcfg"          "player_attacker|player_victim|player_spawn|player_ultimate" 
    
    "skill1_setting"    "es_xsetinfo wcs_chance 75;es_xsetinfo wcs_time 1|es_xsetinfo wcs_chance 80;es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_chance 85;es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 90;es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_chance 95;es_xsetinfo wcs_time 3|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_time 3.5"
    "racealias_bm4"     "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;es es_xif (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

    "skill2_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 85"
    "racealias_tor2"    "es est_burn event_var(attacker) 1;es es_xdelayed 1 est_burn event_var(attacker) 0;es es_xtell event_var(attacker) #green Burned by event_var(es_username);es es_xtell event_var(userid) #green Burned event_var(es_attackername)
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_tor2"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
  
    "skill3_setting"    "es_xsetinfo wcs_speed 1.08;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.12;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.16;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.20;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 1.24;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_speed 1.28;es_xsetinfo wcs_alpha 150"
    "skill3_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_sfx"        "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 0 255"
  
    "skill4_setting"    "es_xsetinfo wcs_bonushp 5|es_xsetinfo wcs_bonushp 6|es_xsetinfo wcs_bonushp 7|es_xsetinfo wcs_bonushp 8|es_xsetinfo wcs_bonushp 9|es_xsetinfo wcs_bonushp 10"
    "racealias_lift0"   "es est_Jetpack server_var(wcs_userid) 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es es_xmath wcs_health + server_var(wcs_bonushp);wcs_getlanguage wcs_lng wcs_lng_r_liftoff;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_bonushp);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);es es_xtell server_var(wcs_userid) Flame On1"
    "racealias_lift1"   "es est_Jetpack server_var(wcs_userid) 0;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es es_xmath wcs_health - server_var(wcs_bonushp)"
    "skill4_cmd"        "es est_gethealth wcs_health server_var(wcs_userid);es_xsetinfo wcs_jetpack 0;es es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;es es_xif (server_var(wcs_jetpack) = 0) then racealias_lift0;es es_xif (server_var(wcs_jetpack) = 1) then racealias_lift1;es es_xif (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
    "skill4_sfx"        "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 0 255"
    "ultimate_cooldown" "4|4|3|3|2|1"
  }
   "140"
  {
    "name"              "[Oddity]Leprechaun"
    "author"            "[Oddity]TeacherCreature"
    "shortdescription"  "Secret Character" 
    "required_level"    "2700"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "2"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_stripplayer event_var(userid) 1;es est_setplayercolor server_var(wcs_userid) 0 255 0 155 1;es ma_render_fx event_var(userid) 13;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 editor/phys_ballsocket.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 5 100"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Create Gold|Greedy Elf|Magical Elf|Pot of Gold"
    "skilldescr"        "Gold at the spawn|Steal Gold|Leprechaun Magic Makes You Fast|Steal players Pot of Gold"
    "skillcfg"          "player_spawn|player_attacker|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_money 200;es_xsetinfo wcs_chance 80|es_xsetinfo wcs_money 400;es_xsetinfo wcs_chance 75|es_xsetinfo wcs_money 600;es_xsetinfo wcs_chance 70|es_xsetinfo wcs_money 800;es_xsetinfo wcs_chance 65|es_xsetinfo wcs_money 1000;es_xsetinfo wcs_chance 60"
    "racealias_lp1"     "es est_cashadd event_var(userid) server_var(wcs_money);es es_xtell event_var(userid) #multi #Lightgreen : Gained #Green server_var(wcs_money) Gold."
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_lp1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"

    "skill2_setting"    "es_xsetinfo wcs_money 50|es_xsetinfo wcs_money 100|es_xsetinfo wcs_money 150|es_xsetinfo wcs_money 200|es_xsetinfo wcs_money 250"
    "racealias_lp2"     "es es_xgetmoney wcs_cash event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_stolemoney;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_money) event_var(es_username);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(attacker) + server_var(wcs_money);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(userid) - server_var(wcs_money)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then racealias_lp2"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 0 255 0 255"

    "skill3_setting"    "es_xsetinfo wcs_speed 1.1;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.2;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.3;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.4;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 1.5;es_xsetinfo wcs_alpha 130"
    "skill3_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es es_xtell event_var(userid) #green Leprechaun Magic"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

    "skill4_setting"    "es_xsetinfo wcs_money 50|es_xsetinfo wcs_money 100|es_xsetinfo wcs_money 150|es_xsetinfo wcs_money 200|es_xsetinfo wcs_money 250"
    "racealias_lp4b"    "es est_cashadd server_var(wcs_userid) server_var(wcs_money)"
    "racealias_lp4"     "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayername wcs_tmp2 server_var(wcs_userid);es es_xgetmoney wcs_cash server_var(wcs_name);es est_shake server_var(wcs_name) 1 10 10;es es_xtell server_var(wcs_name) #green server_var(wcs_userid) Stole server_var(wcs_money) Gold;es es_xtell server_var(wcs_userid) #green You stole server_var(wcs_money) Gold from server_var(wcs_name);racealias_lp4b"
    "skill4_cmd"        "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_lp4"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 60 100 0.8 0 100 255 100 10"
    "ultimate_cooldown" "20"
  }
  
  "141"
  {
    "name"              "Angel of Vengeance"
    "author"            "Frodo"
    "shortdescription"  "Loki"
    "required_level"    "2700"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "2"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xdelayed 0.5 est_StripPlayer event_var(userid) 0;es est_RestrictAll event_var(userid);es es_xdelayed 0.4 est_Unrestrict event_var(userid) weapon_knife;es es_xdelayed 0.5 est_Unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.4 es_give event_var(userid) weapon_knife;es est_sethealth event_var(userid) 115"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "4"
    "skillnames"        "Revenge's Persistence|Soulkeep|Final Vengeance|Fallen Angel's Touch|Blinkstrike"
    "skilldescr"        "Jump longer and increase your speed by 5-20%|Have a 4-10 damage increase for each soul in your spree.|Kill yourself to reduce enemy HP to 10-1 or\nkill him instantly if below 10 HP. Ability.|30-75% chance to make 1-3 enemy's bullets useless on hit.|Strike enemy you are aiming at in second."
    "skillcfg"          "player_spawn|player_spawn|player_spawn|player_victim|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_multiplier 1.2;es_xsetinfo wcs_speed 1.05|es_xsetinfo wcs_multiplier 1.3;es_xsetinfo wcs_speed 1.1|es_xsetinfo wcs_multiplier 1.4;es_xsetinfo wcs_speed 1.15|es_xsetinfo wcs_multiplier 1.5;es_xsetinfo wcs_speed 1.2"
    "skill1_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_Speed event_var(userid) server_var(wcs_speed);es_keysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es_tell event_var(userid) #lightgreen Your Revenge's Persistence makes you swift as wind is."
    "skill1_sfx"        "0"

    "skill2_setting"    "es_keysetvalue WCSuserdata event_var(userid) ultrakill 4|es_keysetvalue WCSuserdata event_var(userid) ultrakill 6|es_keysetvalue WCSuserdata event_var(userid) ultrakill 8|es_keysetvalue WCSuserdata event_var(userid) ultrakill 10" 
    "skill2_cmd"        "es_keysetvalue WCSuserdata event_var(userid) kspree 1;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) ultrakill;es_xsetinfo wcs_tmp15 0;es_keygetvalue wcs_tmp15 WCSuserdata event_var(userid) aov;es_math wcs_tmp * server_var(wcs_tmp15);if (server_var(wcs_tmp15) > 60) then es_xsetinfo wcs_tmp15 60;es_tell event_var(userid) #lightgreen Max 6 souls, you will loose half of your actual souls if you get killed."
    "skill2_sfx"        "0"

    "skill3_setting"    "es_xsetinfo wcs_health 10|es_xsetinfo wcs_health 8|es_xsetinfo wcs_health 5|es_xsetinfo wcs_health 1"
    "skill3_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) ability finven;es es_xkeysetvalue WCSuserdata event_var(userid) ability_count 1;es es_xkeysetvalue WCSuserdata event_var(userid) ability_health server_var(wcs_health)"
    "skill3_sfx"        "0"
    
    "skill4_setting"    "es_xsetinfo wcs_chance 30;es_xsetinfo wcs_bullets 1|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_bullets 1|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_bullets 2|es_xsetinfo wcs_chance 75;es_xsetinfo wcs_bullets 3"
    "racealias_fat41"   "es_xsetinfo wcs_ammozor 0;es playerget clip wcs_ammozor event_var(attacker) server_var(wcs_tmp64);es_math wcs_ammozor - server_var(wcs_bullets);if (server_var(wcs_ammozor) < 0) then es_xsetinfo wcs_ammozor 0;es playerset clip event_var(attacker) server_var(wcs_tmp64) server_var(wcs_ammozor);es_tell event_var(attacker) #lightgreen Your ammo has burned!"
    "skill4_cmd"        "es_xsetinfo wcs_tmp64 0;es est_GetGun wcs_tmp64 event_var(attacker);if (server_var(wcs_tmp64) = weapon_awp) then racealias_fat41;if (server_var(wcs_tmp64) = weapon_scout) then racealias_fat41;if (server_var(wcs_tmp64) != weapon_awp) then es_xsetinfo wcs_ok 1;if (server_var(wcs_tmp64) != weapon_scout) then es_math wcs_ok + 1;if (event_var(weapon) = weapon_knife) then es_xsetinfo wcs_ok 0;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_ok) = 2) then racealias_fat41"
    "skill4_sfx"        "0"
    
    "skill5_setting"    "0"
    "racealias_nn50"    "es est_IsAlive wcs_alive server_var(wcs_targetid);if (server_var(wcs_alive) = 1) then racealias_nn51a"
    "racealias_nn51a"   "es_getplayerteam wcs_team server_var(wcs_targetid);es_getplayerteam wcs_tmp server_var(wcs_userid);if (server_var(wcs_tmp) != server_var(wcs_team)) then racealias_nn51"
    "racealias_nn51"    "es_xsetinfo wcs_shit 1;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es est_GetWallBetween wcs_shit server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);if (server_var(wcs_shit) != 1) then racealias_nn52"
    "racealias_nn52"    "es est_GetViewCoord server_var(wcs_targetid) wcs_tx1 wcs_ty1 wcs_tz1;es_math wcs_tx1 - server_var(wcs_x2);es_math wcs_ty1 - server_var(wcs_y2);es_math wcs_tz1 - server_var(wcs_z2);es_setinfo wcs_x server_var(wcs_tx1);es_setinfo wcs_y server_var(wcs_ty1);es_xmath wcs_ty1 power 2;es_xmath wcs_tx1 power 2;es_math wcs_ty1 + server_var(wcs_tx1);es_xmath wcs_ty1 root 2;es_xmath wcs_ty1 / 35;es_math wcs_x / server_var(wcs_ty1);es_math wcs_y / server_var(wcs_ty1);es_math wcs_x2 - server_var(wcs_x);es_math wcs_y2 - server_var(wcs_y);es_setpos server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);racealias_nn53"
    "racealias_nn53"    "es_xsetinfo wcs_ultinotexec 0;es est_SetAim server_var(wcs_userid) server_var(wcs_targetid) 0;es_xmath wcs_tmpz - 30;es_delayed 1.29 es_xsetplayerprop server_var(wcs_userid) CBasePlayer.m_fFlags 2;es_delayed 1.3 es_xsetpos server_var(wcs_userid) server_var(wcs_tmpx) server_var(wcs_tmpy) server_var(wcs_tmpz);es_tell server_var(wcs_userid) #lightgreen Striking!;es_tell server_var(wcs_targetid) #multi #greenAngel of Vengeance is striking you!"
    "racealias_nn54"    "es est_Fade server_var(wcs_userid) 0 1 1 70 70 110 80;if (server_var(wcs_ultinotexec) = 1) then es_xtell server_var(wcs_userid) #lightgreen Running ultimate is failed."
    "skill5_cmd"        "es_xsetinfo wcs_tmpy 0;es_xsetinfo wcs_tmpx 0;es_xsetinfo wcs_tmpz 0;es_getplayerlocation wcs_tmpx wcs_tmpy wcs_tmpz server_var(wcs_userid);es_xsetinfo wcs_targetid 0;es_xsetinfo wcs_alive 0;es_xsetinfo wcs_ultinotexec 1;es est_GetViewPlayer server_var(wcs_userid) wcs_targetid;if (server_var(wcs_targetid) != 0) then racealias_nn50;racealias_nn54"
    "skill5_sfx"        "0"
    "ultimate_cooldown" "45|40|35|30"
  }
    "142"
   {
    "name"              "[DotA] Faceless Void"
    "author"            "SFH Project"
    "shortdescription"  "Darkterror"
    "required_level"    "2700"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es_xsetinfo wcs_ability_coold 0;es_keygetvalue wcs_ability_coold WCSuserdata event_var(userid) ability_coold;if (server_var(wcs_ability_coold) = 1) then es_xkeysetvalue WCSuserdata event_var(userid) ability_coold 0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Time Walk|Backtrack|Time Lock|Chronosphere"
    "skilldescr"        "Walk in time to place where you aim and\n slowdown enemies in this place for 3 seconds.|Move back in time and avoid damage. Chance is 10-25%.|Lock an enemy in time for 0.5-1 second by 5-15% chance.|Stop time in small area where you looking at for 0.5-1 second.\n Warning: stops everything except you"
    "skillcfg"          "player_spawn|player_victim|player_attacker|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_params 1_100_0.90|es_xsetinfo wcs_params 1.2_200_0.80|es_xsetinfo wcs_params 1.3_250_0.70|es_xsetinfo wcs_params 1.4_300_0.65|es_xsetinfo wcs_params 1.6_350_0.60"
    "skill1_cmd"        "es_xsetinfo ability_cool 0;es_keysetvalue WCSuserdata event_var(userid) ability twalk;es_keysetvalue WCSuserdata event_var(userid) ability_parameter server_var(wcs_params);es_tell event_var(userid) #green You can use Time Walk now, bind your key to ABILITY to use it."
    "skill1_sfx"        "0"
    
    "skill2_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 25"
    "skill2_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_dt20"
    "racealias_dt20"    "es_xsetinfo wcs_alive 0;es est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_alive) = 1) then est_HealthAdd event_var(userid) event_var(dmg_health);if (server_var(wcs_alive) = 1) then es_xtell event_var(userid) #green You altered time to avoid damage."
    "racealias_dt20b"   "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"
    "skill2_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_dt20b"

    "skill3_setting"    "es_xsetinfo wcs_chance 5;es_xsetinfo wcs_duration 0.5|es_xsetinfo wcs_chance 7;es_xsetinfo wcs_duration 0.6|es_xsetinfo wcs_chance 10;es_xsetinfo wcs_duration 0.7|es_xsetinfo wcs_chance 13;es_xsetinfo wcs_duration 0.9|es_xsetinfo wcs_chance 15;es_xsetinfo wcs_duration 1"
    "skill3_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_dt30"
    "racealias_dt30"    "es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es_delayed server_var(wcs_duration) es wcs_removefx freeze event_var(userid);es_tell event_var(userid) #lightgreen You are stuck in time and can't move!;es_tell event_var(attacker) #lightgreen You made your enemy stuck in time, haha!"
    "racealias_dt30b"   "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_Effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 5 10 11 56 213 255;es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 11 56 213 255;es_xmath wcs_y1 + 10;es_xmath wcs_y2 + 50;es est_effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 11 56 213 255"
    "skill3_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_dt30b"
    
    "skill4_setting"    "es_xsetinfo wcs_dur 0.5;es_xsetinfo wcs_radius 150|es_xsetinfo wcs_dur 0.6;es_xsetinfo wcs_radius 200|es_xsetinfo wcs_dur 0.7;es_xsetinfo wcs_radius 300|es_xsetinfo wcs_dur 0.8;es_xsetinfo wcs_radius 400|es_xsetinfo wcs_dur 1;es_xsetinfo wcs_radius 500"
    "racealias_dt40"    "es est_Fade server_var(wcs_userid) 0 1 1 10 150 5 80;es est_GetViewCoord server_var(wcs_userid) wcs_x1 wcs_y1 wcs_z1;es est_nearcoord wcs_targetid #l server_var(wcs_radius) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) racealias_dt41;if (server_var(wcs_ultinotexec) = 0) then es_xtell server_var(wcs_userid) #green You cast Chronosphere."
    "racealias_dt41"    "if (server_var(wcs_userid) != server_var(wcs_targetid)) then racealias_dt42"
    "racealias_dt42"    "es_setplayerprop server_var(wcs_targetid) CBasePlayer.m_fFlags 32.0;es_delayed server_var(wcs_dur) wcs_removefx freeze server_var(wcs_targetid);es_tell server_var(wcs_targetid) #lightgreen You cannot move because of Chronosphere for server_var(wcs_dur) seconds!;es_xsetinfo wcs_ultinotexec 0;es est_GetViewCoord server_var(wcs_userid) wcs_x1 wcs_y1 wcs_z1;es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_duration) 5 255"
    "racealias_dt43"    "if (server_var(wcs_ultinotexec) != 0) then es_xtell server_var(wcs_userid) #Lightgreen Running ultimate is failed."
    "skill4_cmd"        "es_xsetinfo wcs_exists2 0;es_xsetinfo wcs_hptarget 0;es_xsetinfo wcs_ultinotexec 1;es_xsetinfo wcs_targetid 0;es_xsetinfo wcs_alive1 0;es_xsetinfo wcs_team1 0;es_xsetinfo wcs_team2 0;es_xsetinfo wcs_alive2 0;es est_isalive wcs_alive1 server_var(wcs_userid);if (server_var(wcs_alive1) = 1) then racealias_dt40;racealias_dt43"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "40"
  }
  "143"
  {
    "name"              "[DotA]Phantom Lancer"
    "author"            "Frodo, StinkyFax, HOLLIDAY"
    "shortdescription"  "Hero that specializes in tricking enemies."
    "required_level"    "2700"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es_keysetvalue WCSuserdata event_var(userid) abc 0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "es es_xdelayed 1 bot_kick gunner;es es_xdelayed 1 bot_kick wolf"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Spirit Lance|Juxtapose|Doppelwalk|Phantom Edge"
    "skilldescr"        "Slow enemy by 10-40% for 0.5-2.5 seconds \nand damage him for 10 hit points.\nChance is 10%.|You got 5-10% chance to spawn \nan image of yourself when you hit someone.|When attacked, have a 15% chance\n to become 100% invisible\n for 0.8-2 seconds and then slighty\n invisible for 10 seconds.|Get 15% evade and increase your Juxtapose\n chance by 2-10%."
    "skillcfg"          "player_attacker|player_attacker|player_victim|player_spawn"

    "skill1_setting"    "es_xsetinfo wcs_speed 0.90;es_xsetinfo wcs_duration 0.5;|es_xsetinfo wcs_speed 0.85;es_xsetinfo wcs_duration 1|es_xsetinfo wcs_speed 0.80;es_xsetinfo wcs_duration 1.5|es_xsetinfo wcs_speed 0.70;es_xsetinfo wcs_duration 2|es_xsetinfo wcs_speed 0.60;es_xsetinfo wcs_duration 2.5"
    "racealias_slw"     "es wcs_dealdamage event_var(attacker) event_var(userid) 10;es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) wcs_removefx speed event_var(userid);es_tell event_var(attacker) #green You've slowed  enemy and damaged him for 10 damage.;es_tell event_var(userid) #green You've been slowed by event_var(es_attackername)!"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= 25) then racealias_slw"
    "racealias_plsf1"   "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_effect 3 #a 0 sprites/laserbeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 2 2 154 209 209 220"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= 25) then racealias_plsf1"

    "skill2_setting"    "es_xsetinfo wcs_bott 6;es_setinfo wcs_chance 5|es_xsetinfo wcs_bott 7;es_setinfo wcs_chance 6|es_xsetinfo wcs_bott 8;es_setinfo wcs_chance 7|es_xsetinfo wcs_bott 9;es_setinfo wcs_chance 8|es_xsetinfo wcs_bott 10;es_setinfo wcs_chance 10"
    "racealias_jxts"    "es es_xif (server_var(wcs_team) = 2) then est_spawn gunner 1;est_StripPlayer gunner 0;es es_xif (server_var(wcs_team) = 2) then est_teleport gunner event_var(attacker);es_delayed 0.3 es est_Give gunner weapon_knife;es_delayed 0.4 es est_Give gunner server_var(wcs_wpa);es_delayed 0.5 es est_Give gunner server_var(wcs_wsa);es es_xif (server_var(wcs_team) = 3) then es est_spawn wolf 1;est_StripPlayer wolf 0;es es_xif (server_var(wcs_team) = 3) then es est_teleport wolf event_var(attacker);es_delayed 0.3 es est_Give wolf weapon_knife;es_delayed 0.4 es est_Give wolf server_var(wcs_wpa);es_delayed 0.5 es est_Give wolf server_var(wcs_wsa);es_tell event_var(attacker) #green You just made an image of yourself.;es_xsetinfo wcs_wpa 0;es_xsetinfo wcs_wsa 0;racealias_bot22"
    "racealias_botkll2" "es es_xif (server_var(wcs_team) = 2) then es_xdelayed server_var(wcs_bott) bot_kick gunner;es es_xif (server_var(wcs_team) = 3) then es_xdelayed server_var(wcs_bott) bot_kick wolf;es es_xif (server_var(wcs_team) = 3) then es_xdelayed 2 ma_renderfx wolf 16;es es_xif (server_var(wcs_team) = 2) then es_xdelayed 2 ma_renderfx gunner 16"
    "racealias_bot22"   "es est_GetViewCoord event_var(attacker) wcs_x1 wcs_y1 wcs_z1;es es_xif (server_var(wcs_team) = 2) then est_setViewCoord gunner server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_team) = 3) then est_setViewCoord wolf server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);racealias_botkll2"
    "skill2_cmd"        "es_keygetvalue wcs_juxtpc wcsuserdata event_var(attacker) phanjuxt;es_math wcs_chance + server_var(wcs_juxtpc);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bot21"
    "racealias_bot21"   "es_xsetinfo wcs_wpa 0;es_xsetinfo wcs_wsa 0;es est_GetPrimary wcs_wpa event_var(attacker);es est_Getsecondary wcs_wsa event_var(attacker);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_team) = 2) then bot_add t gunner;es es_xif (server_var(wcs_team) = 3) then bot_add ct wolf;if (server_var(wcs_team) = 2) then es_xsetinfo gunner event_var(attacker);if (server_var(wcs_team) = 3) then es_xsetinfo wolf event_var(attacker);racealias_jxts"
    "racealias_sfxh1"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/640hud9.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_sfxh1"

    "skill3_setting"    "es_xsetinfo wcs_chance 3;es_xsetinfo wcs_dw 0.8|es_xsetinfo wcs_chance 5;es_xsetinfo wcs_dw 1|es_xsetinfo wcs_chance 8;es_xsetinfo wcs_dw 1.3|es_xsetinfo wcs_chance 10;es_xsetinfo wcs_dw 1.7|es_xsetinfo wcs_chance 15;es_xsetinfo wcs_dw 2"
    "skill3_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_slz"
    "racealias_slz"     "es_keysetvalue WCSuserdata event_var(userid) abc 2;es est_setplayercolor event_var(userid) 255 255 255 0 1;es_tell event_var(userid) #green You got invisibility for server_var(wcs_dw) sec.;es_setinfo wcs_tmp3 event_var(userid);es_delayed server_var(wcs_dw) wcs_dalias racealias_slz2 server_var(wcs_tmp3) 130;es_delayed server_var(wcs_dw) wcs_dalias racealias_slz2 250 server_var(wcs_tmp3)"
    "racealias_slz2"	"es_keygetvalue wcs_abc wcsuserdata server_var(wcs_tmp3) abc;if (server_var(wcs_abc) > 0) then est_setplayercolor server_var(wcs_tmp3) 255 255 255 server_var(wcs_tmp2) 1;if (server_var(wcs_abc) = 2) then es_xtell server_var(wcs_tmp3) #green You are now particaly visible.;if (server_var(wcs_abc) = 1) then es_xtell server_var(wcs_tmp3) #green You are total visible now.;if (server_var(wcs_abc) = 1) then es_xkeysetvalue WCSuserdata event_var(userid) abc 0;if (server_var(wcs_abc) = 2) then es_xkeysetvalue WCSuserdata event_var(userid) abc 1"
    "skill3_sfx"        "0"

    "skill4_setting"    "es_xsetinfo wcs_juxtpc 2;es_xsetinfo wcs_phanulti 5|es_xsetinfo wcs_juxtpc 4;es_xsetinfo wcs_phanulti 8|es_xsetinfo wcs_juxtpc 6;es_xsetinfo wcs_phanulti 11|es_xsetinfo wcs_juxtpc 8;es_xsetinfo wcs_phanulti 13|es_xsetinfo wcs_juxtpc 10;es_xsetinfo wcs_phanulti 15"
    "skill4_cmd"        "es_keysetvalue wcsuserdata event_var(userid) phanjuxt server_var(wcs_juxtpc);es_keysetvalue WCSuserdata event_var(userid) phanulti server_var(wcs_phanulti);es_tell event_var(userid) #green Now your Juxtapose chance is increased by server_var(wcs_juxtpc) and chance to evade is server_var(wcs_phanulti)% now!"
    "skill4_sfx"        "0"
  }
   "144"
  {
    "name"              "Gravity Bender"
    "author"            "Zero Skillz"
    "required_level"    "2700"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "3"
    "numberoflevels"    "5"
    "skillnames"        "set their gravity to almost nothing|Now send them into the air|Pull them down"
    "skilldescr"        "enemy now is low grav|slap them sky high|Pull 'em down"
    "skillcfg"          "player_attacker|player_attacker|player_ultimate"
    
    "skill1_setting"    "es_xsetinfo wcs_chance 3|es_xsetinfo wcs_chance 6|es_xsetinfo wcs_chance 9|es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 15"
    "racealias_nograv"  "es est_SetGravity event_var(userid) .001;es es_delayed 10 est_SetGravity event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreenYour gravity has been #greenAltered;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenAltered #lightgreenenemy's gravity"
    "skill1_cmd"	      "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nograv"
    "skill1_sfx"        "0"
    
    "skill2_setting"    "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 85"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then ma_slap event_var(userid);es es_xtell event_var(attacker) #green You have slapped event_var(es_username);es es_xtell event_var(userid) #green You have been slapped by event_var(es_attackername)"
    "skill2_sfx"        "0"

    "skill3_setting"    "es_xsetinfo wcs_gravity 10|es_xsetinfo wcs_gravity 100|es_xsetinfo wcs_gravity 300|es_xsetinfo wcs_gravity 500|es_xsetinfo wcs_gravity 1000"
    "racealias_sw41"	"es est_Fade server_var(wcs_userid) 0 1 1 10 150 5 80;es est_getviewplayer server_var(wcs_userid) wcs_targetid;es es_xexists wcs_exists2 userid server_var(wcs_targetid);es est_isalive wcs_alive2 server_var(wcs_targetid);es es_xgetplayerteam wcs_team1 server_var(wcs_userid);es es_xgetplayerteam wcs_team2 server_var(wcs_targetid);racealias_sw42"
    "racealias_sw42"	"es es_xif (server_var(wcs_exists2) = 1) then es_xif (server_var(wcs_alive2) = 1) then es_xif (server_var(wcs_team1) != server_var(wcs_team2)) then racealias_sw43"
    "racealias_sw43"	"es_xsetinfo wcs_wall 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xif (server_var(wcs_wall) = 0) then racealias_sw44"
    "racealias_sw44"	"es_xsetinfo wcs_immunity 0;es es_xkeygetvalue wcs_immunity WCSuserdata server_var(wcs_targetid) ulti_immunity;es es_xif (server_var(wcs_immunity) = 0) then racealias_sw46;es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng_ulti_immunity_a);es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_targetid) #multi server_var(wcs_lng_ulti_immunity_v)"
    "racealias_sw46"	"es est_SetGravity server_var(wcs_targetid) server_var(wcs_gravity);es_xmath wcs_counter + 1;es est_speed server_var(wcs_targetid) 0.6;es es_xdelayed 2 wcs_removefx speed server_var(wcs_targetid);racealias_sw47"
    "racealias_sw47"	"es_setinfo wcs_nametarget 0;es est_getname wcs_nametarget server_var(wcs_targetid);es_setinfo wcs_nameuserid 0;es est_getname wcs_nameuserid server_var(wcs_userid);es es_xtell server_var(wcs_userid) #multi #Lightgreen : your enemy, server_var(wcs_nametarget) 's gravity has been #Green set to server_var(wcs_gravity) !! ;es es_xtell server_var(wcs_targetid) #multi #Lightgreen : your gravity #Green has been made server_var(wcs_gravity) by server_var(wcs_nameuserid) !! ;es_xsetinfo wcs_ultinotexec 0"
    "racealias_sw48"	"es es_xif (server_var(wcs_ultinotexec) != 0) then es_xtell server_var(wcs_userid) #Lightgreen Ultimate failed theres no one where your pointing."

    "skill3_cmd"	"es_xsetinfo wcs_exists2 0;es_xsetinfo wcs_hptarget 0;es_xsetinfo wcs_ultinotexec 1;es_xsetinfo wcs_targetid 0;es_xsetinfo wcs_alive1 0;es_xsetinfo wcs_team1 0;es_xsetinfo wcs_team2 0;es_xsetinfo wcs_alive2 0;es est_isalive wcs_alive1 server_var(wcs_userid);es es_xif (server_var(wcs_alive1) = 1) then racealias_sw41;racealias_sw48"
    "skill3_sfx"        "0"
    "ultimate_cooldown" "10"
 }
 "145"
  {
    "name"              "Zealous bomber"
    "author"            "Run and go BOOM"
    "required_level"    "2800"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es_delayed 1 est_RestrictAll event_var(userid);es_delayed 1.1 es est_UnRestrict event_var(userid) weapon_knife;es_delayed 1.1 es est_UnRestrict event_var(userid) weapon_c4;es es_delayed 1.5 est_give event_var(userid) weapon_knife"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Force them to turn around in fear|Speed boost|Gain hp from adrenaline|KABOOM"
    "skilldescr"        "They try to turn and run!|Adrenaline builds up in you as you get shot|You can go longer with adrenaline|not going alone!"
    "skillcfg"          "player_victim|player_victim|player_victim|player_ultimate"
 
 
    "skill1_setting"    "es_xsetinfo wcs_chance 14|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 65"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_fallen"
    "racealias_fallen"  "es est_getviewcoord event_Var(userid) wcs_x1 wcs_y1 wcs_z1;es es_delayed 0.5 est_setviewcoord event_var(attacker) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)"
    "racealias_fallenfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 10 #a 0 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 950 0.2 300 30 0 55 55 55 255 50;es est_effect 10 #a 0.2 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 950 100 0.2 300 30 0 55 55 55 255 50"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_fallenfx"
 
 
 
    "skill2_setting"    "es_xsetinfo wcs_time 2|es_xsetinfo wcs_time 3|es_xsetinfo wcs_time 4.5|es_xsetinfo wcs_time 6"
    "skill2_cmd"        "es est_speed event_var(userid) 2.5; es_delayed server_var(wcs_time) est_speed event_var(userid) 1"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take22"
    "racealias_take22"  "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take222"
    "racealias_take222" "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"
 
    "skill3_setting"    "es_xsetinfo wcs_health 15|es_xsetinfo wcs_health 30|es_xsetinfo wcs_health 45|es_xsetinfo wcs_health 65"
    "skill3_cmd"        "es est_healthAdd event_var(userid) server_var(wcs_health)"
    "racealias_bloodfx1""es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1 10 10 0 255 0 0 255 2;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1 5 10 0 255 0 0 255 2"
    "racealias_bloodsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 3 255 0 0 255;es est_Effect 3 #a 0 effects/black.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 1 255 0 0 255;racealias_bloodfx1"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bloodsfx"
 
 
 
    "skill4_setting"    "es_xsetinfo wcs_radius 250;es_xsetinfo wcs_magnitude 350|es_xsetinfo wcs_radius 275;es_xsetinfo wcs_magnitude 400|es_xsetinfo wcs_radius 300;es_xsetinfo wcs_magnitude 425|es_xsetinfo wcs_radius 325;es_xsetinfo wcs_magnitude 450"
    "skill4_cmd"        "es es_xdoblock wcs/WCSultimates/kaboom"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "5"
    }
      "146"
  {
    "name"              "Fleshling"
    "author"            "Espeladden"
    "required_level"    "2800"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "wcs_restrict event_var(userid) knifeonly; es est_setplayercolor server_var(wcs_userid) 255 0 0 200 1"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Flesh legs|Flesh Protection|Flesh arms|Flesh shield"
    "skilldescr"        "When you get hit u run faster to get away|When you get shot u gain 40 hp|You punch the enemy so they lose control of their gun and loses some ammo|Your flesh has a chance to come burting out of the wound, giving u protection for a short amout of time"
    "skillcfg"          "player_victim|player_victim|player_attacker|player_victim"

    "skill1_setting"    "es_xsetinfo wcs_time 1|es_xsetinfo wcs_time 2|es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_time 4|es_xsetinfo wcs_time 5"
    "skill1_cmd"        "es est_speed event_var(userid) 1.5; es_delayed server_var(wcs_time) est_speed event_var(userid) 1"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take22"
      "racealias_take22"  "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take222"
      "racealias_take222" "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"

    "skill2_setting"    "es_xsetinfo wcs_health 19|es_xsetinfo wcs_health 24|es_xsetinfo wcs_health 27|es_xsetinfo wcs_health 33|es_xsetinfo wcs_health 40"
    "skill2_cmd"        "es est_healthAdd event_var(userid) server_var(wcs_health)"
    "racealias_bloodfx1""es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1 10 10 0 255 0 0 255 2;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1 5 10 0 255 0 0 255 2"
    "racealias_bloodsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 3 255 0 0 255;es est_Effect 3 #a 0 effects/black.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 1 255 0 0 255;racealias_bloodfx1"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bloodsfx"

    
    "skill3_setting"    "es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 52"
    "racealias_reload"  "es est_SetAmmo event_var(userid) 1 0;es es_xtell event_var(userid) #multi #lightgreenYour ammo is #greengone;es es_xtell event_var(attacker) #multi #lightgreenYou have forced attacker to #greenReload"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_reload"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255 10"
    
    "skill4_setting"    "es_xsetinfo wcs_time 0.2; es_xsetinfo wcs_chance 17|es_xsetinfo wcs_time 0.3; es_xsetinfo wcs_Chance 20|es_xsetinfo wcs_time 0.4; es_xsetinfo wcs_chance 24|es_xsetinfo wcs_time 0.5; es_xsetinfo wcs_chance 27|es_xsetinfo wcs_time 0.6; es_xsetinfo wcs_chance 30"
      "racealias_god"     "es est_god event_var(userid) 1;es es_xdelayed server_var(wcs_time) wcs_removefx god event_var(userid);es es_xtell event_var(userid) You used your Flesh shield"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_god"
    "skill4_sfx"        "es est_gethealth wcs_tmp event_var(userid);es es_xif(event_var(health) = 0) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif(event_var(health) = 0) then es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 0 0 255 10"
    }
      "147"
  {
    "name"              "Orb Mage"
    "author"            "Ch1cken"
    "shortdescription"  "Needs Testings - Also What Colour is he?"
    "required_level"    "2800"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_setplayercolor server_var(wcs_userid) 98 255 241 78 56"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Phsycic Power|Fire and IceSheild|Gain Magic Orbs|Improved Magic Orbs|Exploit Team"
    "skilldescr"        "When you attack someone you control there ammo|When shot your enemies fell the power of fire and ice|you can create magical orbs when u spawn|Your Magic Orbs do extra damage|You swpa to the other Side for 5 seconds so u can own your own team!"
    "skillcfg"          "player_attacker|player_victim|player_spawn|player_attacker|player_ultimate"
 
    "skill1_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 70"
    "racealias_noammo"  "es est_SetAmmo event_var(userid) 1 0;es es_xtell event_var(userid) #multi #lightgreenYour ammo is #greengone;es es_xtell event_var(attacker) #multi #lightgreenYou have Stealed the enemies ammo and made then  #greenReload"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_noammo"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 33) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 40 255 0 0 255;es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 33) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 20 255 255 255 255"

    "skill2_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 90"
    "racealias_burnem"  "es est_Burn event_var(attacker) 1;es es_xtell event_var(attacker) #multi #lightgreenYou have been #greenBurned;es es_xtell event_var(userid) #multi #lightgreenYou have #greenBurned #lightgreenyour attacker"
    "racealias_freeze"  "es est_Freeze event_var(attacker) 1;es es_delayed 1 est_Freeze event_var(attacker) 0;es es_xtell event_var(attacker) #multi #lightgreenYou have been #greenFrozen;es es_xtell event_var(userid) #multi #lightgreenYou have #greenFrozen #lightgreenyour attacker"
    "Skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burnem;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_freeze"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255"

    "Skill3_setting"    "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 99"
    "racealias_grnades" "es_xsetinfo wcs_grenade 0;es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then es_xsetinfo wcs_grenade weapon_hegrenade;es es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 2) then es_xsetinfo wcs_grenade frag_us;es es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 3) then es_xsetinfo wcs_grenade frag_ger;es es_xdelayed 3 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 13 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 23 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 33 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xtell event_var(userid) #multi #lightgreen You spawn extra #green grenades"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burnem;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_grnades"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

    "skill4_setting"    "es_xsetinfo wcs_multiplier 0.7|es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 2.6|es_xsetinfo wcs_multiplier 3.2"
    "racealias_oh2"     "es es_xsetinfo wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng wcs_lng_r_critgren;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
    "skill4_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_oh2"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 55 155 2 400 200 1 55 0 155 200 1"

    "skill5_setting"    "es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 8|es_xsetinfo wcs_duration 10|es_xsetinfo wcs_duration 12"
    "racealias_ctalias3""es est_setmodel server_var(wcs_userid) player/t_phoenix;es est_team server_var(wcs_userid) 2;es es_delayed server_Var(wcs_duration) es est_team server_var(wcs_userid) 3;es es_delayed server_Var(wcs_duration) es est_SetModel server_var(wcs_userid) player/ct_urban;es es_xtell server_Var(wcs_userid) #multi #lightgreenYou have become a #greenTerrorist #lightgreenfor server_Var(wcs_duration) seconds;es es_delayed server_var(wcs_duration) es_xtell server_Var(wcs_userid) #multi #lightgreenYou are no longer a Terrorist"
    "racealias_talias23""es est_SetModel server_var(wcs_userid) player/ct_urban;es est_team server_var(wcs_userid) 3;es es_delayed server_Var(wcs_duration) es est_team server_var(wcs_userid) 2;es es_delayed server_Var(wcs_duration) es est_setmodel server_var(wcs_userid) player/t_phoenix;es es_xtell server_Var(wcs_userid) #multi #lightgreenYou have become a #greenCounter Terrorist #lightgreenfor server_Var(wcs_duration) seconds;es es_delayed server_var(wcs_duration) es_xtell server_Var(wcs_userid) #multi #lightgreenYou are no longer a Counter Terrorist"
    "skill5_cmd"        "es es_xif (server_var(wcs_team) = 3) then racealias_ctalias3;es es_xif (server_var(wcs_team) = 2) then racealias_talias23"
    "skill5_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"
    "ultimatecooldown"  "20"

}
"148"
  {
    "name"              "Destinys Stun"
    "author"            "M0RPH"
    "shortdescription"  "Stun ur enemy in 3 ways"
    "required_level"    "2800"
    "maximum_level"     "50"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es_xtell event_var(userid) #multi #green : ATTENTION:U PWN LOL"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "2"
    "skillnames"        "Distract|Debt Collection|Clumbsy|Rocketman"
    "skilldescr"        "move ur targets aim|set targets ammo to 0| drop targets weapon| turn into a rocket"
    "skillcfg"  	"player_attacker|player_attacker|player_attacker|player_ultimate"

    "skill1_setting"    "es_xset wcs_duration 0.2|es_xset wcs_duration 0.4"  
    "racealias_view1"   "es est_SetViewAngle 50 event_var(userid)"
    "skill1_cmd"        "if (server_var(wcs_dice) <= 30) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_view1"
    "skill1_setting"    "0"

    "skill2_setting"    "es_xset wcs_chance 20|es_xset wcs_chance 40"
    "racealias_clip1"   "es est_SetClipAmmo 5 event_var(userid)"
    "skill2_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_clip1"
    "skill2_sfx"        "0"

    "skill3_setting" 	"es_xset wcs_chance 10|es_xset wcs_chance 20"
    "racealiase_drop1" 	"es est_DropWeapon event_var(userid)"
    "skill3_cmd" 	"if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_drop1" 
    "skill3_sfx" 	"0"

    "skill4_setting" 	"es_xset wcs_bonushp 100| es_xset wcs_bonushp 150
    "racealias_lift0"   "es est_Jetpack server_var(wcs_userid) 1;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es_math wcs_health + server_var(wcs_bonushp);wcs_getlanguage wcs_lng wcs_lng_r_liftoff;es_format wcs_lng server_var(wcs_lng) server_var(wcs_bonushp);es_tell server_var(wcs_userid) #multi server_var(wcs_lng)"
    "racealias_lift1"   "es est_Jetpack server_var(wcs_userid) 0;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es_math wcs_health - server_var(wcs_bonushp)"
    "skill4_cmd"        "es est_gethealth wcs_health server_var(wcs_userid);es_xset wcs_jetpack 0;es_keygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;if (server_var(wcs_jetpack) = 0) then racealias_lift0;if (server_var(wcs_jetpack) = 1) then racealias_lift1;if (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
    "skill4_sfx" 	"0"

    }
      "149"
  {
    "name"              "Quark"
    "author"            "[doodz]Brett"
    "shortdescription"  "Master of all matter."
    "required_level"    "2800"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es playervar set event_var(userid) disarm_target 0;es es_keysetvalue WCSuserdata event_var(userid) wcs_switch 0;es es_keysetvalue WCSuserdata event_var(userid) wcs_qt_switch 0;es est_setarmor event_var(userid) 100;es est_sethealth event_var(userid) 150"
    "round_start_cmd"   "0"
    "round_end_cmd"     "es est_unrestrictall event_var(userid)"
    "numberofskills"    "4"
    "numberoflevels"    "3"
    "skillnames"        "Repellant Particle|Graviton Armor|Phase Shift|Quantum Tunneling"
    "skilldescr"        "Target may lose their primary weapon for 2-5 seconds.|Your armor is supercharged, but beware.|Shift your physical form to another dimension.|Recall to a saved location."
    "skillcfg"          "player_attacker|player_victim|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_disarmchance 33;es_xsetinfo wcs_disarmtime 2|es_xsetinfo wcs_disarmchance 66;es_xsetinfo wcs_disarmtime 3|es_xsetinfo wcs_disarmchance 100;es_xsetinfo wcs_disarmtime 5"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_disarmchance)) then wcs_disarm event_var(userid) event_var(attacker) server_var(wcs_disarmtime)"
    "skill1_sfx"        "0"

    "skill2_setting"    "es_xsetinfo wcs_absorb 3|es_xsetinfo wcs_absorb 2|es_xsetinfo wcs_absorb 1"
    "racealias_qk2"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_xmath server_var(wcs_dmg) / server_var(wcs_absorb);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(userid) + server_var(wcs_dmg)"
    "skill2_cmd"        "es playerget armor qk_armor event_var(userid);es es_xif (server_var(qk_armor) > 0) then racealias_qk2"
    "skill2_sfx"        "0"

    "skill3_setting"    "es_xsetinfo wcs_bb 0|es_xsetinfo wcs_bb 0|es_xsetinfo wcs_bb 1"
    "skill3_cmd"        "es es_xif (server_var(wcs_bb) = 1) then es_xkeysetvalue WCSuserdata event_var(userid) ability pshift;es es_xif (server_var(wcs_bb) = 0) then es_tell event_var(userid) You need to max this skill out to use it!"
    "skill3_sfx"        "0"

    "skill4_setting"    "es_xsetinfo wcs_qt 0|es_xsetinfo wcs_qt 0|es_xsetinfo wcs_qt 1"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_qtunnel"    
    "skill4_sfx"        "0"
    "ultimate_cooldown" "0"
  }
  
  "150"

  {
    "name"              "Prince Crab"
    "author"            "Sol | Pikachu | [Oddity]TeacherCreature"
    "shortdescription"  "WhiteHeadcrab = CT BlackHeadcrab = T"
    "required_level"    "2900"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es_delayed 1 est_RestrictAll event_var(userid);es_delayed 1.1 es est_UnRestrict event_var(userid) weapon_knife;es es_delayed 1.5 est_give event_var(userid) weapon_knife;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) headcrab;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) headcrabblack;es est_SetHealth event_var(userid) 40"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Claw Attack|Scavenger|Hard Shell|Scatter"
    "skilldescr"        "Damage your opponent|Eat some of your opponent|Enemies take damage from your shell|Run from enemies"
    "skillcfg"          "player_attacker|player_attacker|player_victim|player_victim"
  
    "skill1_setting"    "es_xsetinfo wcs_multiplier 0.2|es_xsetinfo wcs_multiplier 0.3|es_xsetinfo wcs_multiplier 0.4|es_xsetinfo wcs_multiplier 0.5"
    "racealias_crb1"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_crb1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
  
    "skill2_setting"    "es_xsetinfo wcs_divider 4;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_divider 3;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_divider 2;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 1;es_xsetinfo wcs_alpha 190"
    "racealias_crb2"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);es es_xtell event_var(userid) The KingCrab is eating you;es es_xtell event_var(attacker) Eating opponent"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 60) then racealias_crb2"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"

    "skill3_setting"    "es_xsetinfo wcs_chance 35;es_xsetinfo wcs_divider 5|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_divider 4|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_divider 4|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_divider 3"
    "racealias_crb3"    "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_mirrordamage;esnq est_csay event_var(userid) server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(attacker) server_var(wcs_dmg) server_var(wcs_lng)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_crb3"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 20 200 200 255"

    "skill4_setting"    "es_xsetinfo wcs_time 1|es_xsetinfo wcs_time 2|es_xsetinfo wcs_time 3|es_xsetinfo wcs_time 4"
    "skill4_cmd"        "es est_speed server_var(wcs_userid) 2.5;es es_xdelayed server_var(wcs_time) est_speed server_var(wcs_userid) 1.00;esnq est_csay server_var(wcs_userid) Scatter"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 50 200 20 20 255"
    "ultimate_cooldown" "0"
    }
    
    "151"
      {
    "name"              "2. Grenadier"
    "Author"            "Kevin002"
    "required_level"    "2900"
    "allow_only"        "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xdelayed 0.8 est_removeweapon event_var(userid) 2;es es_xdelayed 1.5 est_removeweapon event_var(userid) 1;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 1.4 est_unrestrict event_var(userid) knife;es es_xdelayed 1.8 est_unrestrict event_var(userid) c4; es est_setarmor event_var(userid) 100;es es_xdelayed 2.0 es_xtell event_var(userid) #Blue : BOOM TIME! ;es es_xdelayed 2.1 es_give event_var(userid) weapon_knife"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "8"
    "skillnames"        "Supplies|Critical Grenade|Sticky Nade|Suicide Bomber"
    "skilldescr"        "start with nade|Big Boom|Slow down players| Blow up on death"
    "skillcfg"          "player_spawn|player_attacker|player_attacker|Player_death"

    "skill1_setting"    "es_xrand wcs_rand 21 30|es_xrand wcs_rand 21 30|es_xrand wcs_rand 21 30|es_xrand wcs_rand 11 20| es_xrand wcs_rand 11 20| es_xrand wcs_rand 11 20| es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10"
    "racealias_gr1"     "es es_xdelayed 5 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 15 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 25 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 35 wcs_giveitem event_var(userid) server_var(wcs_grenade)"
    "racealias_gr2"     "es es_xdelayed 3 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 13 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 23 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 33 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 36 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 42 wcs_giveitem event_var(userid) server_var(wcs_grenade)"
    "racealias_gr3"     "es es_xdelayed 1 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 10 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 18 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 25 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 30 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 35 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 40 wcs_giveitem event_var(userid) server_var(wcs_grenade);es es_xdelayed 45 wcs_giveitem event_var(userid) server_var(wcs_grenade)"
    "skill1_cmd"        "es_xsetinfo wcs_grenade 0;es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then es_xsetinfo wcs_grenade weapon_hegrenade;es es_xif (server_var(wcs_rand) <= 10) then racealias_gr3;es es_xif (server_var(wcs_rand) <= 20) then racealias_gr2;es es_xif (server_var(wcs_rand) <= 30) then racealias_gr1"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
    
    "skill2_setting"    "es_xsetinfo wcs_multiplier 0.5|es_xsetinfo wcs_multiplier 0.6|es_xsetinfo wcs_multiplier 0.7|es_xsetinfo wcs_multiplier 0.8|es_xsetinfo wcs_multiplier 0.9|es_xsetinfo wcs_multiplier 1.0|es_xsetinfo wcs_multiplier 1.1|es_xsetinfo wcs_multiplier 1.2"
    "racealias_oh2"     "es es_xsetinfo wcs_magnitude event_var(dmg_health);es_xmath wcs_magnitude float;es_xmath wcs_magnitude * 3.0;es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50;wcs_getlanguage wcs_lng wcs_lng_r_critgren;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
    "skill2_cmd"        "es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then est_isalive wcs_alive event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then racealias_oh2"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (event_var(weapon) in server_var(wcs_wpn_grenades)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/crystal_beam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0.7 3 200"

    "skill3_setting"    "es_xsetinfo wcs_speed 0.75;es_xsetinfo wcs_duration 2|es_xsetinfo wcs_speed 0.65;es_xsetinfo wcs_duration 3|es_xsetinfo wcs_speed 0.60;es_xsetinfo wcs_duration 4|es_xsetinfo wcs_speed 0.55;es_xsetinfo wcs_duration 5|es_xsetinfo wcs_speed 0.55;es_xsetinfo wcs_duration 6|es_xsetinfo wcs_speed 0.50;es_xsetinfo wcs_duration 7|es_xsetinfo wcs_speed 0.45;es_xsetinfo wcs_duration 8|es_xsetinfo wcs_speed 0.40;es_xsetinfo wcs_duration 9"
    "racealias_sh1"     "es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) wcs_removefx speed event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_slowdown;es es_xtell event_var(attacker) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username).;es es_xtell event_var(userid) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username)."
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 30) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_sh1"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255"
     
    "skill4_setting"    "es_xsetinfo wcs_chance 20;es_xsetinfo wcs_magnitude 100;es_xsetinfo wcs_radius 140|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_magnitude 100;es_xsetinfo wcs_radius 150|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_magnitude 110;es_xsetinfo wcs_radius 160|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_magnitude 120;es_xsetinfo wcs_radius 170|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_magnitude 130;es_xsetinfo wcs_radius 180|es_xsetinfo wcs_chance 55;es_xsetinfo wcs_magnitude 140;es_xsetinfo wcs_radius 190|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_magnitude 150;es_xsetinfo wcs_radius 200|es_xsetinfo wcs_chance 70;es_xsetinfo wcs_magnitude 160;es_xsetinfo wcs_radius 210"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"
   
  }
  //PANKAKES!!! I mean comeon you have to have atleast 1 c/p in here XD
  "152"
  {
    "name"              "Pancake Man"
    "author"            "=[LSS]= Soldier, Ambush, OmegaNemesis28"
    "shortdescription"  "freeze,speed,extra damage,more health, invicinibility"
    "required_level"    "2900"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Maple Syrup|Buttery|Fork and Knife|Hearty Meal|Pancake POWER"
    "skilldescr"        "10-25% of Freezing Enemy|Faster|Do More Damage|Gain 5-25 HP|Regain 25-45 HP and become invincible"
    "skillcfg"          "player_attacker|player_spawn|player_attacker|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 25"
    "racealias_ha3a"    "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    // "racealias_ha3b"    "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ha3a"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"

    "skill2_setting"    "es_xsetinfo wcs_speed 1.1;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.3;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.5;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.7;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 1.8;es_xsetinfo wcs_alpha 130"
    "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es es_xtell event_var(userid) #multi #greenMagic m3: #lightgreenYou're all buttered up!"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

    "skill3_setting"    "es_xsetinfo wcs_multiplier 1.0|es_xsetinfo wcs_multiplier 1.2|es_xsetinfo wcs_multiplier 1.4|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.8"
    "racealias_oh3"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_oh3"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

     "skill4_setting"    "es_xsetinfo wcs_addhealth 5;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 10;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 15;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_addhealth 20;es_xsetinfo wcs_alpha 120|es_xsetinfo wcs_addhealth 25;es_xsetinfo wcs_alpha 130"
    "skill4_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);es es_xtell event_var(userid) #multi #greenMagic m3: #lightgreenYou've Eaten A Hearty Meal!"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

    "skill5_setting"    "es_xsetinfo wcs_duration 1.5;es_xsetinfo wcs_hp 25|es_xsetinfo wcs_duration 2.0;es_xsetinfo wcs_hp 25|es_xsetinfo wcs_duration 2.1;es_xsetinfo wcs_hp 25|es_xsetinfo wcs_duration 2.2;es_xsetinfo wcs_hp 25|es_xsetinfo wcs_duration 2.5;es_xsetinfo wcs_hp 25"
    "skill5_cmd"        "wcs_getlanguage wcs_lng wcs_lng_r_immortal;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_duration);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);es est_god server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es_xmath wcs_duration - 1;wcs_getlanguage wcs_lng wcs_lng_r_mortal;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);es est_healthadd server_var(wcs_userid) server_var(wcs_hp)"
    "skill5_sfx"        "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
    "ultimate_cooldown" "30"
  }
  
"153"
  {
    "name"              "Agent of S.H.I.E.L.D."
    "author"            "Clan SoL"
    "shortdescription"  "Spawns with a suit of kevlar, but can only use pistols"
    "required_level"    "2900"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es_xsetinfo wcs_eclip 0;es_xsetinfo gz 0;es_xsetinfo gx 0;es_xsetinfo gy 0;es_xsetinfo gclip 0;es_xsetinfo gsize 0;es_give event_var(userid) item_assaultsuit;es est_restrict event_var(userid) weapon_m3;es est_restrict event_var(userid) weapon_xm1014;es est_restrict event_var(userid) weapon_tmp;es est_restrict event_var(userid) weapon_mac10;es est_restrict event_var(userid) weapon_mp5navy;es est_restrict event_var(userid) weapon_ump45;es est_restrict event_var(userid) weapon_p90;es est_restrict event_var(userid) weapon_famas;es est_restrict event_var(userid) weapon_galil;es est_restrict event_var(userid) weapon_ak47;es est_restrict event_var(userid) weapon_scout;es est_restrict event_var(userid) weapon_m4a1;es est_restrict event_var(userid) weapon_sg550;es est_restrict event_var(userid) weapon_g3sg1;es est_restrict event_var(userid) weapon_awp;es est_restrict event_var(userid) weapon_sg552;es est_restrict event_var(userid) weapon_aug;es est_restrict event_var(userid) weapon_m249"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Explosive Rounds|Clip Shot|Armor Piercing Rounds|Extended Clip|Showdown"
    "skilldescr"        "Heavier Bullets have a 16% chance of knocking your target around|14-33% Chance of knocking 5 bullets out of your enemy's clip|Armor piercing bullets have a 20-80% chance to tear off 15 points of armor|You spawn with an extended clip that is 20-100% larger.|Force 1-5 enemies to drop their primary weapons"
    "skillcfg"          "player_attacker|player_attacker|player_attacker|player_spawn|player_ultimate"
    
    "skill1_setting"    "es_rand gx -150 150;es_rand gy -150 150;es_rand gz 100 125|es_rand gx -200 200;es_rand gy -200 200;es_rand gz 125 150|es_rand gx -250 250;es_rand gy -250 250;es_rand gz 150 175|es_rand gx -300 300;es_rand gy -300 300;es_rand gz 175 200|es_rand gx -370 370;es_rand gy -370 370;es_rand gz 200 225"
    "skill1_cmd"        "es_rand wcs_rand 1 6;es es_xif (server_var(wcs_rand) = 1) then est_physpush event_var(userid) server_var(gx) server_var(gy) server_var(gz);es es_xif (server_var(wcs_rand) = 1) then es_xtell event_var(attacker) #green You have slapped your opponent!;es es_xif (server_var(wcs_rand) = 1) then es_xtell event_var(userid) #lightgreen You were slapped around a bit"
    "skill1_sfx"        "0"

    "skill2_setting"    "es_rand wcs_rand 1 7|es_rand wcs_rand 1 6|es_rand wcs_rand 1 5|es_rand wcs_rand 1 4|es_rand wcs_rand 1 3|"
    "racealias_gs_2"    "es_xmath gclip - 5;es est_setclipammo event_var(userid) 1 server_var(gclip);es es_xif (server_var(wcs_rand) = 1) then es_xtell event_var(attacker) #lightgreen You knocked off some ammo!;es es_xif (server_var(wcs_rand) = 1) then es_xtell event_var(userid) #green Some ammo was knocked out of your clip!"
    "skill2_cmd"        "es es_xif (server_var(wcs_rand) = 1) then es playerget clip gclip event_var(userid) 1;es es_xif (server_var(gclip) >= 5) then racealias_gs_2"
    "skill2_sfx"        "0"

    "skill3_setting"    "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 80"
    "racealias_gs_3"    "es playerget armor garmor event_var(userid);es es_xif (server_var(garmor) >= 10) then es_xmath garmor - 15;es est_setarmor event_var(userid) server_var(garmor)"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gs_3"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 0 255 90 0 150;es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 255 90 0 150"

    "skill4_setting"    "es_xsetinfo wcs_eclip 1.2|es_xsetinfo wcs_eclip 1.4|es_xsetinfo wcs_eclip 1.6|es_xsetinfo wcs_eclip 1.8|es_xsetinfo wcs_eclip 2"
    "skill4_cmd"        "es playerget clip gsize event_var(userid) 2;es_xmath gsize float;es_math gsize * server_var(wcs_eclip);es est_RoundDecimal gsize server_var(gsize) 0;es es_xdelayed 0.2 est_setclipammo event_var(userid) 2 server_var(gsize);es_tell event_var(userid) #multi #green You loaded your #lightgreen extended #green clip"
    "skill4_sfx"        "0"
    
    "skill5_setting"    "es_xsetinfo wcs_maxtargets 1;es_xsetinfo wcs_radius 400|es_xsetinfo wcs_maxtargets 2;es_xsetinfo wcs_radius 500|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 600|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 700|es_xsetinfo wcs_maxtargets 5;es_xsetinfo wcs_radius 800"
    "skill5_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_showdown"
    "skill5_sfx"        "0"
    "ultimate_cooldown" "30"
  }
    	"154"
  	{
  	"name"              "King Arthur"
  	"author"            "Raven [WCS Team]"
  	"shortdescription"  "Treadors are dengerous peapole"
  	"required_level"    "2900"
  	"maximum_level"     "0"
  	"allow_only"        "0"
  	"teamlimit"         "2"
  	"preloadcmd"        "0"
  	"player_spawn_cmd"  "0"
  	"round_start_cmd"   "es est_GetHealth wcs_health event_var(userid);es es_xif (server_var(wcs_health) > 350) then es_xtell event_var(userid) #GREEN You Have server_var(wcs_health) HP. Max is 350!;es es_xif (server_var(wcs_health) > 350) then es_xdelayed 2.0 est_SetHealth event_var(userid) 350"
  	"round_end_cmd"     "0"
  	"numberofskills"    "4"
  	"numberoflevels"    "4"
  	"skillnames"        "Disguise|Regeneration|Treadors skills|Fly for your life"
  	"skilldescr"        "Disguise yourself|When reach 50hp thers a chance of heal|A chance of getting Treadors skills (+Hp,+Armor,+regeneration)|Fly ability"
  	"skillcfg"          "player_spawn|player_victim|player_spawn|player_ultimate"
  	"skill1_settings"   "es_xrand wcs_rand 1 70|es_xrand wcs_rand 1 60|es_xrand wcs_rand 1 40|es_xrand wcs_rand 1 35
  	"skill1_cmd"        "es es_xif (server_var(wcs_rand) <= 10) then wcs_giveshopitem event_var(userid) 11; es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) #multi #lightgreen : You have #green disguised #lightgreen your self"
  	"skill1_sfx"        "0"
  	
  	"skill2_settings"   "es_xrand wcs_rand 1 95|es_xrand wcs_rand 1 93|es_xrand wcs_rand 1 92|es_xrand wcs_rand 1 90"
  	"racealias_he2"     "es est_GetHealth wcs_health event_var(userid);es es_xif (server_var(wcs_health) <= 50) then est_health event_var(userid) + 50;es es_xif(server_var(wcs_health) <= 50) then es_xtell event_var(userid) #multi #lightgreen : You have #green regenerated #lightgreen yourself!"
  	"skill2_cmd"        "es es_xif (server_var(wcs_rand) <= 10) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_he2"
  	"skill2_sfx"        "0"
  	
  	"skill3_settings"   "es_xrand wcs_rand 1 90|es_xrand wcs_rand 1 88|es_xrand wcs_rand 1 82|es_xrand wcs_rand 1 80"
  	"racealias_sk3"     "es est_SetArmor event_var(userid) 200;es es_xdelayed 1.0 est_SetHealth event_var(userid) 250;es es_xdelayed 1.2 est_GetHealth wcs_health event_var(userid);es es_xif (server_var(wcs_health) <= 150) then est_health event_var(userid) + 50;es es_xdelayed 2.0 est_csay event_var(userid) Gained Treadors skills;es es_xdelayed 2.2 es_xtell event_var(userid) #multi #green Attention: #lightgreen Some weapons are blocked for you!;es es_xdelayed 3.0 est_DropWeapon event_var(userid) 2;es es_xdelayed 3.2 wcs_giveitem event_var(userid) weapon_Deagle;es es_xdelayed 3.5 es_xtell event_var(userid) #multi #lightgreen With this #green deagle #lightgreen ill own them HAHAHA"
  	"racealias_re3"     "es est_restrict event_var(userid) weapon_m249;es est_restrict event_var(userid) weapon_m4a1;es est_restrict event_var(userid) weapon_ak47;es est_restrict event_var(userid) weapon_awp;es est_restrict event_var(userid) weapon_g3sg1;es est_restrict event_var(userid) weapon_sg550;es est_restrict event_var(userid) weapon_aug;es est_restrict event_var(userid) weapon_elite; es est_restrict event_var(userid) weapon_mp5navy;es es_xkeysetvalue WCSuserdata restricted <weapon_m4a1><weapon_ak47><weapon_awp><weapon_g3sg1> <weapon_sg550><weapon_aug><weapon_elite><weapon_mp5navy>"
  	"skill3_cmd"        "es es_xif (server_var(wcs_rand) <= 10) then racealias_sk3;es es_xif (server_var(wcs_rand) <= 10) then racealias_re3"
  	"skill3_sfx"        "0"
  	
  	"skill4_settings"   "es_xsetinfo wcs_bonushp 5|es_xsetinfo wcs_bonushp 6|es_xsetinfo wcs_bonushp 7|es_xsetinfo wcs_bonushp 8"
  	"racealias_lift0"   "es est_Jetpack server_var(wcs_userid) 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es es_xmath wcs_health + server_var(wcs_bonushp);wcs_getlanguage wcs_lng wcs_lng_r_liftoff;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_bonushp);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
        "racealias_lift1"   "es est_Jetpack server_var(wcs_userid) 0;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es es_xmath wcs_health - server_var(wcs_bonushp)"
        "skill4_cmd"        "es est_gethealth wcs_health server_var(wcs_userid);es_xsetinfo wcs_jetpack 0;es es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;es es_xif (server_var(wcs_jetpack) = 0) then racealias_lift0;es es_xif (server_var(wcs_jetpack) = 1) then racealias_lift1;es es_xif (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
        "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
        "ultimate_cooldown" "0"
        }
    "155" 

   { 
    "name"              "Boy Scout" 
    "Author"            "[d00dz]Brett" 
    "required_level"    "3000" 
    "allow_only"        "0" 
    "preloadcmd"        "0" 
    "player_spawn_cmd"  "es es_xdelayed 0.8 est_removeweapon event_var(userid) 2;es es_xdelayed 1.5 est_removeweapon event_var(userid) 1;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_scout;es es_xdelayed 1.4 est_unrestrict event_var(userid) knife;es es_xdelayed 1.8 est_unrestrict event_var(userid) c4;es es_xdelayed 5.2 est_setclipammo event_var(userid) 1 90; es est_setarmor event_var(userid) 100;es es_xdelayed 2.0 es_xtell event_var(userid) #green : ATTENTION:Anything u buy(except for defuser) will make enchanted clips to be gone for this round!" 
    "round_end_cmd"     "0" 
    "numberofskills"    "5" 
    "numberoflevels"    "5" 
    "skillnames"        "Supplies|Travel Lightly|Camouflage|Precision|First Aid" 
    "skilldescr"        "Gives you a scout with a 90 shot clip.|You travel very quickly!|You blend in easily with your surroundings.|You know the most deadly places for a bullet to strike.|You are able to heal yourself occasionaly." 
    "skillcfg"          "player_spawn|player_spawn|player_spawn|player_attacker|player_ultimate" 

    "skill1_setting"    "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10" 
    "skill1_cmd"        "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 2.0 wcs_giveitem event_var(userid) weapon_scout;es es_xif (server_var(wcs_rand) <= 10) then est_setclipammo event_var(userid) 1 es_xmath +90;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : You recieve supplies." 
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1" 

    "skill2_setting"    "es_xsetinfo wcs_speed 1.04;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.12;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.16;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 1.24;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_speed 1.6;es_xsetinfo wcs_alpha 190"    "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xtell event_var(userid) : You travel lightly." 
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0" 
    "skill3_setting"    "es_xsetinfo wcs_invis 160;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_invis 136;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_invis 128;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_invis 112;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_invis 45;es_xsetinfo wcs_alpha 170" 
    "skill3_cmd"        "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;es es_xtell event_var(userid) : Camouflage applied."    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10" 

    "skill4_setting"    "es_xrand wcs_dmg 5 30|es_xrand wcs_dmg 10 40|es_xrand wcs_dmg 15 50|es_xrand wcs_dmg 20 60|es_xrand wcs_dmg 35 75"    "racealias_ne3"     "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es est_csay event_var(attacker) made + server_var(wcs_dmg) damage;es est_csay event_var(userid) got server_var(wcs_dmg) additional damage" 
    "skill4_cmd"        "es est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 1) then racealias_ne3"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 200 20 20 255" 

    "skill5_setting"    "es_xsetinfo wcs_hpmana 13|es_xsetinfo wcs_hpmana 16|es_xsetinfo wcs_hpmana 19|es_xsetinfo wcs_hpmana 22|es_xsetinfo wcs_hpmana 50"
    "skill5_cmd"        "es_xsetinfo wcs_health 0;es est_gethealth wcs_health server_var(wcs_userid);es es_xmath wcs_health + server_var(wcs_hpmana);es est_RoundDecimal wcs_health server_var(wcs_health) 0;es est_sethealth server_var(wcs_userid) server_var(wcs_health);es es_xtell server_var(wcs_userid) : You used a first aid kit to heal yourself." 
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"    "ultimate_cooldown" "15" 

   }     
        "156"
  {
    "name"              "Ghost"
    "author"            "HOLLIDAY"
    "required_level"    "3000"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_setplayercolor server_var(wcs_userid) 0 0 0 255 1"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "3"
    "skillnames"        "Ghost|Ghost Beam|Ozzmosis|Swift|fly"
    "skilldescr"        "totaly disapear for 5 seconds and teleport when hit|throw electric beams that burn the enemy on contact|chance of bullets going through you like a Ghost |run,fly faster jump higher|fly"
    "skillcfg"          "player_victim|player_attacker|player_victim|player_spawn|player_ultimate"
                                
    "skill1_setting"    "es_xsetinfo wcs_range 1000;es_xsetinfo wcs_duration 2|es_xsetinfo wcs_range 1200;es_xsetinfo wcs_duration 2.5|es_xsetinfo wcs_range 1600;es_xsetinfo wcs_duration 3"
    "skill1_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es est_csay server_var(wcs_userid) You are now invisible for server_var(wcs_duration) second(s)!;es_delayed server_var(wcs_duration) est_csay server_var(wcs_userid) THEY CAN SEE YOU NOW!"
    "skill1_sfx"        "0"

    "skill2_setting"    "es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 4.4"
    "racealias_gst"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_gst"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 155 155 155 255"
       
    "skill3_setting"    "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 45"
    "racealias_ne3"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) bullet went right through you you should be dead."
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne1"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then es est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"

    "skill4_setting"    "es_xsetinfo wcs_gravity 0.44;es_xsetinfo wcs_speed 1.36;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_gravity 0.36;es_xsetinfo wcs_speed 1.40;es_xsetinfo wcs_alpha 190|es_xsetinfo wcs_gravity 0.30;es_xsetinfo wcs_speed 1.65"
    "skill4_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/plasmabeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 100 2 100 300 1 155 155 155 255 1"

    "skill5_setting"    "es_xsetinfo wcs_bonushp 8|es_xsetinfo wcs_bonushp 9|es_xsetinfo wcs_bonushp 30"
    "racealias_lift0"   "es est_Jetpack server_var(wcs_userid) 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es es_xmath wcs_health + server_var(wcs_bonushp)"
    "racealias_lift1"   "es est_Jetpack server_var(wcs_userid) 0;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es es_xmath wcs_health - server_var(wcs_bonushp)"
    "skill5_cmd"        "es est_gethealth wcs_health server_var(wcs_userid);es_xsetinfo wcs_jetpack 0;es es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;es es_xif (server_var(wcs_jetpack) = 0) then racealias_lift0;es es_xif (server_var(wcs_jetpack) = 1) then racealias_lift1;es es_xif (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/fire2.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 90 1 60 100 0.8 155 155 155 155 155"
   }

"157"                                  
  {
    "name"              "[Spec]Rpg"        
    "author"            "[Oddity]TeacherCreature"          
    "shortdescription"  "Dungeons and Dragons Player"               
    "required_level"    "3000"             
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0"  
    "restrict_shop"	"<stonehp><periapthp50><bootspeed20><cloak50><cloak75><tomehp100><ring>"           
    "preloadcmd"        "0"              
    "player_spawn_cmd"  "0"               
    "round_start_cmd"   "0"               
    "round_end_cmd"     "0"               
    "numberofskills"    "4"             
    "numberoflevels"    "8"             
    "skillnames"        "Choose class|Enchanted Chainmail|Talisman|Poison Aim Potion"    
    "skilldescr"        "Choose your class for the round|Immune to enemy ultimates|Talisman of evasion|Make their crosshairs flicker"
    "skillcfg"          "player_spawn|player_spawn|player_victim|player_spawn"      
    
    "skill1_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80"
    "racealias_rpg11"   "es_xdoblock wcs/WCSultimates/wcs_rpgmenu"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_rpg11"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav"
    
    "skill2_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xkeysetvalue WCSuserdata event_var(userid) ulti_immunity 1;wcs_getlanguage wcs_lng wcs_lng_r_ultiimmunity;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"

    "skill3_setting"    "es_xset wcs_chance 5|es_xset wcs_chance 9|es_xset wcs_chance 13|es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
    "racealias_rpg1"    "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_rpg1"
    "skill3_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"

    "skill4_setting"    "es_xsetinfo wcs_tmp4 0.1;es_xsetinfo wcs_range 500|es_xsetinfo wcs_tmp4 0.2;es_xsetinfo wcs_range 550|es_xsetinfo wcs_tmp4 0.3;es_xsetinfo wcs_range 600|es_xsetinfo wcs_tmp4 0.4;es_xsetinfo wcs_range 650|es_xsetinfo wcs_tmp4 0.5;es_xsetinfo wcs_range 700|es_xsetinfo wcs_tmp4 0.6;es_xsetinfo wcs_range 750|es_xsetinfo wcs_tmp4 0.7;es_xsetinfo wcs_range 800|es_xsetinfo wcs_tmp4 0.8;es_xsetinfo wcs_range 900"
    "racealias_rpg41"   "es_keygetvalue wcs_round WCSuserdata server_var(wcs_tmp2) aura_round;if (server_var(wcs_roundcounter) = server_var(wcs_round)) then es_xdelayed 1 wcs_dalias racealias_rpg42 server_var(wcs_tmp2) server_var(wcs_range) server_var(wcs_tmp4)"
    "racealias_rpg42"   "es_getplayerprop wcs_dead server_var(wcs_tmp2) CCSPlayer.baseclass.pl.deadflag;if (server_var(wcs_dead) = 0) then racealias_rpg43"
    "racealias_rpg43"   "es_getplayerteam wcs_team server_var(wcs_tmp2);if (server_var(wcs_team) = 2) then es_xsetinfo wcs_team #c!d;if (server_var(wcs_team) = 3) then es_xsetinfo wcs_team #t!d;es est_Near wcs_targetid server_var(wcs_team) server_var(wcs_tmp3) server_var(wcs_tmp2) racealias_rpg44;racealias_rpg41"
    "racealias_rpg44"   "es_xsetinfo wcs_immunity 0;es es_xkeygetvalue wcs_immunity WCSuserdata server_var(wcs_targetid) ulti_immunity;if (server_var(wcs_immunity) = 0) then racealias_rpg45"
    "racealias_rpg45"   "es es_xgetplayername wcs_name server_var(wcs_targetid);es es_setplayerprop server_var(wcs_name) CCSPlayer.baseclass.localdata.m_Local.m_iHideHUD 1;es es_delayed server_var(wcs_tmp4) es_setplayerprop server_var(wcs_name) CCSPlayer.baseclass.localdata.m_Local.m_iHideHUD 0;es_tell server_var(wcs_name) #multi #lightgreen Flickering #green Crosshairs"
    "skill4_cmd"        "es_xsetinfo wcs_round 0;es_keysetvalue WCSUserdata server_var(wcs_userid) aura_round server_var(wcs_roundcounter);es_setinfo wcs_tmp2 server_var(wcs_userid);racealias_rpg41"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "0"
  }


  "158"
  {
    "name"              "[Oddity]Imp"
    "author"            "[Oddity]TeacherCreature"
    "shortdescription"  "Big evil comes in small packages (skill 3 might not work)"
    "required_level"    "3100"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "restrict_shop"	"<blowup><cloak50><cloak75>"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es wcs_restrict event_var(userid) knife"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "6"
    "skillnames"        "Invisible (needed)|Poison Shade|Curse|IMP-lode|Imp Magic Attack"
    "skilldescr"        "Turn completely invisible|Poison tipped dagger|Put a magic curse on your enemy|Explode when you die|Magic Projectile"
    "skillcfg"          "player_spawn|player_attacker|player_attacker|player_death|player_ultimate"

    "skill1_setting"	"es_xsetinfo wcs_delay 6|es_xsetinfo wcs_delay 6|es_xsetinfo wcs_delay 5|es_xsetinfo wcs_delay 4|es_xsetinfo wcs_delay 3|es_xsetinfo wcs_delay 2"
    "skill1_cmd"        "es es_delayed server_var(wcs_delay) est_fade event_var(userid) 0.1 1 0.1 0 0 0 200;es es_delayed server_var(wcs_delay) est_playplayer event_var(userid) npc/scanner/scanner_nearmiss1.wav;es es_delayed server_var(wcs_delay) ma_render_fx event_var(userid) 5;es_tell event_var(userid) #multi #lightgreen You are #greeninvisible"
    "racealias_impsfx"  "es_xsetinfo wcs_team 0;es_getplayerteam wcs_team event_var(userid);if (server_var(wcs_team) = 2) then es_delayed 2 es_tell #ct #multi #lightgreenBe careful of the #greeninvisible Terrorist IMP;if (server_var(wcs_team) = 3) then es_delayed 3 es_tell #t #multi #lightgreen Be careful of the #greeninvisible CT IMP"
    "skill1_sfx"	"racealias_impsfx;es es_delayed server_var(wcs_delay) est_effect 4 #a 0 sprites/lgtning.vmt event_var(userid) 1 10 10 240 50 50 50 255"

    "skill2_setting"    "es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 50|es_xset wcs_chance 60|es_xset wcs_chance 70"
    "racealias_imp21"   "es est_setaim event_var(userid) event_var(attacker) -30;es es_delayed 0.5 est_setaim event_var(userid) event_var(attacker) -40;es es_delayed 1 est_setaim event_var(userid) event_var(attacker) -30;es es_delayed 1.5 est_setaim event_var(userid) event_var(attacker) -40;es es_delayed 2 est_setaim event_var(userid) event_var(attacker) -30;es es_delayed 2.5 est_setaim event_var(userid) event_var(attacker) -40;es es_delayed 3 est_setaim event_var(userid) event_var(attacker) -30"
    "skill2_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_imp21;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_tell event_var(userid) #multi #lightgreen You are poisoned and your gun feels #greenHEAVY!;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_tell event_var(attacker) #multi #green poison tipped dagger"
    "skill2_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/lgtning.vmt event_var(attacker) 1 10 10 240 50 50 50 255"

    "skill3_setting"    "es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 50|es_xset wcs_chance 60|es_xset wcs_chance 70"
    "racealias_imp31"   "es_getplayerteam wcs_team event_var(attacker);if (server_var(wcs_team) = 2) then es_xsetinfo wcs_team #c!d;if (server_var(wcs_team) = 3) then es_xsetinfo wcs_team #t!d;es est_Near wcs_targetid server_var(wcs_team) 400 event_var(attacker) racealias_imp32"
    "racealias_imp32"   "es es_xgetplayername wcs_name server_var(wcs_targetid);es est_burn server_var(wcs_targetid) 3;es_tell event_var(userid) You are cursed and you are burning your teamate: server_var(wcs_name);es_tell server_var(wcs_targetid) You are being burned by a near-by teamate who is cursed"
    "skill3_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_imp31;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_tell event_var(attacker) #multi #green Cursed"
    "racealias_sfx32"   "es est_effect 4 #a 0 sprites/lgtning.vmt event_var(attacker) 1 10 10 240 50 50 50 255"
    "racealias_sfx31"   "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 1 255"
    "skill3_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_sfx31;if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_sfx32"

    "skill4_setting"    "es_xset wcs_chance 40;es_xset wcs_magnitude 90;es_xset wcs_radius 140|es_xset wcs_chance 45;es_xset wcs_magnitude 100;es_xset wcs_radius 160|es_xset wcs_chance 50;es_xset wcs_magnitude 110;es_xset wcs_radius 170|es_xset wcs_chance 55;es_xset wcs_magnitude 120;es_xset wcs_radius 170|es_xset wcs_chance 60;es_xset wcs_magnitude 120;es_xset wcs_radius 180|es_xset wcs_chance 70;es_xset wcs_magnitude 130;es_xset wcs_radius 180"
    "skill4_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
    "skill4_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"

    "skill5_setting"    "es_xsetinfo wcs_max 4;es_xsetinfo wcs_tmp11 1|es_xsetinfo wcs_max 5;es_xsetinfo wcs_tmp11 2|es_xsetinfo wcs_max 6;es_xsetinfo wcs_tmp11 3|es_xsetinfo wcs_max 7;es_xsetinfo wcs_tmp11 4|es_xsetinfo wcs_max 8;es_xsetinfo wcs_tmp11 5|es_xsetinfo wcs_max 8;es_xsetinfo wcs_tmp11 5"
    "racealias_imp51"   "es_xsetinfo wcs_tmp10 0;es_getplayerteam wcs_tmp10 server_var(wcs_userid);if (server_var(wcs_tmp10) = 2) then es_xsetinfo wcs_tmp10 #ct;if (server_var(wcs_tmp10) = 3) then es_xsetinfo wcs_tmp10 #t;es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav;racealias_imp52"
    "racealias_imp52"   "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_getviewcoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es_math wcs_x2 - server_var(wcs_x1);es_math wcs_y2 - server_var(wcs_y1);es_math wcs_z2 - server_var(wcs_z1);es_math wcs_x2 * server_var(wcs_x2);es_math wcs_y2 * server_var(wcs_y2);es_math wcs_z2 * server_var(wcs_z2);es_setinfo wcs_distance server_var(wcs_x2);es_math wcs_distance + server_var(wcs_y2);es_math wcs_distance + server_var(wcs_z2);es_xmath wcs_distance root 2;es_xmath wcs_distance / 250;es est_rounddecimal wcs_distance server_var(wcs_distance) 0;racealias_imp53"
    "racealias_imp53"   "es est_getviewcoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es_math wcs_x2 - server_var(wcs_x1);es_math wcs_y2 - server_var(wcs_y1);es_math wcs_z2 - server_var(wcs_z1);es_math wcs_x2 / server_var(wcs_distance);es_math wcs_y2 / server_Var(wcs_distance);es_math wcs_z2 / server_var(wcs_distance);es_xsetinfo wcs_tmp1 racealias_imp55;es_setinfo wcs_tmp2 server_var(wcs_userid);es_setinfo wcs_tmp3 server_var(wcs_x1);es_setinfo wcs_tmp4 server_var(wcs_y1);es_setinfo wcs_tmp5 server_var(wcs_z1);es_setinfo wcs_tmp6 server_var(wcs_x2);es_setinfo wcs_tmp7 server_var(wcs_y2);es_setinfo wcs_tmp8 server_var(wcs_z2);if (server_var(wcs_distance) > server_var(wcs_max)) then es_xsetinfo wcs_distance server_var(wcs_max);es_xmath wcs_distance + 1;es_setinfo wcs_tmp9 server_var(wcs_distance);racealias_imp54"
    "racealias_imp54"   "es wcs_dalias racealias_imp55 server_var(wcs_tmp2) server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) server_var(wcs_tmp6) server_var(wcs_tmp7) server_var(wcs_tmp8) server_var(wcs_tmp9) server_var(wcs_tmp10) server_var(wcs_tmp11)"
    "racealias_imp55"   "if (server_var(wcs_tmp9) > 0) then racealias_imp56"
    "racealias_imp56"   "es_math wcs_tmp3 + server_var(wcs_tmp6);es_math wcs_tmp4 + server_var(wcs_tmp7);es_math wcs_tmp5 + server_var(wcs_tmp8);es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) 3 1 255;es nearcoord wcs_targetid server_var(wcs_tmp10) server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) 20 20 1200 racealias_imp57;es_xmath wcs_tmp9 - 1;es_delayed 0.4  wcs_dalias racealias_imp55 server_var(wcs_tmp2) server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) server_var(wcs_tmp6) server_var(wcs_tmp7) server_var(wcs_tmp8) server_var(wcs_tmp9) server_var(wcs_tmp10) server_var(wcs_tmp11)"
    "racealias_imp57"   "es_getplayerprop wcs_dead server_var(wcs_targetid) CCSPlayer.baseclass.pl.deadflag;es es_xif (server_var(wcs_dead) = 0) then racealias_imp58"
    "racealias_imp58"   "es est_Fade server_var(wcs_targetid) 0.1 1 0.1 10 10 10 245;es_xsetinfo wcs_nameattacker 0;es_xsetinfo wcs_nametarget 0;es est_getname wcs_nameattacker server_var(wcs_tmp2);es est_getname wcs_nametarget server_var(wcs_targetid);es_tell server_var(wcs_targetid) #multi #lightGreen you got hit by server_var(wcs_nameattacker) 's Imp MAgic;es_tell server_var(wcs_tmp2) #multi #lightGreen You hit #green server_var(wcs_nametarget) #lightgreenwith #greenImp Magic"
    "skill5_cmd"        "racealias_imp51"
    "skill5_sfx"        "es es_delayed server_var(wcs_delay) est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 240 50 50 50 255"
    "ultimate_cooldown" "10|9|8|7|6|5"
  }

"159"
  {
    "name"              "[Knife]Shadow Flea"
    "author"            "[Oddity]TeacherCreature"
    "shortdescription"  "Parasitic Monster"
    "required_level"    "3100"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "restrict_shop"	"0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es wcs_restrict event_var(userid) knife;es est_SetHealth event_var(userid) 200;es est_setplayercolor event_var(userid) 21 21 21 255 1;es est_playplayer event_var(userid) npc/antlion/attack_single1.wav;es est_playplayer event_var(userid) npc/antlion/attack_single2.wav"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Parasite Resiliance|Flea Bite|Defensive Lunge|Poison|Parasite"
    "skilldescr"        "Immune to enemy ultimates|Lunge onto your attacker|Poison in your blood when you die|Choose a Host to attack"
    "skillcfg"          "player_spawn|player_attacker|player_victim|player_death|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 99"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xkeysetvalue WCSuserdata event_var(userid) ulti_immunity 1;wcs_getlanguage wcs_lng wcs_lng_r_ultiimmunity;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"

    "skill2_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50"
    "racealias_shfl21"  "es wcs_dealdamage event_var(attacker) event_var(userid) 20;es est_csay event_var(attacker)  +25;es est_csay event_var(userid)  Flea Bite;es est_playplayer event_var(attacker) npc/antlion/attack_single1.wav"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = knife) then racealias_shfl21"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = knife) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = knife) then est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"
 
    "skill3_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50"
    "racealias_shfl31"	"es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_delayed 0.3 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 0.6 est_setaim event_var(userid) event_var(attacker) 0;es est_freeze event_var(attacker) 1;es_delayed 1.1 est_freeze event_var(attacker) 0;racealias_shfl32;racealias_shfl33"
    "racealias_shfl32"	"es wcs_dealdamage event_var(userid) event_var(attacker) 10;es_tell event_var(userid) : Defensive Lunge;es_tell event_var(attacker) : event_var(es_attackername) Lunged onto you for extra 10 damage, and is BEHIND YOU!"
    "skill3_cmd"	"es est_isalive wcs_alive event_var(userid); if (server_var(wcs_alive) = 1) then es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_shfl31"
    "racealias_shfl33"	"es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 10"
    "skill3_sfx"        "0"

    "skill4_setting"    "es_xset wcs_chance 45;es_xset wcs_magnitude 100;es_xset wcs_radius 160|es_xset wcs_chance 50;es_xset wcs_magnitude 110;es_xset wcs_radius 170|es_xset wcs_chance 55;es_xset wcs_magnitude 120;es_xset wcs_radius 170|es_xset wcs_chance 60;es_xset wcs_magnitude 120;es_xset wcs_radius 180|es_xset wcs_chance 70;es_xset wcs_magnitude 130;es_xset wcs_radius 180"
    "skill4_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
    "skill4_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"

    "skill5_setting"    "es_xsetinfo wcs_damage 12|es_xsetinfo wcs_damage 15|es_xsetinfo wcs_damage 18|es_xsetinfo wcs_damage 22|es_xsetinfo wcs_damage 25"
    "skill5_cmd"        "es_xdoblock wcs/WCSultimates/wcs_lunge;es est_setplayercolor server_var(wcs_userid) 21 21 21 0 1;es_delayed 1 es est_setplayercolor server_var(wcs_userid) 21 21 21 255 1;es est_fade server_var(wcs_userid) 0 .5 .9 1 0 0 225;es est_playplayer server_var(wcs_userid) npc/antlion/attack_single1.wav"
    "skill5_sfx"        "0"
    "ultimate_cooldown" "10"
  }

"160"
  {
    "name"               "Hell Wrath"
    "author"             "HOLLIDAY"
    "required_level"     "3100"
    "maximum_level"      "0"
    "allow_only"         "0"
    "teamlimit"          "0"
    "preloadcmd"         "0"
    "player_spawn_cmd"   "es est_playplayer event_var(userid) ambient/levels/prison/inside_battle_zombie1.wav;es est_playplayer event_var(userid) ambient/levels/citadel/strange_talk1.wav;es_xset z1 0;es_xset z2 0;es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 30;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);racealias_hellspawn"
    "racealias_hellspawn""es est_effect_14 #a 0 models\Gibs\AGIBS.mdl server_var(vector2) server_var(vector1) 900 90 180;es est_effect_14 #a .1 models\Gibs\AGIBS.mdl server_var(vector2) server_var(vector1) 900 50 60;es_math wcs_y1 + 30;es est_effect 11 #a 0 models\Gibs\AGIBS.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 1 255;es est_effect 11 #a 0 models\Gibs\HGIBS.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 1 255;racealias_wrathsapn"
    "racealias_wrathsapn""es_math wcs_y1 - 60;es est_effect 11 #a 0 models\Gibs\HGIBS.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 1 255;es_math wcs_z1 + 7;es est_effect 11 #a 0 fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 .2 255;es_math wcs_y1 + 60;es est_effect 11 #a 0 fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 .2 255"
    "round_start_cmd"    "0"
    "round_end_cmd"      "0"
    "numberofskills"     "4"
    "numberoflevels"     "4"
    "skillnames"         "Wrath|Explosive Bomb|Hell Pain|Hell Wrath"
    "skilldescr"         "Make your enemy Explode if thier Hp is low enough|When your Hp is Low enough you will Explode,Damaging both friend and foe|Hurt the enemy that hits you|Your Wrath will Take out anything within range"
    "skillcfg"           "player_attacker|player_victim|player_victim|player_ultimate"

    "skill1_setting"     "es_xset wrath_hp 5|es_xset wrath_hp 8|es_xset wrath_hp 12|es_xset wrath_hp 15"
    "skill1_cmd"         "if (event_var(health) < server_var(wrath_hp)) then racealias_hellwrath"
    "racealias_hellwrath""es_xset z1 0;es_xset z2 0;es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 60;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_31 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(vector2) 1000 100;racealias_hellwrsfx"
    "racealias_hellwrsfx""es est_effect_14 #a 0 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_20 #a .1 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .2 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .3 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .4 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .5 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;racealias_hellwsfx2"
    "racealias_hellwsfx2""es est_effect_20 #a .6 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .7 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .8 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .9 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_physpush event_var(userid) 0 200 900;es es_delayed .3 es est_damage event_var(attacker) event_var(userid) 15;es est_effect_14 #a .2 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;racealias_wrathcldx"
    "racealias_wrathcldx""es est_effect_14 #a .4 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_14 #a .6 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_14 #a .8 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_playplayer event_var(userid) ambient/levels/streetwar/city_battle10.wav"
    "skill1_sfx"         "0"
   
    "skill2_setting"     "es_xset wrath_hp 5;es_xset wcs_chance 8|es_xset wrath_hp 8;es_xset wcs_chance 12|es_xset wrath_hp 12;es_xset wcs_chance 22|es_xset wrath_hp 15;es_xset wcs_chance 33"
    "skill2_cmd"         "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(health) < server_var(wrath_hp)) then racealias_wrath222"
    "racealias_wrath222" "es_xdoblock wcs/WCSultimtes/hell_wrath;es_xset z1 0;es_xset z2 0;es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 60;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_32 #a 0 server_var(vector2) 500 500 server_var(vector1);es est_playplayer event_var(userid) ambient/levels/streetwar/city_battle10.wav"
    "skill2_sfx"         "0"
   
    "skill3_setting"     "es_xset hell_pain 1|es_xset hell_pain 2|es_xset hell_pain 3|es_xset hell_pain 4"
    "skill3_cmd"         "es es_xif (server_var(wcs_dice) <= 30) then racealias_wrathblod"
    "racealias_wrathblod""es_xset z1 0;es_xset z2 0;es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xmath wcs_z1 + 60;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_14 #a 0 effects/mh_blood3.vmt server_var(vector2) server_var(vector1) 100 1000 1000;racealias_wratheee"
    "racealias_wratheee" "es est_effect_14 #a .1 effects/mh_blood1.vmt server_var(vector2) server_var(vector1) 100 100 500;es est_effect_14 #a .2 decals/Blood4.vmt server_var(vector2) server_var(vector1) 300 100 100;es est_effect_14 #a .3 decals/bloodstain_002.vmt server_var(vector2) server_var(vector1) 100 100 1000;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(hell_pain);es es_xtell event_var(userid) #multi #lightgreen Your Wrath has made your enemy Bleed;es es_xtell event_var(attacker) #multi #lightgreen Your enemies Wrath has Made you Bleed;es_xdoblock wcs/WCSultimates/hell_wrath1"
    "skill3_sfx"         "0"
    
    "skill4_setting"     "es_xset wcs_magnitude 430;es_xset wcs_radius 580|es_xset wcs_magnitude 430;es_xset wcs_radius 580|es_xset wcs_magnitude 430;es_xset wcs_radius 580|es_xset wcs_magnitude 630;es_xset wcs_radius 780"
    "skill4_cmd"         "es_xdoblock wcs/WCSultimates/wcs_ulti_suicide;es est_slay server_var(wcs_userid)"
    "skill4_sfx"         "racealias_hellspawn;racealias_hellwrath;racealias_wratheee;racealias_wrath222"
    "ultimate_cooldown"  "25"
   }

"161"
  {
    "name"              "Hell Envy"
    "author"            "HOLLIDAY"
    "required_level"    "3200"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es_xset envycash 0;es_xset z1 0;es_xset z2 0;es_xset envy 0;es_xset envy3 0;es_xset envy2 0;es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;popup create envy;popup addline envy ->1.Possess_These_Weapons?;popup addline envy ->2.Destroy_All_Of_This_Weapon_Type?;popup select envy 1 wcs/WCSultimates/envy;popup select envy 2 wcs/WCSultimates/envy1;popup timeout envy view 8"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Envy|Resent|Steal|Freezing Water"
    "skilldescr"        "Desire to possess what others have:Posses your enemies Weapon,or Destroy All of this Weapon type on the map|Steal an enemies Cash in attempt to stop them from possessing anything at all|Chance to Steal $1000 From the enemy that hits you|Immerse your enemies in freezing Water"
    "skillcfg"          "player_attacker|player_spawn|player_victim|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 18"
    "racealias_hellnvy" "es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_getsecondary envy3 event_var(userid);es est_getprimary envy2 event_var(userid);es_xmath wcs_z2 + 40;es est_teleport event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es popup send envy event_var(attacker);es es_xtell event_var(attacker) #multi #lightgreenYour enemies Primary Weapon is #green server_var(envy2) #lightgreenYou enemies Secondary Weapon is #green server_var(envy3);racealias_hellenv"
    "racealias_hellenv" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_14 #a 0 effects/strider_muzzle.vmt server_var(vector2) server_var(vector1) 1000 100 100;es est_effect_14 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(vector2) server_var(vector1) 1000 100 100"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_hellnvy"
    "skill1_sfx"        "0"

    "skill2_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 18"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_envyatmp"
    "racealias_envyatmp""es est_playplayer event_var(userid) ambient/materials/metal4.wav;es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_envystll"
    "racealias_envystll""es est_getname envycash server_var(wcs_player);es est_setcash server_var(wcs_player) 0;es es_xtell event_var(userid) #multi #lightgreen you have stolen all of server_var(envycash) 's Money;es es_xtell server_var(wcs_player) #multi #lightgreen event_var(es_username) has stolen all of your money;es est_setplayercolor event_var(userid) 2 220 18 178;racealias_envysfx"
    "racealias_envysfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_14 #a 0 models/effects/vol_light.mdl server_var(vector2) server_var(vector1) 1000 10 10;es est_playplayer event_var(userid) ambient/materials/metal4.wav"
    "skill2_sfx"        "0"
    
    "skill3_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 18"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_envictim"
    "racealias_envictim""es_xset envmoney 0;es est_getmoney envmoney event_var(attacker);es_xmath envmoney - 1000;es est_setcash event_var(attacker) server_var(envmoney);es es_xtell event_var(attacker) #multi #lightgreen event_var(es_username) has stolen #green $1000;es es_xtell event_var(userid) #multi #lightgreen You have stolen #green #1000 #lightgreen from event_var(es_attackername);es est_cashadd event_var(userid) 1000"
    "skill3_sfx"        "0"
    
    "skill4_setting"    "es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 550|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 600|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 650|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 700|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 750"
    "skill4_cmd"        "es_xdoblock wcs/WCSultimates/wcs_ulti_ulti_envy"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "20"
   }

"162" 
  {
    "name"              "Panorama"
    "author"            "HOLLIDAY"
    "required_level"    "3200"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) ambient/atmosphere/cave_hit1.wav"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Wall Climb|Flip View|Rematch|Zoom"
    "skilldescr"        "Climb Tall Walls in a single Step|Flip the enemies View up side down|Go back in time and Rematch your Enemy|Use a Scope on any weapon"
    "skillcfg"          "player_spawn|player_attacker|player_death|player_ultimate"
    
    "skill1_setting"    "es_xset wcs_cwall 45|es_xset wcs_cwall 55|es_xset wcs_cwall 100|es_xset wcs_cwall 200"
    "skill1_cmd"        "es_setplayerprop event_var(userid) CCSPlayer.baseclass.localdata.m_Local.m_flStepSize server_var(wcs_cwall)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 80;es est_effect 10 #a 0.4 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1000 1 30 100 0.8 255 255 255 255 1;es_xmath wcs_z1 + 80;es est_effect 10 #a 0.6 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 800 1 30 100 0.8 255 255 255 255 1;es_xmath wcs_z1 + 80;es est_effect 10 #a .8 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 600 1 30 100 0.8 255 255 255 255 1"
  
    "skill2_setting"    "es_xset wcs_chance 18|es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 33" 
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_newmdl"
    "racealias_newmdl"  "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 models\effects\portalfunnel.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255;es est_fade event_var(userid) 0 .3 .3 215 25 251 75;es est_drug event_var(userid) .3;es_delayed .1 est_drunk event_var(userid) .3;es_setplayerprop event_var(userid) CBasePlayer.m_iFOV 500;es_delayed .1 es_setplayerprop event_var(userid) CBasePlayer.m_iFOV 0;es est_playplayer event_var(userid) ambient/wind/wind_snippet2.wav;es est_playplayer event_var(attacker) ambient/wind/wind_snippet2.wav"
    "skill2_sfx"        "0"
 
    "skill3_setting"    "es_xsetinfo wcs_chance 25;es_xsetinfo wcs_time 3|es_xsetinfo wcs_chance 27;es_xsetinfo wcs_time 5|es_xsetinfo wcs_chance 28;es_xsetinfo wcs_time 7|es_xsetinfo wcs_chance 46;es_xsetinfo wcs_time 8"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_aliasnew;es_cexec event_var(userid) r_screenoverlay 0"
    "racealias_aliasnew""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es es_delayed server_var(wcs_time) est_spawn event_var(userid) 1;es es_delayed server_var(wcs_time) est_spawn event_var(attacker) 1;es es_delayed server_var(wcs_time) est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed server_var(wcs_time) est_teleport event_var(attacker) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_delayed server_var(wcs_time) est_playplayer event_var(userid) weapons/physcannon/superphys_launch2.wav;es es_delayed server_var(wcs_time) est_playplayer event_var(attacker) weapons/physcannon/superphys_launch2.wav;racealias_newment4"
    "racealias_newment4""es est_GetViewCoord event_var(userid) wcs_x1 wcs_y1 wcs_z1;es est_GetViewCoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es es_delayed server_var(wcs_time) est_setViewCoord event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed server_var(wcs_time) est_setViewCoord event_var(attacker) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xtell event_var(userid) #multi #LightgreenIn server_var(wcs_time) seconds you will re live your last Moment;es es_xtell event_var(attacker) #multi #lightgreen in server_var(wcs_time) seconds you go back in time to this verry moment;"
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"

    "skill4_setting"    "es_xset wcs_zoom 44|es_xset wcs_zoom 33|es_xset wcs_zoom 22|es_xset wcs_zoom 8"
    "racealias_zoom32"  "es es_xkeysetvalue WCSuserdata server_var(wcs_userid) zoom 0;es_setplayerprop server_var(wcs_userid) CBasePlayer.m_iFOV 0;es_cexec server_var(wcs_userid) r_screenoverlay 0;es est_playplayer server_var(wcs_userid) items\nvg_off.wav"
    "racealias_zoom22"  "es es_xkeysetvalue WCSuserdata server_var(wcs_userid) zoom 1;es_setplayerprop server_var(wcs_userid) CBasePlayer.m_iFOV server_var(wcs_zoom);es_cexec server_var(wcs_userid) r_screenoverlay sprites/reticle.vmt;es est_playplayer server_var(wcs_userid) items\nvg_on.wav"
    "skill4_cmd"        "es est_playplayer server_var(wcs_userid) weapons\zoom.wav;es_xsetinfo zoom 0;es es_xkeygetvalue zoom WCSuserdata server_var(wcs_userid) zoom;es es_xif (server_var(zoom) = 0) then racealias_zoom22;es es_xif (server_var(zoom) = 1) then racealias_zoom32"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "0"
    }

"163"
  {
    "name"              "Hell Pride"
    "author"            "HOLLIDAY"
    "required_level"    "3200"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_setplayercolor event_var(userid) 21 21 21 255 1;es est_playplayer event_var(userid) ambient/atmosphere/cave_hit1.wav"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Pride|Sickle|Last Strike|Darkness"
    "skilldescr"        "Enhancements,Random amount of hp and Extra Speed|Attack with a giant sickle for Extra Damage|Damage the enemy apon Death|Hide your self in the Dark"
    "skillcfg"          "player_spawn|player_attacker|player_death|player_ultimate"

    "skill1_setting"    "es_xset hell_speed 1.1;es_xset hell_hp 0;es_rand hell_hp 10 20|es_xset hell_speed 1.2;es_xset hell_hp 0;es_rand hell_hp 10 30|es_xset hell_speed 1.4;es_xset hell_hp 0;es_rand hell_hp 10 40|es_xset hell_speed 1.6;es_xset hell_hp 0;es_rand hell_hp 10 70"
    "skill1_cmd"        "es est_healthadd event_var(userid) server_var(hell_hp);es_xset hell_damage 0;es es_xif (server_var(wcs_dice) <= 30) then es est_speed event_var(userid) server_var(hell_speed);es es_xtell event_var(userid) #multi #lightgreen You have Gained #green server_var(hell_hp) HP;es_xset hell_damage 0;es es_xif (server_var(wcs_dice) <= 30) then es es_xtell event_var(userid) #multi #lightgreen and #green server_var(hell_speed) Speed"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 5 90 200 0 155 155 155 155 2"
  
    "skill2_setting"    "es_xset hell_damage 0;es_rand hell_damage 1 3|es_xset hell_damage 0;es_rand hell_damage 3 5|es_xset hell_damage 0;es_rand hell_damage 5 9|es_xset hell_damage 0;es_rand hell_damage 9 15"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 20) then racealias_helldmg"
    "racealias_helldmg" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(hell_damage);es est_csay event_var(attacker) your Sickle Caused server_var(hell_damage) Extra Damage;es est_csay event_var(userid) you got server_var(hell_damage) Extra Damage;es est_playplayer event_var(userid) npc/barnacle/barnacle_bark1.wav;es est_playplayer event_var(attacker) npc/barnacle/barnacle_bark1.wav"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= 20) then racealias_hellsfx"
    "racealias_hellsfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 1 90 200 0 155 155 155 155 20;es_xset vector1 z1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es est_effect_20 #a 0 sprites/lgtning.vmt server_var(vector1) 990 10 10 50 100 100 100"
    
    "skill3_setting"    "es_xset wcs_dmg 0;es_rand wcs_dmg 5 9|es_xset wcs_dmg 0;es_rand wcs_dmg 5 11|es_xset wcs_dmg 0;es_rand wcs_dmg 7 15|es_xset wcs_dmg 0;es_rand wcs_dmg 10 20"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= 20) then racealias_helldth"
    "racealias_helldth" "es_xset vector1 z1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es est_effect_14 #a 0 models/effects/splodeglass.mdl server_var(vector1) server_var(vector2) 100 100 1000;es est_playplayer event_var(userid) npc/antlion/attack_single4.wav;es est_effect_20 #a 0 sprites/lgtning.vmt server_var(vector1) 990 10 10 50 100 100 100;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);es es_xtell event_var(attacker) #multi #lightgreen you got #green server_var(wcs_dmg) damage;es es_xtell event_var(userid) #multi #lightgreen you have done server_var(wcs_dmg) Damage to event_var(es_attackername)"
    "skill3_sfx"        "0"
    
    "skill4_setting"    "es_xset hell_see .5|es_xset hell_see .7|es_xset hell_see .8|es_xset hell_see 1"
    "skill4_cmd"        "es est_setplayercolor server_var(wcs_userid) 21 21 21 0 1;es_delayed server_var(hell_see) es est_setplayercolor server_var(wcs_userid) 21 21 21 255 1;es est_fade server_var(wcs_userid) 0 .5 server_var(hell_see) 1 0 0 225;es est_playplayer server_var(wcs_userid) npc/antlion/attack_single1.wav"
    "skill4_sfx"        "es_xset vector1 z1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es est_effect_20 #a 0 sprites/lgtning.vmt server_var(vector1) 990 10 10 50 100 100 100"
    "ultimate_cooldown" "15"
   }

"164"
  {
    "name"              "Shotgunner [COD4]"
    "author"            "NovaKiller"
    "required_level"    "3300"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "restrict_shop"	"0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xdelayed 0.5 est_RestrictAll event_var(userid);es es_xdelayed 0.6 est_unrestrict event_var(userid) weapon_m3;es es_xdelayed 0.7 est_unrestrict event_var(userid) weapon_xm1014;es es_xdelayed 0.7 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 0.8 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 0.8 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 0.8 est_unrestrict event_var(userid) weapon_deagle;es es_xdelayed 0.8 est_unrestrict event_var(userid) weapon_glock;es es_xdelayed 0.8 est_unrestrict event_var(userid) weapon_usp;es es_xdelayed 0.8 est_unrestrict event_var(userid) weapon_p228;racealias_spawn"
    "racealias_spawn"   "es es_xdelayed 0.8 est_unrestrict event_var(userid) weapon_elite;es es_xdelayed 0.8 est_unrestrict event_var(userid) weapon_fiveseven;es es_xdelayed 0.8 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 0.8 est_unrestrict event_var(userid) weapon_flashbang;es es_xdelayed 0.5 est_removeweapon event_var(userid) 1;es_xset shotgun_rand 0;es_xrand shotgun_rand 1 3;es es_xdelayed 1 es_xif (server_var(shotgun_rand) < 3) then est_give event_var(userid) weapon_m3;es es_xdelayed 1 es_xif (server_var(shotgun_rand) = 3) then est_give event_var(userid) weapon_xm1014;es es_xdelayed 1.1 est_setammo event_var(userid) 1 20"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Bandolier|Stopping Power|Extreme Conditioning|Fast Reload"
    "skilldescr"        "Gain 8-40 shells and 1-5 extra pistol clips|Weapons does more damage, pistol 20-50% more, Shotguns 35% more|Run 20-40% faster|Gain 2-10 more shells and a whole clip extra in your weapons"
    "skillcfg"          "player_spawn|player_attacker|player_spawn|player_ultimate"

    "skill1_setting"    "es_xset wcs_shells 28;es_xset wcs_pistolmulti 1|es_xset wcs_shells 36;es_xset wcs_pistolmulti 2|es_xset wcs_shells 44;es_xset wcs_pistolmulti 3|es_xset wcs_shells 52;es_xset wcs_pistolmulti 4|es_xset wcs_shells 80;es_xset wcs_pistolmulti 5"
    "skill1_cmd"        "es_xset wcs_pistol 0;es es_xdelayed 1 est_getsecondary wcs_pistol event_var(userid);es es_xdelayed 1.1 es_xif (server_var(wcs_pistol) = weapon_glock) then racealias_glock;es es_xdelayed 1.1 es_xif (server_var(wcs_pistol) = weapon_usp) then racealias_usp;es es_xdelayed 1.1 es_xif (server_var(wcs_pistol) = weapon_p228) then racealias_p228;es es_xdelayed 1.1 es_xif (server_var(wcs_pistol) = weapon_deagle) then racealias_deagle;es es_xdelayed 1.1 es_xif (server_var(wcs_pistol) = weapon_fiveseven) then racealias_5-7;es es_xdelayed 1.1 es_xif (server_var(wcs_pistol) = weapon_elite) then racealias_elite;es es_xdelayed 1.3 est_setammo event_var(userid) 1 server_var(wcs_shells);es_tell event_var(userid) #multi #GreenBandolier activated, gained more ammo"
    "racealias_glock"   "es_xset wcs_glockclip 20;es_xset wcs_glockclip1 120;es es_xmath wcs_glockclip * wcs_pistolmulti;es es_xmath wcs_glockclip + wcs_glockclip1;es es_xdelayed 1.2 est_setammo event_var(userid) 2 server_var(wcs_glockclip)"
    "racealias_usp"     "es_xset wcs_uspclip 12;es_xset wcs_uspclip1 100;es es_xmath wcs_uspclip * wcs_pistolmulti;es es_xmath wcs_uspclip + wcs_uspclip1;es es_xdelayed 1.2 est_setammo event_var(userid) 2 server_var(wcs_uspclip)"
    "racealias_p228"    "es_xset wcs_p228clip 13;es_xset wcs_p228clip1 52;es es_xmath wcs_p228clip * wcs_pistolmulti;es es_xmath wcs_p228clip + wcs_p228clip1;es es_xdelayed 1.2 est_setammo event_var(userid) 2 server_var(wcs_p228clip)"
    "racealias_deagle"  "es_xset wcs_deagleclip 20;es_xset wcs_deagleclip1 120;es es_xmath wcs_deagleclip * wcs_pistolmulti;es es_xmath wcs_deagleclip + wcs_deagleclip1;es es_xdelayed 1.2 est_setammo event_var(userid) 2 server_var(wcs_deagleclip)"
    "racealias_5-7"     "es_xset wcs_5-7clip 20;es_xset wcs_5-7clip1 100;es es_xmath wcs_5-7clip * wcs_pistolmulti;es es_xmath wcs_5-7clip + wcs_5-7clip1;es es_xdelayed 1.2 est_setammo event_var(userid) 2 server_var(wcs_5-7clip)"
    "racealias_elite"   "es_xset wcs_eliteclip 30;es_xset wcs_eliteclip1 120;es es_xmath wcs_eliteclip * wcs_pistolmulti;es es_xmath wcs_eliteclip + wcs_eliteclip1;es es_xdelayed 1.2 est_setammo event_var(userid) 2 server_var(wcs_eliteclip)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/blueglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 4 255"

    "skill2_setting"    "es_xset wcs_multiplier 0.2|es_xset wcs_multiplier 0.28|es_xset wcs_multiplier 0.36|es_xset wcs_multiplier 0.44|es_xset wcs_multiplier 0.5"
    "racealias_shot"    "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * 0.35;es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) due Stopping Power"
    "racealias_pist"    "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) due Stopping Power"
    "skill2_cmd"        "es est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_alive) = 1) then es_xif (event_var(weapon) = weapon_xm1014) then racealias_shot;if (server_var(wcs_alive) = 1) then es_xif (event_var(weapon) = weapon_m3) then racealias_shot;if (server_var(wcs_alive) = 1) then es_xif (event_var(weapon) = weapon_glock) then racealias_pist;if (server_var(wcs_alive) = 1) then es_xif (event_var(weapon) = weapon_usp) then racealias_pist;if (server_var(wcs_alive) = 1) then es_xif (event_var(weapon) = weapon_p228) then racealias_pist;if (server_var(wcs_alive) = 1) then es_xif (event_var(weapon) = weapon_deagle) then racealias_pist;if (server_var(wcs_alive) = 1) then es_xif (event_var(weapon) = weapon_elite) then racealias_pist;if (server_var(wcs_alive) = 1) then es_xif (event_var(weapon) = weapon_fiveseven) then racealias_pist"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 200 20 20 255"

    "skill3_setting"    "es_xset wcs_speed 1.20;es_xset wcs_alpha 50|es_xset wcs_speed 1.25;es_xset wcs_alpha 70|es_xset wcs_speed 1.30;es_xset wcs_alpha 90|es_xset wcs_speed 1.35;es_xset wcs_alpha 110|es_xset wcs_speed 1.40;es_xset wcs_alpha 130"
    "skill3_cmd"        "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es_tell event_var(userid) #multi #GreenExtreme Conditioning gave you a speed boost"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/halo.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 10 60 10 76 0 0 255 255 0 179 7"

    "skill4_setting"    "es_xset wcs_exshells 10|es_xset wcs_exshells 12|es_xset wcs_exshells 14|es_xset wcs_exshells 16|es_xset wcs_exshells 18"
    "skill4_cmd"        "es est_setclipammo server_var(wcs_userid) 1 server_var(wcs_exshells);es_xset wcs_ultipistol 0;es est_getsecondary wcs_ultipistol server_var(wcs_userid);if (server_var(wcs_ultipistol) = weapon_glock) then est_setclipammo server_var(wcs_userid) 2 40;if (server_var(wcs_ultipistol) = weapon_usp) then est_setclipammo server_var(wcs_userid) 2 24;if (server_var(wcs_ultipistol) = weapon_p228) then est_setclipammo server_var(wcs_userid) 2 26;if (server_var(wcs_ultipistol) = weapon_deagle) then est_setclipammo server_var(wcs_userid) 2 14;if (server_var(wcs_ultipistol) = weapon_fiveseven) then est_setclipammo server_var(wcs_userid) 2 40;if (server_var(wcs_ultipistol) = weapon_elite) then est_setclipammo server_var(wcs_userid) 2 60;es es_xtell server_var(wcs_userid) #multi #GreenYou did a fast reload"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/blueglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 2 255"
    "ultimate_cooldown" "15"
  }


 "165" 
  {
    "name"              "Dark Minion"
    "author"            "HOLLIDAY"
    "required_level"    "4000"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_keysetvalue WCSuserdata event_var(userid) minion 1"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Blood Strike|Pulsation|Taunt|Summoning Minion"
    "skilldescr"        "Extra Blood Extra Damage|With a hard hit,Push your enemy in the air and Drug them|Taunt your enemy|Summon a Minion to Target and Destroy your enemy,as long as your alive"
    "skillcfg"          "player_attacker|player_attacker|player_victim|player_ultimate"
    
    "skill1_setting"    "es_xset wcs_chance 14|es_xset wcs_chance 17|es_xset wcs_chance 20|es_xset wcs_chance 24"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_hurttt"
    "racealias_hurttt"  "es wcs_dealdamage event_var(attacker) event_var(userid) 10;es es_xtell event_var(attacker) #multi #lightgreenyou have caused Extra Damage, Extra Blood;es_xdoblock minion/blood"
    "skill1_sfx"        "0"
   
    "skill2_setting"    "es_xset wcs_chance 24|es_xset wcs_chance 27|es_xset wcs_chance 30|es_xset wcs_chance 34"
    "racealias_hotstuff""es est_physpush event_var(userid) 0 0 300;es est_fade event_var(userid) 0 2 2 255 128 155 155;es est_drunk event_var(userid) 2;es est_drug event_var(userid) 2;racealias_hotstuf2"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_hotstuff"
    "skill2_sfx"        "0"
    "racealias_hotstuf2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 120 .3 20 300 1.8 255 0 128 255 10;es_xmath wcs_z1 + 40;es est_effect 10 #a 0.2 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 120 .3 20 300 1.8 255 0 128 255 10;es_xmath wcs_z1 + 40;es est_effect 10 #a 0.4 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 120 .3 20 300 1.8 255 0 128 255 10;es_xmath wcs_z1 - 50;racealias_stuff4"
    "racealias_stuff4"  "es est_effect 10 #a 0.6 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 120 .3 20 300 1.8 255 0 128 255 10;es_xmath wcs_z1 - 40;es est_effect 10 #a 0.8 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 120 .3 20 300 1.8 255 0 128 255 10;es_xmath wcs_z1 - 40;es est_effect 10 #a 1 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 120 .3 20 300 1.8 255 0 128 255 10"
   
    "skill3_setting"    "es_xset wcs_chance 10|es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 33"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_visddd"
    "racealias_visddd"  "es est_setplayercolor event_var(userid) 0 0 0 0 1;es_delayed .2 es est_setplayercolor event_var(userid) 255 255 255 255 1;es_delayed .4 est_setplayercolor event_var(userid) 0 0 0 0 1;es_delayed .6 es est_setplayercolor event_var(userid) 255 255 255 255 1;es_delayed .8 es est_setplayercolor event_var(userid) 0 0 0 0 1;racealias_visdd3"
    "racealias_visdd3"  "es_delayed 1 es est_setplayercolor event_var(userid) 255 255 255 255 1;es_delayed 1.2 es est_setplayercolor event_var(userid) 0 0 0 0 1;es_delayed 1.4 es est_setplayercolor event_var(userid) 255 255 255 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);racealias_visdd4"
    "racealias_visdd4"  "es_xmath wcs_z1 + 10;es est_effect 11 #a 0 models/vortigaunt.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) .1 10 255;es est_effect 11 #a .3 models/vortigaunt.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) .1 10 255;es est_effect 11 #a .5 models/vortigaunt.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) .1 10 255;es est_effect 11 #a .7 models/vortigaunt.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) .1 10 255;es est_effect 11 #a .9 models/vortigaunt.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) .1 10 255"
    "skill3_sfx"        "0"
    
    "skill4_setting"    "es_rand midmg 5 11|es_rand midmg 8 61|es_rand midmg 11 18|es_rand midmg 15 30"
    "skill4_cmd"        "es_xset minion 0;es es_xexists wcs_exists userid server_var(minion);es_getcmduserid minion;es_xdoblock minion/minion;repeat start minion_loop .1"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "25"
    }

"166"
  {
    "name"              "[StarWars] Jedi Master"
    "author"            "NovaKiller DK/Skills from Stinkyfax"
    "shortdescription"  "A well trained jedi that uses the Forces Of Light"
    "required_level"    "3500"
    "teamlimit"         "0"
    "allow_only"        "0"
    "preloadcmd"        "es_xsetinfo wcs_dmg 0;es_xsetinfo wcs_sound 0;es_xsetinfo wcs_force 0;es_xsetinfo wcs_lbsound 0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "7"
    "numberoflevels"    "5"
    "skillnames"        "Force Jump|Lightsaber|Laser Blaster|Force Speed|Force Heal|Force Pull Or Push|Saber Throw"
    "skilldescr"        "15-75% longer jumps and 10-50% lower grav|Slow enemy to 0.90-0.50 speed and deal random dmg at 5-25|10-30% chance to make a blast /nthat go throught enemys and deal 2-10 dmg and slow to 0.90-0.50 speed|7-35% more speed|35% chance to heal 1-5 HP /n2 extra hp when 20 lower hp/nOnly when get hit|10-25% chance /nto shoot enemy up in air and forward or backwards|Throw your lightsaber and deal 15-30 dmg in a long line"
    "skillcfg"          "player_spawn|player_attacker|player_attacker|player_spawn|player_victim|player_attacker|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_multiplier 1.15;es_xsetinfo wcs_grav 0.9|es_xsetinfo wcs_multiplier 1.3;es_xsetinfo wcs_grav 0.8|es_xsetinfo wcs_multiplier 1.45;es_xsetinfo wcs_grav 0.7|es_xsetinfo wcs_multiplier 1.6;es_xsetinfo wcs_grav 0.6|es_xsetinfo wcs_multiplier 1.75;es_xsetinfo wcs_grav 0.5"
    "skill1_cmd"        "es est_SetGravity event_var(userid) server_var(wcs_grav);es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es es_xtell event_var(userid) #GreenForce Jump Activated"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"

    "skill2_setting"    "es_xrand wcs_dmg 0 5;es_xsetinfo wcs_slow 0.9|es_xrand wcs_dmg 5 10;es_xsetinfo wcs_slow 0.8|es_xrand wcs_dmg 10 15;es_xsetinfo wcs_slow 0.7|es_xrand wcs_dmg 15 20;es_xsetinfo wcs_slow 0.6|es_xrand wcs_dmg 20 25;es_xsetinfo wcs_slow 0.5
    "racealias_ls2"     "es_xrand wcs_sound 1 3;es est_speed event_var(userid) server_var(wcs_slow);es es_xdelayed 2 wcs_removefx speed event_var(userid);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xtell event_var(attacker) #multi #greenLightsaber Have Hit Enemy;es es_xtell event_var(userid) #multi #greenGot hit by a Lightsaber"
    "racealias_sound"   "es es_xif (server_var(wcs_sound) = 1) est_playplayer event_var(userid) wcs/lightsaber/saberhup1.mp3;es es_xif (server_var(wcs_sound) = 2) est_playplayer event_var(userid) wcs/lightsaber/saberhup2.mp3;es es_xif (server_var(wcs_sound) = 3) est_playplayer event_var(userid) wcs/lightsaber/saberhup3.mp3"
    "skill2_cmd"        "es est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 1) then es_xif (event_var(weapon) = knife) then racealias_ls2;es es_xif (server_var(wcs_alive) = 1) then es_xif (event_var(weapon) = knife) then racealias_sound"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 8 #a 0 effects/bluespark.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"  

    "skill3_setting"    "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_dmg 2;es_xsetinfo wcs_spdslow 0.9|es_xsetinfo wcs_chance 15;es_xsetinfo wcs_dmg 4;es_xsetinfo wcs_spdslow 0.8|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_dmg 6;es_xsetinfo wcs_spdslow 0.7|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_dmg 8;es_xsetinfo wcs_spdslow 0.6|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_dmg 10;es_xsetinfo wcs_spdslow 0.5"
"racealias_jm31"	"es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_x1 - server_var(wcs_x2);es_math wcs_y1 - server_var(wcs_y2);es_math wcs_z1 - server_var(wcs_z2);es_math wcs_x1 * server_var(wcs_x1);es_math wcs_y1 * server_var(wcs_y1);es_math wcs_z1 * server_var(wcs_z1);es_setinfo wcs_distance server_var(wcs_x1);es_math wcs_distance + server_var(wcs_y1);es_math wcs_distance + server_var(wcs_z1);es_xmath wcs_distance root 2;es_xmath wcs_distance float;es est_rounddecimal wcs_distance server_var(wcs_distance) 0;racealias_jm32"
"racealias_jm32"	"es_setinfo wcs_divider server_var(wcs_distance);es_xmath wcs_divider / 200;es est_rounddecimal wcs_divider server_var(wcs_divider) 0;es_xmath wcs_divider + 1;if (server_var(wcs_divider) > 1) then racealias_jm33"
"racealias_jm33"	"es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_x2 - server_var(wcs_x1);es_math wcs_y2 - server_var(wcs_y1);es_math wcs_z2 - server_var(wcs_z1);es_math wcs_x2 / server_var(wcs_divider);es_math wcs_y2 / server_var(wcs_divider);es_math wcs_z2 / server_var(wcs_divider);es est_rounddecimal wcs_x2 server_var(wcs_x2) 0;es est_rounddecimal wcs_y2 server_var(wcs_y2) 0;es est_rounddecimal wcs_z2 server_var(wcs_z2) 0;es_xsetinfo wcs_team_target 0;es_getplayerteam wcs_team_target event_var(userid);racealias_jm34"
"racealias_jm34"	"if (server_var(wcs_team_target) = 2) then es_xsetinfo wcs_team_targetn #t;if (server_var(wcs_team_target) = 3) then es_xsetinfo wcs_team_targetn #ct;es_math wcs_delay / server_var(wcs_divider);es est_rounddecimal wcs_delay server_var(wcs_delay) 0;es wcs_laserblast event_var(attacker) server_var(wcs_delay) server_var(wcs_dmg) server_var(wcs_spdslow) server_var(wcs_team_target) server_var(wcs_team_targetn) server_var(wcs_divider) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"
"racealias_lbsound"     "es es_xif (server_var(wcs_lbsound) = 1) est_playplayer event_var(userid) wcs/laserblast/fire.mp3;es es_xif (server_var(wcs_lbsound) = 2) est_playplayer event_var(userid) wcs/laserblast/alt_fire.mp3"
    "skill3_cmd"	"es_xrand wcs_lbsound 1 2;es_xsetinfo wcs_delay 2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_jm31;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_lbsound"
    "skill3_sfx"        "0"

    "skill4_setting"    "es_xsetinfo wcs_speed 1.07;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.15;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 1.21;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 1.28;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 1.35;es_xsetinfo wcs_alpha 130"
    "skill4_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es es_xtell event_var(userid) #multi #GreenForce Speed Activated"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"

    "skill5_setting"    "es_xsetinfo wcs_regain 1|es_xsetinfo wcs_regain 2|es_xsetinfo wcs_regain 3|es_xsetinfo wcs_regain 4|es_xsetinfo wcs_regain 5"
    "racealias_jm51"    "es est_GetHealth wcs_health event_var(userid);es es_xif (server_var(wcs_health) < 80) then es_xmath server_var(wcs_regain) + 2;es es_xif (server_var(wcs_health) < 60) then es_xmath server_var(wcs_regain) + 2;es es_xif (server_var(wcs_health) < 40) then es_xmath server_var(wcs_regain) + 2;es es_xif (server_var(wcs_health) < 20) then es_xmath server_var(wcs_regain) + 2;es es_xdelayed 1 est_Health event_var(userid) + event_var(wcs_regain);es es_xtell event_var(userid) #multi #GreenUsed Force Heal, Regained HP"
    "skill5_cmd"        "es es_xif (server_var(wcs_dice) <= 35) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 35) then es_xif (server_var(wcs_alive) = 1) then racealias_jm51"
    "skill5_sfx"        "es es_xif (server_var(wcs_dice) <= 35) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es es_xif (server_var(wcs_dice) <= 35) then est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 90 0.5 50 30 0 0 0 255 255 1"

    "skill6_setting"    "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25" 
    "racealias_pull"    "es est_physpush event_var(userid) 0 0 800;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 500 0 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 0 0 200;es es_delayed 1.5 est_freeze event_var(userid) 1;es es_delayed 1.7 est_freeze event_var(userid) 0;es es_delayed 1.9 est_physpush event_var(userid) 0 500 0;es es_delayed 2.1 est_freeze event_var(userid) 1;es es_delayed 2.3 est_freeze event_var(userid) 0;es es_xtell event_var(attacker) #multi #GreenForce Pull Used"
    "racealias_push"    "es est_physpush event_var(userid) 0 0 800;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) -500 0 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 0 0 200;es es_delayed 1.5 est_freeze event_var(userid) 1;es es_delayed 1.7 est_freeze event_var(userid) 0;es es_delayed 1.9 est_physpush event_var(userid) 0 500 0;es es_delayed 2.1 est_freeze event_var(userid) 1;es es_delayed 2.3 est_freeze event_var(userid) 0;es es_xtell event_var(attacker) #multi #GreenForce Push Used"
    "skill6_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);;es es_xif (server_var(wcs_dice) <= server_Var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then es_xrand wcs_force 1 2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then es_xif (server_var(wcs_force) = 2) then racealias_push;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then es_xif (server_var(wcs_force) = 1) then racealias_pull" 
    "skill6_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(Wcs_chance)) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1" 

// wcs_max  - maximum distance ((variable + 1) * 250), wcs_tmp11  - damage dealth with 1 wave (person will get often 1-2 hits, don't set too high)
    "skill7_setting"    "es_xsetinfo wcs_max 5;es_xsetinfo wcs_tmp11 15|es_xsetinfo wcs_max 6;es_xsetinfo wcs_tmp11 20|es_xsetinfo wcs_max 7;es_xsetinfo wcs_tmp11 25|es_xsetinfo wcs_max 9;es_xsetinfo wcs_tmp11 30|es_xsetinfo wcs_max 11;es_xsetinfo wcs_tmp11 30"
"racealias_jm71"   "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_getviewcoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es_math wcs_x2 - server_var(wcs_x1);es_math wcs_y2 - server_var(wcs_y1);es_math wcs_z2 - server_var(wcs_z1);es_math wcs_x2 * server_var(wcs_x2);es_math wcs_y2 * server_var(wcs_y2);es_math wcs_z2 * server_var(wcs_z2);es_setinfo wcs_distance server_var(wcs_x2);es_math wcs_distance + server_var(wcs_y2);es_math wcs_distance + server_var(wcs_z2);es_xmath wcs_distance root 2;es_xmath wcs_distance / 250;es est_rounddecimal wcs_distance server_var(wcs_distance) 0;racealias_jm72"
"racealias_jm72"   "es est_getviewcoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es_math wcs_x2 - server_var(wcs_x1);es_math wcs_y2 - server_var(wcs_y1);es_math wcs_z2 - server_var(wcs_z1);es_math wcs_x2 / server_var(wcs_distance);es_math wcs_y2 / server_Var(wcs_distance);es_math wcs_z2 / server_var(wcs_distance);es_xsetinfo wcs_tmp1 racealias_1p44;es_setinfo wcs_tmp2 server_var(wcs_userid);es_setinfo wcs_tmp3 server_var(wcs_x1);es_setinfo wcs_tmp4 server_var(wcs_y1);es_setinfo wcs_tmp5 server_var(wcs_z1);es_setinfo wcs_tmp6 server_var(wcs_x2);es_setinfo wcs_tmp7 server_var(wcs_y2);es_setinfo wcs_tmp8 server_var(wcs_z2);if (server_var(wcs_distance) > server_var(wcs_max)) then es_xsetinfo wcs_distance server_var(wcs_max);es_xmath wcs_distance + 1;es_setinfo wcs_tmp9 server_var(wcs_distance);racealias_jm73"
"racealias_jm73"   "es wcs_dalias racealias_jm74 server_var(wcs_tmp2) server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) server_var(wcs_tmp6) server_var(wcs_tmp7) server_var(wcs_tmp8) server_var(wcs_tmp9) server_var(wcs_tmp10) server_var(wcs_tmp11)"
"racealias_jm74"   "if (server_var(wcs_tmp9) > 0) then racealias_jm75"
"racealias_jm75"   "es_math wcs_tmp3 + server_var(wcs_tmp6);es_math wcs_tmp4 + server_var(wcs_tmp7);es_math wcs_tmp5 + server_var(wcs_tmp8);es est_effect 10 #a 0 sprites/lgtning_noz.vmt server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) 40 300 2 800 300 0 20 15 164 255 100;es nearcoord wcs_targetid server_var(wcs_tmp10) server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) 300 300 300 racealias_jm76;es_xmath wcs_tmp9 - 1;es_delayed 0.4  wcs_dalias racealias_jm74 server_var(wcs_tmp2) server_var(wcs_tmp3) server_var(wcs_tmp4) server_var(wcs_tmp5) server_var(wcs_tmp6) server_var(wcs_tmp7) server_var(wcs_tmp8) server_var(wcs_tmp9) server_var(wcs_tmp10) server_var(wcs_tmp11)"
"racealias_jm76"   "es_getplayerprop wcs_dead server_var(wcs_targetid) CCSPlayer.baseclass.pl.deadflag;es es_xif (server_var(wcs_dead) = 0) then racealias_jm77"
"racealias_jm77"   "es wcs_dealdamage server_var(wcs_tmp2) server_var(wcs_targetid) server_var(wcs_tmp11);es_xsetinfo wcs_nameattacker 0;es_xsetinfo wcs_nametarget 0;es est_getname wcs_nameattacker server_var(wcs_tmp2);es est_getname wcs_nametarget server_var(wcs_targetid);es es_tell server_var(wcs_targetid) #Green You are hit by server_var(wcs_nameattacker) with Lightsaber;es es_tell server_var(wcs_tmp2) #Green You hit server_var(wcs_nametarget) with Lightsaber"
    "skill7_cmd"   "es_xsetinfo wcs_tmp10 0;es_getplayerteam wcs_tmp10 server_var(wcs_userid);if (server_var(wcs_tmp10) = 2) then es_xsetinfo wcs_tmp10 #ct;if (server_var(wcs_tmp10) = 3) then es_xsetinfo wcs_tmp10 #t;racealias_jm71"
    "skill7_sfx"        "0"
    "ultimate_cooldown" "30|29|28|27|26"
 }


}
